all teams in serveral server areas, and instead of having to eventually clone
them all several times in BBitmap, we now have one or more areas per team,
and BBitmap will only clone areas once if needed. As a side effect, this
method should be magnitudes faster than the previous version.
* This method is also much more secure: instead of putting the allocation
maintenance structures into those everyone-read-write areas, they are now
separated, so that faulty applications cannot crash the app_server this
way anymore. This should fix bug #172.
* Freeing memory is not yet implemented though! (although all memory will
be freed upon app exit)
* There are now 3 different bitmap allocation strategies: per ClientMemoryAllocator
(ie. via ServerApp), per area (for overlays, not yet implemented), and using
malloc()/free() for server-only bitmaps.
* ServerBitmap now deletes its buffers itself.
* Cleaned up BBitmap and BApplication a bit.
* The test environment currently doesn't build anymore, will fix it next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16826 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed another BMessageRunner leak.
* Added an optional second parameter which you can use to limit the run time
of the app.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16764 a95241bf-73f2-0310-859d-f6bbb57e9c96
connection.
StressTest now detects this case and quits those windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16752 a95241bf-73f2-0310-859d-f6bbb57e9c96
message they passed to a BMessageRunner object.
* Added note about the ownership of the message to the BMessageRunner
documentation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16751 a95241bf-73f2-0310-859d-f6bbb57e9c96
$ /boot/home/develop/haiku/generated/objects/haiku/x86/debug_1/tests/system/kernel/port_close_test_1
created port 2269
write port result 0x00000000 (No Error)
write port result 0x00000000 (No Error)
close port result 0x00000000 (No Error)
write port result 0x80001200 (Bad port ID)
port_buffer_size -2147479552 (0x80001000) (Bad semaphore ID)
read port code 1234, size 10 (0x0000000a) (Unknown Error (10))
port_buffer_size -2147479552 (0x80001000) (Bad semaphore ID)
read port code 5678, size 20 (0x00000014) (Unknown Error (20))
should block now
port_buffer_size -2147479552 (0x80001000) (Bad semaphore ID)
$ /boot/home/develop/haiku/generated/objects/haiku/x86/debug_1/tests/system/kernel/port_close_test_2
created port 2270
write port result 0x00000000 (No Error)
write port result 0x00000000 (No Error)
close port result 0x00000000 (No Error)
write port result 0x80001200 (Bad port ID)
port_buffer_size -2147479552 (0x80001000) (Bad semaphore ID)
read port code 1234, size 10 (0x0000000a) (Unknown Error (10))
port_buffer_size -2147479552 (0x80001000) (Bad semaphore ID)
read port code 5678, size 20 (0x00000014) (Unknown Error (20))
should block now
read port code 5678, size -2147479040 (0x80001200) (Bad port ID)
$ /boot/home/develop/haiku/generated/objects/haiku/x86/debug_1/tests/system/kernel/port_delete_test
created port 2271
write port result 0x00000000 (No Error)
write port result 0x00000000 (No Error)
delete port result 0x00000000 (No Error)
everything should fail now
write port result 0x80001200 (Bad port ID)
port_buffer_size -2147479040 (0x80001200) (Bad port ID)
read port code 0, size -2147479040 (0x80001200) (Bad port ID)
$
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16645 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added two more tests that exhibit the (now fixed) problem in FindLast()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16586 a95241bf-73f2-0310-859d-f6bbb57e9c96
free to continue (it would be nice to be notified before, though, in case
I get to it again in the next weeks).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16561 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the test environment; the visual glitches should now be fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16368 a95241bf-73f2-0310-859d-f6bbb57e9c96
parameter from a C++ to a C context doesn't work as expected (on x86).
The caller reserves 4 bytes on the stack, but initializes only the
less significant 2 of them, while the callee reads all four bytes.
A symptom was, that one couldn't remove a symlink pointing to a directory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16352 a95241bf-73f2-0310-859d-f6bbb57e9c96
12 points to make sure it'll look acceptable.
* Fixed direct window rendering by disabling moving the animation area around
(would have to be changed in DirectConnected() as well).
* Refresh and density sliders now ResizeToPreferred().
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16206 a95241bf-73f2-0310-859d-f6bbb57e9c96
source directory is currently hardcoded in InstallerWindow.cpp, it could be changed in a macro
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16197 a95241bf-73f2-0310-859d-f6bbb57e9c96
The test application lets run a thread at the highest priority that calls
yield all the time - the system stays responsible when it runs, so it seems
to work fine :)
Changed the malloc implementation to use _kern_thread_yield() instead of
snoozing.
We should think about making this call public, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16166 a95241bf-73f2-0310-859d-f6bbb57e9c96
implement the B_GET_GEOMETRY command in a usable way. The bfs_shell is
able to play with partition devices under Linux, now.
* Fixed two warnings.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16146 a95241bf-73f2-0310-859d-f6bbb57e9c96