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haiku-beta6/src/add-ons/kernel/file_systems/bfs/Query.cpp
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36 KiB
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/* Query - query parsing and evaluation
**
** Initial version by Axel Dörfler, [email protected]
** The pattern matching is roughly based on code originally written
** by J. Kercheval, and on code written by Kenneth Almquist, though
** it shares no code.
**
** This file may be used under the terms of the OpenBeOS License.
*/
#include "Query.h"
#include "cpp.h"
#include "bfs.h"
#include "Debug.h"
#include "Stack.h"
#include "Volume.h"
#include "Inode.h"
#include "BPlusTree.h"
#include "Index.h"
#include <SupportDefs.h>
#include <TypeConstants.h>
#include <AppDefs.h>
#include <fs_query.h>
#include <malloc.h>
#include <stdio.h>
#include <string.h>
// The parser has a very static design, but it will do what is required.
//
// ParseOr(), ParseAnd(), ParseEquation() are guarantying the operator
// precedence, that is =,!=,>,<,>=,<= .. && .. ||.
// Apparently, the "!" (not) can only be used with brackets.
//
// If you think that there are too few NULL pointer checks in some places
// of the code, just read the beginning of the query constructor.
// The API is not fully available, just the Query and the Expression class
// are.
enum ops {
OP_NONE,
OP_AND,
OP_OR,
OP_EQUATION,
OP_EQUAL,
OP_UNEQUAL,
OP_GREATER_THAN,
OP_LESS_THAN,
OP_GREATER_THAN_OR_EQUAL,
OP_LESS_THAN_OR_EQUAL,
};
enum match {
NO_MATCH = 0,
MATCH_OK = 1,
MATCH_BAD_PATTERN = -2,
MATCH_INVALID_CHARACTER
};
// return values from isValidPattern()
enum {
PATTERN_INVALID_ESCAPE = -3,
PATTERN_INVALID_RANGE,
PATTERN_INVALID_SET
};
union value {
int64 Int64;
uint64 Uint64;
int32 Int32;
uint32 Uint32;
float Float;
double Double;
char String[INODE_FILE_NAME_LENGTH];
};
// B_MIME_STRING_TYPE is defined in storage/Mime.h, but we
// don't need the whole file here; the type can't change anyway
#ifndef _MIME_H
# define B_MIME_STRING_TYPE 'MIMS'
#endif
class Term {
public:
Term(int8 op) : fOp(op), fParent(NULL) {}
virtual ~Term() {}
int8 Op() const { return fOp; }
void SetParent(Term *parent) { fParent = parent; }
Term *Parent() const { return fParent; }
virtual status_t Match(Inode *inode,const char *attribute = NULL,int32 type = 0,
const uint8 *key = NULL,size_t size = 0) = 0;
virtual void Complement() = 0;
virtual void CalculateScore(Index &index) = 0;
virtual int32 Score() const = 0;
virtual status_t InitCheck() = 0;
#ifdef DEBUG
virtual void PrintToStream() = 0;
#endif
protected:
int8 fOp;
Term *fParent;
};
// Although an Equation object is quite independent from the volume on which
// the query is run, there are some dependencies that are produced while
// querying:
// The type/size of the value, the score, and if it has an index or not.
// So you could run more than one query on the same volume, but it might return
// wrong values when it runs concurrently on another volume.
// That's not an issue right now, because we run single-threaded and don't use
// queries more than once.
class Equation : public Term {
public:
Equation(char **expr);
virtual ~Equation();
virtual status_t InitCheck();
status_t ParseQuotedString(char **_start, char **_end);
char *CopyString(char *start, char *end);
virtual status_t Match(Inode *inode, const char *attribute = NULL, int32 type = 0,
const uint8 *key = NULL, size_t size = 0);
virtual void Complement();
status_t PrepareQuery(Volume *volume, Index &index, TreeIterator **iterator,
bool queryNonIndexed);
status_t GetNextMatching(Volume *volume, TreeIterator *iterator,
struct dirent *dirent, size_t bufferSize);
virtual void CalculateScore(Index &index);
virtual int32 Score() const { return fScore; }
#ifdef DEBUG
virtual void PrintToStream();
#endif
private:
Equation(const Equation &);
Equation &operator=(const Equation &);
// no implementation
status_t ConvertValue(type_code type);
bool CompareTo(const uint8 *value, uint16 size);
uint8 *Value() const { return (uint8 *)&fValue; }
status_t MatchEmptyString();
char *fAttribute;
char *fString;
union value fValue;
type_code fType;
size_t fSize;
bool fIsPattern;
bool fIsSpecialTime;
int32 fScore;
bool fHasIndex;
};
class Operator : public Term {
public:
Operator(Term *,int8,Term *);
virtual ~Operator();
Term *Left() const { return fLeft; }
Term *Right() const { return fRight; }
virtual status_t Match(Inode *inode, const char *attribute = NULL, int32 type = 0,
const uint8 *key = NULL, size_t size = 0);
virtual void Complement();
virtual void CalculateScore(Index &index);
virtual int32 Score() const;
virtual status_t InitCheck();
//Term *Copy() const;
#ifdef DEBUG
virtual void PrintToStream();
#endif
private:
Operator(const Operator &);
Operator &operator=(const Operator &);
// no implementation
Term *fLeft,*fRight;
};
//---------------------------------
void
skipWhitespace(char **expr, int32 skip = 0)
{
char *string = (*expr) + skip;
while (*string == ' ' || *string == '\t') string++;
*expr = string;
}
void
skipWhitespaceReverse(char **expr,char *stop)
{
char *string = *expr;
while (string > stop && (*string == ' ' || *string == '\t')) string--;
*expr = string;
}
// #pragma mark -
uint32
utf8ToUnicode(char **string)
{
uint8 *bytes = (uint8 *)*string;
int32 length;
uint8 mask = 0x1f;
switch (bytes[0] & 0xf0) {
case 0xc0:
case 0xd0: length = 2; break;
case 0xe0: length = 3; break;
case 0xf0:
mask = 0x0f;
length = 4;
break;
default:
// valid 1-byte character
// and invalid characters
(*string)++;
return bytes[0];
}
uint32 c = bytes[0] & mask;
int32 i = 1;
for (;i < length && (bytes[i] & 0x80) > 0;i++)
c = (c << 6) | (bytes[i] & 0x3f);
if (i < length) {
// invalid character
(*string)++;
return (uint32)bytes[0];
}
*string += length;
return c;
}
int32
getFirstPatternSymbol(char *string)
{
char c;
for (int32 index = 0;(c = *string++);index++) {
if (c == '*' || c == '?' || c == '[')
return index;
}
return -1;
}
bool
isPattern(char *string)
{
return getFirstPatternSymbol(string) >= 0 ? true : false;
}
status_t
isValidPattern(char *pattern)
{
while (*pattern) {
switch (*pattern++) {
case '\\':
// the escape character must not be at the end of the pattern
if (!*pattern++)
return PATTERN_INVALID_ESCAPE;
break;
case '[':
if (pattern[0] == ']' || !pattern[0])
return PATTERN_INVALID_SET;
while (*pattern != ']') {
if (*pattern == '\\' && !*++pattern)
return PATTERN_INVALID_ESCAPE;
if (!*pattern)
return PATTERN_INVALID_SET;
if (pattern[0] == '-' && pattern[1] == '-')
return PATTERN_INVALID_RANGE;
pattern++;
}
break;
}
}
return B_OK;
}
/** Matches the string against the given wildcard pattern.
* Returns either MATCH_OK, or NO_MATCH when everything went fine,
* or values < 0 (see enum at the top of Query.cpp) if an error
* occurs
*/
status_t
matchString(char *pattern, char *string)
{
while (*pattern) {
// end of string == valid end of pattern?
if (!string[0]) {
while (pattern[0] == '*')
pattern++;
return !pattern[0] ? MATCH_OK : NO_MATCH;
}
switch (*pattern++) {
case '?':
{
// match exactly one UTF-8 character; we are
// not interested in the result
utf8ToUnicode(&string);
break;
}
case '*':
{
// compact pattern
while (true) {
if (pattern[0] == '?') {
if (!*++string)
return NO_MATCH;
} else if (pattern[0] != '*')
break;
pattern++;
}
// if the pattern is done, we have matched the string
if (!pattern[0])
return MATCH_OK;
while(true) {
// we have removed all occurences of '*' and '?'
if (pattern[0] == string[0]
|| pattern[0] == '['
|| pattern[0] == '\\') {
status_t status = matchString(pattern,string);
if (status < B_OK || status == MATCH_OK)
return status;
}
// we could be nice here and just jump to the next
// UTF-8 character - but we wouldn't gain that much
// and it'd be slower (since we're checking for
// equality before entering the recursion)
if (!*++string)
return NO_MATCH;
}
break;
}
case '[':
{
bool invert = false;
if (pattern[0] == '^' || pattern[0] == '!') {
invert = true;
pattern++;
}
if (!pattern[0] || pattern[0] == ']')
return MATCH_BAD_PATTERN;
uint32 c = utf8ToUnicode(&string);
bool matched = false;
while (pattern[0] != ']') {
if (!pattern[0])
return MATCH_BAD_PATTERN;
if (pattern[0] == '\\')
pattern++;
uint32 first = utf8ToUnicode(&pattern);
// Does this character match, or is this a range?
if (first == c) {
matched = true;
break;
} else if (pattern[0] == '-' && pattern[1] != ']' && pattern[1]) {
pattern++;
if (pattern[0] == '\\') {
pattern++;
if (!pattern[0])
return MATCH_BAD_PATTERN;
}
uint32 last = utf8ToUnicode(&pattern);
if (c >= first && c <= last) {
matched = true;
break;
}
}
}
if (invert)
matched = !matched;
if (matched) {
while (pattern[0] != ']') {
if (!pattern[0])
return MATCH_BAD_PATTERN;
pattern++;
}
pattern++;
break;
}
return NO_MATCH;
}
case '\\':
if (!pattern[0])
return MATCH_BAD_PATTERN;
// supposed to fall through
default:
if (pattern[-1] != string[0])
return NO_MATCH;
string++;
break;
}
}
if (string[0])
return NO_MATCH;
return MATCH_OK;
}
// #pragma mark -
Equation::Equation(char **expr)
: Term(OP_EQUATION),
fAttribute(NULL),
fString(NULL),
fType(0),
fIsPattern(false)
{
char *string = *expr;
char *start = string;
char *end = NULL;
// Since the equation is the integral part of any query, we're just parsing
// the whole thing here.
// The whitespace at the start is already removed in Expression::ParseEquation()
if (*start == '"' || *start == '\'') {
// string is quoted (start has to be on the beginning of a string)
if (ParseQuotedString(&start, &end) < B_OK)
return;
// set string to a valid start of the equation symbol
string = end + 2;
skipWhitespace(&string);
if (*string != '=' && *string != '<' && *string != '>' && *string != '!') {
*expr = string;
return;
}
} else {
// search the (in)equation for the actual equation symbol (and for other operators
// in case the equation is malformed)
while (*string && *string != '=' && *string != '<' && *string != '>' && *string != '!'
&& *string != '&' && *string != '|')
string++;
// get the attribute string (and trim whitespace), in case
// the string was not quoted
end = string - 1;
skipWhitespaceReverse(&end, start);
}
// attribute string is empty (which is not allowed)
if (start > end)
return;
// at this point, "start" points to the beginning of the string, "end" points
// to the last character of the string, and "string" points to the first
// character of the equation symbol
// test for the right symbol (as this doesn't need any memory)
switch (*string) {
case '=':
fOp = OP_EQUAL;
break;
case '>':
fOp = *(string + 1) == '=' ? OP_GREATER_THAN_OR_EQUAL : OP_GREATER_THAN;
break;
case '<':
fOp = *(string + 1) == '=' ? OP_LESS_THAN_OR_EQUAL : OP_LESS_THAN;
break;
case '!':
if (*(string + 1) != '=')
return;
fOp = OP_UNEQUAL;
break;
// any invalid characters will be rejected
default:
*expr = string;
return;
}
// lets change "start" to point to the first character after the symbol
if (*(string + 1) == '=')
string++;
string++;
skipWhitespace(&string);
// allocate & copy the attribute string
fAttribute = CopyString(start, end);
if (fAttribute == NULL)
return;
start = string;
if (*start == '"' || *start == '\'') {
// string is quoted (start has to be on the beginning of a string)
if (ParseQuotedString(&start, &end) < B_OK)
return;
string = end + 2;
skipWhitespace(&string);
} else {
while (*string && *string != '&' && *string != '|' && *string != ')')
string++;
end = string - 1;
skipWhitespaceReverse(&end, start);
}
// at this point, "start" will point to the first character of the value,
// "end" will point to its last character, and "start" to the first non-
// whitespace character after the value string
fString = CopyString(start, end);
if (fString == NULL)
return;
// patterns are only allowed for these operations (and strings)
if (fOp == OP_EQUAL || fOp == OP_UNEQUAL) {
fIsPattern = isPattern(fString);
if (fIsPattern && isValidPattern(fString) < B_OK) {
// we only want to have valid patterns; setting fString
// to NULL will cause InitCheck() to fail
free(fString);
fString = NULL;
}
}
// The special time flag is set if the time values are shifted
// 64-bit values to reduce the number of duplicates.
// We have to be able to compare them against unshifted values
// later. The only index which needs this is the last_modified
// index, but we may want to open that feature for other indices,
// too one day.
fIsSpecialTime = !strcmp(fAttribute, "last_modified");
*expr = string;
}
Equation::~Equation()
{
if (fAttribute != NULL)
free(fAttribute);
if (fString != NULL)
free(fString);
}
status_t
Equation::InitCheck()
{
if (fAttribute == NULL
|| fString == NULL
|| fOp == OP_NONE)
return B_BAD_VALUE;
return B_OK;
}
status_t
Equation::ParseQuotedString(char **_start, char **_end)
{
char *start = *_start;
char quote = *start++;
char *end = start;
for (;*end && *end != quote;end++) {
if (*end == '\\')
end++;
}
if (*end == '\0')
return B_BAD_VALUE;
*_start = start;
*_end = end - 1;
return B_OK;
}
char *
Equation::CopyString(char *start, char *end)
{
// end points to the last character of the string - and the length
// also has to include the null-termination
int32 length = end + 2 - start;
// just to make sure; since that's the max. attribute name length and
// the max. string in an index, it make sense to have it that way
if (length > INODE_FILE_NAME_LENGTH || length <= 0)
return NULL;
char *copy = (char *)malloc(length);
if (copy == NULL)
return NULL;
memcpy(copy,start,length - 1);
copy[length - 1] = '\0';
return copy;
}
status_t
Equation::ConvertValue(type_code type)
{
// Has the type already been converted?
if (type == fType)
return B_OK;
char *string = fString;
switch (type) {
case B_MIME_STRING_TYPE:
type = B_STRING_TYPE;
// supposed to fall through
case B_STRING_TYPE:
strncpy(fValue.String, string, INODE_FILE_NAME_LENGTH);
fValue.String[INODE_FILE_NAME_LENGTH - 1] = '\0';
fSize = strlen(fValue.String);
break;
case B_INT32_TYPE:
fValue.Int32 = strtol(string, &string, 0);
fSize = sizeof(int32);
break;
case B_UINT32_TYPE:
fValue.Int32 = strtoul(string, &string, 0);
fSize = sizeof(uint32);
break;
case B_INT64_TYPE:
fValue.Int64 = strtoll(string, &string, 0);
fSize = sizeof(int64);
break;
case B_UINT64_TYPE:
fValue.Uint64 = strtoull(string, &string, 0);
fSize = sizeof(uint64);
break;
case B_FLOAT_TYPE:
fValue.Float = strtod(string, &string);
fSize = sizeof(float);
break;
case B_DOUBLE_TYPE:
fValue.Double = strtod(string, &string);
fSize = sizeof(double);
break;
default:
FATAL(("query value conversion to 0x%lx requested!\n", type));
// should we fail here or just do a safety int32 conversion?
return B_ERROR;
}
fType = type;
// patterns are only allowed for string types
if (fType != B_STRING_TYPE && fIsPattern)
fIsPattern = false;
return B_OK;
}
/** Returns true when the key matches the equation. You have to
* call ConvertValue() before this one.
*/
bool
Equation::CompareTo(const uint8 *value, uint16 size)
{
int32 compare;
// fIsPattern is only true if it's a string type, and fOp OP_EQUAL, or OP_UNEQUAL
if (fIsPattern) {
// we have already validated the pattern, so we don't check for failing
// here - if something is broken, and matchString() returns an error,
// we just don't match
compare = matchString(fValue.String, (char *)value) == MATCH_OK ? 0 : 1;
} else if (fIsSpecialTime) {
// the index is a shifted int64 index, but we have to match
// against an unshifted value (i.e. the last_modified index)
int64 timeValue = *(int64 *)value >> INODE_TIME_SHIFT;
compare = compareKeys(fType, &timeValue, sizeof(int64), &fValue.Int64, sizeof(int64));
} else
compare = compareKeys(fType, value, size, Value(), fSize);
switch (fOp) {
case OP_EQUAL:
return compare == 0;
case OP_UNEQUAL:
return compare != 0;
case OP_LESS_THAN:
return compare < 0;
case OP_LESS_THAN_OR_EQUAL:
return compare <= 0;
case OP_GREATER_THAN:
return compare > 0;
case OP_GREATER_THAN_OR_EQUAL:
return compare >= 0;
}
FATAL(("Unknown/Unsupported operation: %d\n", fOp));
return false;
}
void
Equation::Complement()
{
D(if (fOp <= OP_EQUATION || fOp > OP_LESS_THAN_OR_EQUAL) {
FATAL(("op out of range!"));
return;
});
int8 complementOp[] = {OP_UNEQUAL, OP_EQUAL, OP_LESS_THAN_OR_EQUAL,
OP_GREATER_THAN_OR_EQUAL, OP_LESS_THAN, OP_GREATER_THAN};
fOp = complementOp[fOp - OP_EQUAL];
}
status_t
Equation::MatchEmptyString()
{
// there is no matching attribute, we will just bail out if we
// already know that our value is not of a string type.
// If not, it will be converted to a string - and then be compared with "".
// That's why we have to call ConvertValue() here - but it will be
// a cheap call for the next time
// Should we do this only for OP_UNEQUAL?
if (fType != 0 && fType != B_STRING_TYPE)
return NO_MATCH;
status_t status = ConvertValue(B_STRING_TYPE);
if (status == B_OK)
status = CompareTo((const uint8 *)"", fSize) ? MATCH_OK : NO_MATCH;
return status;
}
/** Matches the inode's attribute value with the equation.
* Returns MATCH_OK if it matches, NO_MATCH if not, < 0 if something went wrong
*/
status_t
Equation::Match(Inode *inode, const char *attributeName, int32 type, const uint8 *key, size_t size)
{
// get a pointer to the attribute in question
union value value;
uint8 *buffer;
bool locked = false;
// first, check if we are matching for a live query and use that value
if (attributeName != NULL && !strcmp(fAttribute, attributeName)) {
if (key == NULL) {
if (type == B_STRING_TYPE)
return MatchEmptyString();
return NO_MATCH;
}
buffer = const_cast<uint8 *>(key);
} else if (!strcmp(fAttribute, "name")) {
// we need to lock before accessing Inode::Name()
inode->SmallDataLock().Lock();
locked = true;
// if not, check for "fake" attributes, "name", "size", "last_modified",
buffer = (uint8 *)inode->Name();
if (buffer == NULL) {
inode->SmallDataLock().Unlock();
return B_ERROR;
}
type = B_STRING_TYPE;
size = strlen((const char *)buffer);
} else if (!strcmp(fAttribute,"size")) {
buffer = (uint8 *)&inode->Node()->data.size;
type = B_INT64_TYPE;
} else if (!strcmp(fAttribute,"last_modified")) {
buffer = (uint8 *)&inode->Node()->last_modified_time;
type = B_INT64_TYPE;
} else {
// then for attributes in the small_data section, and finally for the
// real attributes
Inode *attribute;
inode->SmallDataLock().Lock();
small_data *smallData = inode->FindSmallData(fAttribute);
if (smallData != NULL) {
buffer = smallData->Data();
type = smallData->type;
size = smallData->data_size;
locked = true;
} else {
// needed to unlock the small_data section as fast as possible
inode->SmallDataLock().Unlock();
if (inode->GetAttribute(fAttribute, &attribute) == B_OK) {
buffer = (uint8 *)&value;
type = attribute->Node()->type;
size = attribute->Size();
if (size > INODE_FILE_NAME_LENGTH)
size = INODE_FILE_NAME_LENGTH;
if (attribute->ReadAt(0, buffer, &size) < B_OK) {
inode->ReleaseAttribute(attribute);
return B_IO_ERROR;
}
inode->ReleaseAttribute(attribute);
} else
return MatchEmptyString();
}
}
// prepare own value for use, if it is possible to convert it
status_t status = ConvertValue(type);
if (status == B_OK)
status = CompareTo(buffer, size) ? MATCH_OK : NO_MATCH;
if (locked)
inode->SmallDataLock().Unlock();
RETURN_ERROR(status);
}
void
Equation::CalculateScore(Index &index)
{
// As always, these values could be tuned and refined.
// And the code could also need some real world testing :-)
// do we have to operate on a "foreign" index?
if (fOp == OP_UNEQUAL || index.SetTo(fAttribute) < B_OK) {
fScore = 0;
return;
}
// if we have a pattern, how much does it help our search?
if (fIsPattern)
fScore = getFirstPatternSymbol(fString) << 3;
else {
// Score by operator
if (fOp == OP_EQUAL)
// higher than pattern="255 chars+*"
fScore = 2048;
else
// the pattern search is regarded cheaper when you have at
// least one character to set your index to
fScore = 5;
}
// take index size into account (1024 is the current node size
// in our B+trees)
// 2048 * 2048 == 4194304 is the maximum score (for an empty
// tree, since the header + 1 node are already 2048 bytes)
fScore = fScore * ((2048 * 1024LL) / index.Node()->Size());
}
status_t
Equation::PrepareQuery(Volume */*volume*/, Index &index, TreeIterator **iterator, bool queryNonIndexed)
{
status_t status = index.SetTo(fAttribute);
// if we should query attributes without an index, we can just proceed here
if (status < B_OK && !queryNonIndexed)
return B_ENTRY_NOT_FOUND;
type_code type;
// special case for OP_UNEQUAL - it will always operate through the whole index
// but we need the call to the original index to get the correct type
if (status < B_OK || fOp == OP_UNEQUAL) {
// Try to get an index that holds all files (name)
// Also sets the default type for all attributes without index
// to string.
type = status < B_OK ? B_STRING_TYPE : index.Type();
if (index.SetTo("name") < B_OK)
return B_ENTRY_NOT_FOUND;
fHasIndex = false;
} else {
fHasIndex = true;
type = index.Type();
}
if (ConvertValue(type) < B_OK)
return B_BAD_VALUE;
BPlusTree *tree;
if (index.Node()->GetTree(&tree) < B_OK)
return B_ERROR;
*iterator = new TreeIterator(tree);
if (*iterator == NULL)
return B_NO_MEMORY;
if ((fOp == OP_EQUAL || fOp == OP_GREATER_THAN || fOp == OP_GREATER_THAN_OR_EQUAL
|| fIsPattern)
&& fHasIndex) {
// set iterator to the exact position
int32 keySize = index.KeySize();
// at this point, fIsPattern is only true if it's a string type, and fOp
// is either OP_EQUAL or OP_UNEQUAL
if (fIsPattern) {
// let's see if we can use the beginning of the key for positioning
// the iterator and adjust the key size; if not, just leave the
// iterator at the start and return success
keySize = getFirstPatternSymbol(fString);
if (keySize <= 0)
return B_OK;
}
if (keySize == 0) {
// B_STRING_TYPE doesn't have a fixed length, so it was set
// to 0 before - we compute the correct value here
if (fType == B_STRING_TYPE) {
keySize = strlen(fValue.String);
// The empty string is a special case - we normally don't check
// for the trailing null byte, in the case for the empty string
// we do it explicitly, because there can't be keys in the B+tree
// with a length of zero
if (keySize == 0)
keySize = 1;
} else
RETURN_ERROR(B_ENTRY_NOT_FOUND);
}
if (fIsSpecialTime) {
// we have to find the first matching shifted value
off_t value = fValue.Int64 << INODE_TIME_SHIFT;
status = (*iterator)->Find((uint8 *)&value, keySize);
if (status == B_ENTRY_NOT_FOUND)
return B_OK;
} else {
status = (*iterator)->Find(Value(), keySize);
if (fOp == OP_EQUAL && !fIsPattern)
return status;
else if (status == B_ENTRY_NOT_FOUND
&& (fIsPattern || fOp == OP_GREATER_THAN || fOp == OP_GREATER_THAN_OR_EQUAL))
return B_OK;
}
RETURN_ERROR(status);
}
return B_OK;
}
status_t
Equation::GetNextMatching(Volume *volume, TreeIterator *iterator,
struct dirent *dirent, size_t bufferSize)
{
while (true) {
union value indexValue;
uint16 keyLength;
uint16 duplicate;
off_t offset;
status_t status = iterator->GetNextEntry(&indexValue, &keyLength,
(uint16)sizeof(indexValue), &offset, &duplicate);
if (status < B_OK)
return status;
// only compare against the index entry when this is the correct
// index for the equation
if (fHasIndex && duplicate < 2 && !CompareTo((uint8 *)&indexValue, keyLength)) {
// They aren't equal? let the operation decide what to do
// Since we always start at the beginning of the index (or the correct
// position), only some needs to be stopped if the entry doesn't fit.
if (fOp == OP_LESS_THAN
|| fOp == OP_LESS_THAN_OR_EQUAL
|| (fOp == OP_EQUAL && !fIsPattern))
return B_ENTRY_NOT_FOUND;
if (duplicate > 0)
iterator->SkipDuplicates();
continue;
}
Inode *inode;
if ((status = get_vnode(volume->ID(), offset, (void **)&inode)) != B_OK) {
REPORT_ERROR(status);
FATAL(("could not get inode %Ld in index \"%s\"!\n", offset, fAttribute));
// try with next
continue;
}
// ToDo: check user permissions here - but which one?!
// we could filter out all those where we don't have
// read access... (we should check for every parent
// directory if the X_OK is allowed)
// Although it's quite expensive to open all parents,
// it's likely that the application that runs the
// query will do something similar (and we don't have
// to do it for root, either).
// go up in the tree until a &&-operator is found, and check if the
// inode matches with the rest of the expression - we don't have to
// check ||-operators for that
Term *term = this;
status = MATCH_OK;
if (!fHasIndex)
status = Match(inode);
while (term != NULL && status == MATCH_OK) {
Operator *parent = (Operator *)term->Parent();
if (parent == NULL)
break;
if (parent->Op() == OP_AND) {
// choose the other child of the parent
Term *other = parent->Right();
if (other == term)
other = parent->Left();
if (other == NULL) {
FATAL(("&&-operator has only one child... (parent = %p)\n", parent));
break;
}
status = other->Match(inode);
if (status < 0) {
REPORT_ERROR(status);
status = NO_MATCH;
}
}
term = (Term *)parent;
}
if (status == MATCH_OK) {
dirent->d_dev = volume->ID();
dirent->d_ino = offset;
dirent->d_pdev = volume->ID();
dirent->d_pino = volume->ToVnode(inode->Parent());
if (inode->GetName(dirent->d_name) < B_OK)
FATAL(("inode %Ld in query has no name!\n", inode->BlockNumber()));
#ifdef KEEP_WRONG_DIRENT_RECLEN
// ToDo: The available file systems in BeOS apparently don't set the
// correct d_reclen - we are copying that behaviour if requested, but
// if it doesn't break compatibility, we will remove it.
dirent->d_reclen = strlen(dirent->d_name);
#else
dirent->d_reclen = sizeof(struct dirent) + strlen(dirent->d_name);
#endif
}
put_vnode(volume->ID(), inode->ID());
if (status == MATCH_OK)
return B_OK;
}
RETURN_ERROR(B_ERROR);
}
// #pragma mark -
Operator::Operator(Term *left, int8 op, Term *right)
: Term(op),
fLeft(left),
fRight(right)
{
if (left)
left->SetParent(this);
if (right)
right->SetParent(this);
}
Operator::~Operator()
{
delete fLeft;
delete fRight;
}
status_t
Operator::Match(Inode *inode, const char *attribute, int32 type, const uint8 *key, size_t size)
{
if (fOp == OP_AND) {
status_t status = fLeft->Match(inode, attribute, type, key, size);
if (status != MATCH_OK)
return status;
return fRight->Match(inode, attribute, type, key, size);
} else {
// choose the term with the better score for OP_OR
if (fRight->Score() > fLeft->Score()) {
status_t status = fRight->Match(inode, attribute, type, key, size);
if (status != NO_MATCH)
return status;
}
return fLeft->Match(inode, attribute, type, key, size);
}
}
void
Operator::Complement()
{
if (fOp == OP_AND)
fOp = OP_OR;
else
fOp = OP_AND;
fLeft->Complement();
fRight->Complement();
}
void
Operator::CalculateScore(Index &index)
{
fLeft->CalculateScore(index);
fRight->CalculateScore(index);
}
int32
Operator::Score() const
{
if (fOp == OP_AND) {
// return the one with the better score
if (fRight->Score() > fLeft->Score())
return fRight->Score();
return fLeft->Score();
}
// for OP_OR, be honest, and return the one with the worse score
if (fRight->Score() < fLeft->Score())
return fRight->Score();
return fLeft->Score();
}
status_t
Operator::InitCheck()
{
if (fOp != OP_AND && fOp != OP_OR
|| fLeft == NULL || fLeft->InitCheck() < B_OK
|| fRight == NULL || fRight->InitCheck() < B_OK)
return B_ERROR;
return B_OK;
}
#if 0
Term *
Operator::Copy() const
{
if (fEquation != NULL) {
Equation *equation = new Equation(*fEquation);
if (equation == NULL)
return NULL;
Term *term = new Term(equation);
if (term == NULL)
delete equation;
return term;
}
Term *left = NULL, *right = NULL;
if (fLeft != NULL && (left = fLeft->Copy()) == NULL)
return NULL;
if (fRight != NULL && (right = fRight->Copy()) == NULL) {
delete left;
return NULL;
}
Term *term = new Term(left,fOp,right);
if (term == NULL) {
delete left;
delete right;
return NULL;
}
return term;
}
#endif
// #pragma mark -
#ifdef DEBUG
void
Operator::PrintToStream()
{
D(__out("( "));
if (fLeft != NULL)
fLeft->PrintToStream();
char *op;
switch (fOp) {
case OP_OR: op = "OR"; break;
case OP_AND: op = "AND"; break;
default: op = "?"; break;
}
D(__out(" %s ",op));
if (fRight != NULL)
fRight->PrintToStream();
D(__out(" )"));
}
void
Equation::PrintToStream()
{
char *symbol = "???";
switch (fOp) {
case OP_EQUAL: symbol = "=="; break;
case OP_UNEQUAL: symbol = "!="; break;
case OP_GREATER_THAN: symbol = ">"; break;
case OP_GREATER_THAN_OR_EQUAL: symbol = ">="; break;
case OP_LESS_THAN: symbol = "<"; break;
case OP_LESS_THAN_OR_EQUAL: symbol = "<="; break;
}
D(__out("[\"%s\" %s \"%s\"]", fAttribute, symbol, fString));
}
#endif /* DEBUG */
// #pragma mark -
Expression::Expression(char *expr)
{
if (expr == NULL)
return;
fTerm = ParseOr(&expr);
if (fTerm != NULL && fTerm->InitCheck() < B_OK) {
FATAL(("Corrupt tree in expression!\n"));
delete fTerm;
fTerm = NULL;
}
D(if (fTerm != NULL) {
fTerm->PrintToStream();
D(__out("\n"));
if (*expr != '\0')
PRINT(("Unexpected end of string: \"%s\"!\n", expr));
});
fPosition = expr;
}
Expression::~Expression()
{
delete fTerm;
}
Term *
Expression::ParseEquation(char **expr)
{
skipWhitespace(expr);
bool _not = false;
if (**expr == '!') {
skipWhitespace(expr, 1);
if (**expr != '(')
return NULL;
_not = true;
}
if (**expr == ')') {
// shouldn't be handled here
return NULL;
} else if (**expr == '(') {
skipWhitespace(expr, 1);
Term *term = ParseOr(expr);
skipWhitespace(expr);
if (**expr != ')') {
delete term;
return NULL;
}
// If the term is negated, we just complement the tree, to get
// rid of the not, a.k.a. DeMorgan's Law.
if (_not)
term->Complement();
skipWhitespace(expr, 1);
return term;
}
Equation *equation = new Equation(expr);
if (equation == NULL || equation->InitCheck() < B_OK) {
delete equation;
return NULL;
}
return equation;
}
Term *
Expression::ParseAnd(char **expr)
{
Term *left = ParseEquation(expr);
if (left == NULL)
return NULL;
while (IsOperator(expr,'&')) {
Term *right = ParseAnd(expr);
Term *newParent = NULL;
if (right == NULL || (newParent = new Operator(left, OP_AND, right)) == NULL) {
delete left;
delete right;
return NULL;
}
left = newParent;
}
return left;
}
Term *
Expression::ParseOr(char **expr)
{
Term *left = ParseAnd(expr);
if (left == NULL)
return NULL;
while (IsOperator(expr,'|')) {
Term *right = ParseAnd(expr);
Term *newParent = NULL;
if (right == NULL || (newParent = new Operator(left, OP_OR, right)) == NULL) {
delete left;
delete right;
return NULL;
}
left = newParent;
}
return left;
}
bool
Expression::IsOperator(char **expr, char op)
{
char *string = *expr;
if (*string == op && *(string + 1) == op) {
*expr += 2;
return true;
}
return false;
}
status_t
Expression::InitCheck()
{
if (fTerm == NULL)
return B_BAD_VALUE;
return B_OK;
}
// #pragma mark -
Query::Query(Volume *volume, Expression *expression, uint32 flags)
:
fVolume(volume),
fExpression(expression),
fCurrent(NULL),
fIterator(NULL),
fIndex(volume),
fFlags(flags),
fPort(-1)
{
// if the expression has a valid root pointer, the whole tree has
// already passed the sanity check, so that we don't have to check
// every pointer
if (volume == NULL || expression == NULL || expression->Root() == NULL)
return;
// create index on the stack and delete it afterwards
fExpression->Root()->CalculateScore(fIndex);
fIndex.Unset();
Stack<Term *> stack;
stack.Push(fExpression->Root());
Term *term;
while (stack.Pop(&term)) {
if (term->Op() < OP_EQUATION) {
Operator *op = (Operator *)term;
if (op->Op() == OP_OR) {
stack.Push(op->Left());
stack.Push(op->Right());
} else {
// For OP_AND, we can use the scoring system to decide which path to add
if (op->Right()->Score() > op->Left()->Score())
stack.Push(op->Right());
else
stack.Push(op->Left());
}
} else if (term->Op() == OP_EQUATION || fStack.Push((Equation *)term) < B_OK)
FATAL(("Unknown term on stack or stack error"));
}
if (fFlags & B_LIVE_QUERY)
volume->AddQuery(this);
}
Query::~Query()
{
if (fFlags & B_LIVE_QUERY)
fVolume->RemoveQuery(this);
}
status_t
Query::GetNextEntry(struct dirent *dirent, size_t size)
{
// If we don't have an equation to use yet/anymore, get a new one
// from the stack
while (true) {
if (fIterator == NULL) {
if (!fStack.Pop(&fCurrent)
|| fCurrent == NULL
|| fCurrent->PrepareQuery(fVolume, fIndex, &fIterator,
fFlags & B_QUERY_NON_INDEXED) < B_OK)
return B_ENTRY_NOT_FOUND;
}
if (fCurrent == NULL)
RETURN_ERROR(B_ERROR);
status_t status = fCurrent->GetNextMatching(fVolume, fIterator, dirent, size);
if (status < B_OK) {
delete fIterator;
fIterator = NULL;
fCurrent = NULL;
} else {
// only return if we have another entry
return B_OK;
}
}
}
void
Query::SetLiveMode(port_id port, int32 token)
{
fPort = port;
fToken = token;
if ((fFlags & B_LIVE_QUERY) == 0) {
// you can decide at any point to set the live query mode,
// only live queries have to be updated by attribute changes
fFlags |= B_LIVE_QUERY;
fVolume->AddQuery(this);
}
}
void
Query::LiveUpdate(Inode *inode, const char *attribute, int32 type, const uint8 *oldKey,
size_t oldLength, const uint8 *newKey, size_t newLength)
{
if (fPort < 0 || fExpression == NULL || attribute == NULL)
return;
// ToDo: check if the attribute is part of the query at all...
status_t oldStatus = fExpression->Root()->Match(inode, attribute, type, oldKey, oldLength);
status_t newStatus = fExpression->Root()->Match(inode, attribute, type, newKey, newLength);
int32 op;
if (oldStatus == MATCH_OK && newStatus == MATCH_OK) {
// only send out a notification if the name was changed
if (oldKey == NULL || strcmp(attribute, "name"))
return;
send_notification(fPort, fToken, B_QUERY_UPDATE, B_ENTRY_REMOVED, fVolume->ID(), 0,
fVolume->ToVnode(inode->Parent()), 0, inode->ID(), (const char *)oldKey);
op = B_ENTRY_CREATED;
} else if (oldStatus != MATCH_OK && newStatus != MATCH_OK) {
// nothing has changed
return;
} else if (oldStatus == MATCH_OK && newStatus != MATCH_OK)
op = B_ENTRY_REMOVED;
else
op = B_ENTRY_CREATED;
// if "value" is NULL, send_notification() crashes...
const char *value = (const char *)newKey;
if (type != B_STRING_TYPE || value == NULL)
value = "";
send_notification(fPort, fToken, B_QUERY_UPDATE, op, fVolume->ID(), 0,
fVolume->ToVnode(inode->Parent()), 0, inode->ID(), value);
}