Commit Graph
14 Commits
Author SHA1 Message Date
Axel Dörfler 16ed1e1d15 * Removed headers/private/servers/app - everything is in src/servers/app now.
* Removed DisplaySupport.h, wasn't needed anymore.
* Removed private color set functions from InterfaceDefs.cpp - we might want
  something similar, but definitely not like that.
* Minor cleanup, added some missing licenses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 16:42:14 +00:00
Axel Dörfler 38a6ea1d98 * Removed the old AS_AREA_MESSAGE stuff - it's currently not used at all, and
even though we might need something similar, we can't use it (since it was
  based on BGet++).
* Removed BGet++, it's not used anymore.
* Removed ServerMemIO class, was never used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16830 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 15:59:23 +00:00
Axel Dörfler 0476838149 The test environment should now build okay again, as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16829 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 15:48:12 +00:00
Axel Dörfler 9a44fdc97c * Implemented a new client allocation method: instead of having all bitmaps of
all teams in serveral server areas, and instead of having to eventually clone
  them all several times in BBitmap, we now have one or more areas per team,
  and BBitmap will only clone areas once if needed. As a side effect, this
  method should be magnitudes faster than the previous version.
* This method is also much more secure: instead of putting the allocation
  maintenance structures into those everyone-read-write areas, they are now
  separated, so that faulty applications cannot crash the app_server this
  way anymore. This should fix bug #172.
* Freeing memory is not yet implemented though! (although all memory will
  be freed upon app exit)
* There are now 3 different bitmap allocation strategies: per ClientMemoryAllocator
  (ie. via ServerApp), per area (for overlays, not yet implemented), and using
  malloc()/free() for server-only bitmaps.
* ServerBitmap now deletes its buffers itself.
* Cleaned up BBitmap and BApplication a bit.
* The test environment currently doesn't build anymore, will fix it next.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 13:43:26 +00:00
Michael Lotz 2bf8fb3a96 Putting Message4 into place to become the new BMessage implementation. Will cleanup USING_MESSAGE4 now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 17:55:47 +00:00
Axel Dörfler aa1f543799 Some work on cursors:
* Fixed a myriad of bugs all over the place, ranging from locking errors to
  deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
  to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
  cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
  just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.

What's still left to be done is reference counting the cursor objects to make them
work right and reliable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 18:14:14 +00:00
Axel Dörfler 4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Ingo Weinhold ca9e5772c3 * Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true.
Library names are now mapped for all targets but "host" (not only for
  "haiku") -- added one more level of indirection to achieve that.
  (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*).
* Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h
  (auto-included when compiling something that uses the Be API for platform
  "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h,
  which can be included when compiling something that can be built for both,
  Haiku and BeOS compatible platforms.
* Introduced libhaikucompat.a, a library that adds a few functions existing
  under Haiku, but not under BeOS.
* New rule AddSubDirSupportedPlatforms.
* Renamed libopenbeos.so to libbe_haiku.so.
* Introduced new target platform "libbe_test", which is basically equivalent
  to a BeOS compatible host platform target, with the exception, that instead
  of the host platform's libbe.so a special build of Haiku's libbe.so
  (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore
  Haiku's public app, interface, storage, and support kit headers are used
  when compiling. This replaces the less nice way in which the test app server
  and applications for this test environment were built.
  When building for platform "libbe_test", the library name "be" is
  autotranslated to "libbe_haiku.so". Thus most applications don't need
  special fiddling when them building them for the app server test environment;
  usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice.
* Reduced the dependencies of <syscalls.h> and fixed problems caused by this
  (e.g. source files not including the needed headers directly).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 16:07:25 +00:00
Axel Dörfler 1156138b2f Removed unused files like PortMessage.cpp/h and Session.cpp/h.
Renamed LinkMsgReceiver.h and LinkMsgSender.h to LinkReceiver.h and LinkSender.h like
the classes they contain.
Split up PortLink.cpp/h into ServerLink.cpp/h and PortLink.cpp/h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14635 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 12:55:20 +00:00
Ingo Weinhold 338b8dc301 Merged changes from branch build_system_redesign at revision 14573.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 16:27:43 +00:00
Philippe Houdoin cb5da7de09 Cleanup libbe.so build system, using MergeObject power:
a) Make main Jamfile more easier to understand to new (and old even) developers. 
   Currently it looks a little too messy compared to usual Haiku's jamfiles.
b) Get ride of app.src, interface.src, storage.src and support.src includes files.
c) Move each kit objects files built back to their respective
   objects/x86.R1/kits/{app|interface|storage|support} location.
d) Move private headers and source search hints back to each respective kit
   Jamfiles. Most of them, at least.

{app|interface|storage|support}.src files effective deletion will come soon.
Hope I didn't break all *again* :-\



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13901 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-05 09:56:03 +00:00
Stefano Ceccherini 359aeca0f5 Should use private interface headers
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8211 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-06-28 08:19:30 +00:00
Ingo Weinhold 98602e0409 Adjusted to the new tree structure, though currently (?) not needed.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@19 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-07-09 21:41:59 +00:00
ejakowatz 52a3801208 It is accomplished ...
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-07-09 12:24:59 +00:00