Files
haiku-beta6/src/preferences/printers/JobListView.cpp
T
Michael Pfeiffer 1f8d90053a * CID7947 avoid buffer overflow (very unlikely;
should have happened only if the translated text was very large).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39990 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-12-28 20:49:01 +00:00

327 lines
6.3 KiB
C++

/*
* Copyright 2001-2010, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Michael Pfeiffer
*/
#include "JobListView.h"
#include <stdio.h>
#include <Catalog.h>
#include <Locale.h>
#include <MimeType.h>
#include <Roster.h>
#include <Window.h>
#include "pr_server.h"
#include "Globals.h"
#include "Jobs.h"
#include "Messages.h"
#include "SpoolFolder.h"
#undef B_TRANSLATE_CONTEXT
#define B_TRANSLATE_CONTEXT "JobListView"
// #pragma mark -- JobListView
JobListView::JobListView(BRect frame)
:
Inherited(frame, "jobs_list", B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL,
B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE | B_FULL_UPDATE_ON_RESIZE)
{
}
JobListView::~JobListView()
{
while (!IsEmpty())
delete RemoveItem(0L);
}
void
JobListView::AttachedToWindow()
{
Inherited::AttachedToWindow();
SetSelectionMessage(new BMessage(kMsgJobSelected));
SetTarget(Window());
}
void
JobListView::SetSpoolFolder(SpoolFolder* folder)
{
// clear list
while (!IsEmpty())
delete RemoveItem(0L);
if (folder == NULL)
return;
// Find directory containing printer definition nodes
for (int32 i = 0; i < folder->CountJobs(); i++)
AddJob(folder->JobAt(i));
}
JobItem*
JobListView::FindJob(Job* job) const
{
const int32 n = CountItems();
for (int32 i = 0; i < n; i++) {
JobItem* item = dynamic_cast<JobItem*>(ItemAt(i));
if (item && item->GetJob() == job)
return item;
}
return NULL;
}
JobItem*
JobListView::SelectedItem() const
{
return dynamic_cast<JobItem*>(ItemAt(CurrentSelection()));
}
void
JobListView::AddJob(Job* job)
{
AddItem(new JobItem(job));
Invalidate();
}
void
JobListView::RemoveJob(Job* job)
{
JobItem* item = FindJob(job);
if (item) {
RemoveItem(item);
delete item;
Invalidate();
}
}
void
JobListView::UpdateJob(Job* job)
{
JobItem* item = FindJob(job);
if (item) {
item->Update();
InvalidateItem(IndexOf(item));
}
}
void
JobListView::RestartJob()
{
JobItem* item = SelectedItem();
if (item && item->GetJob()->Status() == kFailed) {
// setting the state changes the file attribute and
// we will receive a notification from SpoolFolder
item->GetJob()->SetStatus(kWaiting);
}
}
void
JobListView::CancelJob()
{
JobItem* item = SelectedItem();
if (item && item->GetJob()->Status() != kProcessing) {
item->GetJob()->SetStatus(kFailed);
item->GetJob()->Remove();
}
}
// #pragma mark -- JobItem
JobItem::JobItem(Job* job)
:
BListItem(0, false),
fJob(job),
fIcon(NULL)
{
fJob->Acquire();
Update();
}
JobItem::~JobItem()
{
fJob->Release();
delete fIcon;
}
void
JobItem::Update()
{
BNode node(&fJob->EntryRef());
if (node.InitCheck() != B_OK)
return;
node.ReadAttrString(PSRV_SPOOL_ATTR_DESCRIPTION, &fName);
BString mimeType;
node.ReadAttrString(PSRV_SPOOL_ATTR_MIMETYPE, &mimeType);
entry_ref ref;
if (fIcon == NULL && be_roster->FindApp(mimeType.String(), &ref) == B_OK) {
#ifdef HAIKU_TARGET_PLATFORM_HAIKU
font_height fontHeight;
be_plain_font->GetHeight(&fontHeight);
float height = (fontHeight.ascent + fontHeight.descent
+ fontHeight.leading) * 2.0;
BRect rect(0, 0, height, height);
fIcon = new BBitmap(rect, B_RGBA32);
#else
BRect rect(0, 0, B_MINI_ICON - 1, B_MINI_ICON - 1);
fIcon = new BBitmap(rect, B_CMAP8);
#endif
BMimeType type(mimeType.String());
if (type.GetIcon(fIcon, B_MINI_ICON) != B_OK) {
delete fIcon;
fIcon = NULL;
}
}
fPages = "";
int32 pages;
if (node.ReadAttr(PSRV_SPOOL_ATTR_PAGECOUNT,
B_INT32_TYPE, 0, &pages, sizeof(pages)) == sizeof(pages)) {
fPages << pages;
if (pages > 1)
fPages << " " << B_TRANSLATE("pages") << ".";
else
fPages << " " << B_TRANSLATE("page") << ".";
} else {
fPages << "??? " << B_TRANSLATE("pages") << ".";
}
fSize = "";
off_t size;
if (node.GetSize(&size) == B_OK) {
char buffer[80];
snprintf(buffer, sizeof(buffer) - 1, B_TRANSLATE("%.2f KB"),
size / 1024.0);
fSize = buffer;
}
fStatus = "";
switch (fJob->Status()) {
case kWaiting:
fStatus = B_TRANSLATE("Waiting");
break;
case kProcessing:
fStatus = B_TRANSLATE("Processing");
break;
case kFailed:
fStatus = B_TRANSLATE("Failed");
break;
case kCompleted:
fStatus = B_TRANSLATE("Completed");
break;
default:
fStatus = B_TRANSLATE("Unknown status");
}
}
void
JobItem::Update(BView *owner, const BFont *font)
{
BListItem::Update(owner, font);
font_height height;
font->GetHeight(&height);
SetHeight((height.ascent + height.descent + height.leading) * 2.0 + 8.0);
}
void
JobItem::DrawItem(BView *owner, BRect, bool complete)
{
BListView* list = dynamic_cast<BListView*>(owner);
if (list) {
BFont font;
owner->GetFont(&font);
font_height height;
font.GetHeight(&height);
float fntheight = height.ascent + height.descent + height.leading;
BRect bounds = list->ItemFrame(list->IndexOf(this));
rgb_color color = owner->ViewColor();
rgb_color oldViewColor = color;
rgb_color oldLowColor = owner->LowColor();
rgb_color oldHighColor = owner->HighColor();
if (IsSelected())
color = tint_color(color, B_HIGHLIGHT_BACKGROUND_TINT);
owner->SetViewColor(color);
owner->SetHighColor(color);
owner->SetLowColor(color);
owner->FillRect(bounds);
owner->SetLowColor(oldLowColor);
owner->SetHighColor(oldHighColor);
BPoint iconPt(bounds.LeftTop() + BPoint(2.0, 2.0));
float iconHeight = B_MINI_ICON;
#ifdef HAIKU_TARGET_PLATFORM_HAIKU
if (fIcon)
iconHeight = fIcon->Bounds().Height();
#endif
BPoint leftTop(bounds.LeftTop() + BPoint(12.0 + iconHeight, 2.0));
BPoint namePt(leftTop + BPoint(0.0, fntheight));
BPoint statusPt(leftTop + BPoint(0.0, fntheight * 2.0));
float x = owner->StringWidth(fPages.String()) + 32.0;
BPoint pagePt(bounds.RightTop() + BPoint(-x, fntheight));
BPoint sizePt(bounds.RightTop() + BPoint(-x, fntheight * 2.0));
drawing_mode mode = owner->DrawingMode();
#ifdef HAIKU_TARGET_PLATFORM_HAIKU
owner->SetDrawingMode(B_OP_ALPHA);
#else
owner->SetDrawingMode(B_OP_OVER);
#endif
if (fIcon)
owner->DrawBitmap(fIcon, iconPt);
// left of item
owner->DrawString(fName.String(), fName.Length(), namePt);
owner->DrawString(fStatus.String(), fStatus.Length(), statusPt);
// right of item
owner->DrawString(fPages.String(), fPages.Length(), pagePt);
owner->DrawString(fSize.String(), fSize.Length(), sizePt);
owner->SetDrawingMode(mode);
owner->SetViewColor(oldViewColor);
}
}