* Walks the complete B+tree and checks all nodes for validity
(duplicate/fragment as well), ie. if no key is larger than those of its
parent, and that the left/right links are valid.
* This does not yet support repairing of broken trees, though.
Unset() the header in Allocate() before calling it. This fixes bug #5410.
* CachedNode::Allocate() does not need to revert its changes; the transaction
will take care of that. However, BPlusTree::fHeader is currently not correctly
maintained if a transaction fails (working on that now).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35490 a95241bf-73f2-0310-859d-f6bbb57e9c96
a copy of its structure. CachedNode is only used to write to the header, now.
This should cause the block_cache to no longer have any referenced blocks
outside of any I/O.
* Coding style cleanup.
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incorrectly in case of duplicates. And also, more importantly, it did not
check if the entry to remove had the same value -- it would happily remove
any entry with the same attribute content. This could only happen in the
reindex case, though, and was the cause of bug #3854.
* Minor cleanup.
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* Added a S_EXTENDED_TYPES constant to simplify some checks.
* Simplified the fAllowDuplicates computation in BPlusTree::SetTo().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27625 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Forgot to remove the "bfs_block_runs" debugger command on module unload.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26800 a95241bf-73f2-0310-859d-f6bbb57e9c96
running - this fixes several cases where someone could see outdated data
when a transaction had to be reverted (the time between unlocking the inode
and actually reverting the blocks). For that, Inodes can now be put into a
singly linked list.
* Added a TODO in Inode::WriteAt() which explains why it cannot use the above
method: seems that our VFS/VM locking model isn't really that good.
* Fixed a possible deadlock in Attribute::_Truncate() where the inode write
lock was held before starting the transaction.
* Added an InodeReadLocker convenience class, that should be used instead
of ReadLocker - Inode::Lock() only still exists because of the needs of
bfs_io().
* Moved the bfs_io() callback hooks out of the exported module API region,
and removed their bfs_ prefix.
* Added a Volume::IsInitializing() method that should be used rather than
checking if Volume::ID() is >= 0.
* Removed the MultiInodeLocker again, as it's pretty much superfluous now.
* Moved openModeToAccess() to the Utility.h header.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26715 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved locking the data stream out of the BPlusTree methods; this fixes at
least two locations where another thread could have seen outdated/incorrect
data.
* Removed some superfluous code in bfs_rename(): we don't have to revert to the
previous situation, the transaction does this for us automatically.
* Added a simple MultiWriteLocker, even though it's not really necessary anymore
(since we always hold the transaction lock first when we lock more than one
inode at a time).
* Inode::Create() called InodeAllocator::Keep() a bit too early, the file cache
and map wasn't created and assigned yet.
* InodeAllocator now keeps the inode write locked.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26689 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a bug that could easily corrupt your disks (yeah, one of those
again): bfs_get_file_map() truncated the last vec incorrectly and
would potentially return a too large file size -- which was later
happily overwritten with file data, but could have belonged to
anything but that file (like inodes, B+trees, etc.).
* Renamed previous round_up() function to key_align().
* Added round_up() template function, and used it where appropriate.
* The latter actually fixed two bugs where the and mask was computed in
32 bit where it should have been in 64 bit.
* Inode::FindBlockRun() should have checked the max indirect size
instead of the direct size - this didn't cause any problems, though.
* White space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26531 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The BlockAllocator now uses the new mutex_transfer_lock() function instead
of clobbering the mutex directly.
* Removed Lock.h - it's no longer needed.
* Minor white space cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26317 a95241bf-73f2-0310-859d-f6bbb57e9c96
(for now).
* Inode::fSmallDataLock is now a recursive_lock, Journal::fLock is now
a recursive_lock, too, Journal::fEntriesLock is now a mutex, as is
BPlusTree::fIteratorLock.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26298 a95241bf-73f2-0310-859d-f6bbb57e9c96
to ignore a trailing null byte, which the code now didn't do anymore.
* This caused bug #2054.
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incorrect; only the length of the key matters, not if they are null
terminated. It would still return the correct value, though, it would
just access one byte beyond the buffer (which didn't really matter
in this specific case).
* Minor cleanup.
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depth, and will bail out if it hasn't reached the leaf level then.
* This should at least avoid the crash of bug #1911; there is not much
more I can do about that.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24411 a95241bf-73f2-0310-859d-f6bbb57e9c96
parent node could temporarily get invalid (ie. CheckNode() would
fail).
* Since shrinking the stream was done in edge cases only, anyway, we
will no longer do that which works around the problem. This fixes
bug #1716.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@23656 a95241bf-73f2-0310-859d-f6bbb57e9c96
deadlock whenever someone without a lock (like the page_writer()) is calling
this function.
* Added a new ReadWriteLock::TryLock() method.
* Renamed bfs_read_vnode() and bfs_release_vnode() to bfs_get_vnode() and
bfs_put_vnode() just like those functions are called in fs_interface.h.
* Fixed a warning in BPlusTree::_SplitNode().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22372 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added check for invalid keyIndex parameter.
* Removed superfluous break condition in the second loop.
* Increment "out" in the second loop only when we have processed a key
that will end up in the node. Thus, after the loop, the variable will
contain the numbers of keys to be copied/moved, not that number + 1.
Adjusted later use of "out" accordingly, save in one place where it
was used incorrectly, which resulted in one key length and value to
many to be copied, thus occasionally causing a page fault (bug #1363).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22195 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed off-by-one error in the b+ tree code splitting a node, which could
result in a read beyond the block bounds thus causing a page fault. Was
nicely reproducible when unzipping big archives. Now bug #1003 seems to
be fixed for real.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21671 a95241bf-73f2-0310-859d-f6bbb57e9c96
provides a kernel emulation layer.
* Renamed all private BPlusTree methods to have the '_' prefix.
* Removed useless set_sem_owner() from Lock.h - all semaphores created in the kernel
always belong to the system team automatically.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21054 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Moved all inclusions of system headers into a new
system_dependencies.h header, which conditionally either includes
these or the FS shell headers.
- Fixed compiler warnings related to printf-like functions (int32 is
int, not long on non-BeOS platforms).
* Build a new bfs_shell. Compiles and links, but does nothing ATM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20860 a95241bf-73f2-0310-859d-f6bbb57e9c96
Haiku image) revealed a problem with that change:
* If the root node only contained a single entry it was freed instead of just making
it a leaf node - that could produce an invalid b+tree (could only happen with
attribute or index trees, as directories always contain '.' and '..').
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19006 a95241bf-73f2-0310-859d-f6bbb57e9c96
* When removing the last key from a leaf node, the node wasn't freed, but just
emptied, and thus the whole tree structure would never combast.
* This could also cause a bug in the TreeIterator: if the last entry was not
in the last node, every second readdir() after the last one would return
the last entry again. I only found this because that happens to be what
Tracker does (which would run in an endless loop while scanning the directory
then).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18992 a95241bf-73f2-0310-859d-f6bbb57e9c96
CachedNode::Allocate() could return the wrong offset for the new node when
taken from the free node pool (it accidently returned the offset for the
next free node...).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14084 a95241bf-73f2-0310-859d-f6bbb57e9c96
that were supposed to be const const as well.
Found one bug this way: in one case, a duplicate node might not have been part of a
transaction (and thus, was not written back). This bug only affected the Haiku version
of BFS, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14083 a95241bf-73f2-0310-859d-f6bbb57e9c96
- if the left duplicate node of a removed node was the last node, the "array" variable
still pointed to the old node when the loop was reentered which could lead to a tree
corruption.
- if the value to be removed could not be found in the fragment it should have been in,
the method still returned B_OK instead of B_ENTRY_NOT_FOUND.
Small cleanup, updated/improved comments.
Changed bplustree_node::FragmentsUsed() from int32 to uint32. Moved the calculation
of the maximal number of fragments in a node to the new bplustree_node::MaxFragments()
method.
If a bplustree_header is not valid, BPlusTree::SetTo() will now dump the header when
compiled with DEBUG defined.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14063 a95241bf-73f2-0310-859d-f6bbb57e9c96
could be shrinked (because the last node was freed), the free node pointer of the
header was still accidently set to that node.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14040 a95241bf-73f2-0310-859d-f6bbb57e9c96
reseted to its old value.
BPlusTree::SetTo() is now less strict about maximum_size vs. inode size differences;
it will now print a warning and set the maximum_size to the inode size, even though
the tree might be corrupted (reading should always be as compatible and forgiving
as possible).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13946 a95241bf-73f2-0310-859d-f6bbb57e9c96