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haiku-beta6/src/apps/3dmov/ViewBook.cpp
T
Philippe Houdoin 43a75cae5c Import Zenja Solaja's 3DMov over françois skeleton.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35341 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-01-30 11:14:16 +00:00

526 lines
12 KiB
C++

/* PROJECT: 3Dmov
AUTHORS: Zenja Solaja
COPYRIGHT: 2009 Haiku Inc
DESCRIPTION: Haiku version of the famous BeInc demo 3Dmov
The book has 4 pages with images, and the user can move pages 2/3.
Texture management is really primitive - only the default image is
shared, while the other page images are unique instances.
*/
#include <stdio.h>
#include <assert.h>
#include <Bitmap.h>
#include "GLUtility.h"
#include "ViewBook.h"
// Local definitions
// Local functions
// void GetPage(Paper *
// Local variables
/********************************
Paper scene
*********************************/
class Paper
{
public:
enum ORIENTATION
{
FRONT_FACING,
BACK_FACING,
FRONT_AND_BACK_FACING,
};
enum TEXTURE_SIDE
{
FRONT_TEXTURE,
BACK_TEXTURE,
UNASSIGNED_TEXTURE,
};
Paper(float x_size, float y_size, ORIENTATION orientation, const int number_columns = 6, const int number_rows = 4);
~Paper();
void Render();
void SetMediaSource(TEXTURE_SIDE side, MediaSource *source);
void SetAngle(float angle);
private:
ORIENTATION fOrientation;
MediaSource *fFrontMediaSource;
MediaSource *fBackMediaSource;
float *fGeometry;
float *fTextureCoords;
int fNumberVertices;
float fWidth, fHeight;
int fNumberColumns, fNumberRows;
void InitTextureCoordinates();
void ModifyGeometry();
float fAngle;
};
/* FUNCTION: Paper :: Paper
ARGUMENTS: x_size, y_size
number_columns
number_rows;
RETURN: n/a
DESCRIPTION: Constructor
*/
Paper :: Paper(float x_size, float y_size, ORIENTATION orientation, const int number_columns, const int number_rows)
{
assert(number_rows%2 == 0); // rows must be divisible by 2
fOrientation = orientation;
fFrontMediaSource = 0;
fBackMediaSource = 0;
fWidth = x_size;
fHeight = y_size;
fNumberColumns = number_columns;
fNumberRows = number_rows;
fNumberVertices = (fNumberColumns*2+1)*fNumberRows + 1;
fGeometry = new float [fNumberVertices*3];
fTextureCoords = new float [fNumberVertices * 2];
InitTextureCoordinates();
SetAngle(0);
}
/* FUNCTION: Paper :: ~Paper
ARGUMENTS: n/a
RETURN: n/a
DESCRIPTION: Destructor. MediaSource destruction handled by ViewBook
*/
Paper :: ~Paper()
{
delete [] fGeometry;
delete [] fTextureCoords;
}
/* FUNCTION: Paper :: SetMediaSource
ARGUMENTS: side
source
RETURN: n/a
DESCRIPTION: Assign paper texture id
*/
void Paper :: SetMediaSource(TEXTURE_SIDE side, MediaSource *source)
{
if (side == FRONT_TEXTURE)
fFrontMediaSource = source;
else
fBackMediaSource = source;
}
/* FUNCTION: Paper :: SetAngle
ARGUMENTS: angle 0 - paper is on left side of book
90 - paper is vertical
180 - paper is on right side of book
RETURN: n/a
DESCRIPTION: Set paper angle and recalculate geometry
*/
void Paper :: SetAngle(float angle)
{
fAngle = angle;
ModifyGeometry();
}
/* FUNCTION: Paper :: Render
ARGUMENTS: none
RETURN: n/a
DESCRIPTION: Draw paper
*/
void Paper :: Render()
{
glPushMatrix();
glTranslatef(-0.5f*fWidth, -0.5f*fHeight, 0);
if ((fOrientation == FRONT_FACING) || (fOrientation == FRONT_AND_BACK_FACING))
{
glColor4f(1,1,1,1);
glBindTexture(GL_TEXTURE_2D, fFrontMediaSource->mTextureID);
glTexCoordPointer(2, GL_FLOAT, 0, fTextureCoords);
glVertexPointer(3, GL_FLOAT, 0, fGeometry);
glDrawArrays(GL_TRIANGLE_STRIP, 0, fNumberVertices);
}
if ((fOrientation == BACK_FACING) || (fOrientation == FRONT_AND_BACK_FACING))
{
glColor4f(1,1,1,1);
glBindTexture(GL_TEXTURE_2D, fBackMediaSource->mTextureID);
// Mirror texture coordinates
glMatrixMode(GL_TEXTURE);
glScalef(-1,1,1);
glFrontFace(GL_CW);
glTexCoordPointer(2, GL_FLOAT, 0, fTextureCoords);
glVertexPointer(3, GL_FLOAT, 0, fGeometry);
glDrawArrays(GL_TRIANGLE_STRIP, 0, fNumberVertices);
glFrontFace(GL_CCW);
// Restore texture mirroring
glScalef(-1,1,1);
glMatrixMode(GL_MODELVIEW);
}
glPopMatrix();
}
/* FUNCTION: Paper :: InitTextureCoordinates
ARGUMENTS: none
RETURN: n/a
DESCRIPTION: Set texture coordinates (they never change)
*/
void Paper :: InitTextureCoordinates()
{
float *p = fTextureCoords;
for (int r = fNumberRows-2; r >= 0; r-=2)
{
if (r == fNumberRows-2)
{
*p++ = 0;
*p++ = 0;
}
for (int c=0; c < fNumberColumns; c++)
{
*p++ = (float)c/fNumberColumns;
*p++ = 1 - (float)(r+1)/fNumberRows;
*p++ = (float)(c+1)/fNumberColumns;
*p++ = 1 - (float)(r+2)/fNumberRows;
}
for (int c = fNumberColumns; c >= 0; c--)
{
*p++ = (float)c/fNumberColumns;
*p++ = 1 - (float)(r+1)/fNumberRows;
*p++ = (float)c/fNumberColumns;
*p++ = 1 - (float)r/fNumberRows;
}
}
}
/* FUNCTION: Paper :: ModifyGeometry
ARGUMENTS: none
RETURN: n/a
DESCRIPTION: Modify vertices only
*/
void Paper :: ModifyGeometry()
{
float *p = fGeometry;
const float kPageConcaveHeight = 0.1f*fWidth;
// Cache frequent calculations
float ca = cosd(fAngle);
float w = fWidth * sind(fAngle);
for (int r = fNumberRows-2; r >= 0; r-=2)
{
if (r == fNumberRows-2)
{
*p++ = (1-ca)*fWidth;
*p++ = fHeight;
*p++ = w;
}
for (int c=0; c < fNumberColumns; c++)
{
*p++ = (1-ca)*fWidth + ca*(float)c/fNumberColumns * fWidth;
*p++ = (float)(r+1)/fNumberRows * fHeight;
*p++ = (1-(float)c/fNumberColumns) * w + kPageConcaveHeight*sind(180*(float)c/fNumberColumns);
*p++ = (1-ca)*fWidth + ca*(float)(c+1)/fNumberColumns * fWidth;
*p++ = (float)(r+2)/fNumberRows * fHeight;
*p++ = (1-(float)(c+1)/fNumberColumns) * w + + kPageConcaveHeight*sind(180*(float)(c+1)/fNumberColumns);
}
for (int c = fNumberColumns; c >= 0; c--)
{
*p++ = (1-ca)*fWidth + ca*(float)c/fNumberColumns * fWidth;
*p++ = (float)(r+1)/fNumberRows * fHeight;
*p++ = (1-(float)c/fNumberColumns) * w + kPageConcaveHeight*sind(180*(float)c/fNumberColumns);
*p++ = (1-ca)*fWidth + ca*(float)c/fNumberColumns * fWidth;
*p++ = (float)r/fNumberRows * fHeight;
*p++ = (1-(float)c/fNumberColumns) * w + kPageConcaveHeight*sind(180*(float)c/fNumberColumns);
}
}
}
/********************************
ViewBook
*********************************/
static const float kPageWidth = 0.210f; // A4 book
static const float kPageHeight = 0.297f;
static const float kPageMinAngle = 4.0f;
static const float kPageMaxAngle = 176.0f;
/* FUNCTION: ViewBook :: ViewBook
ARGUMENTS: frame
RETURN: n/a
DESCRIPTION: Constructor
*/
ViewBook :: ViewBook(BRect frame)
: ViewObject(frame)
{
fStartTime = real_time_clock_usecs();
for (int i=0; i < NUMBER_SOURCES; i++)
fMediaSources[i] = 0;
for (int i=0; i < NUMBER_PAGES; i++)
fPages[i] = 0;
fMouseTracking = false;
fPageAngle = kPageMaxAngle;
}
/* FUNCTION: ViewBook :: ~ViewBook
ARGUMENTS: n/a
RETURN: n/a
DESCRIPTION: Destructor
*/
ViewBook :: ~ViewBook()
{
for (int i=0; i < NUMBER_SOURCES; i++)
{
if (fMediaSources[i] != GetDefaultMediaSource())
delete fMediaSources[i];
}
for (int i=0; i < NUMBER_PAGES; i++)
delete fPages[i];
}
/* FUNCTION: ViewBook :: AttachedToWindow
ARGUMENTS: none
RETURN: n/a
DESCRIPTION: Hook function called when view attached to window (looper)
*/
void ViewBook :: AttachedToWindow(void)
{
ViewObject::AttachedToWindow();
LockGL();
glClearColor(0,0,0,1);
fPages[PAGE_MIDDLE] = new Paper(kPageWidth, kPageHeight, Paper::FRONT_AND_BACK_FACING);
fPages[PAGE_LEFT] = new Paper(kPageWidth, kPageHeight, Paper::FRONT_FACING);
fPages[PAGE_RIGHT] = new Paper(kPageWidth, kPageHeight, Paper::BACK_FACING);
for (int i=0; i < NUMBER_SOURCES; i++)
fMediaSources[i] = GetDefaultMediaSource();
MediaSource *default_source = GetDefaultMediaSource();
// left page
fPages[PAGE_LEFT]->SetMediaSource(Paper::FRONT_TEXTURE, fMediaSources[0]);
// middle page
fPages[PAGE_MIDDLE]->SetMediaSource(Paper::FRONT_TEXTURE, fMediaSources[1]);
fPages[PAGE_MIDDLE]->SetMediaSource(Paper::BACK_TEXTURE, fMediaSources[2]);
// right page
fPages[PAGE_RIGHT]->SetMediaSource(Paper::BACK_TEXTURE, fMediaSources[3]);
fPages[PAGE_RIGHT]->SetAngle(180);
UnlockGL();
}
/* FUNCTION: ViewBook :: Render
ARGUMENTS: none
RETURN: n/a
DESCRIPTION: Draw view contents
*/
void ViewBook :: Render(void)
{
LockGL();
bigtime_t current_time = real_time_clock_usecs();
bigtime_t delta = current_time - fStartTime;
fStartTime = current_time;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// page freefall (gravity)
if (!fMouseTracking && (fPageAngle > kPageMinAngle) && (fPageAngle < kPageMaxAngle))
{
if (fPageAngle < 90)
fPageAngle -= 30*(float)delta/1000000.0f;
else
fPageAngle += 30*(float)delta/1000000.0f;
}
fPages[PAGE_MIDDLE]->SetAngle(fPageAngle);
// Draw pages
glPushMatrix();
glTranslatef(-0.5f*kPageWidth, 0.5f*kPageHeight, 0);
fPages[PAGE_MIDDLE]->Render();
glPopMatrix();
glPushMatrix();
glTranslatef(-0.5f*kPageWidth, 0.5f*kPageHeight, 0);
fPages[PAGE_LEFT]->Render();
glPopMatrix();
glPushMatrix();
glTranslatef(-0.5f*kPageWidth, 0.5f*kPageHeight, 0);
fPages[PAGE_RIGHT]->Render();
glPopMatrix();
glFlush();
SwapBuffers();
// Frame rate
/*
static int fps = 0;
static int time_delta = 0;
fps++;
time_delta += delta;
if (time_delta > 1000000)
{
printf("%d fps\n", fps);
fps = 0;
time_delta = 0;
}
*/
UnlockGL();
}
/* FUNCTION: ViewBook :: MouseDown
ARGUMENTS: p
RETURN: n/a
DESCRIPTION: Hook function called when mouse down detected
*/
void ViewBook :: MouseDown(BPoint p)
{
// Determine mouse button
BMessage* msg = Window()->CurrentMessage();
uint32 buttons;
msg->FindInt32("buttons", (int32*)&buttons);
if (buttons & B_PRIMARY_MOUSE_BUTTON)
{
Paper::TEXTURE_SIDE side = Paper::UNASSIGNED_TEXTURE;
Paper *page = GetPage(p.x, p.y, (int *)&side);
if (page == fPages[PAGE_MIDDLE])
{
SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS | B_NO_POINTER_HISTORY);
fMouseTracking = true;
}
}
}
/* FUNCTION: ViewBook :: MouseMoved
ARGUMENTS: p
transit
message
RETURN: n/a
DESCRIPTION: Hook function called when mouse move detected
*/
void ViewBook :: MouseMoved(BPoint p, uint32 transit, const BMessage *message)
{
if (fMouseTracking)
{
if (transit == B_INSIDE_VIEW)
{
BRect frame = Bounds();
fPageAngle = 180 * p.x / frame.Width();
if (fPageAngle < kPageMinAngle)
fPageAngle = kPageMinAngle;
if (fPageAngle > kPageMaxAngle)
fPageAngle = kPageMaxAngle;
}
}
}
/* FUNCTION: ViewBook :: MouseUp
ARGUMENTS: p
RETURN: n/a
DESCRIPTION: Hook function called when mouse up detected
*/
void ViewBook :: MouseUp(BPoint p)
{
fMouseTracking = false;
}
/* FUNCTION: ViewBook :: GetPage
ARGUMENTS: mouse_x
mouse_y
RETURN: page corresponding to mouse_x, mouse_y
DESCRIPTION: Determine which page does mouse_x/mouse_y correspond to
*/
Paper * ViewBook :: GetPage(float mouse_x, float mouse_y, int *side)
{
BRect frame = Bounds();
Paper *page = 0;
if (fPageAngle > 90)
{
if (mouse_x < 0.5f*frame.Width())
{
page = fPages[PAGE_LEFT];
*side = Paper::FRONT_TEXTURE;
}
else
{
page = fPages[PAGE_MIDDLE];
*side = Paper::BACK_TEXTURE;
}
}
else
{
if (mouse_x < 0.5f*frame.Width())
{
page = fPages[PAGE_MIDDLE];
*side = Paper::FRONT_TEXTURE;
}
else
{
page = fPages[PAGE_RIGHT];
*side = Paper::BACK_TEXTURE;
}
}
return page;
}
/* FUNCTION: ViewBook :: DragDropImage
ARGUMENTS: texture_id
mouse_x
mouse_y
RETURN: true if source ownership acquired
DESCRIPTION: Hook function called when user drags/drops image to app window
*/
bool ViewBook :: SurfaceUpdate(MediaSource *source, float mouse_x, float mouse_y)
{
Paper::TEXTURE_SIDE side = Paper::UNASSIGNED_TEXTURE;
Paper *page = GetPage(mouse_x, mouse_y, (int *)&side);
LockGL();
int index = -1;
if (page == fPages[PAGE_LEFT])
index = 0;
else if (page == fPages[PAGE_RIGHT])
index = 3;
else if (page == fPages[PAGE_MIDDLE])
{
if (side == Paper::FRONT_TEXTURE)
index = 1;
else if (side == Paper::BACK_TEXTURE)
index = 2;
}
if (index >= 0)
{
if (fMediaSources[index] != GetDefaultMediaSource())
delete fMediaSources[index];
}
page->SetMediaSource(side, source);
fMediaSources[index] = source;
UnlockGL();
return true;
}