/* * Copyright 2001-2005, Haiku Inc. * Distributed under the terms of the MIT License. * * Authors: * Marc Flerackers (mflerackers@androme.be) * Axel Dörfler, axeld@pinc-software.de */ /** BColorControl displays a palette of selectable colors. */ #include #include #include #include #include #include #include #include #include const uint32 U_COLOR_CONTROL_RED_CHANGED_MSG = 'CCRC'; const uint32 U_COLOR_CONTROL_GREEN_CHANGED_MSG = 'CCGC'; const uint32 U_COLOR_CONTROL_BLUE_CHANGED_MSG = 'CCBC'; BColorControl::BColorControl(BPoint leftTop, color_control_layout matrix, float cellSize, const char *name, BMessage *message, bool bufferedDrawing) : BControl(BRect(leftTop, leftTop), name, NULL, message, B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW | B_NAVIGABLE) { InitData(matrix, cellSize, bufferedDrawing, NULL); } BColorControl::BColorControl(BMessage *archive) : BControl(archive) { int32 layout; bool use_offscreen; archive->FindInt32("_layout", &layout); SetLayout((color_control_layout)layout); archive->FindFloat("_csize", &fCellSize); archive->FindBool("_use_off", &use_offscreen); } BColorControl::~BColorControl() { } BArchivable * BColorControl::Instantiate(BMessage *archive) { if ( validate_instantiation(archive, "BColorControl")) return new BColorControl(archive); return NULL; } status_t BColorControl::Archive(BMessage *archive, bool deep) const { BControl::Archive(archive, deep); archive->AddInt32("_layout", Layout()); archive->AddFloat("_csize", fCellSize); archive->AddBool("_use_off", fOffscreenView != NULL); return B_OK; } void BColorControl::SetValue(int32 color) { if (!fRetainCache) fCachedIndex = -1; fRetainCache = false; if (fBitmap) { if (fBitmap->Lock()) { if (!fOffscreenView) UpdateOffscreen(); fBitmap->Unlock(); } } rgb_color c1 = ValueAsColor(); rgb_color c2; c2.red = (color & 0xFF000000) >> 24; c2.green = (color & 0x00FF0000) >> 16; c2.blue = (color & 0x0000FF00) >> 8; char string[4]; if (c1.red != c2.red) { sprintf(string, "%d", c2.red); fRedText->SetText(string); } if (c1.green != c2.green) { sprintf(string, "%d", c2.green); fGreenText->SetText(string); } if (c1.blue != c2.blue) { sprintf(string, "%d", c2.blue); fBlueText->SetText(string); } if (LockLooper()) { Window()->UpdateIfNeeded(); UnlockLooper(); } BControl::SetValue(color); } rgb_color BColorControl::ValueAsColor() { int32 value = Value(); rgb_color color; color.red = (value & 0xFF000000) >> 24; color.green = (value & 0x00FF0000) >> 16; color.blue = (value & 0x0000FF00) >> 8; color.alpha = 255; return color; } void BColorControl::SetEnabled(bool enabled) { BControl::SetEnabled(enabled); fRedText->SetEnabled(enabled); fGreenText->SetEnabled(enabled); fBlueText->SetEnabled(enabled); } void BColorControl::AttachedToWindow() { if (Parent()) SetViewColor(Parent()->ViewColor()); else SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR)); BControl::AttachedToWindow(); fRedText->SetTarget(this); fGreenText->SetTarget(this); fBlueText->SetTarget(this); } void BColorControl::MessageReceived(BMessage *message) { switch (message->what) { case 'ccol': { rgb_color color; color.red = strtol(fRedText->Text(), NULL, 10); color.green = strtol(fGreenText->Text(), NULL, 10); color.blue = strtol(fBlueText->Text(), NULL, 10); SetValue(color); Invoke(); break; } default: BControl::MessageReceived(message); } } void BColorControl::Draw(BRect updateRect) { if (fTState != NULL) return; if (fBitmap) { if (!fBitmap->Lock()) return; if (fOffscreenView->Bounds().Intersects(updateRect)) { UpdateOffscreen(updateRect); DrawBitmap(fBitmap, updateRect.LeftTop()); } fBitmap->Unlock(); } else if (Bounds().Intersects(updateRect)) DrawColorArea(this, updateRect); } void BColorControl::MouseDown(BPoint point) { rgb_color color = ValueAsColor(); BRect rect(0.0f, 0.0f, fColumns * fCellSize, Bounds().bottom); float rampsize = rect.bottom / 4; uint8 shade = (unsigned char)max_c(0, min_c((point.x - 2) * 255 / (rect.Width() - 4.0f), 255)); if (point.y - 2 < rampsize) { color.red = color.green = color.blue = shade; fFocusedComponent = 1; } else if (point.y - 2 < (rampsize * 2)) { color.red = shade; fFocusedComponent = 2; } else if (point.y - 2 < (rampsize * 3)) { color.green = shade; fFocusedComponent = 3; } else { color.blue = shade; fFocusedComponent = 4; } SetValue(color); Invoke(); MakeFocus(); SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS); } void BColorControl::KeyDown(const char *bytes, int32 numBytes) { } void BColorControl::SetCellSize(float cellSide) { fCellSize = cellSide; } float BColorControl::CellSize() const { return fCellSize; } void BColorControl::SetLayout(color_control_layout layout) { switch (layout) { case B_CELLS_4x64: fColumns = 4; fRows = 64; break; case B_CELLS_8x32: fColumns = 8; fRows = 32; break; case B_CELLS_16x16: fColumns = 16; fRows = 16; break; case B_CELLS_32x8: fColumns = 32; fRows = 8; break; case B_CELLS_64x4: fColumns = 64; fRows = 4; break; } } color_control_layout BColorControl::Layout() const { if (fColumns == 4 &&fRows == 64) return B_CELLS_4x64; if (fColumns == 8 &&fRows == 32) return B_CELLS_8x32; if (fColumns == 16 &&fRows == 16) return B_CELLS_16x16; if (fColumns == 32 &&fRows == 8) return B_CELLS_32x8; if (fColumns == 64 &&fRows == 4) return B_CELLS_64x4; return B_CELLS_32x8; } void BColorControl::WindowActivated(bool state) { BControl::WindowActivated(state); } void BColorControl::MouseUp(BPoint point) { fFocusedComponent = 0; } void BColorControl::MouseMoved(BPoint point, uint32 transit, const BMessage *message) { if (fFocusedComponent == 0) return; rgb_color color = ValueAsColor(); BRect rect(0.0f, 0.0f, fColumns * fCellSize, Bounds().bottom); uint8 shade = (unsigned char)max_c(0, min_c((point.x - 2) * 255 / (rect.Width() - 4.0f), 255)); switch (fFocusedComponent) { case 1: color.red = color.green = color.blue = shade; break; case 2: color.red = shade; break; case 3: color.green = shade; break; case 4: color.blue = shade; break; } SetValue(color); Invoke(); } void BColorControl::DetachedFromWindow() { BControl::DetachedFromWindow(); } void BColorControl::GetPreferredSize(float *_width, float *_height) { if (_width) *_width = fColumns * fCellSize + 4.0f + fRedText->Bounds().Width(); if (_height) *_height = fBlueText->Frame().bottom; } void BColorControl::ResizeToPreferred() { BControl::ResizeToPreferred(); } status_t BColorControl::Invoke(BMessage *msg) { return BControl::Invoke(msg); } void BColorControl::FrameMoved(BPoint new_position) { BControl::FrameMoved(new_position); } void BColorControl::FrameResized(float new_width, float new_height) { BControl::FrameResized(new_width, new_height); } BHandler * BColorControl::ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier, int32 form, const char *property) { return BControl::ResolveSpecifier(msg, index, specifier, form, property); } status_t BColorControl::GetSupportedSuites(BMessage *data) { return BControl::GetSupportedSuites(data); } void BColorControl::MakeFocus(bool state) { BControl::MakeFocus(state); } void BColorControl::AllAttached() { BControl::AllAttached(); } void BColorControl::AllDetached() { BControl::AllDetached(); } status_t BColorControl::Perform(perform_code d, void *arg) { return B_ERROR; } void BColorControl::_ReservedColorControl1() {} void BColorControl::_ReservedColorControl2() {} void BColorControl::_ReservedColorControl3() {} void BColorControl::_ReservedColorControl4() {} BColorControl & BColorControl::operator=(const BColorControl &) { return *this; } void BColorControl::LayoutView(bool calcFrame) { BRect rect(0.0f, 0.0f, ceil(fColumns * fCellSize), ceil(fRows * fCellSize + 2)); if (rect.Height() < fBlueText->Frame().bottom) { // adjust the height to fit rect.bottom = fBlueText->Frame().bottom; } ResizeTo(rect.Width() + fRedText->Bounds().Width(), rect.Height()); float offset = floor(rect.bottom / 4); float y = offset; if (offset < fRedText->Bounds().Height() + 2) { offset = fRedText->Bounds().Height() + 2; y = 0; } fRedText->MoveTo(rect.right + 1, y); y += offset; fGreenText->MoveTo(rect.right + 1, y); y += offset; fBlueText->MoveTo(rect.right + 1, y); } void BColorControl::UpdateOffscreen() { } void BColorControl::UpdateOffscreen(BRect update) { if (fBitmap->Lock()) { update = update & fOffscreenView->Bounds(); fOffscreenView->FillRect(update); DrawColorArea(fOffscreenView, update); fOffscreenView->Sync(); fBitmap->Unlock(); } } void BColorControl::DrawColorArea(BView *target, BRect update) { BRegion region(update); target->ConstrainClippingRegion(®ion); BRect rect(0.0f, 0.0f, ceil(fColumns * fCellSize), Bounds().bottom); rgb_color noTint = ui_color(B_PANEL_BACKGROUND_COLOR), lightenmax = tint_color(noTint, B_LIGHTEN_MAX_TINT), darken1 = tint_color(noTint, B_DARKEN_1_TINT), darken4 = tint_color(noTint, B_DARKEN_4_TINT); // First bevel target->SetHighColor(darken1); target->StrokeLine(rect.LeftBottom(), rect.LeftTop()); target->StrokeLine(rect.LeftTop(), rect.RightTop()); target->SetHighColor(lightenmax); target->StrokeLine(BPoint(rect.left + 1.0f, rect.bottom), rect.RightBottom()); target->StrokeLine(rect.RightBottom(), BPoint(rect.right, rect.top + 1.0f)); rect.InsetBy(1.0f, 1.0f); // Second bevel target->SetHighColor(darken4); target->StrokeLine(rect.LeftBottom(), rect.LeftTop()); target->StrokeLine(rect.LeftTop(), rect.RightTop()); target->SetHighColor(noTint); target->StrokeLine(BPoint(rect.left + 1.0f, rect.bottom), rect.RightBottom()); target->StrokeLine(rect.RightBottom(), BPoint(rect.right, rect.top + 1.0f)); // Ramps rgb_color white = {255, 255, 255, 255}; rgb_color red = {255, 0, 0, 255}; rgb_color green = {0, 255, 0, 255}; rgb_color blue = {0, 0, 255, 255}; rect.InsetBy(1.0f, 1.0f); BRect ramprect(rect); float rampsize = ramprect.Height() / 4.0; ramprect.bottom = ramprect.top + rampsize; ColorRamp(BRect(), ramprect, target, white, 0, false); ramprect.OffsetBy(0,rampsize); ColorRamp(BRect(), ramprect, target, red, 0, false); ramprect.OffsetBy(0,rampsize); ColorRamp(BRect(), ramprect, target, green, 0, false); ramprect.OffsetBy(0,rampsize); ColorRamp(BRect(), ramprect, target, blue, 0, false); // Selectors rgb_color color = ValueAsColor(); float x, y = rampsize * 1.5; target->SetDrawingMode(B_OP_OVER); target->SetPenSize(2.0f); x = rect.left + color.red * (rect.Width() - 7) / 255; target->SetHighColor(255, 255, 255); target->StrokeEllipse(BRect(x, y, x + 4.0f, y + 4.0f)); y += rampsize; x = rect.left + color.green * (rect.Width() - 7) / 255; target->SetHighColor(255, 255, 255); target->StrokeEllipse(BRect(x, y, x + 4.0f, y + 4.0f)); y += rampsize; x = rect.left + color.blue * (rect.Width() - 7) / 255; target->SetHighColor(255, 255, 255); target->StrokeEllipse(BRect ( x, y, x + 4.0f, y + 4.0f)); target->SetPenSize(1.0f); target->SetDrawingMode(B_OP_COPY); target->ConstrainClippingRegion(NULL); } void BColorControl::ColorRamp(BRect r, BRect where, BView *target, rgb_color c, int16 flag, bool focused) { rgb_color color = {255, 255, 255, 255}; float width = where.Width()+1; target->BeginLineArray(width); for (float i = 0; i <= width; i++) { color.red = (uint8)(i * c.red / width); color.green = (uint8)(i * c.green / width); color.blue = (uint8)(i * c.blue / width); target->AddLine(BPoint(where.left + i, where.top), BPoint(where.left + i, where.bottom), color); } target->EndLineArray(); } void BColorControl::KbAdjustColor(uint32 key) { } bool BColorControl::key_down32(uint32 key) { return false; } bool BColorControl::key_down8(uint32 key) { return false; } BRect BColorControl::CalcFrame(BPoint start, color_control_layout layout, int32 size) { BRect rect; switch (layout) { case B_CELLS_4x64: rect.Set(0.0f, 0.0f, 4 * size + 4.0f, 64 * size + 4.0f); break; case B_CELLS_8x32: rect.Set(0.0f, 0.0f, 8 * size + 4.0f, 32 * size + 4.0f); break; case B_CELLS_16x16: rect.Set(0.0f, 0.0f, 16 * size + 4.0f, 16 * size + 4.0f); break; case B_CELLS_32x8: rect.Set(0.0f, 0.0f, 32 * size + 4.0f, 8 * size + 4.0f); break; case B_CELLS_64x4: rect.Set(0.0f, 0.0f, 64 * size + 4.0f, 4 * size + 4.0f); break; } return rect; } void BColorControl::InitData(color_control_layout layout, float size, bool useOffscreen, BMessage *data) { BRect bounds(Bounds()); fColumns = layout; fRows = 256 / fColumns; fTState = NULL; fCellSize = size; fRound = 1.0f; fFastSet = false; BScreen screen(Window()); fLastMode = screen.ColorSpace(); if (useOffscreen) { fBitmap = new BBitmap(bounds, B_RGB32, true, false); fOffscreenView = new BView(bounds, "off_view", 0, 0); fBitmap->Lock(); fBitmap->AddChild(fOffscreenView); fBitmap->Unlock(); } else { fBitmap = NULL; fOffscreenView = NULL; } fFocused = false; fCachedIndex = -1; fRetainCache = false; if (data) { int32 _val = 0; data->FindInt32("_val", &_val); SetValue(_val); fRedText = (BTextControl*)FindView("_red"); fGreenText = (BTextControl*)FindView("_green"); fBlueText = (BTextControl*)FindView("_blue"); } else { BRect rect(0.0f, 0.0f, 70.0f, 15.0f); float labelWidth = StringWidth("Green:") + 5; rect.right = labelWidth + StringWidth("999") + 20; // red fRedText = new BTextControl(rect, "_red", "Red:", "0", new BMessage('ccol'), B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW | B_NAVIGABLE); fRedText->SetDivider(labelWidth); float offset = fRedText->Bounds().Height() + 2; for (int32 i = 0; i < 256; i++) fRedText->TextView()->DisallowChar(i); for (int32 i = '0'; i <= '9'; i++) fRedText->TextView()->AllowChar(i); fRedText->TextView()->SetMaxBytes(3); // green rect.OffsetBy(0.0f, offset); fGreenText = new BTextControl(rect, "_green", "Green:", "0", new BMessage('ccol'), B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW | B_NAVIGABLE); fGreenText->SetDivider(labelWidth); for (int32 i = 0; i < 256; i++) fGreenText->TextView()->DisallowChar(i); for (int32 i = '0'; i <= '9'; i++) fGreenText->TextView()->AllowChar(i); fGreenText->TextView()->SetMaxBytes(3); // blue rect.OffsetBy(0.0f, offset); fBlueText = new BTextControl(rect, "_blue", "Blue:", "0", new BMessage('ccol'), B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW | B_NAVIGABLE); fBlueText->SetDivider(labelWidth); for (int32 i = 0; i < 256; i++) fBlueText->TextView()->DisallowChar(i); for (int32 i = '0'; i <= '9'; i++) fBlueText->TextView()->AllowChar(i); fBlueText->TextView()->SetMaxBytes(3); LayoutView(false); AddChild(fRedText); AddChild(fGreenText); AddChild(fBlueText); } } void BColorControl::DoMouseMoved(BPoint pt) { } void BColorControl::DoMouseUp(BPoint pt) { }