git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18051 a95241bf-73f2-0310-859d-f6bbb57e9c96
1292 lines
35 KiB
C++
1292 lines
35 KiB
C++
/*
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* Copyright 2005, Jérôme Duval. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Inspired by SoundCapture from Be newsletter (Media Kit Basics: Consumers and Producers)
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*/
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#include <Application.h>
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#include <Alert.h>
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#include <Debug.h>
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#include <Screen.h>
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#include <Button.h>
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#include <CheckBox.h>
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#include <TextControl.h>
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#include <MenuField.h>
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#include <PopUpMenu.h>
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#include <MenuItem.h>
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#include <Box.h>
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#include <ScrollView.h>
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#include <Beep.h>
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#include <StringView.h>
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#include <String.h>
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#include <Slider.h>
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#include <Message.h>
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#include <Path.h>
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#include <FindDirectory.h>
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#include <MediaAddOn.h>
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#include <SoundPlayer.h>
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <MediaRoster.h>
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#include <TimeSource.h>
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#include "RecorderWindow.h"
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#include "SoundConsumer.h"
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#include "SoundListView.h"
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#include "array_delete.h"
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#include "FileUtils.h"
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#if ! NDEBUG
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#define FPRINTF(args) fprintf args
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#else
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#define FPRINTF(args)
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#endif
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#define DEATH FPRINTF
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#define CONNECT FPRINTF
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#define WINDOW FPRINTF
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// default window positioning
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static const float MIN_WIDTH = 400.0f;
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static const float MIN_HEIGHT = 336.0f;
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static const float XPOS = 100.0f;
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static const float YPOS = 200.0f;
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#define FOURCC(a,b,c,d) ((((uint32)(d)) << 24) | (((uint32)(c)) << 16) | (((uint32)(b)) << 8) | ((uint32)(a)))
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struct riff_struct
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{
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uint32 riff_id; // 'RIFF'
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uint32 len;
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uint32 wave_id; // 'WAVE'
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};
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struct chunk_struct
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{
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uint32 fourcc;
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uint32 len;
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};
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struct format_struct
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{
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uint16 format_tag;
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uint16 channels;
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uint32 samples_per_sec;
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uint32 avg_bytes_per_sec;
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uint16 block_align;
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uint16 bits_per_sample;
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};
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struct wave_struct
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{
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struct riff_struct riff;
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struct chunk_struct format_chunk;
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struct format_struct format;
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struct chunk_struct data_chunk;
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};
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RecorderWindow::RecorderWindow() :
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BWindow(BRect(XPOS,YPOS,XPOS+MIN_WIDTH,YPOS+MIN_HEIGHT), "Sound Recorder", B_TITLED_WINDOW,
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B_ASYNCHRONOUS_CONTROLS | B_NOT_V_RESIZABLE),
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fPlayer(NULL),
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fSoundList(NULL),
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fPlayFile(NULL),
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fPlayTrack(NULL),
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fPlayFrames(0),
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fLooping(false),
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fSavePanel(NULL),
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fInitCheck(B_OK)
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{
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fRoster = NULL;
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fRecordButton = NULL;
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fPlayButton = NULL;
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fStopButton = NULL;
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fSaveButton = NULL;
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fLoopButton = NULL;
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fLengthControl = NULL;
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fInputField = NULL;
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fRecordNode = 0;
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fRecording = false;
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fTempCount = -1;
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fButtonState = btnPaused;
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CalcSizes(MIN_WIDTH, MIN_HEIGHT);
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fInitCheck = InitWindow();
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if (fInitCheck != B_OK) {
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ErrorAlert("connect to media server", fInitCheck);
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PostMessage(B_QUIT_REQUESTED);
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} else
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Show();
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}
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RecorderWindow::~RecorderWindow()
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{
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// The sound consumer and producer are Nodes; it has to be Release()d and the Roster
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// will reap it when it's done.
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if (fRecordNode) {
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fRecordNode->Release();
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}
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if (fPlayer) {
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delete fPlayer;
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}
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if (fPlayTrack && fPlayFile)
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fPlayFile->ReleaseTrack(fPlayTrack);
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if (fPlayFile)
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delete fPlayFile;
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fPlayTrack = NULL;
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fPlayFile = NULL;
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// Clean up items in list view.
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if (fSoundList) {
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fSoundList->DeselectAll();
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for (int ix=0; ix<fSoundList->CountItems(); ix++) {
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WINDOW((stderr, "clean up item %d\n", ix+1));
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SoundListItem * item = dynamic_cast<SoundListItem *>(fSoundList->ItemAt(ix));
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if (item) {
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if (item->IsTemp()) {
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item->Entry().Remove(); // delete temp file
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}
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delete item;
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}
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}
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fSoundList->MakeEmpty();
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}
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// Clean up currently recording file, if any.
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fRecEntry.Remove();
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fRecEntry.Unset();
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}
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status_t
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RecorderWindow::InitCheck()
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{
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return fInitCheck;
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}
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void
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RecorderWindow::CalcSizes(float min_wid, float min_hei)
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{
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// Set up size limits based on new screen size
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BScreen screen(this);
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BRect r = screen.Frame();
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float wid = r.Width()-12;
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SetSizeLimits(min_wid, wid, min_hei, r.Height()-24);
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// Don't zoom to cover all of screen; user can resize last bit if necessary.
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// This leaves other windows visible.
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if (wid > 640) {
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wid = 640 + (wid-640)/2;
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}
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SetZoomLimits(wid, r.Height()-24);
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}
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status_t
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RecorderWindow::InitWindow()
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{
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BPopUpMenu * popup = 0;
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status_t error;
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try {
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// Find temp directory for recorded sounds.
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BPath path;
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if (!(error = find_directory(B_COMMON_TEMP_DIRECTORY, &path))) {
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error = fTempDir.SetTo(path.Path());
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}
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if (error < 0) {
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goto bad_mojo;
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}
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// Make sure the media roster is there (which means the server is there).
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fRoster = BMediaRoster::Roster(&error);
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if (!fRoster) {
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goto bad_mojo;
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}
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error = fRoster->GetAudioInput(&fAudioInputNode);
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if (error < B_OK) { // there's no input?
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goto bad_mojo;
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}
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error = fRoster->GetAudioMixer(&fAudioMixerNode);
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if (error < B_OK) { // there's no mixer?
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goto bad_mojo;
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}
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// Create our internal Node which records sound, and register it.
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fRecordNode = new SoundConsumer("Sound Recorder");
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error = fRoster->RegisterNode(fRecordNode);
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if (error < B_OK) {
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goto bad_mojo;
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}
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// Create the window header with controls
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BRect r(Bounds());
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r.bottom = r.top + 175;
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BBox *background = new BBox(r, "_background", B_FOLLOW_LEFT_RIGHT | B_FOLLOW_TOP,
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B_WILL_DRAW|B_FRAME_EVENTS|B_NAVIGABLE_JUMP, B_PLAIN_BORDER);
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AddChild(background);
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r = background->Bounds();
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r.left = 2;
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r.right = r.left + 37;
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r.bottom = r.top + 104;
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fVUView = new VUView(r, B_FOLLOW_LEFT|B_FOLLOW_TOP);
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background->AddChild(fVUView);
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r = background->Bounds();
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r.left = r.left + 40;
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r.bottom = r.top + 104;
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fScopeView = new ScopeView(r, B_FOLLOW_LEFT_RIGHT|B_FOLLOW_TOP);
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background->AddChild(fScopeView);
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r = background->Bounds();
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r.left = 2;
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r.right -= 26;
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r.top = 115;
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r.bottom = r.top + 30;
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fTrackSlider = new TrackSlider(r, "trackSlider", new BMessage(POSITION_CHANGED), B_FOLLOW_LEFT_RIGHT|B_FOLLOW_TOP);
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background->AddChild(fTrackSlider);
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BRect buttonRect;
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// Button for rewinding
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buttonRect = BRect(BPoint(0,0), kSkipButtonSize);
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buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-7, 25));
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fRewindButton = new TransportButton(buttonRect, "Rewind",
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kSkipBackBitmapBits, kPressedSkipBackBitmapBits, kDisabledSkipBackBitmapBits,
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new BMessage(REWIND));
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background->AddChild(fRewindButton);
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// Button for stopping recording or playback
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buttonRect = BRect(BPoint(0,0), kStopButtonSize);
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buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-48, 25));
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fStopButton = new TransportButton(buttonRect, "Stop",
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kStopButtonBitmapBits, kPressedStopButtonBitmapBits, kDisabledStopButtonBitmapBits,
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new BMessage(STOP));
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background->AddChild(fStopButton);
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// Button for starting playback of selected sound
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BRect playRect(BPoint(0,0), kPlayButtonSize);
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playRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-82, 25));
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fPlayButton = new PlayPauseButton(playRect, "Play",
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new BMessage(PLAY), new BMessage(PLAY_PERIOD), ' ', 0);
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background->AddChild(fPlayButton);
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// Button for forwarding
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buttonRect = BRect(BPoint(0,0), kSkipButtonSize);
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buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-133, 25));
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fForwardButton = new TransportButton(buttonRect, "Forward",
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kSkipForwardBitmapBits, kPressedSkipForwardBitmapBits, kDisabledSkipForwardBitmapBits,
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new BMessage(FORWARD));
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background->AddChild(fForwardButton);
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// Button to start recording (or waiting for sound)
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buttonRect = BRect(BPoint(0,0), kRecordButtonSize);
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buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-174, 25));
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fRecordButton = new RecordButton(buttonRect, "Record",
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new BMessage(RECORD), new BMessage(RECORD_PERIOD));
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background->AddChild(fRecordButton);
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// Button for saving selected sound
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buttonRect = BRect(BPoint(0,0), kDiskButtonSize);
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buttonRect.OffsetTo(background->Bounds().LeftBottom() - BPoint(-250, 21));
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fSaveButton = new TransportButton(buttonRect, "Save",
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kDiskButtonBitmapsBits, kPressedDiskButtonBitmapsBits, kDisabledDiskButtonBitmapsBits, new BMessage(SAVE));
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fSaveButton->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
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background->AddChild(fSaveButton);
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// Button Loop
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buttonRect = BRect(BPoint(0,0), kArrowSize);
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buttonRect.OffsetTo(background->Bounds().RightBottom() - BPoint(23, 48));
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fLoopButton = new DrawButton(buttonRect, "Loop",
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kLoopArrowBits, kArrowBits, new BMessage(LOOP));
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fLoopButton->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
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fLoopButton->SetTarget(this);
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background->AddChild(fLoopButton);
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buttonRect = BRect(BPoint(0,0), kSpeakerIconBitmapSize);
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buttonRect.OffsetTo(background->Bounds().RightBottom() - BPoint(121, 17));
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SpeakerView *speakerView = new SpeakerView(buttonRect, B_FOLLOW_LEFT | B_FOLLOW_TOP);
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speakerView->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
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background->AddChild(speakerView);
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buttonRect = BRect(BPoint(0,0), BPoint(84, 19));
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buttonRect.OffsetTo(background->Bounds().RightBottom() - BPoint(107, 20));
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fVolumeSlider = new VolumeSlider(buttonRect, "volumeSlider", B_FOLLOW_LEFT | B_FOLLOW_TOP);
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fVolumeSlider->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
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background->AddChild(fVolumeSlider);
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// Button to mask/see sounds list
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buttonRect = BRect(BPoint(0,0), kUpDownButtonSize);
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buttonRect.OffsetTo(background->Bounds().RightBottom() - BPoint(21, 25));
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fUpDownButton = new UpDownButton(buttonRect, new BMessage(VIEW_LIST));
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fUpDownButton->SetResizingMode(B_FOLLOW_RIGHT | B_FOLLOW_TOP);
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background->AddChild(fUpDownButton);
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r = Bounds();
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r.top = background->Bounds().bottom + 1;
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fBottomBox = new BBox(r, "bottomBox", B_FOLLOW_ALL);
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fBottomBox->SetBorder(B_NO_BORDER);
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AddChild(fBottomBox);
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// The actual list of recorded sounds (initially empty) sits
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// below the header with the controls.
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r = fBottomBox->Bounds();
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r.left += 190;
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r.InsetBy(10, 10);
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r.left -= 10;
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r.top += 4;
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r.right -= B_V_SCROLL_BAR_WIDTH;
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r.bottom -= 25;
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fSoundList = new SoundListView(r, "Sound List", B_FOLLOW_ALL);
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fSoundList->SetSelectionMessage(new BMessage(SOUND_SELECTED));
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fSoundList->SetViewColor(216, 216, 216);
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BScrollView *scroller = new BScrollView("scroller", fSoundList, B_FOLLOW_ALL,
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0, false, true, B_FANCY_BORDER);
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fBottomBox->AddChild(scroller);
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r = fBottomBox->Bounds();
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r.right = r.left + 190;
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r.bottom -= 25;
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r.InsetBy(10, 8);
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r.top -= 1;
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fFileInfoBox = new BBox(r, "fileinfo", B_FOLLOW_LEFT | B_FOLLOW_BOTTOM);
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fFileInfoBox->SetLabel("File Info");
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r = fFileInfoBox->Bounds();
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r.left = 8;
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r.top = 13;
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r.bottom = r.top + 15;
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r.right -= 10;
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fFilename = new BStringView(r, "filename", "File Name:");
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fFileInfoBox->AddChild(fFilename);
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r.top += 13;
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r.bottom = r.top + 15;
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fFormat = new BStringView(r, "format", "Format:");
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fFileInfoBox->AddChild(fFormat);
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r.top += 13;
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r.bottom = r.top + 15;
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fCompression = new BStringView(r, "compression", "Compression:");
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fFileInfoBox->AddChild(fCompression);
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r.top += 13;
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r.bottom = r.top + 15;
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fChannels = new BStringView(r, "channels", "Channels:");
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fFileInfoBox->AddChild(fChannels);
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r.top += 13;
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r.bottom = r.top + 15;
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fSampleSize = new BStringView(r, "samplesize", "Sample Size:");
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fFileInfoBox->AddChild(fSampleSize);
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r.top += 13;
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r.bottom = r.top + 15;
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fSampleRate = new BStringView(r, "samplerate", "Sample Rate:");
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fFileInfoBox->AddChild(fSampleRate);
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r.top += 13;
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r.bottom = r.top + 15;
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fDuration = new BStringView(r, "duration", "Duration:");
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fFileInfoBox->AddChild(fDuration);
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// Input selection lists all available physical inputs that produce
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// buffers with B_MEDIA_RAW_AUDIO format data.
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popup = new BPopUpMenu("Input");
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int max_input_count = 64;
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dormant_node_info dni[max_input_count];
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int32 real_count = max_input_count;
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media_format output_format;
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output_format.type = B_MEDIA_RAW_AUDIO;
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output_format.u.raw_audio = media_raw_audio_format::wildcard;
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error = fRoster->GetDormantNodes(dni, &real_count, 0, &output_format,
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0, B_BUFFER_PRODUCER | B_PHYSICAL_INPUT);
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if (real_count > max_input_count) {
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WINDOW((stderr, "dropped %ld inputs\n", real_count - max_input_count));
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real_count = max_input_count;
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}
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char selected_name[B_MEDIA_NAME_LENGTH] = "Default Input";
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BMessage * msg;
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BMenuItem * item;
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for (int ix=0; ix<real_count; ix++) {
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msg = new BMessage(INPUT_SELECTED);
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msg->AddData("node", B_RAW_TYPE, &dni[ix], sizeof(dni[ix]));
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item = new BMenuItem(dni[ix].name, msg);
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popup->AddItem(item);
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media_node_id ni[12];
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int32 ni_count = 12;
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error = fRoster->GetInstancesFor(dni[ix].addon, dni[ix].flavor_id, ni, &ni_count);
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if (error == B_OK)
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for (int iy=0; iy<ni_count; iy++)
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if (ni[iy] == fAudioInputNode.node) {
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strcpy(selected_name, dni[ix].name);
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break;
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}
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}
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// Create the actual widget
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BRect frame(fBottomBox->Bounds());
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r = frame;
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r.left = 42;
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r.right = (r.left + r.right) / 2;
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r.InsetBy(10,10);
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r.top = r.bottom - 18;
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fInputField = new BMenuField(r, "Input", "Input:", popup);
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fInputField->SetDivider(fInputField->StringWidth("Input:") + 4.0f);
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fBottomBox->AddChild(fInputField);
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// Text field for entering length to record (in seconds)
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r.OffsetBy(0, 1);
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r.left = r.right + 10;
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r.right = frame.right - (frame.right - frame.left) / 4;
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msg = new BMessage(LENGTH_CHANGED);
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fLengthControl = new BTextControl(r, "Length", "Length:", "8", msg);
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fLengthControl->SetDivider(fLengthControl->StringWidth("Length:") + 4.0f);
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fLengthControl->SetAlignment(B_ALIGN_RIGHT, B_ALIGN_RIGHT);
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fBottomBox->AddChild(fLengthControl);
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r.left += r.Width()+5;
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r.right = r.left + 65;
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r.bottom -= 1;
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BStringView* lenUnits = new BStringView(r, "Seconds", "seconds");
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fBottomBox->AddChild(lenUnits);
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fBottomBox->AddChild(fFileInfoBox);
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fBottomBox->Hide();
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CalcSizes(Frame().Width(), MIN_HEIGHT-161);
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ResizeTo(Frame().Width(), MIN_HEIGHT-161);
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popup->Superitem()->SetLabel(selected_name);
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// Make sure the save panel is happy.
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fSavePanel = new BFilePanel(B_SAVE_PANEL);
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fSavePanel->SetTarget(this);
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}
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catch (...) {
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goto bad_mojo;
|
|
}
|
|
UpdateButtons();
|
|
return B_OK;
|
|
|
|
// Error handling.
|
|
bad_mojo:
|
|
if (error >= 0) {
|
|
error = B_ERROR;
|
|
}
|
|
if (fRecordNode) {
|
|
fRecordNode->Release();
|
|
}
|
|
|
|
delete fPlayer;
|
|
if (!fInputField) {
|
|
delete popup;
|
|
}
|
|
return error;
|
|
}
|
|
|
|
|
|
bool
|
|
RecorderWindow::QuitRequested() // this means Close pressed
|
|
{
|
|
StopRecording();
|
|
StopPlaying();
|
|
be_app->PostMessage(B_QUIT_REQUESTED);
|
|
return true;
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::MessageReceived(BMessage * message)
|
|
{
|
|
// Your average generic message dispatching switch() statement.
|
|
switch (message->what) {
|
|
case INPUT_SELECTED:
|
|
Input(message);
|
|
break;
|
|
case LENGTH_CHANGED:
|
|
Length(message);
|
|
break;
|
|
case SOUND_SELECTED:
|
|
Selected(message);
|
|
break;
|
|
case STOP_PLAYING:
|
|
StopPlaying();
|
|
break;
|
|
case STOP_RECORDING:
|
|
StopRecording();
|
|
break;
|
|
case PLAY_PERIOD:
|
|
if (fPlayer) {
|
|
if (fPlayer->HasData())
|
|
fPlayButton->SetPlaying();
|
|
else
|
|
fPlayButton->SetPaused();
|
|
}
|
|
break;
|
|
case RECORD_PERIOD:
|
|
fRecordButton->SetRecording();
|
|
break;
|
|
case RECORD:
|
|
Record(message);
|
|
break;
|
|
case STOP:
|
|
Stop(message);
|
|
break;
|
|
case PLAY:
|
|
Play(message);
|
|
break;
|
|
case SAVE:
|
|
Save(message);
|
|
break;
|
|
case B_SAVE_REQUESTED:
|
|
DoSave(message);
|
|
break;
|
|
case VIEW_LIST:
|
|
if (fUpDownButton->Value() == B_CONTROL_ON) {
|
|
fBottomBox->Show();
|
|
CalcSizes(Frame().Width(), MIN_HEIGHT);
|
|
ResizeTo(Frame().Width(), MIN_HEIGHT);
|
|
} else {
|
|
fBottomBox->Hide();
|
|
CalcSizes(Frame().Width(), MIN_HEIGHT-161);
|
|
ResizeTo(Frame().Width(), MIN_HEIGHT-161);
|
|
|
|
}
|
|
break;
|
|
case UPDATE_TRACKSLIDER:
|
|
{
|
|
bigtime_t timestamp = fPlayTrack->CurrentTime();
|
|
fTrackSlider->SetMainTime(timestamp, false);
|
|
fScopeView->SetMainTime(timestamp);
|
|
}
|
|
break;
|
|
case POSITION_CHANGED:
|
|
{
|
|
bigtime_t right, left, main;
|
|
if (message->FindInt64("main", &main) == B_OK) {
|
|
if (fPlayTrack) {
|
|
fPlayTrack->SeekToTime(fTrackSlider->MainTime());
|
|
fPlayFrame = fPlayTrack->CurrentFrame();
|
|
}
|
|
fScopeView->SetMainTime(main);
|
|
}
|
|
if (message->FindInt64("right", &right) == B_OK) {
|
|
if (fPlayTrack)
|
|
fPlayLimit = MIN(fPlayFrames, (off_t)(right * fPlayFormat.u.raw_audio.frame_rate/1000000LL));
|
|
fScopeView->SetRightTime(right);
|
|
}
|
|
if (message->FindInt64("left", &left) == B_OK) {
|
|
fScopeView->SetLeftTime(left);
|
|
}
|
|
}
|
|
break;
|
|
case LOOP:
|
|
fLooping = fLoopButton->ButtonState();
|
|
break;
|
|
case B_SIMPLE_DATA:
|
|
case B_REFS_RECEIVED:
|
|
{
|
|
RefsReceived(message);
|
|
break;
|
|
}
|
|
default:
|
|
BWindow::MessageReceived(message);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::Record(BMessage * message)
|
|
{
|
|
// User pressed Record button
|
|
fRecording = true;
|
|
int seconds = atoi(fLengthControl->Text());
|
|
if (seconds < 1) {
|
|
ErrorAlert("record a sound that's shorter than a second", B_ERROR);
|
|
return;
|
|
}
|
|
|
|
if (fButtonState != btnPaused) {
|
|
StopRecording();
|
|
return; // user is too fast on the mouse
|
|
}
|
|
SetButtonState(btnRecording);
|
|
fRecordButton->SetRecording();
|
|
|
|
char name[256];
|
|
// Create a file with a temporary name
|
|
status_t err = NewTempName(name);
|
|
if (err < B_OK) {
|
|
ErrorAlert("find an unused name to use for the new recording", err);
|
|
return;
|
|
}
|
|
// Find the file so we can refer to it later
|
|
err = fTempDir.FindEntry(name, &fRecEntry);
|
|
if (err < B_OK) {
|
|
ErrorAlert("find the temporary file created to hold the new recording", err);
|
|
return;
|
|
}
|
|
err = fRecFile.SetTo(&fTempDir, name, O_RDWR);
|
|
if (err < B_OK) {
|
|
ErrorAlert("open the temporary file created to hold the new recording", err);
|
|
fRecEntry.Unset();
|
|
return;
|
|
}
|
|
// Reserve space on disk (creates fewer fragments)
|
|
err = fRecFile.SetSize(seconds*4*48000LL);
|
|
if (err < B_OK) {
|
|
ErrorAlert("record a sound that long", err);
|
|
fRecEntry.Remove();
|
|
fRecEntry.Unset();
|
|
return;
|
|
}
|
|
fRecLimit = seconds*4*48000LL;
|
|
fRecSize = 0;
|
|
|
|
fRecFile.Seek(sizeof(struct wave_struct), SEEK_SET);
|
|
|
|
// Hook up input
|
|
err = MakeRecordConnection(fAudioInputNode);
|
|
if (err < B_OK) {
|
|
ErrorAlert("connect to the selected sound input", err);
|
|
fRecEntry.Remove();
|
|
fRecEntry.Unset();
|
|
return;
|
|
}
|
|
|
|
// And get it going...
|
|
bigtime_t then = fRecordNode->TimeSource()->Now()+50000LL;
|
|
fRoster->StartNode(fRecordNode->Node(), then);
|
|
if (fAudioInputNode.kind & B_TIME_SOURCE) {
|
|
fRoster->StartNode(fAudioInputNode, fRecordNode->TimeSource()->RealTimeFor(then, 0));
|
|
}
|
|
else {
|
|
fRoster->StartNode(fAudioInputNode, then);
|
|
}
|
|
}
|
|
|
|
void
|
|
RecorderWindow::Play(BMessage * message)
|
|
{
|
|
if (fPlayer) {
|
|
// User pressed Play button and playing
|
|
if (fPlayer->HasData())
|
|
fPlayButton->SetPaused();
|
|
else
|
|
fPlayButton->SetPlaying();
|
|
fPlayer->SetHasData(!fPlayer->HasData());
|
|
return;
|
|
}
|
|
|
|
SetButtonState(btnPlaying);
|
|
fPlayButton->SetPlaying();
|
|
|
|
if (!fPlayTrack) {
|
|
ErrorAlert("get the file to play", B_ERROR);
|
|
return;
|
|
}
|
|
|
|
fPlayLimit = MIN(fPlayFrames, (off_t)(fTrackSlider->RightTime()*fPlayFormat.u.raw_audio.frame_rate/1000000LL));
|
|
fPlayTrack->SeekToTime(fTrackSlider->MainTime());
|
|
fPlayFrame = fPlayTrack->CurrentFrame();
|
|
|
|
// Create our internal Node which plays sound, and register it.
|
|
fPlayer = new BSoundPlayer(fAudioMixerNode, &fPlayFormat.u.raw_audio, "Sound Player");
|
|
status_t err = fPlayer->InitCheck();
|
|
if (err < B_OK) {
|
|
return;
|
|
}
|
|
|
|
fVolumeSlider->SetSoundPlayer(fPlayer);
|
|
fPlayer->SetCallbacks(PlayFile, NotifyPlayFile, this);
|
|
|
|
// And get it going...
|
|
fPlayer->Start();
|
|
fPlayer->SetHasData(true);
|
|
}
|
|
|
|
void
|
|
RecorderWindow::Stop(BMessage * message)
|
|
{
|
|
// User pressed Stop button.
|
|
// Stop recorder.
|
|
StopRecording();
|
|
// Stop player.
|
|
StopPlaying();
|
|
}
|
|
|
|
void
|
|
RecorderWindow::Save(BMessage * message)
|
|
{
|
|
// User pressed Save button.
|
|
// Find the item to save.
|
|
int32 index = fSoundList->CurrentSelection();
|
|
SoundListItem* pItem = dynamic_cast<SoundListItem*>(fSoundList->ItemAt(index));
|
|
if ((! pItem) || (pItem->Entry().InitCheck() != B_OK)) {
|
|
return;
|
|
}
|
|
|
|
// Update the save panel and show it.
|
|
char filename[B_FILE_NAME_LENGTH];
|
|
pItem->Entry().GetName(filename);
|
|
BMessage saveMsg(B_SAVE_REQUESTED);
|
|
entry_ref ref;
|
|
pItem->Entry().GetRef(&ref);
|
|
|
|
saveMsg.AddPointer("sound list item", pItem);
|
|
fSavePanel->SetSaveText(filename);
|
|
fSavePanel->SetMessage(&saveMsg);
|
|
fSavePanel->Show();
|
|
}
|
|
|
|
void
|
|
RecorderWindow::DoSave(BMessage * message)
|
|
{
|
|
// User picked a place to put the file.
|
|
// Find the location of the old (e.g.
|
|
// temporary file), and the name of the
|
|
// new file to save.
|
|
entry_ref old_ref, new_dir_ref;
|
|
const char* new_name;
|
|
SoundListItem* pItem;
|
|
|
|
if ((message->FindPointer("sound list item", (void**) &pItem) == B_OK)
|
|
&& (message->FindRef("directory", &new_dir_ref) == B_OK)
|
|
&& (message->FindString("name", &new_name) == B_OK))
|
|
{
|
|
BEntry& oldEntry = pItem->Entry();
|
|
BFile oldFile(&oldEntry, B_READ_WRITE);
|
|
if (oldFile.InitCheck() != B_OK)
|
|
return;
|
|
|
|
BDirectory newDir(&new_dir_ref);
|
|
if (newDir.InitCheck() != B_OK)
|
|
return;
|
|
|
|
BFile newFile;
|
|
newDir.CreateFile(new_name, &newFile);
|
|
|
|
if (newFile.InitCheck() != B_OK)
|
|
return;
|
|
|
|
status_t err = CopyFile(newFile, oldFile);
|
|
|
|
if (err == B_OK) {
|
|
// clean up the sound list and item
|
|
if (pItem->IsTemp())
|
|
oldEntry.Remove(); // blows away temp file!
|
|
oldEntry.SetTo(&newDir, new_name);
|
|
pItem->SetTemp(false); // don't blow the new entry away when we exit!
|
|
fSoundList->Invalidate();
|
|
}
|
|
} else {
|
|
WINDOW((stderr, "Couldn't save file.\n"));
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::Length(BMessage * message)
|
|
{
|
|
// User changed the Length field -- validate
|
|
const char * ptr = fLengthControl->Text();
|
|
const char * start = ptr;
|
|
const char * anchor = ptr;
|
|
const char * end = fLengthControl->Text() + fLengthControl->TextView()->TextLength();
|
|
while (ptr < end) {
|
|
// Remember the last start-of-character for UTF-8 compatibility
|
|
// needed in call to Select() below (which takes bytes).
|
|
if (*ptr & 0x80) {
|
|
if (*ptr & 0xc0 == 0xc0) {
|
|
anchor = ptr;
|
|
}
|
|
}
|
|
else {
|
|
anchor = ptr;
|
|
}
|
|
if (!isdigit(*ptr)) {
|
|
fLengthControl->TextView()->MakeFocus(true);
|
|
fLengthControl->TextView()->Select(anchor-start, fLengthControl->TextView()->TextLength());
|
|
beep();
|
|
break;
|
|
}
|
|
ptr++;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::Input(BMessage * message)
|
|
{
|
|
// User selected input from pop-up
|
|
const dormant_node_info * dni = 0;
|
|
ssize_t size = 0;
|
|
if (message->FindData("node", B_RAW_TYPE, (const void **)&dni, &size)) {
|
|
return; // bad input selection message
|
|
}
|
|
|
|
media_node_id node_id;
|
|
status_t error = fRoster->GetInstancesFor(dni->addon, dni->flavor_id, &node_id);
|
|
if (error != B_OK) {
|
|
fRoster->InstantiateDormantNode(*dni, &fAudioInputNode);
|
|
} else {
|
|
fRoster->GetNodeFor(node_id, &fAudioInputNode);
|
|
}
|
|
}
|
|
|
|
void
|
|
RecorderWindow::Selected(BMessage * message)
|
|
{
|
|
// User selected a sound in list view
|
|
UpdatePlayFile();
|
|
UpdateButtons();
|
|
}
|
|
|
|
status_t
|
|
RecorderWindow::MakeRecordConnection(const media_node & input)
|
|
{
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection()\n"));
|
|
|
|
// Find an available output for the given input node.
|
|
int32 count = 0;
|
|
status_t err = fRoster->GetFreeOutputsFor(input, &fAudioOutput, 1, &count, B_MEDIA_RAW_AUDIO);
|
|
if (err < B_OK) {
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection(): couldn't get free outputs from audio input node\n"));
|
|
return err;
|
|
}
|
|
if (count < 1) {
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection(): no free outputs from audio input node\n"));
|
|
return B_BUSY;
|
|
}
|
|
|
|
// Find an available input for our own Node. Note that we go through the
|
|
// MediaRoster; calling Media Kit methods directly on Nodes in our app is
|
|
// not OK (because synchronization happens in the service thread, not in
|
|
// the calling thread).
|
|
// TODO: explain this
|
|
err = fRoster->GetFreeInputsFor(fRecordNode->Node(), &fRecInput, 1, &count, B_MEDIA_RAW_AUDIO);
|
|
if (err < B_OK) {
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection(): couldn't get free inputs for sound recorder\n"));
|
|
return err;
|
|
}
|
|
if (count < 1) {
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection(): no free inputs for sound recorder\n"));
|
|
return B_BUSY;
|
|
}
|
|
|
|
// Find out what the time source of the input is.
|
|
// For most nodes, we just use the preferred time source (the DAC) for synchronization.
|
|
// However, nodes that record from an input need to synchronize to the audio input node
|
|
// instead for best results.
|
|
// MakeTimeSourceFor gives us a "clone" of the time source node that we can manipulate
|
|
// to our heart's content. When we're done with it, though, we need to call Release()
|
|
// on the time source node, so that it keeps an accurate reference count and can delete
|
|
// itself when it's no longer needed.
|
|
// TODO: what about filters connected to audio input?
|
|
media_node use_time_source;
|
|
BTimeSource * tsobj = fRoster->MakeTimeSourceFor(input);
|
|
if (! tsobj) {
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection(): couldn't clone time source from audio input node\n"));
|
|
return B_MEDIA_BAD_NODE;
|
|
}
|
|
|
|
// Apply the time source in effect to our own Node.
|
|
err = fRoster->SetTimeSourceFor(fRecordNode->Node().node, tsobj->Node().node);
|
|
if (err < B_OK) {
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection(): couldn't set the sound recorder's time source\n"));
|
|
tsobj->Release();
|
|
return err;
|
|
}
|
|
|
|
// Get a format, any format.
|
|
media_format fmt;
|
|
fmt.u.raw_audio = fAudioOutput.format.u.raw_audio;
|
|
fmt.type = B_MEDIA_RAW_AUDIO;
|
|
|
|
// Tell the consumer where we want data to go.
|
|
err = fRecordNode->SetHooks(RecordFile, NotifyRecordFile, this);
|
|
if (err < B_OK) {
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection(): couldn't set the sound recorder's hook functions\n"));
|
|
tsobj->Release();
|
|
return err;
|
|
}
|
|
|
|
// Using the same structs for input and output is OK in BMediaRoster::Connect().
|
|
err = fRoster->Connect(fAudioOutput.source, fRecInput.destination, &fmt, &fAudioOutput, &fRecInput);
|
|
if (err < B_OK) {
|
|
CONNECT((stderr, "RecorderWindow::MakeRecordConnection(): failed to connect sound recorder to audio input node.\n"));
|
|
tsobj->Release();
|
|
fRecordNode->SetHooks(0, 0, 0);
|
|
return err;
|
|
}
|
|
|
|
// Start the time source if it's not running.
|
|
if ((tsobj->Node() != input) && !tsobj->IsRunning()) {
|
|
fRoster->StartNode(tsobj->Node(), BTimeSource::RealTime());
|
|
}
|
|
tsobj->Release(); // we're done with this time source instance!
|
|
return B_OK;
|
|
}
|
|
|
|
|
|
status_t
|
|
RecorderWindow::BreakRecordConnection()
|
|
{
|
|
status_t err;
|
|
|
|
// If we are the last connection, the Node will stop automatically since it
|
|
// has nowhere to send data to.
|
|
err = fRoster->StopNode(fRecInput.node, 0);
|
|
err = fRoster->Disconnect(fAudioOutput.node.node, fAudioOutput.source, fRecInput.node.node, fRecInput.destination);
|
|
fAudioOutput.source = media_source::null;
|
|
fRecInput.destination = media_destination::null;
|
|
return err;
|
|
}
|
|
|
|
status_t
|
|
RecorderWindow::StopRecording()
|
|
{
|
|
if (!fRecording)
|
|
return B_OK;
|
|
fRecording = false;
|
|
BreakRecordConnection();
|
|
fRecordNode->SetHooks(NULL,NULL,NULL);
|
|
if (fRecSize > 0) {
|
|
|
|
wave_struct header;
|
|
header.riff.riff_id = FOURCC('R','I','F','F');
|
|
header.riff.len = fRecSize + 36;
|
|
header.riff.wave_id = FOURCC('W','A','V','E');
|
|
header.format_chunk.fourcc = FOURCC('f','m','t',' ');
|
|
header.format_chunk.len = sizeof(header.format);
|
|
header.format.format_tag = 1;
|
|
header.format.channels = 2;
|
|
header.format.samples_per_sec = 48000;
|
|
header.format.avg_bytes_per_sec = 48000 * 4;
|
|
header.format.block_align = 4;
|
|
header.format.bits_per_sample = 16;
|
|
header.data_chunk.fourcc = FOURCC('d','a','t','a');
|
|
header.data_chunk.len = fRecSize;
|
|
fRecFile.Seek(0, SEEK_SET);
|
|
fRecFile.Write(&header, sizeof(header));
|
|
|
|
fRecFile.SetSize(fRecSize + sizeof(header)); // We reserve space; make sure we cut off any excess at the end.
|
|
AddSoundItem(fRecEntry, true);
|
|
}
|
|
else {
|
|
fRecEntry.Remove();
|
|
}
|
|
// We're done for this time.
|
|
fRecEntry.Unset();
|
|
// Close the file.
|
|
fRecFile.Unset();
|
|
// No more recording going on.
|
|
fRecLimit = 0;
|
|
fRecSize = 0;
|
|
SetButtonState(btnPaused);
|
|
fRecordButton->SetStopped();
|
|
|
|
return B_OK;
|
|
}
|
|
|
|
|
|
status_t
|
|
RecorderWindow::StopPlaying()
|
|
{
|
|
if (fPlayer) {
|
|
fPlayer->Stop();
|
|
fPlayer->SetCallbacks(0, 0, 0);
|
|
fVolumeSlider->SetSoundPlayer(NULL);
|
|
delete fPlayer;
|
|
fPlayer = NULL;
|
|
}
|
|
SetButtonState(btnPaused);
|
|
fPlayButton->SetStopped();
|
|
fTrackSlider->ResetMainTime();
|
|
fScopeView->SetMainTime(*fTrackSlider->MainTime());
|
|
return B_OK;
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::SetButtonState(BtnState state)
|
|
{
|
|
fButtonState = state;
|
|
UpdateButtons();
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::UpdateButtons()
|
|
{
|
|
bool hasSelection = (fSoundList->CurrentSelection() >= 0);
|
|
fRecordButton->SetEnabled(fButtonState != btnPlaying);
|
|
fPlayButton->SetEnabled((fButtonState != btnRecording) && hasSelection);
|
|
fRewindButton->SetEnabled((fButtonState != btnRecording) && hasSelection);
|
|
fForwardButton->SetEnabled((fButtonState != btnRecording) && hasSelection);
|
|
fStopButton->SetEnabled(fButtonState != btnPaused);
|
|
fSaveButton->SetEnabled(hasSelection && (fButtonState != btnRecording));
|
|
fLengthControl->SetEnabled(fButtonState != btnRecording);
|
|
fInputField->SetEnabled(fButtonState != btnRecording);
|
|
}
|
|
|
|
#ifndef __HAIKU__
|
|
extern "C" status_t DecodedFormat__11BMediaTrackP12media_format(BMediaTrack *self, media_format *inout_format);
|
|
#endif
|
|
|
|
void
|
|
RecorderWindow::UpdatePlayFile()
|
|
{
|
|
// Get selection.
|
|
int32 selIdx = fSoundList->CurrentSelection();
|
|
SoundListItem* pItem = dynamic_cast<SoundListItem*>(fSoundList->ItemAt(selIdx));
|
|
if (! pItem) {
|
|
return;
|
|
}
|
|
|
|
if (fPlayTrack && fPlayFile)
|
|
fPlayFile->ReleaseTrack(fPlayTrack);
|
|
if (fPlayFile)
|
|
delete fPlayFile;
|
|
fPlayTrack = NULL;
|
|
fPlayFile = NULL;
|
|
|
|
status_t err;
|
|
BEntry& entry = pItem->Entry();
|
|
entry_ref ref;
|
|
entry.GetRef(&ref);
|
|
fPlayFile = new BMediaFile(&ref); //, B_MEDIA_FILE_UNBUFFERED);
|
|
if ((err = fPlayFile->InitCheck()) < B_OK) {
|
|
ErrorAlert("get the file to play", err);
|
|
delete fPlayFile;
|
|
return;
|
|
}
|
|
|
|
for (int ix=0; ix<fPlayFile->CountTracks(); ix++) {
|
|
BMediaTrack * track = fPlayFile->TrackAt(ix);
|
|
fPlayFormat.type = B_MEDIA_RAW_AUDIO;
|
|
#ifdef __HAIKU__
|
|
if ((track->DecodedFormat(&fPlayFormat) == B_OK)
|
|
#else
|
|
if ((DecodedFormat__11BMediaTrackP12media_format(track, &fPlayFormat) == B_OK)
|
|
#endif
|
|
&& (fPlayFormat.type == B_MEDIA_RAW_AUDIO)) {
|
|
fPlayTrack = track;
|
|
break;
|
|
}
|
|
if (track)
|
|
fPlayFile->ReleaseTrack(track);
|
|
}
|
|
|
|
if (!fPlayTrack) {
|
|
ErrorAlert("get the file to play", err);
|
|
delete fPlayFile;
|
|
return;
|
|
}
|
|
|
|
BString filename = "File Name: ";
|
|
filename << ref.name;
|
|
fFilename->SetText(filename.String());
|
|
|
|
BString format = "Format: ";
|
|
media_file_format file_format;
|
|
if (fPlayFile->GetFileFormatInfo(&file_format) == B_OK)
|
|
format << file_format.short_name;
|
|
BString compression = "Compression: ";
|
|
media_codec_info codec_info;
|
|
if (fPlayTrack->GetCodecInfo(&codec_info) == B_OK) {
|
|
if (strcmp(codec_info.short_name, "raw")==0)
|
|
compression << "None";
|
|
else
|
|
compression << codec_info.short_name;
|
|
}
|
|
BString channels = "Channels: ";
|
|
channels << fPlayFormat.u.raw_audio.channel_count;
|
|
BString samplesize = "Sample Size: ";
|
|
samplesize << 8 * (fPlayFormat.u.raw_audio.format & 0xf) << " bits";
|
|
BString samplerate = "Sample Rate: ";
|
|
samplerate << (int)fPlayFormat.u.raw_audio.frame_rate;
|
|
BString durationString = "Duration: ";
|
|
bigtime_t duration = fPlayTrack->Duration();
|
|
durationString << (float)(duration / 1000000.0) << " seconds";
|
|
|
|
fFormat->SetText(format.String());
|
|
fCompression->SetText(compression.String());
|
|
fChannels->SetText(channels.String());
|
|
fSampleSize->SetText(samplesize.String());
|
|
fSampleRate->SetText(samplerate.String());
|
|
fDuration->SetText(durationString.String());
|
|
|
|
fTrackSlider->SetTotalTime(duration, true);
|
|
fScopeView->SetMainTime(fTrackSlider->LeftTime());
|
|
fScopeView->SetTotalTime(duration);
|
|
fScopeView->SetRightTime(fTrackSlider->RightTime());
|
|
fScopeView->SetLeftTime(fTrackSlider->LeftTime());
|
|
fScopeView->RenderTrack(fPlayTrack, fPlayFormat);
|
|
|
|
fPlayFrames = fPlayTrack->CountFrames();
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::ErrorAlert(const char * action, status_t err)
|
|
{
|
|
char msg[300];
|
|
sprintf(msg, "Cannot %s: %s. [%lx]", action, strerror(err), (int32) err);
|
|
(new BAlert("", msg, "Stop"))->Go();
|
|
}
|
|
|
|
|
|
status_t
|
|
RecorderWindow::NewTempName(char * name)
|
|
{
|
|
int init_count = fTempCount;
|
|
again:
|
|
if (fTempCount-init_count > 25) {
|
|
return B_ERROR;
|
|
}
|
|
else {
|
|
fTempCount++;
|
|
if (fTempCount==0)
|
|
sprintf(name, "Audio Clip");
|
|
else
|
|
sprintf(name, "Audio Clip %d", fTempCount);
|
|
BPath path;
|
|
status_t err;
|
|
BEntry tempEnt;
|
|
if ((err = fTempDir.GetEntry(&tempEnt)) < B_OK) {
|
|
return err;
|
|
}
|
|
if ((err = tempEnt.GetPath(&path)) < B_OK) {
|
|
return err;
|
|
}
|
|
path.Append(name);
|
|
int fd;
|
|
// Use O_EXCL so we know we created the file (sync with other instances)
|
|
if ((fd = open(path.Path(), O_RDWR | O_CREAT | O_EXCL, 0666)) < 0) {
|
|
goto again;
|
|
}
|
|
close(fd);
|
|
}
|
|
return B_OK;
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::AddSoundItem(const BEntry& entry, bool temp)
|
|
{
|
|
// Create list item to display.
|
|
SoundListItem * listItem = new SoundListItem(entry, temp);
|
|
fSoundList->AddItem(listItem);
|
|
fSoundList->Invalidate();
|
|
fSoundList->Select(fSoundList->IndexOf(listItem));
|
|
}
|
|
|
|
void
|
|
RecorderWindow::RecordFile(void * cookie, bigtime_t timestamp, void * data, size_t size, const media_raw_audio_format & format)
|
|
{
|
|
// Callback called from the SoundConsumer when receiving buffers.
|
|
assert((format.format & 0x02) && format.channel_count);
|
|
RecorderWindow * window = (RecorderWindow *)cookie;
|
|
|
|
if (window->fRecording) {
|
|
// Write the data to file (we don't buffer or guard file access
|
|
// or anything)
|
|
if (window->fRecSize < window->fRecLimit) {
|
|
window->fRecFile.WriteAt(window->fRecSize, data, size);
|
|
window->fVUView->ComputeNextLevel(data, size);
|
|
window->fRecSize += size;
|
|
} else {
|
|
// We're done!
|
|
window->PostMessage(STOP_RECORDING);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::NotifyRecordFile(void * cookie, int32 code, ...)
|
|
{
|
|
if ((code == B_WILL_STOP) || (code == B_NODE_DIES)) {
|
|
RecorderWindow * window = (RecorderWindow *)cookie;
|
|
// Tell the window we've stopped, if it doesn't
|
|
// already know.
|
|
window->PostMessage(STOP_RECORDING);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::PlayFile(void * cookie, void * data, size_t size, const media_raw_audio_format & format)
|
|
{
|
|
// Callback called from the SoundProducer when producing buffers.
|
|
RecorderWindow * window = (RecorderWindow *)cookie;
|
|
int32 frame_size = (window->fPlayFormat.u.raw_audio.format & 0xf) *
|
|
window->fPlayFormat.u.raw_audio.channel_count;
|
|
|
|
if ((window->fPlayFrame < window->fPlayLimit) || window->fLooping) {
|
|
if (window->fPlayFrame >= window->fPlayLimit) {
|
|
bigtime_t left = window->fTrackSlider->LeftTime();
|
|
window->fPlayTrack->SeekToTime(&left);
|
|
window->fPlayFrame = window->fPlayTrack->CurrentFrame();
|
|
}
|
|
int64 frames = 0;
|
|
window->fPlayTrack->ReadFrames(data, &frames);
|
|
window->fVUView->ComputeNextLevel(data, size/frame_size);
|
|
window->fPlayFrame += size/frame_size;
|
|
window->PostMessage(UPDATE_TRACKSLIDER);
|
|
} else {
|
|
// we're done!
|
|
window->PostMessage(STOP_PLAYING);
|
|
}
|
|
}
|
|
|
|
void
|
|
RecorderWindow::NotifyPlayFile(void * cookie, BSoundPlayer::sound_player_notification code, ...)
|
|
{
|
|
if ((code == BSoundPlayer::B_STOPPED) || (code == BSoundPlayer::B_SOUND_DONE)) {
|
|
RecorderWindow * window = (RecorderWindow *)cookie;
|
|
// tell the window we've stopped, if it doesn't
|
|
// already know.
|
|
window->PostMessage(STOP_PLAYING);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
RecorderWindow::RefsReceived(BMessage *msg)
|
|
{
|
|
entry_ref ref;
|
|
int32 i = 0;
|
|
|
|
while (msg->FindRef("refs", i++, &ref) == B_OK) {
|
|
|
|
BEntry entry(&ref, true);
|
|
BPath path(&entry);
|
|
BNode node(&entry);
|
|
|
|
if (node.IsFile()) {
|
|
AddSoundItem(entry, false);
|
|
} else if(node.IsDirectory()) {
|
|
|
|
}
|
|
}
|
|
}
|