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1a63a6982eb64fc57542df8a80662319ca68fb54
haiku-beta6/headers/private/graphics/nvidia
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Rudolf Cornelissen 7b0775548b 2D acc milestone reached: NV11 DMA is now up and running!! Oh, there are still a few limitations: don't use overlay, don't use 800x600x8 bit mode, and don't work longer than it takes to get the DMA buffer totally filled up. (switching between workspaces with different settings resets the engine and the 'timer' starts anew...
General note: learn how nVidia's hardware hashtable implementation works!!


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10940 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-21 22:28:31 +00:00
..
DriverInterface.h
2D acc milestone reached: NV11 DMA is now up and running!! Oh, there are still a few limitations: don't use overlay, don't use 800x600x8 bit mode, and don't work longer than it takes to get the DMA buffer totally filled up. (switching between workspaces with different settings resets the engine and the 'timer' starts anew...
2005-01-21 22:28:31 +00:00
nv_acc.h
removed a define that's not needed.
2005-01-18 17:14:19 +00:00
nv_macros.h
added NV4/NV10 architecture register define needed for DMA stuff
2005-01-17 15:53:57 +00:00
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