decorators now set appropriate fonts for their context
WinBorder: tweaked some debug output settings
Layer: tweaked some debug output settings
PicturePlayer: added some tentative code and notes for escapements in DrawString case for player
CursorManager: update to resemble OT style
RootLayer: removed testing-purposes-only Draw() function
Implemented methods to read in workspace data
Workspace: Janitorial work
Added methods for packing and unpacking settings
Added some members for holding basic settings
Desktop: Moved workspace data functions to RootLayer
Other files: Janitorial work
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8172 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented blit methods in ViewDriver - doesn't quite work yet :(
Implmemented cursor methods in DisplayDriver - doesn't quite work yet, but wil be fixed later
Color tweak to DefaultDecorator
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6520 a95241bf-73f2-0310-859d-f6bbb57e9c96
Retooled ScreenDriver mouse emu code - polls the mouse now.
Added mouse wheel support to ScreenDriver and ViewDriver emu code
AppServer handles mouse wheel messages now
Partially documented ScreenDriver code with DisplayDriver docs
Added ViewDriver::FillPolygon
Server has reached same functionality as prototype #3
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2794 a95241bf-73f2-0310-859d-f6bbb57e9c96