* Added commented versions for translation, rotation and shear, which would work similar. * Added B_AFFINE_IDENTITY_TRANSFORM constant similar to B_ORIGIN. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36401 a95241bf-73f2-0310-859d-f6bbb57e9c96
705 lines
12 KiB
C++
705 lines
12 KiB
C++
/*
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* Copyright 2008-2010, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Stephen Deken, [email protected]
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* Stephan Aßmus <[email protected]>
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*/
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//----------------------------------------------------------------------------
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// Anti-Grain Geometry - Version 2.4
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// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
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//
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// Permission to copy, use, modify, sell and distribute this software
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// is granted provided this copyright notice appears in all copies.
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// This software is provided "as is" without express or implied
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// warranty, and with no claim as to its suitability for any purpose.
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//
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//----------------------------------------------------------------------------
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// Contact: [email protected]
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// [email protected]
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// http://www.antigrain.com
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//----------------------------------------------------------------------------
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#include <AffineTransform.h>
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#include <TypeConstants.h>
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const BAffineTransform B_AFFINE_IDENTITY_TRANSFORM;
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BAffineTransform::BAffineTransform()
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:
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sx(1.0),
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shy(0.0),
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shx(0.0),
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sy(1.0),
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tx(0.0),
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ty(0.0)
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{
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}
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BAffineTransform::BAffineTransform(double sx, double shy, double shx,
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double sy, double tx, double ty)
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:
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sx(sx),
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shy(shy),
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shx(shx),
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sy(sy),
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tx(tx),
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ty(ty)
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{
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}
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BAffineTransform::BAffineTransform(const BAffineTransform& other)
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:
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sx(other.sx),
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shy(other.shy),
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shx(other.shx),
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sy(other.sy),
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tx(other.tx),
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ty(other.ty)
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{
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}
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BAffineTransform::~BAffineTransform()
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{
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}
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// #pragma mark -
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bool
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BAffineTransform::IsFixedSize() const
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{
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return true;
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}
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type_code
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BAffineTransform::TypeCode() const
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{
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return B_AFFINE_TRANSFORM_TYPE;
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}
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ssize_t
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BAffineTransform::FlattenedSize() const
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{
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return 6 * sizeof(double);
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}
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status_t
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BAffineTransform::Flatten(void* _buffer, ssize_t size) const
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{
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if (_buffer == NULL || size < FlattenedSize())
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return B_BAD_VALUE;
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double* buffer = reinterpret_cast<double*>(_buffer);
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buffer[0] = sx;
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buffer[1] = shy;
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buffer[2] = shx;
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buffer[3] = sy;
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buffer[4] = tx;
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buffer[5] = ty;
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return B_OK;
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}
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status_t
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BAffineTransform::Unflatten(type_code code, const void* _buffer, ssize_t size)
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{
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if (_buffer == NULL || size < FlattenedSize() || code != TypeCode())
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return B_BAD_VALUE;
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const double* buffer = reinterpret_cast<const double*>(_buffer);
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sx = buffer[0];
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shy = buffer[1];
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shx = buffer[2];
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sy = buffer[3];
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tx = buffer[4];
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ty = buffer[5];
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return B_OK;
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}
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// #pragma mark -
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/*static*/ BAffineTransform
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BAffineTransform::AffineTranslation(double x, double y)
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{
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return BAffineTransform(1.0, 0.0, 0.0, 1.0, x, y);
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}
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/*static*/ BAffineTransform
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BAffineTransform::AffineRotation(double angle)
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{
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return BAffineTransform(cos(angle), sin(angle), -sin(angle), cos(angle),
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0.0, 0.0);
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}
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/*static*/ BAffineTransform
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BAffineTransform::AffineScaling(double x, double y)
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{
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return BAffineTransform(x, 0.0, 0.0, y, 0.0, 0.0);
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}
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/*static*/ BAffineTransform
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BAffineTransform::AffineScaling(double scale)
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{
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return BAffineTransform(scale, 0.0, 0.0, scale, 0.0, 0.0);
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}
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/*static*/ BAffineTransform
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BAffineTransform::AffineShearing(double x, double y)
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{
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return BAffineTransform(1.0, tan(y), tan(x), 1.0, 0.0, 0.0);
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}
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// #pragma mark -
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BPoint
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BAffineTransform::Apply(const BPoint& point) const
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{
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double x = point.x;
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double y = point.y;
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Apply(&x, &y);
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return BPoint(x, y);
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}
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BPoint
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BAffineTransform::ApplyInverse(const BPoint& point) const
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{
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double x = point.x;
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double y = point.y;
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ApplyInverse(&x, &y);
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return BPoint(x, y);
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}
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void
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BAffineTransform::Apply(BPoint* point) const
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{
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if (point == NULL)
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return;
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double x = point->x;
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double y = point->y;
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Apply(&x, &y);
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point->x = x;
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point->y = y;
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}
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void
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BAffineTransform::ApplyInverse(BPoint* point) const
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{
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if (point == NULL)
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return;
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double x = point->x;
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double y = point->y;
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ApplyInverse(&x, &y);
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point->x = x;
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point->y = y;
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}
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void
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BAffineTransform::Apply(BPoint* points, uint32 count) const
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{
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if (points != NULL) {
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for (uint32 i = 0; i < count; ++i)
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Apply(&points[i]);
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}
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}
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void
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BAffineTransform::ApplyInverse(BPoint* points, uint32 count) const
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{
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if (points != NULL) {
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for (uint32 i = 0; i < count; ++i)
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ApplyInverse(&points[i]);
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}
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}
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// #pragma mark -
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const BAffineTransform&
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BAffineTransform::TranslateBy(const BPoint& delta)
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{
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return TranslateBy(delta.x, delta.y);
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}
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BAffineTransform
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BAffineTransform::TranslateByCopy(double x, double y) const
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{
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BAffineTransform copy(*this);
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copy.TranslateBy(x, y);
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return copy;
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}
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BAffineTransform
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BAffineTransform::TranslateByCopy(const BPoint& delta) const
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{
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return TranslateByCopy(delta.x, delta.y);
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}
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// #pragma mark -
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const BAffineTransform&
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BAffineTransform::RotateBy(const BPoint& center, double angle)
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{
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TranslateBy(-center.x, -center.y);
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RotateBy(angle);
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return TranslateBy(center.x, center.y);
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}
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BAffineTransform
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BAffineTransform::RotateByCopy(double angle) const
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{
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BAffineTransform copy(*this);
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copy.RotateBy(angle);
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return copy;
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}
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BAffineTransform
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BAffineTransform::RotateByCopy(const BPoint& center, double angle) const
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{
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BAffineTransform copy(*this);
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copy.RotateBy(center, angle);
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return copy;
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}
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// #pragma mark -
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const BAffineTransform&
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BAffineTransform::ScaleBy(const BPoint& center, double scale)
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{
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return ScaleBy(center, scale, scale);
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}
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const BAffineTransform&
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BAffineTransform::ScaleBy(const BPoint& center, double x, double y)
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{
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TranslateBy(-center.x, -center.y);
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ScaleBy(x, y);
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return TranslateBy(center.x, center.y);
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}
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const BAffineTransform&
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BAffineTransform::ScaleBy(const BPoint& scale)
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{
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return ScaleBy(scale.x, scale.y);
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}
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const BAffineTransform&
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BAffineTransform::ScaleBy(const BPoint& center, const BPoint& scale)
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{
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return ScaleBy(center, scale.x, scale.y);
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}
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BAffineTransform
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BAffineTransform::ScaleByCopy(double scale) const
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{
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return ScaleByCopy(scale, scale);
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}
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BAffineTransform
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BAffineTransform::ScaleByCopy(const BPoint& center, double scale) const
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{
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return ScaleByCopy(center, scale, scale);
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}
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BAffineTransform
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BAffineTransform::ScaleByCopy(double x, double y) const
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{
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BAffineTransform copy(*this);
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copy.ScaleBy(x, y);
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return copy;
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}
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BAffineTransform
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BAffineTransform::ScaleByCopy(const BPoint& center, double x, double y) const
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{
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BAffineTransform copy(*this);
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copy.ScaleBy(center, x, y);
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return copy;
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}
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BAffineTransform
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BAffineTransform::ScaleByCopy(const BPoint& scale) const
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{
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return ScaleByCopy(scale.x, scale.y);
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}
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BAffineTransform
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BAffineTransform::ScaleByCopy(const BPoint& center, const BPoint& scale) const
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{
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return ScaleByCopy(center, scale.x, scale.y);
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}
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const BAffineTransform&
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BAffineTransform::SetScale(double scale)
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{
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return SetScale(scale, scale);
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}
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const BAffineTransform&
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BAffineTransform::SetScale(double x, double y)
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{
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double tx;
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double ty;
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double rotation;
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double shearX;
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double shearY;
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if (!GetAffineParameters(&tx, &ty, &rotation, NULL, NULL,
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&shearX, &shearY)) {
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return *this;
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}
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BAffineTransform result;
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result.ShearBy(shearX, shearY);
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result.ScaleBy(x, y);
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result.RotateBy(rotation);
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result.TranslateBy(tx, ty);
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return *this = result;
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}
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// #pragma mark -
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const BAffineTransform&
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BAffineTransform::ShearBy(const BPoint& center, double x, double y)
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{
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TranslateBy(-center.x, -center.y);
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ShearBy(x, y);
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return TranslateBy(center.x, center.y);
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}
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const BAffineTransform&
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BAffineTransform::ShearBy(const BPoint& shear)
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{
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return ShearBy(shear.x, shear.y);
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}
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const BAffineTransform&
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BAffineTransform::ShearBy(const BPoint& center, const BPoint& shear)
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{
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return ShearBy(center, shear.x, shear.y);
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}
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BAffineTransform
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BAffineTransform::ShearByCopy(double x, double y) const
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{
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BAffineTransform copy(*this);
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copy.ShearBy(x, y);
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return copy;
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}
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BAffineTransform
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BAffineTransform::ShearByCopy(const BPoint& center, double x, double y) const
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{
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BAffineTransform copy(*this);
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copy.ShearBy(center, x, y);
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return copy;
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}
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BAffineTransform
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BAffineTransform::ShearByCopy(const BPoint& shear) const
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{
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BAffineTransform copy(*this);
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copy.ShearBy(shear);
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return copy;
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}
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BAffineTransform
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BAffineTransform::ShearByCopy(const BPoint& center, const BPoint& shear) const
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{
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BAffineTransform copy(*this);
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copy.ShearBy(center, shear);
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return copy;
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}
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// #pragma mark -
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const BAffineTransform&
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BAffineTransform::PreMultiply(const BAffineTransform& other)
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{
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double t0 = sx * other.sx + shy * other.shx;
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double t2 = shx * other.sx + sy * other.shx;
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double t4 = tx * other.sx + ty * other.shx + other.tx;
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shy = sx * other.shy + shy * other.sy;
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sy = shx * other.shy + sy * other.sy;
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ty = tx * other.shy + ty * other.sy + other.ty;
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sx = t0;
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shx = t2;
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tx = t4;
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return *this;
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}
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bool
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BAffineTransform::IsValid(double epsilon) const
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{
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return fabs(sx) > epsilon && fabs(sy) > epsilon;
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}
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static inline bool
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IsEqualEpsilon(double v1, double v2, double epsilon)
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{
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return fabs(v1 - v2) <= double(epsilon);
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}
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bool
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BAffineTransform::IsIdentity(double epsilon) const
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{
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return IsEqualEpsilon(sx, 1.0, epsilon)
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&& IsEqualEpsilon(shy, 0.0, epsilon)
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&& IsEqualEpsilon(shx, 0.0, epsilon)
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&& IsEqualEpsilon(sy, 1.0, epsilon)
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&& IsEqualEpsilon(tx, 0.0, epsilon)
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&& IsEqualEpsilon(ty, 0.0, epsilon);
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}
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bool
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BAffineTransform::IsEqual(const BAffineTransform& other, double epsilon) const
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{
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return IsEqualEpsilon(sx, other.sx, epsilon)
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&& IsEqualEpsilon(shy, other.shy, epsilon)
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&& IsEqualEpsilon(shx, other.shx, epsilon)
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&& IsEqualEpsilon(sy, other.sy, epsilon)
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&& IsEqualEpsilon(tx, other.tx, epsilon)
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&& IsEqualEpsilon(ty, other.ty, epsilon);
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}
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const BAffineTransform&
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BAffineTransform::Invert()
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{
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double d = InverseDeterminant();
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double t0 = sy * d;
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sy = sx * d;
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shy = -shy * d;
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shx = -shx * d;
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double t4 = -tx * t0 - ty * shx;
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ty = -tx * shy - ty * sy;
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sx = t0;
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tx = t4;
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return *this;
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}
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const BAffineTransform&
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BAffineTransform::FlipX()
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{
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sx = -sx;
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shy = -shy;
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tx = -tx;
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return *this;
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}
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const BAffineTransform&
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BAffineTransform::FlipY()
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{
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shx = -shx;
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sy = -sy;
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ty = -ty;
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return *this;
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}
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const BAffineTransform&
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BAffineTransform::Reset()
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{
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sx = sy = 1.0;
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shy = shx = tx = ty = 0.0;
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return *this;
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}
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void
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BAffineTransform::GetTranslation(double* _tx, double* _ty) const
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{
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if (_tx)
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*_tx = tx;
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if (_ty)
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*_ty = ty;
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}
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double
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BAffineTransform::Rotation() const
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{
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double x1 = 0.0;
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double y1 = 0.0;
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double x2 = 1.0;
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double y2 = 0.0;
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Apply(&x1, &y1);
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Apply(&x2, &y2);
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return atan2(y2 - y1, x2 - x1);
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}
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double
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BAffineTransform::Scale() const
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{
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double x = 0.707106781 * sx + 0.707106781 * shx;
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double y = 0.707106781 * shy + 0.707106781 * sy;
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return sqrt(x * x + y * y);
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}
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void
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BAffineTransform::GetScale(double* _sx, double* _sy) const
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{
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double x1 = 0.0;
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double y1 = 0.0;
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double x2 = 1.0;
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double y2 = 1.0;
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BAffineTransform t(*this);
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t.PreMultiply(AffineRotation(-Rotation()));
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t.Apply(&x1, &y1);
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t.Apply(&x2, &y2);
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if (_sx)
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*_sx = x2 - x1;
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if (_sy)
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*_sy = y2 - y1;
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}
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|
|
|
|
|
void
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BAffineTransform::GetScaleAbs(double* _sx, double* _sy) const
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{
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// When there is considerable shear this method gives us much
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|
// better estimation than just sx, sy.
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if (_sx)
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*_sx = sqrt(sx * sx + shx * shx);
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if (_sy)
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|
*_sy = sqrt(shy * shy + sy * sy);
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|
}
|
|
|
|
|
|
bool
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|
BAffineTransform::GetAffineParameters(double* _translationX,
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double* _translationY, double* _rotation, double* _scaleX, double* _scaleY,
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|
double* _shearX, double* _shearY) const
|
|
{
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|
GetTranslation(_translationX, _translationY);
|
|
|
|
double rotation = Rotation();
|
|
if (_rotation != NULL)
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|
*_rotation = rotation;
|
|
|
|
// Calculate shear
|
|
double x1 = 0.0;
|
|
double y1 = 0.0;
|
|
double x2 = 1.0;
|
|
double y2 = 0.0;
|
|
double x3 = 0.0;
|
|
double y3 = 1.0;
|
|
|
|
// Reverse the effects of any rotation
|
|
BAffineTransform t(*this);
|
|
t.PreMultiply(AffineRotation(-rotation));
|
|
|
|
t.Apply(&x1, &y1);
|
|
t.Apply(&x2, &y2);
|
|
t.Apply(&x3, &y3);
|
|
|
|
double shearX = y2 - y1;
|
|
double shearY = x3 - x1;
|
|
|
|
// Calculate scale
|
|
x1 = 0.0;
|
|
y1 = 0.0;
|
|
x2 = 1.0;
|
|
y2 = 0.0;
|
|
x3 = 0.0;
|
|
y3 = 1.0;
|
|
|
|
// Reverse the effects of any shear
|
|
t.PreMultiplyInverse(AffineShearing(shearX, shearY));
|
|
|
|
t.Apply(&x1, &y1);
|
|
t.Apply(&x2, &y2);
|
|
t.Apply(&x3, &y3);
|
|
|
|
double scaleX = x2 - x1;
|
|
double scaleY = y3 - y1;
|
|
|
|
if (_scaleX != NULL)
|
|
*_scaleX = scaleX;
|
|
if (_scaleY != NULL)
|
|
*_scaleY = scaleY;
|
|
|
|
// Since scale was calculated last, the shear values are still scaled.
|
|
// We cannot get the affine parameters from a matrix with 0 scale.
|
|
if (scaleX == 0.0 && scaleY == 0.0)
|
|
return false;
|
|
|
|
if (_shearX != NULL)
|
|
*_shearX = shearX / scaleX;
|
|
if (_shearY != NULL)
|
|
*_shearY = shearY / scaleY;
|
|
|
|
return true;
|
|
}
|
|
|