//------------------------------------------------------------------------------ // Copyright (c) 2001-2005, Haiku // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // // File Name: AppServerLink.cpp // Author(s): Erik Jaesler (erik@cgsoftware.com) // Description: BAppServerLink provides proxied access to the application's // connection with the app_server. It has BAutolock semantics: // creating one locks the app_server connection; destroying one // unlocks the connection. //------------------------------------------------------------------------------ #include #include #include BLocker sLock; port_id sReplyPort = -1; namespace BPrivate { BAppServerLink::BAppServerLink(void) { sLock.Lock(); // if there is no be_app, we can't do a whole lot, anyway if (be_app) SetSendPort(be_app->fServerFrom); // There is only one global reply port, and we create it here // (protected by sLock) when it's not yet there if (sReplyPort < B_OK) sReplyPort = create_port(100, "AppServerLink reply port"); SetReplyPort(sReplyPort); } BAppServerLink::~BAppServerLink() { sLock.Unlock(); } status_t BAppServerLink::FlushWithReply(int32 *code) { status_t err; err = Attach(sReplyPort); if (err < B_OK) return err; err = Flush(); if (err < B_OK) return err; return GetNextReply(*code); } } // namespace BPrivate