git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12772 a95241bf-73f2-0310-859d-f6bbb57e9c96
125 lines
3.6 KiB
C++
125 lines
3.6 KiB
C++
/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice applies to all licensees
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and shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Be Incorporated shall not be
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used in advertising or otherwise to promote the sale, use or other dealings in
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this Software without prior written authorization from Be Incorporated.
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
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of Be Incorporated in the United States and other countries. Other brand product
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names are registered trademarks or trademarks of their respective holders.
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All rights reserved.
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*/
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// Icon cache is used for drawing node icons; it caches icons
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// and reuses them for successive draws
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#include <Debug.h>
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#include "PoseList.h"
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#include "Pose.h"
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BPose *
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PoseList::FindPose(const node_ref *node, int32 *resultingIndex) const
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{
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int32 count = CountItems();
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for (int32 index = 0; index < count; index++) {
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BPose *pose = ItemAt(index);
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ASSERT(pose->TargetModel());
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if (*pose->TargetModel()->NodeRef() == *node) {
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if (resultingIndex)
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*resultingIndex = index;
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return pose;
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}
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}
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return NULL;
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}
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BPose *
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PoseList::FindPose(const entry_ref *entry, int32 *resultingIndex) const
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{
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int32 count = CountItems();
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for (int32 index = 0; index < count; index++) {
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BPose *pose = ItemAt(index);
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ASSERT(pose->TargetModel());
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if (*pose->TargetModel()->EntryRef() == *entry) {
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if (resultingIndex)
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*resultingIndex = index;
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return pose;
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}
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}
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return NULL;
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}
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BPose *
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PoseList::FindPose(const Model *model, int32 *resultingIndex) const
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{
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return FindPose(model->NodeRef(), resultingIndex);
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}
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BPose *
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PoseList::DeepFindPose(const node_ref *node, int32 *resultingIndex) const
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{
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int32 count = CountItems();
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for (int32 index = 0; index < count; index++) {
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BPose *pose = ItemAt(index);
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Model *model = pose->TargetModel();
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if (*model->NodeRef() == *node) {
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if (resultingIndex)
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*resultingIndex = index;
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return pose;
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}
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// if model is a symlink, try matching node with the target
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// of the link
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if (model->IsSymLink()) {
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model = model->LinkTo();
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if (model && *model->NodeRef() == *node) {
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if (resultingIndex)
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*resultingIndex = index;
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return pose;
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}
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}
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}
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return NULL;
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}
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BPose *
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PoseList::FindVolumePose(const dev_t device, int32 *resultingIndex) const
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{
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int32 count = CountItems();
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for (int32 index = 0; index < count; index++) {
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BPose *pose = ItemAt(index);
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Model *model = pose->TargetModel();
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ASSERT(model);
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if (model->IsVolume() && model->NodeRef()->device == device) {
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if (resultingIndex)
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*resultingIndex = index;
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return pose;
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}
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}
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return NULL;
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}
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