* additional versions of SetIcon[ForType] and GetIcon[ForType] in BMimeType and BAppFileInfo, which handle flat vector icon data * changes in Tracker to support scalable icons (currently broken for non-vector icons and needs cleanup) and drawing icons correctly with alpha channel (large parts of this work done by Michael Lotz) If someone feels like looking over the changes, that would be much appreciated! :-) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18699 a95241bf-73f2-0310-859d-f6bbb57e9c96
531 lines
13 KiB
C++
531 lines
13 KiB
C++
/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice applies to all licensees
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and shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Be Incorporated shall not be
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used in advertising or otherwise to promote the sale, use or other dealings in
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this Software without prior written authorization from Be Incorporated.
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
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of Be Incorporated in the United States and other countries. Other brand product
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names are registered trademarks or trademarks of their respective holders.
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All rights reserved.
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*/
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#include <string.h>
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#include <stdlib.h>
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#include <Alert.h>
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#include <Debug.h>
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#include <Directory.h>
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#include <MessageFilter.h>
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#include <ScrollView.h>
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#include <TextView.h>
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#include <Volume.h>
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#include <Window.h>
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#include "Attributes.h"
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#include "ContainerWindow.h"
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#include "Commands.h"
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#include "FSUtils.h"
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#include "PoseView.h"
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#include "TextWidget.h"
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#include "Utilities.h"
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#include "WidgetAttributeText.h"
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const float kWidthMargin = 20;
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BTextWidget::BTextWidget(Model *model, BColumn *column, BPoseView *view)
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:
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fText(WidgetAttributeText::NewWidgetText(model, column, view)),
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fAttrHash(column->AttrHash()),
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fAlignment(column->Alignment()),
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fEditable(column->Editable()),
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fVisible(true),
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fActive(false),
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fSymLink(model->IsSymLink())
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{
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}
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BTextWidget::~BTextWidget()
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{
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delete fText;
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}
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int
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BTextWidget::Compare(const BTextWidget &with, BPoseView *view) const
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{
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return fText->Compare(*with.fText, view);
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}
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void
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BTextWidget::RecalculateText(const BPoseView *view)
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{
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fText->SetDirty(true);
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fText->CheckViewChanged(view);
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}
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const char *
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BTextWidget::Text() const
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{
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StringAttributeText *textAttribute = dynamic_cast<StringAttributeText *>(fText);
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ASSERT(textAttribute);
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if (!textAttribute)
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return "";
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return textAttribute->Value();
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}
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float
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BTextWidget::TextWidth(const BPoseView *pose) const
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{
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return fText->Width(pose);
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}
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float
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BTextWidget::PreferredWidth(const BPoseView *pose) const
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{
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return fText->PreferredWidth(pose) + 1;
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}
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BRect
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BTextWidget::ColumnRect(BPoint poseLoc, const BColumn *column,
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const BPoseView *view)
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{
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if (view->ViewMode() != kListMode) {
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// ColumnRect only makes sense in list view, return
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// CalcRect otherwise
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return CalcRect(poseLoc, column, view);
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}
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BRect result;
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result.left = column->Offset() + poseLoc.x;
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result.right = result.left + column->Width();
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result.bottom = poseLoc.y + view->ListElemHeight() - 1;
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result.top = result.bottom - view->FontHeight();
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return result;
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}
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BRect
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BTextWidget::CalcRectCommon(BPoint poseLoc, const BColumn *column,
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const BPoseView *view, float textWidth)
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{
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BRect result;
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if (view->ViewMode() == kListMode) {
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poseLoc.x += column->Offset();
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switch (fAlignment) {
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case B_ALIGN_LEFT:
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result.left = poseLoc.x;
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result.right = result.left + textWidth + 1;
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break;
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case B_ALIGN_CENTER:
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result.left = poseLoc.x + (column->Width() / 2) - (textWidth / 2);
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if (result.left < 0)
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result.left = 0;
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result.right = result.left + textWidth + 1;
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break;
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case B_ALIGN_RIGHT:
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result.right = poseLoc.x + column->Width();
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result.left = result.right - textWidth - 1;
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if (result.left < 0)
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result.left = 0;
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break;
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default:
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TRESPASS();
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}
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result.bottom = poseLoc.y + (view->ListElemHeight() - 1);
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} else {
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if (view->ViewMode() == kIconMode
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|| view->ViewMode() == kScaleIconMode) {
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// large/scaled icon mode
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result.left = poseLoc.x + (view->IconSizeInt() - textWidth) / 2;
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} else {
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// mini icon mode
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result.left = poseLoc.x + B_MINI_ICON + kMiniIconSeparator;
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}
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result.right = result.left + textWidth;
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result.bottom = poseLoc.y + view->IconPoseHeight();
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}
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result.top = result.bottom - view->FontHeight();
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return result;
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}
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BRect
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BTextWidget::CalcRect(BPoint poseLoc, const BColumn *column,
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const BPoseView *view)
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{
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return CalcRectCommon(poseLoc, column, view, fText->Width(view));
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}
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BRect
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BTextWidget::CalcOldRect(BPoint poseLoc, const BColumn *column,
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const BPoseView *view)
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{
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return CalcRectCommon(poseLoc, column, view, fText->CurrentWidth());
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}
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BRect
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BTextWidget::CalcClickRect(BPoint poseLoc, const BColumn *column,
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const BPoseView* view)
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{
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BRect result = CalcRect(poseLoc, column, view);
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if (result.Width() < kWidthMargin) {
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// if resulting rect too narrow, make it a bit wider
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// for comfortable clicking
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if (column && column->Width() < kWidthMargin)
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result.right = result.left + column->Width();
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else
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result.right = result.left + kWidthMargin;
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}
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return result;
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}
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void
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BTextWidget::MouseUp(BRect bounds, BPoseView *view, BPose *pose, BPoint,
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bool delayedEdit)
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{
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// wait until a double click time to see if we are double clicking
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// or selecting widget for editing
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// start editing early if mouse left widget or modifier down
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if (!IsEditable())
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return;
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if (delayedEdit) {
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bigtime_t doubleClickTime;
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get_click_speed(&doubleClickTime);
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doubleClickTime += system_time();
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while (system_time() < doubleClickTime) {
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// loop for double-click time and watch the mouse and keyboard
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BPoint point;
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uint32 buttons;
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view->GetMouse(&point, &buttons, false);
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if (buttons)
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// if mouse button goes down then a double click, exit
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// without editing
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return;
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if (!bounds.Contains(point))
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// mouse has moved outside of text widget so go into edit mode
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break;
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if (modifiers() & (B_SHIFT_KEY | B_COMMAND_KEY | B_CONTROL_KEY | B_MENU_KEY))
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// watch the keyboard (ignoring standard locking keys)
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break;
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snooze(100000);
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}
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}
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StartEdit(bounds, view, pose);
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}
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static filter_result
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TextViewFilter(BMessage *message, BHandler **, BMessageFilter *filter)
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{
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uchar key;
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if (message->FindInt8("byte", (int8 *)&key) != B_OK)
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return B_DISPATCH_MESSAGE;
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BPoseView *poseView = dynamic_cast<BContainerWindow*>(filter->Looper())->
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PoseView();
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if (key == B_RETURN || key == B_ESCAPE) {
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poseView->CommitActivePose(key == B_RETURN);
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return B_SKIP_MESSAGE;
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}
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if (key == B_TAB) {
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if (poseView->ActivePose()) {
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if (message->FindInt32("modifiers") & B_SHIFT_KEY)
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poseView->ActivePose()->EditPreviousWidget(poseView);
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else
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poseView->ActivePose()->EditNextWidget(poseView);
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}
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return B_SKIP_MESSAGE;
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}
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// the BTextView doesn't respect window borders when resizing itself;
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// we try to work-around this "bug" here.
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// find the text editing view
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BView *scrollView = poseView->FindView("BorderView");
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if (scrollView != NULL) {
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BTextView *textView = dynamic_cast<BTextView *>(scrollView->FindView("WidgetTextView"));
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if (textView != NULL) {
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BRect rect = scrollView->Frame();
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if (rect.right + 3 > poseView->Bounds().right
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|| rect.left - 3 < 0)
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textView->MakeResizable(true, NULL);
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}
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}
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return B_DISPATCH_MESSAGE;
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}
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void
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BTextWidget::StartEdit(BRect bounds, BPoseView *view, BPose *pose)
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{
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if (!IsEditable())
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return;
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// don't allow editing of the trash directory name
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BEntry entry(pose->TargetModel()->EntryRef());
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if (entry.InitCheck() == B_OK && FSIsTrashDir(&entry))
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return;
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// don't allow editing of the "Disks" icon name
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if (pose->TargetModel()->IsRoot())
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return;
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if (!ConfirmChangeIfWellKnownDirectory(&entry, "rename"))
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return;
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// get bounds with full text length
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BRect rect(bounds);
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BRect textRect(bounds);
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rect.OffsetBy(-2, -1);
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rect.right += 1;
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BFont font;
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view->GetFont(&font);
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BTextView *textView = new BTextView(rect, "WidgetTextView", textRect, &font, 0,
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B_FOLLOW_ALL, B_WILL_DRAW);
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textView->SetWordWrap(false);
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DisallowMetaKeys(textView);
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fText->SetUpEditing(textView);
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textView->AddFilter(new BMessageFilter(B_KEY_DOWN, TextViewFilter));
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rect.right = rect.left + textView->LineWidth() + 3;
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// center new width, if necessary
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if (view->ViewMode() == kIconMode
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|| view->ViewMode() == kScaleIconMode
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|| view->ViewMode() == kListMode && fAlignment == B_ALIGN_CENTER) {
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rect.OffsetBy(bounds.Width() / 2 - rect.Width() / 2, 0);
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}
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rect.bottom = rect.top + textView->LineHeight() + 1;
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textRect = rect.OffsetToCopy(2, 1);
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textRect.right -= 3;
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textRect.bottom--;
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textView->SetTextRect(textRect);
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textRect = view->Bounds();
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bool hitBorder = false;
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if (rect.left < 1)
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rect.left = 1, hitBorder = true;
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if (rect.right > textRect.right)
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rect.right = textRect.right - 2, hitBorder = true;
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textView->MoveTo(rect.LeftTop());
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textView->ResizeTo(rect.Width(), rect.Height());
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BScrollView *scrollView = new BScrollView("BorderView", textView, 0, 0, false,
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false, B_PLAIN_BORDER);
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view->AddChild(scrollView);
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// configure text view
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switch (view->ViewMode()) {
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case kIconMode:
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case kScaleIconMode:
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textView->SetAlignment(B_ALIGN_CENTER);
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break;
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case kMiniIconMode:
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textView->SetAlignment(B_ALIGN_LEFT);
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break;
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case kListMode:
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textView->SetAlignment(fAlignment);
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break;
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}
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textView->MakeResizable(true, hitBorder ? NULL : scrollView);
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view->SetActivePose(pose); // tell view about pose
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SetActive(true); // for widget
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textView->SelectAll();
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textView->MakeFocus();
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// make this text widget invisible while we edit it
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SetVisible(false);
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ASSERT(view->Window()); // how can I not have a Window here???
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if (view->Window())
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// force immediate redraw so TextView appears instantly
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view->Window()->UpdateIfNeeded();
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}
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void
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BTextWidget::StopEdit(bool saveChanges, BPoint poseLoc, BPoseView *view,
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BPose *pose, int32 poseIndex)
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{
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// find the text editing view
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BView *scrollView = view->FindView("BorderView");
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ASSERT(scrollView);
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if (!scrollView)
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return;
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BTextView *textView = dynamic_cast<BTextView *>(scrollView->FindView("WidgetTextView"));
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ASSERT(textView);
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if (!textView)
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return;
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BColumn *column = view->ColumnFor(fAttrHash);
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ASSERT(column);
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if (!column)
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return;
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if (saveChanges && fText->CommitEditedText(textView)) {
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// we have an actual change, re-sort
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view->CheckPoseSortOrder(pose, poseIndex);
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}
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// make text widget visible again
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SetVisible(true);
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view->Invalidate(ColumnRect(poseLoc, column, view));
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// force immediate redraw so TEView disappears
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scrollView->RemoveSelf();
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delete scrollView;
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ASSERT(view->Window());
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view->Window()->UpdateIfNeeded();
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view->MakeFocus();
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SetActive(false);
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}
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void
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BTextWidget::CheckAndUpdate(BPoint loc, const BColumn *column, BPoseView *view)
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{
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BRect oldRect;
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if (view->ViewMode() != kListMode)
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oldRect = CalcOldRect(loc, column, view);
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if (fText->CheckAttributeChanged() && fText->CheckViewChanged(view)) {
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BRect invalRect(ColumnRect(loc, column, view));
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if (view->ViewMode() != kListMode)
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invalRect = invalRect | oldRect;
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view->Invalidate(invalRect);
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}
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}
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void
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BTextWidget::SelectAll(BPoseView *view)
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{
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BTextView *text = dynamic_cast<BTextView *>(view->FindView("WidgetTextView"));
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if (text)
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text->SelectAll();
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}
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void
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BTextWidget::Draw(BRect eraseRect, BRect textRect, float, BPoseView *view,
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BView *drawView, bool selected, uint32 clipboardMode, BPoint offset, bool direct)
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{
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if (direct) {
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// erase area we're going to draw in
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if (view->EraseWidgetTextBackground() || selected) {
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drawView->SetDrawingMode(B_OP_COPY);
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eraseRect.OffsetBy(offset);
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drawView->FillRect(eraseRect, B_SOLID_LOW);
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} else
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drawView->SetDrawingMode(B_OP_OVER);
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// set high color
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rgb_color highColor;
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if (view->IsDesktopWindow()) {
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if (selected)
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highColor = kWhite;
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else
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highColor = view->DeskTextColor();
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} else if (selected && view->Window()->IsActive() && !view->EraseWidgetTextBackground()) {
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highColor = kWhite;
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} else
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highColor = kBlack;
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if (clipboardMode == kMoveSelectionTo && !selected) {
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view->SetDrawingMode(B_OP_ALPHA);
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view->SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
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highColor.alpha = 64;
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}
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drawView->SetHighColor(highColor);
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}
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BPoint loc;
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textRect.OffsetBy(offset);
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loc.y = textRect.bottom - view->FontInfo().descent;
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loc.x = textRect.left + 1;
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drawView->MovePenTo(loc);
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drawView->DrawString(fText->FittingText(view));
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if (fSymLink && (fAttrHash == view->FirstColumn()->AttrHash())) {
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// ToDo:
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// this should be exported to the WidgetAttribute class, probably
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// by having a per widget kind style
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if (direct)
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drawView->SetHighColor(125, 125, 125);
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textRect.right = textRect.left + fText->Width(view);
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// only underline text part
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drawView->StrokeLine(textRect.LeftBottom(), textRect.RightBottom(),
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B_MIXED_COLORS);
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}
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}
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