Files
haiku-beta6/src/kits/interface/TPicture.cpp
T
DarkWyrm edd19f3d5c Removed a few compiler warnings
Added app-side support for font list
Added mostly-empty global font functions and documented them


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4439 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-09-01 17:08:34 +00:00

491 lines
13 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: TPicture.cpp
// Author: Marc Flerackers ([email protected])
// Description: TPicture is used to create and play picture data.
//------------------------------------------------------------------------------
// Standard Includes -----------------------------------------------------------
#include <stdio.h>
// System Includes -------------------------------------------------------------
#include <TPicture.h>
#include <PictureProtocol.h>
// Project Includes ------------------------------------------------------------
// Local Includes --------------------------------------------------------------
// Local Defines ---------------------------------------------------------------
// Globals ---------------------------------------------------------------------
typedef void (*fnc)(void*);
typedef void (*fnc_BPoint)(void*, BPoint);
typedef void (*fnc_BPointBPoint)(void*, BPoint, BPoint);
typedef void (*fnc_BRect)(void*, BRect);
typedef void (*fnc_BRectBPoint)(void*, BRect, BPoint);
typedef void (*fnc_PBPoint)(void*, BPoint*);
typedef void (*fnc_i)(void*, int32);
typedef void (*fnc_iPBPointb)(void*, int32, BPoint*, bool);
typedef void (*fnc_iPBPoint)(void*, int32, BPoint*);
typedef void (*fnc_Pc)(void*, char*);
typedef void (*fnc_Pcff)(void*, char*, float, float);
typedef void (*fnc_BPointBPointff)(void*, BPoint, BPoint, float, float);
typedef void (*fnc_s)(void*, int16);
typedef void (*fnc_ssf)(void*, int16, int16, float);
typedef void (*fnc_f)(void*, float);
typedef void (*fnc_Color)(void*, rgb_color);
typedef void (*fnc_Pattern)(void*, pattern);
typedef void (*fnc_PBRecti)(void*, BRect*, int32);
typedef void (*fnc_DrawPixels)(void *, BRect, BRect, int32, int32, int32,
int32, int32, void*);
//------------------------------------------------------------------------------
TPicture::TPicture(void *data, int32 size, BList &pictures)
: fData(data, size),
fPictures(pictures)
{
}
//------------------------------------------------------------------------------
TPicture::~TPicture()
{
}
//------------------------------------------------------------------------------
int16 TPicture::GetOp()
{
int16 data;
fData.Read(&data, sizeof(int16));
return data;
}
//------------------------------------------------------------------------------
bool TPicture::GetBool()
{
bool data;
fData.Read(&data, sizeof(bool));
return data;
}
//------------------------------------------------------------------------------
int16 TPicture::GetInt16()
{
int16 data;
fData.Read(&data, sizeof(int16));
return data;
}
//------------------------------------------------------------------------------
int32 TPicture::GetInt32()
{
int32 data;
fData.Read(&data, sizeof(int32));
return data;
}
//------------------------------------------------------------------------------
float TPicture::GetFloat()
{
float data;
fData.Read(&data, sizeof(float));
return data;
}
//------------------------------------------------------------------------------
BPoint TPicture::GetCoord()
{
BPoint data;
fData.Read(&data, sizeof(BPoint));
return data;
}
//------------------------------------------------------------------------------
BRect TPicture::GetRect()
{
BRect data;
fData.Read(&data, sizeof(BRect));
return data;
}
//------------------------------------------------------------------------------
rgb_color TPicture::GetColor()
{
rgb_color data;
fData.Read(&data, sizeof(rgb_color));
return data;
}
//------------------------------------------------------------------------------
void TPicture::GetData(void *data, int32 size)
{
fData.Read(data, size);
}
//------------------------------------------------------------------------------
status_t TPicture::Play(void **callBackTable, int32 tableEntries,
void *userData)
{
// TODO: we should probably check if the functions in the table are not 0
// before calling them.
int16 op=0;
int32 size=0;
off_t pos=0;
while (fData.Position() < size)
{
op = GetOp();
size = GetInt32();
pos = fData.Position();
switch (op)
{
case B_PIC_MOVE_PEN_BY:
{
BPoint where = GetCoord();
((fnc_BPoint)callBackTable[1])(userData, where);
break;
}
case B_PIC_STROKE_LINE:
{
BPoint start = GetCoord();
BPoint end = GetCoord();
((fnc_BPointBPoint)callBackTable[2])(userData, start, end);
break;
}
case B_PIC_STROKE_RECT:
{
BRect rect = GetRect();
((fnc_BRect)callBackTable[3])(userData, rect);
break;
}
case B_PIC_FILL_RECT:
{
BRect rect = GetRect();
((fnc_BRect)callBackTable[4])(userData, rect);
break;
}
case B_PIC_STROKE_ROUND_RECT:
{
BRect rect = GetRect();
BPoint radii = GetCoord();
((fnc_BRectBPoint)callBackTable[5])(userData, rect, radii);
break;
}
case B_PIC_FILL_ROUND_RECT:
{
BRect rect = GetRect();
BPoint radii = GetCoord();
((fnc_BRectBPoint)callBackTable[6])(userData, rect, radii);
break;
}
case B_PIC_STROKE_BEZIER:
{
BPoint control[4];
GetData(control, sizeof(control));
((fnc_PBPoint)callBackTable[7])(userData, control);
break;
}
case B_PIC_FILL_BEZIER:
{
BPoint control[4];
GetData(control, sizeof(control));
((fnc_PBPoint)callBackTable[8])(userData, control);
break;
}
case B_PIC_STROKE_POLYGON:
{
int32 numPoints = GetInt32();
BPoint *points = new BPoint[numPoints];
GetData(points, numPoints * sizeof(BPoint));
bool isClosed = GetBool();
((fnc_iPBPointb)callBackTable[13])(userData, numPoints, points, isClosed);
delete points;
break;
}
case B_PIC_FILL_POLYGON:
{
int32 numPoints = GetInt32();
BPoint *points = new BPoint[numPoints];
GetData(points, numPoints * sizeof(BPoint));
((fnc_iPBPoint)callBackTable[14])(userData, numPoints, points);
delete points;
break;
}
case B_PIC_STROKE_SHAPE:
case B_PIC_FILL_SHAPE:
break;
case B_PIC_DRAW_STRING:
{
int32 len = GetInt32();
char *string = new char[len + 1];
GetData(string, len);
string[len] = '\0';
float deltax = GetFloat();
float deltay = GetFloat();
((fnc_Pcff)callBackTable[17])(userData, string, deltax, deltay);
delete string;
break;
}
case B_PIC_DRAW_PIXELS:
{
BRect src = GetRect();
BRect dest = GetRect();
int32 width = GetInt32();
int32 height = GetInt32();
int32 bytesPerRow = GetInt32();
int32 pixelFormat = GetInt32();
int32 flags = GetInt32();
char *data = new char[size - (fData.Position() - pos)];
GetData(data, size - (fData.Position() - pos));
((fnc_DrawPixels)callBackTable[18])(userData, src, dest,
width, height, bytesPerRow, pixelFormat, flags, data);
delete data;
break;
}
case B_PIC_DRAW_PICTURE:
{
break;
}
case B_PIC_STROKE_ARC:
{
BPoint center = GetCoord();
BPoint radii = GetCoord();
float startTheta = GetFloat();
float arcTheta = GetFloat();
((fnc_BPointBPointff)callBackTable[9])(userData, center, radii,
startTheta, arcTheta);
break;
}
case B_PIC_FILL_ARC:
{
BPoint center = GetCoord();
BPoint radii = GetCoord();
float startTheta = GetFloat();
float arcTheta = GetFloat();
((fnc_BPointBPointff)callBackTable[10])(userData, center, radii,
startTheta, arcTheta);
break;
}
case B_PIC_STROKE_ELLIPSE:
{
BRect rect = GetRect();
BPoint center;
BPoint radii((rect.Width() + 1) / 2.0f, (rect.Height() + 1) / 2.0f);
center = rect.LeftTop() + radii;
((fnc_BPointBPoint)callBackTable[11])(userData, center, radii);
break;
}
case B_PIC_FILL_ELLIPSE:
{
BRect rect = GetRect();
BPoint center;
BPoint radii((rect.Width() + 1) / 2.0f, (rect.Height() + 1) / 2.0f);
center = rect.LeftTop() + radii;
((fnc_BPointBPoint)callBackTable[12])(userData, center, radii);
break;
}
case B_PIC_ENTER_STATE_CHANGE:
{
break;
}
case B_PIC_SET_CLIPPING_RECTS:
{
break;
}
case B_PIC_CLIP_TO_PICTURE:
{
break;
}
case B_PIC_PUSH_STATE:
{
((fnc)callBackTable[22])(userData);
break;
}
case B_PIC_POP_STATE:
{
((fnc)callBackTable[23])(userData);
break;
}
case B_PIC_CLEAR_CLIPPING_RECTS:
{
((fnc_PBRecti)callBackTable[20])(userData, NULL, 0);
break;
}
case B_PIC_SET_ORIGIN:
{
BPoint pt = GetCoord();
((fnc_BPoint)callBackTable[28])(userData, pt);
break;
}
case B_PIC_SET_PEN_LOCATION:
{
BPoint pt = GetCoord();
((fnc_BPoint)callBackTable[29])(userData, pt);
break;
}
case B_PIC_SET_DRAWING_MODE:
{
int16 mode = GetInt16();
((fnc_s)callBackTable[30])(userData, mode);
break;
}
case B_PIC_SET_LINE_MODE:
{
int16 capMode = GetInt16();
int16 joinMode = GetInt16();
float miterLimit = GetFloat();
((fnc_ssf)callBackTable[31])(userData, capMode, joinMode, miterLimit);
break;
}
case B_PIC_SET_PEN_SIZE:
{
float size = GetFloat();
((fnc_f)callBackTable[32])(userData, size);
break;
}
case B_PIC_SET_SCALE:
{
float scale = GetFloat();
((fnc_f)callBackTable[36])(userData, scale);
break;
}
case B_PIC_SET_FORE_COLOR:
{
rgb_color color = GetColor();
((fnc_Color)callBackTable[33])(userData, color);
break;
}
case B_PIC_SET_BACK_COLOR:
{
rgb_color color = GetColor();
((fnc_Color)callBackTable[34])(userData, color);
break;
}
case B_PIC_SET_STIPLE_PATTERN:
{
pattern p;
GetData(&p, sizeof(p));
((fnc_Pattern)callBackTable[35])(userData, p);
break;
}
case B_PIC_ENTER_FONT_STATE:
{
((fnc)callBackTable[26])(userData);
break;
}
case B_PIC_SET_BLENDING_MODE:
{
//int16 alphaSrcMode = GetInt16();
//int16 alphaFncMode = GetInt16();
//((fnc_Pattern)callBackTable[??])(userData, alphaSrcMode,
// alphaFncMode);
break;
}
case B_PIC_SET_FONT_FAMILY:
{
int32 len = GetInt32();
char *string = new char[len + 1];
GetData(string, len);
string[len] = '\0';
((fnc_Pc)callBackTable[37])(userData, string);
delete string;
break;
}
case B_PIC_SET_FONT_STYLE:
{
int32 len = GetInt32();
char *string = new char[len + 1];
GetData(string, len);
string[len] = '\0';
((fnc_Pc)callBackTable[38])(userData, string);
delete string;
break;
}
case B_PIC_SET_FONT_SPACING:
{
int32 spacing = GetInt32();
((fnc_i)callBackTable[39])(userData, spacing);
break;
}
case B_PIC_SET_FONT_ENCODING:
{
int32 encoding = GetInt32();
((fnc_i)callBackTable[42])(userData, encoding);
break;
}
case B_PIC_SET_FONT_FLAGS:
{
int32 flags = GetInt32();
((fnc_i)callBackTable[43])(userData, flags);
break;
}
case B_PIC_SET_FONT_SIZE:
{
float size = GetFloat();
((fnc_f)callBackTable[40])(userData, size);
break;
}
case B_PIC_SET_FONT_ROTATE:
{
float rotation = GetFloat();
((fnc_f)callBackTable[41])(userData, rotation);
break;
}
case B_PIC_SET_FONT_SHEAR:
{
float shear = GetFloat();
((fnc_f)callBackTable[44])(userData, shear);
break;
}
case B_PIC_SET_FONT_FACE:
{
int32 flags = GetInt32();
((fnc_i)callBackTable[46])(userData, flags);
break;
}
default:
break;
}
// If we didn't read enough bytes, skip them. This is not a error
// since the instructions can change over time.
if (fData.Position() - pos < size)
fData.Seek(size - (fData.Position() - pos), SEEK_CUR);
// TODO: what if too much was read, should we return B_ERROR?
}
return B_OK;
}
//------------------------------------------------------------------------------