//------------------------------------------------------------------------------ // Copyright (c) 2001-2003, OpenBeOS // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: Clipper.cpp // Author: Gabe Yoder // Description: A wrapper which translates drawing commands // into appropriately clipped drawing commands. // //------------------------------------------------------------------------------ #include "Clipper.h" Clipper::Clipper(DisplayDriver* driver) { fDriver = driver; } Clipper::~Clipper() { } void Clipper::DrawBitmap(BRegion* clip_reg, ServerBitmap *bmp, BRect src, BRect dest, LayerData *d) { fDriver->DrawBitmap(bmp,src,dest,d); } void Clipper::DrawString(BRegion* clip_reg, const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *edelta) { fDriver->DrawString(string,length,pt,d,edelta); } void Clipper::FillArc(BRegion* clip_reg, BRect r, float angle, float span, LayerData *d, const Pattern &pat) { fDriver->FillArc(r,angle,span,d,pat); } void Clipper::FillBezier(BRegion* clip_reg, BPoint *pts, LayerData *d, const Pattern &pat) { fDriver->FillBezier(pts,d,pat); } void Clipper::FillEllipse(BRegion* clip_reg, BRect r, LayerData *d, const Pattern &pat) { fDriver->FillEllipse(r,d,pat); } void Clipper::FillPolygon(BRegion* clip_reg, BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, const Pattern &pat) { fDriver->FillPolygon(ptlist,numpts,rect,d,pat); } void Clipper::FillRect(BRegion* clip_reg, BRect r, LayerData *d, const Pattern &pat) { BRegion reg; reg.Set(r); if ( clip_reg ) reg.IntersectWith(clip_reg); fDriver->FillRegion(®,d,pat); } void Clipper::FillRegion(BRegion* clip_reg, BRegion *r, LayerData *d, const Pattern &pat) { BRegion reg; reg = *r; if ( clip_reg ) reg.IntersectWith(clip_reg); fDriver->FillRegion(®,d,pat); } void Clipper::FillRoundRect(BRegion* clip_reg, BRect r, float xrad, float yrad, LayerData *d, const Pattern &pat) { if ( !clip_reg ) fDriver->FillRoundRect(r,xrad,yrad,d,pat); else { BRegion reg(r); BRect corner_rect(0,0,xrad,yrad); BRect arc_rect(0,0,2*xrad,2*yrad); corner_rect.OffsetTo(r.left,r.top); reg.Exclude(corner_rect); corner_rect.OffsetTo(r.right-xrad,r.top); reg.Exclude(corner_rect); corner_rect.OffsetTo(r.left,r.bottom-yrad); reg.Exclude(corner_rect); corner_rect.OffsetTo(r.right-xrad,r.bottom-yrad); reg.Exclude(corner_rect); FillRegion(clip_reg,®,d,pat); arc_rect.OffsetTo(r.left,r.top); FillArc(clip_reg,arc_rect,90,90,d,pat); arc_rect.OffsetTo(r.left,r.bottom-2*yrad); FillArc(clip_reg,arc_rect,180,90,d,pat); arc_rect.OffsetTo(r.right-2*xrad,r.bottom-2*yrad); FillArc(clip_reg,arc_rect,270,90,d,pat); arc_rect.OffsetTo(r.right-2*xrad,r.top); FillArc(clip_reg,arc_rect,0,90,d,pat); } } void Clipper::FillTriangle(BRegion* clip_reg, BPoint *pts, BRect r, LayerData *d, const Pattern &pat) { fDriver->FillTriangle(pts,r,d,pat); } void Clipper::StrokeArc(BRegion* clip_reg, BRect r, float angle, float span, LayerData *d, const Pattern &pat) { fDriver->StrokeArc(r,angle,span,d,pat); } void Clipper::StrokeBezier(BRegion* clip_reg, BPoint *pts, LayerData *d, const Pattern &pat) { fDriver->StrokeBezier(pts,d,pat); } void Clipper::StrokeEllipse(BRegion* clip_reg, BRect r, LayerData *d, const Pattern &pat) { fDriver->StrokeEllipse(r,d,pat); } void Clipper::StrokeLine(BRegion* clip_reg, BPoint start, BPoint end, LayerData *d, const Pattern &pat) { fDriver->StrokeLine(start,end,d,pat); } void Clipper::StrokePolygon(BRegion* clip_reg, BPoint *ptlist, int32 numpts, BRect rect, LayerData *d, const Pattern &pat, bool is_closed) { fDriver->StrokePolygon(ptlist,numpts,rect,d,pat,is_closed); } void Clipper::StrokeRect(BRegion* clip_reg, BRect r, LayerData *d, const Pattern &pat) { fDriver->StrokeRect(r,d,pat); } void Clipper::StrokeRoundRect(BRegion* clip_reg, BRect r, float xrad, float yrad, LayerData *d, const Pattern &pat) { fDriver->StrokeRoundRect(r,xrad,yrad,d,pat); } void Clipper::StrokeTriangle(BRegion* clip_reg, BPoint *pts, BRect r, LayerData *d, const Pattern &pat) { fDriver->StrokeTriangle(pts,r,d,pat); } void Clipper::StrokeLineArray(BRegion* clip_reg, BPoint *pts, int32 numlines, RGBColor *colors, LayerData *d) { fDriver->StrokeLineArray(pts,numlines,colors,d); }