Added app-side support for font list Added mostly-empty global font functions and documented them git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4439 a95241bf-73f2-0310-859d-f6bbb57e9c96
491 lines
13 KiB
C++
491 lines
13 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: TPicture.cpp
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// Author: Marc Flerackers ([email protected])
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// Description: TPicture is used to create and play picture data.
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//------------------------------------------------------------------------------
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// Standard Includes -----------------------------------------------------------
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#include <stdio.h>
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// System Includes -------------------------------------------------------------
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#include <TPicture.h>
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#include <PictureProtocol.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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typedef void (*fnc)(void*);
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typedef void (*fnc_BPoint)(void*, BPoint);
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typedef void (*fnc_BPointBPoint)(void*, BPoint, BPoint);
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typedef void (*fnc_BRect)(void*, BRect);
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typedef void (*fnc_BRectBPoint)(void*, BRect, BPoint);
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typedef void (*fnc_PBPoint)(void*, BPoint*);
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typedef void (*fnc_i)(void*, int32);
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typedef void (*fnc_iPBPointb)(void*, int32, BPoint*, bool);
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typedef void (*fnc_iPBPoint)(void*, int32, BPoint*);
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typedef void (*fnc_Pc)(void*, char*);
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typedef void (*fnc_Pcff)(void*, char*, float, float);
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typedef void (*fnc_BPointBPointff)(void*, BPoint, BPoint, float, float);
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typedef void (*fnc_s)(void*, int16);
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typedef void (*fnc_ssf)(void*, int16, int16, float);
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typedef void (*fnc_f)(void*, float);
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typedef void (*fnc_Color)(void*, rgb_color);
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typedef void (*fnc_Pattern)(void*, pattern);
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typedef void (*fnc_PBRecti)(void*, BRect*, int32);
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typedef void (*fnc_DrawPixels)(void *, BRect, BRect, int32, int32, int32,
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int32, int32, void*);
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//------------------------------------------------------------------------------
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TPicture::TPicture(void *data, int32 size, BList &pictures)
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: fData(data, size),
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fPictures(pictures)
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{
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}
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//------------------------------------------------------------------------------
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TPicture::~TPicture()
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{
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}
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//------------------------------------------------------------------------------
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int16 TPicture::GetOp()
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{
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int16 data;
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fData.Read(&data, sizeof(int16));
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return data;
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}
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//------------------------------------------------------------------------------
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bool TPicture::GetBool()
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{
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bool data;
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fData.Read(&data, sizeof(bool));
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return data;
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}
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//------------------------------------------------------------------------------
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int16 TPicture::GetInt16()
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{
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int16 data;
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fData.Read(&data, sizeof(int16));
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return data;
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}
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//------------------------------------------------------------------------------
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int32 TPicture::GetInt32()
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{
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int32 data;
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fData.Read(&data, sizeof(int32));
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return data;
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}
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//------------------------------------------------------------------------------
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float TPicture::GetFloat()
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{
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float data;
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fData.Read(&data, sizeof(float));
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return data;
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}
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//------------------------------------------------------------------------------
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BPoint TPicture::GetCoord()
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{
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BPoint data;
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fData.Read(&data, sizeof(BPoint));
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return data;
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}
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//------------------------------------------------------------------------------
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BRect TPicture::GetRect()
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{
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BRect data;
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fData.Read(&data, sizeof(BRect));
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return data;
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}
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//------------------------------------------------------------------------------
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rgb_color TPicture::GetColor()
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{
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rgb_color data;
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fData.Read(&data, sizeof(rgb_color));
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return data;
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}
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//------------------------------------------------------------------------------
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void TPicture::GetData(void *data, int32 size)
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{
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fData.Read(data, size);
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}
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//------------------------------------------------------------------------------
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status_t TPicture::Play(void **callBackTable, int32 tableEntries,
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void *userData)
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{
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// TODO: we should probably check if the functions in the table are not 0
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// before calling them.
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int16 op=0;
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int32 size=0;
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off_t pos=0;
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while (fData.Position() < size)
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{
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op = GetOp();
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size = GetInt32();
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pos = fData.Position();
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switch (op)
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{
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case B_PIC_MOVE_PEN_BY:
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{
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BPoint where = GetCoord();
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((fnc_BPoint)callBackTable[1])(userData, where);
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break;
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}
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case B_PIC_STROKE_LINE:
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{
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BPoint start = GetCoord();
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BPoint end = GetCoord();
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((fnc_BPointBPoint)callBackTable[2])(userData, start, end);
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break;
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}
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case B_PIC_STROKE_RECT:
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{
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BRect rect = GetRect();
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((fnc_BRect)callBackTable[3])(userData, rect);
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break;
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}
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case B_PIC_FILL_RECT:
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{
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BRect rect = GetRect();
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((fnc_BRect)callBackTable[4])(userData, rect);
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break;
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}
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case B_PIC_STROKE_ROUND_RECT:
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{
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BRect rect = GetRect();
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BPoint radii = GetCoord();
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((fnc_BRectBPoint)callBackTable[5])(userData, rect, radii);
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break;
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}
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case B_PIC_FILL_ROUND_RECT:
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{
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BRect rect = GetRect();
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BPoint radii = GetCoord();
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((fnc_BRectBPoint)callBackTable[6])(userData, rect, radii);
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break;
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}
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case B_PIC_STROKE_BEZIER:
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{
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BPoint control[4];
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GetData(control, sizeof(control));
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((fnc_PBPoint)callBackTable[7])(userData, control);
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break;
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}
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case B_PIC_FILL_BEZIER:
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{
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BPoint control[4];
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GetData(control, sizeof(control));
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((fnc_PBPoint)callBackTable[8])(userData, control);
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break;
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}
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case B_PIC_STROKE_POLYGON:
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{
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int32 numPoints = GetInt32();
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BPoint *points = new BPoint[numPoints];
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GetData(points, numPoints * sizeof(BPoint));
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bool isClosed = GetBool();
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((fnc_iPBPointb)callBackTable[13])(userData, numPoints, points, isClosed);
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delete points;
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break;
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}
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case B_PIC_FILL_POLYGON:
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{
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int32 numPoints = GetInt32();
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BPoint *points = new BPoint[numPoints];
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GetData(points, numPoints * sizeof(BPoint));
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((fnc_iPBPoint)callBackTable[14])(userData, numPoints, points);
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delete points;
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break;
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}
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case B_PIC_STROKE_SHAPE:
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case B_PIC_FILL_SHAPE:
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break;
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case B_PIC_DRAW_STRING:
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{
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int32 len = GetInt32();
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char *string = new char[len + 1];
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GetData(string, len);
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string[len] = '\0';
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float deltax = GetFloat();
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float deltay = GetFloat();
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((fnc_Pcff)callBackTable[17])(userData, string, deltax, deltay);
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delete string;
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break;
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}
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case B_PIC_DRAW_PIXELS:
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{
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BRect src = GetRect();
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BRect dest = GetRect();
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int32 width = GetInt32();
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int32 height = GetInt32();
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int32 bytesPerRow = GetInt32();
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int32 pixelFormat = GetInt32();
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int32 flags = GetInt32();
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char *data = new char[size - (fData.Position() - pos)];
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GetData(data, size - (fData.Position() - pos));
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((fnc_DrawPixels)callBackTable[18])(userData, src, dest,
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width, height, bytesPerRow, pixelFormat, flags, data);
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delete data;
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break;
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}
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case B_PIC_DRAW_PICTURE:
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{
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break;
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}
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case B_PIC_STROKE_ARC:
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{
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BPoint center = GetCoord();
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BPoint radii = GetCoord();
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float startTheta = GetFloat();
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float arcTheta = GetFloat();
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((fnc_BPointBPointff)callBackTable[9])(userData, center, radii,
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startTheta, arcTheta);
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break;
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}
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case B_PIC_FILL_ARC:
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{
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BPoint center = GetCoord();
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BPoint radii = GetCoord();
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float startTheta = GetFloat();
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float arcTheta = GetFloat();
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((fnc_BPointBPointff)callBackTable[10])(userData, center, radii,
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startTheta, arcTheta);
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break;
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}
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case B_PIC_STROKE_ELLIPSE:
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{
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BRect rect = GetRect();
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BPoint center;
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BPoint radii((rect.Width() + 1) / 2.0f, (rect.Height() + 1) / 2.0f);
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center = rect.LeftTop() + radii;
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((fnc_BPointBPoint)callBackTable[11])(userData, center, radii);
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break;
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}
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case B_PIC_FILL_ELLIPSE:
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{
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BRect rect = GetRect();
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BPoint center;
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BPoint radii((rect.Width() + 1) / 2.0f, (rect.Height() + 1) / 2.0f);
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center = rect.LeftTop() + radii;
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((fnc_BPointBPoint)callBackTable[12])(userData, center, radii);
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break;
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}
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case B_PIC_ENTER_STATE_CHANGE:
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{
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break;
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}
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case B_PIC_SET_CLIPPING_RECTS:
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{
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break;
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}
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case B_PIC_CLIP_TO_PICTURE:
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{
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break;
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}
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case B_PIC_PUSH_STATE:
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{
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((fnc)callBackTable[22])(userData);
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break;
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}
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case B_PIC_POP_STATE:
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{
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((fnc)callBackTable[23])(userData);
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break;
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}
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case B_PIC_CLEAR_CLIPPING_RECTS:
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{
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((fnc_PBRecti)callBackTable[20])(userData, NULL, 0);
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break;
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}
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case B_PIC_SET_ORIGIN:
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{
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BPoint pt = GetCoord();
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((fnc_BPoint)callBackTable[28])(userData, pt);
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break;
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}
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case B_PIC_SET_PEN_LOCATION:
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{
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BPoint pt = GetCoord();
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((fnc_BPoint)callBackTable[29])(userData, pt);
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break;
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}
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case B_PIC_SET_DRAWING_MODE:
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{
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int16 mode = GetInt16();
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((fnc_s)callBackTable[30])(userData, mode);
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break;
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}
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case B_PIC_SET_LINE_MODE:
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{
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int16 capMode = GetInt16();
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int16 joinMode = GetInt16();
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float miterLimit = GetFloat();
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((fnc_ssf)callBackTable[31])(userData, capMode, joinMode, miterLimit);
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break;
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}
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case B_PIC_SET_PEN_SIZE:
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{
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float size = GetFloat();
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((fnc_f)callBackTable[32])(userData, size);
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break;
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}
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case B_PIC_SET_SCALE:
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{
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float scale = GetFloat();
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((fnc_f)callBackTable[36])(userData, scale);
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break;
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}
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case B_PIC_SET_FORE_COLOR:
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{
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rgb_color color = GetColor();
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((fnc_Color)callBackTable[33])(userData, color);
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break;
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}
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case B_PIC_SET_BACK_COLOR:
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{
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rgb_color color = GetColor();
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((fnc_Color)callBackTable[34])(userData, color);
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break;
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}
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case B_PIC_SET_STIPLE_PATTERN:
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{
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pattern p;
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GetData(&p, sizeof(p));
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((fnc_Pattern)callBackTable[35])(userData, p);
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break;
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}
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case B_PIC_ENTER_FONT_STATE:
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{
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((fnc)callBackTable[26])(userData);
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break;
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}
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case B_PIC_SET_BLENDING_MODE:
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{
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//int16 alphaSrcMode = GetInt16();
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//int16 alphaFncMode = GetInt16();
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//((fnc_Pattern)callBackTable[??])(userData, alphaSrcMode,
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// alphaFncMode);
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break;
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}
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case B_PIC_SET_FONT_FAMILY:
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{
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int32 len = GetInt32();
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char *string = new char[len + 1];
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GetData(string, len);
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string[len] = '\0';
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((fnc_Pc)callBackTable[37])(userData, string);
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delete string;
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break;
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}
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case B_PIC_SET_FONT_STYLE:
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{
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int32 len = GetInt32();
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char *string = new char[len + 1];
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GetData(string, len);
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string[len] = '\0';
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((fnc_Pc)callBackTable[38])(userData, string);
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delete string;
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break;
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}
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case B_PIC_SET_FONT_SPACING:
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{
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int32 spacing = GetInt32();
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((fnc_i)callBackTable[39])(userData, spacing);
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break;
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}
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case B_PIC_SET_FONT_ENCODING:
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{
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int32 encoding = GetInt32();
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((fnc_i)callBackTable[42])(userData, encoding);
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break;
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}
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case B_PIC_SET_FONT_FLAGS:
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{
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int32 flags = GetInt32();
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((fnc_i)callBackTable[43])(userData, flags);
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break;
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}
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case B_PIC_SET_FONT_SIZE:
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{
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float size = GetFloat();
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((fnc_f)callBackTable[40])(userData, size);
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break;
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}
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case B_PIC_SET_FONT_ROTATE:
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{
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float rotation = GetFloat();
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((fnc_f)callBackTable[41])(userData, rotation);
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break;
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}
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case B_PIC_SET_FONT_SHEAR:
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{
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float shear = GetFloat();
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((fnc_f)callBackTable[44])(userData, shear);
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break;
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}
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case B_PIC_SET_FONT_FACE:
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{
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int32 flags = GetInt32();
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((fnc_i)callBackTable[46])(userData, flags);
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break;
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}
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default:
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break;
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}
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// If we didn't read enough bytes, skip them. This is not a error
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// since the instructions can change over time.
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if (fData.Position() - pos < size)
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fData.Seek(size - (fData.Position() - pos), SEEK_CUR);
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// TODO: what if too much was read, should we return B_ERROR?
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}
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return B_OK;
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}
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//------------------------------------------------------------------------------
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