This will allow to fix message related problems like drag and drop and scripting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16708 a95241bf-73f2-0310-859d-f6bbb57e9c96
case the preferred app of the type itself is not available or valid.
Ie. if you have deleted an application that was the preferred app for
"image/png", the system will now try to open the file with the preferred
app for "image".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16565 a95241bf-73f2-0310-859d-f6bbb57e9c96
message, we no longer send a message. This seems to be what BeOS does, and it prevents
Tracker from playing ping-pong when trying opening generic files.
* Eliminated superfluous otherTeam & targetTeam variables in _LaunchApp().
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16564 a95241bf-73f2-0310-859d-f6bbb57e9c96
* all cursors owned by a team are visually different,
or (iaw) an already existing cursor is reused when
it is set by the client again
* changed various occurances of cursor data from "int8*"
to "uint8*"
* ServerCursors also remember the R5 data from which
they were created
* the reference counting and destruction of
ServerCursors changed: The cursor knows it is attached
to a CursorManager and one can simply use
ServerCursor::Acquire() and Release() and the reference
counting and everything is being taken care of
* destroying a ViewLayer will now correctly release a set
ServerCursor
* fixed a race condition when setting a cursor through
BView::SetViewCursor(): If the client code looks like this:
BCursor cursor(cursorData);
someView->SetViewCursor(&cursor, false);
there is a relatively high chance the BCursor destructor
told the ServerApp thread to destroy the cursor before
the ServerWindow thread got to "acquire" the cursor for
use by the view layer. The very same problem is likely the
reason that SetViewCursor works to unreliably on R5, even
when the "sync" flag is set to "true" (although it should
theoretically work in that case).
all these fixes make WonderBrush work fine again with the
new support of custom cursors.... coded by axeld and myself
(the joys of pair programming :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reordered some functions
* Area messages can now be unflattened instead of using the private _Reference and a special port code
Passing by area is now mostly working but it's not yet enabled. I will have to conduct performance tests first to see if and starting at what messagesize the overhead is reasonable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16500 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added checksum generation and checking
The data itself is now checksummed too (unlike R5 where only the header gets a checksum). This might be a performance problem for larger messages. Opinions?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16482 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed a myriad of bugs all over the place, ranging from locking errors to
deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.
What's still left to be done is reference counting the cursor objects to make them
work right and reliable.
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if it doesn't make a semantical difference. I can't believe I've written
that code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16162 a95241bf-73f2-0310-859d-f6bbb57e9c96
* We no longer try to dynamic_cast<>() a BLooper* into a BWindow* in
an unsafe context (i.e. without the looper or the looper list being
locked).
* We no longer try to quit windows that haven't been run yet (e.g.
bitmap's offscreen windows). Those windows conceptually still belong
to their creator. In the best case trying to lock such a window
simply failed (e.g. when the creator was another window that had been
told to quit earlier and deleted the window in question just not too
early). In worse cases we would dead-lock (when the owner has not
been told to quit (or refuses to do so)), cause "locker must be
locked" debugger calls or die painfully when accessing an already
deleted object.
BTW, I doubt, that the whole window quitting procedure is as it should
be. There's still a huge race condition: When a window is created after
we capture the window list at the beginning of window_quit_loop() that
completely escapes us.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16134 a95241bf-73f2-0310-859d-f6bbb57e9c96
message header into account. It worked before at some point as BLooper was
letting the looper handle messages to invalid targets - they are now just
dropped.
This fixes bug #93.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16045 a95241bf-73f2-0310-859d-f6bbb57e9c96
* if file panels shouldn't be quit, we no longer call QuitRequested() for
them and stop quitting windows (which left normal windows open, because
file panels always return "false" in QuitRequested())
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15715 a95241bf-73f2-0310-859d-f6bbb57e9c96
* when we terminate gracefully and in the looper's thread, we no longer
unlock ourselves.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15155 a95241bf-73f2-0310-859d-f6bbb57e9c96
invalid target handlers are dropped).
* B_PREFERRED messages now go to the looper if there is no other preferred handler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15088 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the current message is not part of the queue when it's dispatched, so it
doesn't make any sense to try to remove it.
* it's only to be called during message processing - and at that time, the
looper is locked, anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15079 a95241bf-73f2-0310-859d-f6bbb57e9c96
its filters are taken into account.
It will also filter out messages in case the filter targeted the current handler
again - note, this is not really a good solution, as ideally, all previous handlers
must be ignored.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15061 a95241bf-73f2-0310-859d-f6bbb57e9c96
* attachView() is now called _CreateSelf() and creates the app_server
view counterpart for itself, and no longer for a child view.
* removed superfluous deleteView().
* moved drawing from BWindow::DoUpdate() to BView::_Draw().
* made the recursive hook call functions consistent.
* fixed BWindow::DispatchMessage() to send public messages to the intended
target (instead of always handling them itself directly).
* DispatchMessage() no longer eats unmapped key events that were targeted
at the window directly.
* B_KEY_DOWN and B_KEY_UP events are now send to the target view as well
(this couldn't work before as BMessages were broken with B_PREFERRED_TOKEN).
* the default button is now correctly targeted by BWindow::_DetermineTarget()
(previously, the enter key was hacked to get through via _HandleKeyDown()).
* removing a view now also makes sure it won't have focus any longer.
* also, the DetachedFromWindow() hooks are now called first, so that any
changes made there cannot mess up our window anymore.
* removed BView::SetPattern(); _UpdatePattern() now does its job.
* renamend private methods to match our preferred style.
* removed unused methods and variables.
* more consistent naming overall.
* removed _PR3_COMPATIBLE_ stuff - there is definitely no need for us to be
compatible to that one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15060 a95241bf-73f2-0310-859d-f6bbb57e9c96
* when Unflatten() encounters an unknown message format, it will now return
B_NOT_A_MESSAGE.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15050 a95241bf-73f2-0310-859d-f6bbb57e9c96
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
to your UserBuildConfig:
AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
target the client handler, while the other will target the preferred handler of the
client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96