Files
haiku-beta6/headers/private/shared/Thread.h
T
Augustin Cavalier cbfbbf6d4d Change BObjectList to take "owning" as a template parameter and adjust all consumers.
Since BObjectList is a template class, this only breaks ABI where
BObjectList was exposed in public methods, and even then it's only
a name mangling break and we should be able to add compatibility
methods if necessary.

(The old "bool owning" member variable is left intact for ABI
compatibility, for the moment, though it's otherwise unused now.)

Tracker's PoseList is the only remaining type that has a "bool owning"
switch in the constructor rather than template parameters.

This should significantly improve the output of static code analysis
tools that previously detected list operations as causing use-after-frees
and double-frees, as well as make code maintenance easier by making it
easier to determine what list owns (or does not own) an object.
It should also be a minor performance optimization, since the branches
for calls to delete/free should now be optimized out altogether.

Still boots to desktop and Tracker, Deskbar, Debugger all tested
and verified as working.

Change-Id: If2a24a6f0d22e7a506ef554fcfdd328907279ed4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8915
Reviewed-by: waddlesplash <[email protected]>
2025-02-06 00:06:32 +00:00

281 lines
6.9 KiB
C++

/*
Open Tracker License
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of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
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and shall be included in all copies or substantial portions of the Software.
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
of Be Incorporated in the United States and other countries. Other brand product
names are registered trademarks or trademarks of their respective holders.
All rights reserved.
*/
#ifndef __THREAD__
#define __THREAD__
#include <Debug.h>
#include <Looper.h>
#include <OS.h>
#include "ObjectList.h"
#include "FunctionObject.h"
namespace BPrivate {
class SimpleThread {
// this should only be used as a base class,
// subclass needs to add proper locking mechanism
public:
SimpleThread(int32 priority = B_LOW_PRIORITY, const char* name = 0);
virtual ~SimpleThread();
void Go();
private:
static status_t RunBinder(void*);
virtual void Run() = 0;
protected:
thread_id fScanThread;
int32 fPriority;
const char* fName;
};
class Thread : private SimpleThread {
public:
static void Launch(FunctionObject* functor,
int32 priority = B_LOW_PRIORITY, const char* name = 0);
private:
Thread(FunctionObject*, int32 priority, const char* name);
~Thread();
virtual void Run();
FunctionObject* fFunctor;
};
class ThreadSequence : private SimpleThread {
public:
static void Launch(BObjectList<FunctionObject, true>*, bool async = true,
int32 priority = B_LOW_PRIORITY);
private:
ThreadSequence(BObjectList<FunctionObject, true>*, int32 priority);
~ThreadSequence();
virtual void Run();
static void Run(BObjectList<FunctionObject, true>* list);
BObjectList<FunctionObject, true>* fFunctorList;
};
// would use SingleParamFunctionObjectWithResult, except mwcc won't handle this
template <class Param1>
class SingleParamFunctionObjectWorkaround : public
FunctionObjectWithResult<status_t> {
public:
SingleParamFunctionObjectWorkaround(
status_t (*function)(Param1), Param1 param1)
: fFunction(function),
fParam1(param1)
{
}
virtual void operator()()
{ (fFunction)(fParam1); }
virtual ulong Size() const { return sizeof(*this); }
private:
status_t (*fFunction)(Param1);
Param1 fParam1;
};
template <class T>
class SimpleMemberFunctionObjectWorkaround : public
FunctionObjectWithResult<status_t> {
public:
SimpleMemberFunctionObjectWorkaround(status_t (T::*function)(), T* onThis)
: fFunction(function),
fOnThis(onThis)
{
}
virtual void operator()()
{ (fOnThis->*fFunction)(); }
virtual ulong Size() const { return sizeof(*this); }
private:
status_t (T::*fFunction)();
T fOnThis;
};
template <class Param1, class Param2>
class TwoParamFunctionObjectWorkaround : public
FunctionObjectWithResult<status_t> {
public:
TwoParamFunctionObjectWorkaround(status_t (*callThis)(Param1, Param2),
Param1 param1, Param2 param2)
: function(callThis),
fParam1(param1),
fParam2(param2)
{
}
virtual void operator()()
{ (function)(fParam1, fParam2); }
virtual uint32 Size() const { return sizeof(*this); }
private:
status_t (*function)(Param1, Param2);
Param1 fParam1;
Param2 fParam2;
};
template <class Param1, class Param2, class Param3>
class ThreeParamFunctionObjectWorkaround : public
FunctionObjectWithResult<status_t> {
public:
ThreeParamFunctionObjectWorkaround(
status_t (*callThis)(Param1, Param2, Param3),
Param1 param1, Param2 param2, Param3 param3)
: function(callThis),
fParam1(param1),
fParam2(param2),
fParam3(param3)
{
}
virtual void operator()()
{ (function)(fParam1, fParam2, fParam3); }
virtual uint32 Size() const { return sizeof(*this); }
private:
status_t (*function)(Param1, Param2, Param3);
Param1 fParam1;
Param2 fParam2;
Param3 fParam3;
};
template <class Param1, class Param2, class Param3, class Param4>
class FourParamFunctionObjectWorkaround : public
FunctionObjectWithResult<status_t> {
public:
FourParamFunctionObjectWorkaround(
status_t (*callThis)(Param1, Param2, Param3, Param4),
Param1 param1, Param2 param2, Param3 param3, Param4 param4)
: function(callThis),
fParam1(param1),
fParam2(param2),
fParam3(param3),
fParam4(param4)
{
}
virtual void operator()()
{ (function)(fParam1, fParam2, fParam3, fParam4); }
virtual uint32 Size() const { return sizeof(*this); }
private:
status_t (*function)(Param1, Param2, Param3, Param4);
Param1 fParam1;
Param2 fParam2;
Param3 fParam3;
Param4 fParam4;
};
template<class Param1>
void
LaunchInNewThread(const char* name, int32 priority, status_t (*func)(Param1),
Param1 p1)
{
Thread::Launch(new SingleParamFunctionObjectWorkaround<Param1>(func, p1),
priority, name);
}
template<class T>
void
LaunchInNewThread(const char* name, int32 priority, status_t (T::*function)(),
T* onThis)
{
Thread::Launch(new SimpleMemberFunctionObjectWorkaround<T>(function,
onThis), priority, name);
}
template<class Param1, class Param2>
void
LaunchInNewThread(const char* name, int32 priority,
status_t (*func)(Param1, Param2),
Param1 p1, Param2 p2)
{
Thread::Launch(new
TwoParamFunctionObjectWorkaround<Param1, Param2>(func, p1, p2),
priority, name);
}
template<class Param1, class Param2, class Param3>
void
LaunchInNewThread(const char* name, int32 priority,
status_t (*func)(Param1, Param2, Param3),
Param1 p1, Param2 p2, Param3 p3)
{
Thread::Launch(new ThreeParamFunctionObjectWorkaround<Param1, Param2,
Param3>(func, p1, p2, p3), priority, name);
}
template<class Param1, class Param2, class Param3, class Param4>
void
LaunchInNewThread(const char* name, int32 priority,
status_t (*func)(Param1, Param2, Param3, Param4),
Param1 p1, Param2 p2, Param3 p3, Param4 p4)
{
Thread::Launch(new FourParamFunctionObjectWorkaround<Param1, Param2,
Param3, Param4>(func, p1, p2, p3, p4), priority, name);
}
} // namespace BPrivate
using namespace BPrivate;
#endif // __THREAD__