Commit Graph
128 Commits
Author SHA1 Message Date
Michael Lotz 34ff238b88 Implemented the BRect version of DragMessage(). This just creates a drag bitmap with the rect. We may want to switch to a less heavy implementation later on though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17115 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-12 20:26:56 +00:00
Michael Lotz 39cdae74a7 First steps at getting drag & drop to work properly. Simple drag & drop (draging Tracker items) should work now. Not sure about the negotiated version (with mimetype exchange). Fixed left behind drag bitmaps. Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-10 21:22:05 +00:00
Axel Dörfler 7bb48db1f2 * The BView::FrameResized()/FrameMoved() hooks are now called asynchronously
as in R5, and no longer directly. This fixes bug #301.
* As a side effect, the hooks are now only called when the view is attached
  to a window, as on R5.
* Removed dead B_VIEW_RESIZED/MOVED code from BWindow.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17009 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-04 16:41:29 +00:00
Axel Dörfler 903936bcec Added the scrolling offset when a view is created.
This lightens the problem in bug #98 a bit, but doesn't completely fix it; you
still don't see any items in that list on the switch, but they now appear again
when you scroll around there.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16997 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-04 01:51:16 +00:00
Stephan Aßmus 600fbd78e4 * BView::FillRegion() sends the BRegion data instead of decomposing
it and rebuilding it on the server side (that causes a huge speed
  up for regions containing many rects)
* There is a method in ServerLink that could have been used, but I
  actually needed to add the direct BRegion support to LinkReceiver
* added LinkReceiver as a friend to BRegion class
* ServerApp and ServerWindow keep the CursorManager locked after they
  have retrieved a cursor until they have called Acquire() on the
  cursor. (Axel: what good is using atomic* stuff in Acquire() and
  Release() if we have to protect this by a lock anyways?)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16957 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-01 16:56:10 +00:00
Axel Dörfler 9a44fdc97c * Implemented a new client allocation method: instead of having all bitmaps of
all teams in serveral server areas, and instead of having to eventually clone
  them all several times in BBitmap, we now have one or more areas per team,
  and BBitmap will only clone areas once if needed. As a side effect, this
  method should be magnitudes faster than the previous version.
* This method is also much more secure: instead of putting the allocation
  maintenance structures into those everyone-read-write areas, they are now
  separated, so that faulty applications cannot crash the app_server this
  way anymore. This should fix bug #172.
* Freeing memory is not yet implemented though! (although all memory will
  be freed upon app exit)
* There are now 3 different bitmap allocation strategies: per ClientMemoryAllocator
  (ie. via ServerApp), per area (for overlays, not yet implemented), and using
  malloc()/free() for server-only bitmaps.
* ServerBitmap now deletes its buffers itself.
* Cleaned up BBitmap and BApplication a bit.
* The test environment currently doesn't build anymore, will fix it next.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-18 13:43:26 +00:00
Stephan Aßmus 420379aef6 I should have finally fixed those app_server crashes
in HWInterface::_DrawCursor(). Axel, even though we
understood the problem, we didn't really fix it back
then: When the sync flag was set to true in
BView::SetViewCursor(), the link was only flushed,
which means that the function still returned before the
ServerWindow thread processed the message. This means
that the race condition (the cursor being immediately
deleted after SetViewCursor returns, which might be
processed in ServerApp thread before the SetViewCursor
request in ServerWindow thread) still existed. I changed
SetViewCursor now to do a real sync (wait for the
ServerWindow reply) before returning. The alternative
would be to set the fPendingViewCursor flag in either case.
Anyhow, I could reproduce the error quite reliably before
this change, and now it is gone... here is to hoping!



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16809 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-15 14:04:44 +00:00
Jérôme Duval 562f3db610 unused header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16808 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-15 13:02:03 +00:00
Stephan Aßmus ecf9f94800 * cleaned up fPulseRunner stuff, I have no idea why fPulseEnabled was
useful... so I removed it
* fixed memory leak with SetPulseRate(0), fPulseRunner is now
  properly freed in the Window destructor
* fTitle is now freed as well
* fix some potential leaks in BView destructor as well

I wrote a stress test app, which I'm soon going to commit as well...
it shows that not all memory leaks are fixed by this patch, I could
use some help with this...



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16713 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 19:32:53 +00:00
Michael Lotz bdbd1cb441 Removing the USING_MESSAGE4 define.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16710 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-11 18:06:46 +00:00
Axel Dörfler e0e1c52865 Fixed a possible endless recursion (just do a ResizeBy(0.4, 0.4) or something like this
in your FrameResized() method - exposed by the TextView auto resizing feature).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16687 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-10 12:40:01 +00:00
Stephan Aßmus 8e89843efc * when the client constrained the clipping on a view, the server used to
take an empty region as an indication to remove the clipping, but on R5,
  this is actually valid... this patch fixes the problem
* the ViewState::clipping_region is now consistently used to memorize
  the user defined clipping of the view state instead of being sometimes
  used to cache the current view clipping


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16656 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-08 18:57:44 +00:00
Axel Dörfler f19839c230 Some groundwork for overlay support. If someone wants to finish this, feel
free to continue (it would be nice to be notified before, though, in case
I get to it again in the next weeks).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16561 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-03-01 21:20:57 +00:00
Stephan Aßmus 588259b66d various changes to handling custom cursors:
* all cursors owned by a team are visually different,
  or (iaw) an already existing cursor is reused when
  it is set by the client again
* changed various occurances of cursor data from "int8*"
  to "uint8*"
* ServerCursors also remember the R5 data from which
  they were created
* the reference counting and destruction of
  ServerCursors changed: The cursor knows it is attached
  to a CursorManager and one can simply use
  ServerCursor::Acquire() and Release() and the reference
  counting and everything is being taken care of
* destroying a ViewLayer will now correctly release a set
  ServerCursor
* fixed a race condition when setting a cursor through
  BView::SetViewCursor(): If the client code looks like this:

  BCursor cursor(cursorData);
  someView->SetViewCursor(&cursor, false);

  there is a relatively high chance the BCursor destructor
  told the ServerApp thread to destroy the cursor before
  the ServerWindow thread got to "acquire" the cursor for
  use by the view layer. The very same problem is likely the
  reason that SetViewCursor works to unreliably on R5, even
  when the "sync" flag is set to "true" (although it should
  theoretically work in that case).

all these fixes make WonderBrush work fine again with the
new support of custom cursors.... coded by axeld and myself
(the joys of pair programming :-)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16521 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-26 18:15:31 +00:00
Axel Dörfler 0cd3fd40ec Speaking about bugs... removing views is now actually working again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-16 21:27:02 +00:00
Axel Dörfler 62b5f42b35 * Fixed view deletion: _CreateSelf() and RemoveSelf() are now symmetrical, removing
all those error output from the app_server.
* AS_LAYER_DELETE now gets a token, no longer frightening choice of parent.
* Removed locking in RemoveChild(); it has to be called locked now.
* Removed AS_LAYER_DELETE_ROOT as it's no longer needed.
* Removed support from BView for being PR3 compatible.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-16 14:43:33 +00:00
Axel Dörfler 48e3cfa354 DrawString() no longer crashes when called with a NULL string.
This fixes bug #136.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16412 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-15 17:32:44 +00:00
Stephan Aßmus 4167cbe823 speed up from/to screen conversion of BRects
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16256 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 19:28:30 +00:00
Stephan Aßmus 585c5a0042 call debugger when encountering nested BeginLineArray calls like in R5
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 10:24:12 +00:00
Axel Dörfler aa1f543799 Some work on cursors:
* Fixed a myriad of bugs all over the place, ranging from locking errors to
  deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
  to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
  cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
  just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.

What's still left to be done is reference counting the cursor objects to make them
work right and reliable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 18:14:14 +00:00
Stephan Aßmus 55f6067fcd * I thought it was a good idea to Flush() the server link
in all drawing methods in case the parent window was
  not in a "transaction" (fInTransaction). For ordinary
  updates, nothing has changed, but if you call drawing
  methods outside of an update, they will happen "immediately"
  rather than when the link is sporadically full and auto
  flushes. The effect is that the cursor in Terminal blinks
  reliably, the selection in BTextViews follows the mouse
  right on the spot (and so on). BWindow::BeginViewTransaction()
  and EndViewTransaction() now have a meaning in Haiku too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15927 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-12 12:22:34 +00:00
Stephan Aßmus 7afc7c5074 ServerFont:
* fixed weird pointer conversion in SetStyle()
* fixed a potential mix up in operator=() in case the
  other ServerFont has fStyle == NULL

ServerWindow:
* the WindowLayer fTopLayer cannot be deleted by
  client request, just for safety reasons
* the link is flushed if there is no drawing engine,
  but this case is theoretical only
* deleting the ServerWindow object syncs with the
  client, so that when BBitmaps are deleted, they
  can be sure there are no pending messages (which
  would be executed in a nother thread)
* there is no timeout anymore when sending messages
  to the client, which made absolutely no sense

AGGTextRenderer:
* renamed fFontManager to fFontCache, because that's
  what it really is
* fLastFamilyAndStyle defaulted to the system plain
  font and therefor that font was never loaded when
  the font never changed meanwhile

DrawingMode:
* I'm not quite sure but I think there was the
  potential of a division by zero, at least I
  had crashes with "divide error"

HWInterface:
* fix update when the cursor shape changed in
  double buffered mode
 
ViewLayer:
* since the top layer is never really deleted
  before its time has come, it is not necessary
  to set it to NULL in the ViewLayer destructor

ViewLayer/WindowLayer:
* added a function to collect the view tokens
  that are affected by an update session

EventDispatcher:
* use the importance of the message for the timeout
  in _SendMessage()
* drop mouse moved events in the server if we're
  lagging behind more than 5 ms (Axel, maybe review)

View:
* there were some problems with the locking
  of the BWindow looper in RemoveSelf(), since
  this is called from the window destructor,
  also of BWindows from BBitmaps, which have
  never been run (this might need review), at
  least I seem to have solved the crashing
  problems introduced by actually deleting the
  view hirarchy in the BWindow destructor
* fixed _Draw() for being used non-recursively,
  temporarily disabled DrawAfterChildren, which
  didn't work yet anyways (because views cannot
  draw over children in the server yet)

Window:
* small cleanup when deleting shortcuts
* sync with the server when having send
  AS_DELETE_WINDOW (see ServerWindow above)
* fixed locking in Begin/EndViewTransaction()
* removed folding of _UPDATE_ messages, since
  there is only one ever in the queue
* set the fInTransaction flag during an update,
  I plan to use this in BView later to
  flush the link when drawing outside of an
  update
* BView::_Draw() is now called by view token,
  this gives the next leap forward in speed,
  the overhead because of drawing clean views
  was considerable



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-08 22:04:52 +00:00
Stephan Aßmus fb82d189d0 * BWindow deletes its view hirachry
* BViews set fOwner to NULL recursively when detached
* updated a comment


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15851 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-06 17:14:58 +00:00
Stefano Ceccherini 8f3f25cf63 Merged the four AS_LAYER_DRAW_BITMAP handlers into just one handler
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15842 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 12:15:58 +00:00
Axel Dörfler a6dd420a2b It's okay that SetMouseEventMask() doesn't do anything when called outside
BView::MouseDown() - or when it's not attached to a view - but it shouldn't
drop into the debugger in either case.
This fixes the desklink volume slider.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15831 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 23:14:34 +00:00
Axel Dörfler fc62f08d8a * Fixed BView::_SetShelf(), it did not remove a previous shelf.
* Fixed BShelf::_AddReplicant(), at least a bit. I managed to add the "ScreenChanger"
  icon to the tray, although the icon was not drawn, and it was on the wrong
  position.
* _AddReplicant() also did not reply to the waiting message source in case
  of failure.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15829 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 21:56:26 +00:00
Stefano Ceccherini 5b0c0d601d we don't need this hack anymore
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15819 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 13:53:29 +00:00
Stefano Ceccherini a1a73d28be Force a Sync() in DrawPicture() instead of expecting a reply. Looks more correct
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15815 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 12:41:56 +00:00
Stefano Ceccherini 8e64a82404 Added a sort of hack which allows BPictureButton not to hang the app. Strangely, dereferencing a NULL pointer hangs the app instead of crashing it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15793 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 14:49:27 +00:00
Axel Dörfler aa9196b83e Speedup scrolling with the scroll wheel: this seems to vary from app to app,
BeMail uses 2, Terminal (under Dano) 4, and Tracker as well as pe 3 - so 3 seems
to be a good compromise.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15763 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-31 11:35:59 +00:00
Axel Dörfler 456d0d082b We now have mouse wheel support for all views that have scroll bars. Should
probably increase the values we got from BScrollBar::GetSteps(), though, as
it's a bit slow.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15755 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 21:02:33 +00:00
Stephan Aßmus 38030e0477 removed a clouple TODO comments where issues cleared up meanwhile
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15739 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 11:42:01 +00:00
Stefano Ceccherini 6fce24d777 no need to const_cast in there...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15737 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 08:32:22 +00:00
Stefano Ceccherini b34197fb51 Fixed the possible race condition reported by stippi, by getting the bounds and parent offsets of the view on detach
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15736 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 08:26:06 +00:00
Stefano Ceccherini 1ae8b8cd19 -When a view was detached, its parent offset was resetted to B_ORIGIN. This caused BTabViews not to work correctly. - The view state was retrieved twice when a view was detached.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15734 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 22:57:34 +00:00
Axel Dörfler 7cc0dec4a2 Got rid of the remaining SERVER_TRUE constants.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15719 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 15:57:24 +00:00
Axel Dörfler 93052717b0 Renamed AS_LAYER_GET_{DRAW|BLEND}_MODE to *_{DRAWING|BLENDING}_MODE.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15717 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 15:06:24 +00:00
Axel Dörfler e351ecb78d Renamed BView::_SetViewImage() to _SetViewBitmap(), and AS_LAYER_SET_VIEW_IMAGE
to AS_LAYER_SET_VIEW_BITMAP.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15716 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 14:52:43 +00:00
Stephan Aßmus 9d909e2556 first simplistic implementation of drag bitmaps, drawing modes need more work, drawing text into offscreen bitmaps seems to be broken for some weird reason, B_OP_COPY actually copies the alpha value of the color as well
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15671 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 22:17:17 +00:00
Axel Dörfler fc70d6db87 * Renamed AS_LAYER_INVAL_{REGION|RECT} to *_INVALIDATE_*.
* Removed unused AS_LAYER_INVALIDATE.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15467 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:12:28 +00:00
Stephan Aßmus 0f1d5a1af7 finally nailed that bug which prevented Tracker from showing the attribute column titles, I spent way too much time debugging this...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15455 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 17:53:55 +00:00
Stephan Aßmus fcb6cbaa64 when attached to a BWindow, make sure that the window sets up pulse messaging, if the view has B_PULSE_NEEDED, fixes Tracker showing 0 items in CountView
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15428 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 22:10:24 +00:00
Stephan Aßmus 1cf70f2e66 use With() and Height() instead of right an bottom for the new frame size, fBounds contains the scrolling offset...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15423 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 15:30:15 +00:00
Stephan Aßmus af43bb3c94 a first and really naive implementation of drag&drop support, no visuals yet... Axel, no worries I'm going to clean this up and remove stuff from EventDispatcher again...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15417 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 12:13:22 +00:00
Axel Dörfler 558242b3ac Fixed comment, thanks Jerome.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15399 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-07 19:10:16 +00:00
Axel Dörfler aa110a00e0 AttachedToWindow() could be called twice in case new views were added during
AttachedToWindow().
This fixes the double team entries in the Deskbar.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15398 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-07 18:04:43 +00:00
Stephan Aßmus 9584d7e45e hefty overall drawing speed optimizazion, the Draw() hook was called for every view down the hirarchy when one single child had to redraw, added some TODOs in _Draw about some stuff we need to think about
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15388 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-06 23:27:00 +00:00
Axel Dörfler ac4fe990c9 * The client views are now automatically resized on B_WINDOW_RESIZED as they are in the
server.
  This saves overhead on both sides, the server doesn't need to build the update message
  for the client, and the client doesn't have to unflatten and parse another message.
* This code is actually needed for the new clipping code in the app_server, but shouldn't
  do much harm for the old app_server, either.
* Also disabled getting the bounds from the server, as that is just never needed (and would
  also break the code).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15353 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-06 01:22:02 +00:00
Stefano Ceccherini 17adbf1f0c Misc style changes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15243 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 17:56:56 +00:00
Axel Dörfler 4bd3c01eaa _AddChildToList() was very inefficient in case there was a "before" view
specified. Also, it now drops into the debugger in case "before" doesn't
belong to us already.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15198 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 15:48:43 +00:00