this during runtime to add and remove specific syscalls. You can also use this to add debugging or temporary kernel calls without messing up the syscall table (the syscall numbers will stay constant). git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10452 a95241bf-73f2-0310-859d-f6bbb57e9c96
273 lines
5.7 KiB
C
273 lines
5.7 KiB
C
/*
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* Copyright 2004, Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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/* Big case statement for dispatching syscalls */
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#include <kernel.h>
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#include <ksyscalls.h>
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#include <syscalls.h>
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#include <generic_syscall.h>
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#include <int.h>
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#include <debug.h>
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#include <vfs.h>
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#include <vm.h>
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#include <thread.h>
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#include <sem.h>
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#include <port.h>
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#include <cpu.h>
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#include <arch_config.h>
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#include <disk_device_manager/ddm_userland_interface.h>
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#include <sys/resource.h>
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#include <fd.h>
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#include <fs/node_monitor.h>
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#include <sysctl.h>
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#include <ksocket.h>
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#include <kimage.h>
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#include <ksignal.h>
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#include <real_time_clock.h>
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#include <system_info.h>
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#include <sys/ioccom.h>
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#include <sys/socket.h>
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#include <user_atomic.h>
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#include <safemode.h>
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#include <arch/system_info.h>
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#include <malloc.h>
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typedef struct generic_syscall generic_syscall;
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struct generic_syscall {
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list_link link;
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uint32 subsystem;
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syscall_hook hook;
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uint32 version;
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uint32 flags;
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generic_syscall *previous;
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};
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static struct mutex sGenericSyscallLock;
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static struct list sGenericSyscalls;
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static generic_syscall *
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find_generic_syscall(uint32 subsystem)
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{
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generic_syscall *syscall = NULL;
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ASSERT_LOCKED_MUTEX(&sGenericSyscallLock);
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while ((syscall = list_get_next_item(&sGenericSyscalls, syscall)) != NULL) {
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if (syscall->subsystem == subsystem)
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return syscall;
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}
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return NULL;
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}
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/** Calls the generic syscall subsystem if any.
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* Also handles the special generic syscall function \c B_SYSCALL_INFO.
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* Returns \c B_NAME_NOT_FOUND if either the subsystem was not found, or
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* the subsystem does not support the requested function.
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* All other return codes are depending on the generic syscall implementation.
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*/
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static inline status_t
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_user_generic_syscall(uint32 subsystem, uint32 function, void *buffer, size_t bufferSize)
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{
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generic_syscall *syscall;
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status_t status;
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dprintf("generic_syscall(subsystem = %lu, function = %lu)\n", subsystem, function);
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mutex_lock(&sGenericSyscallLock);
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syscall = find_generic_syscall(subsystem);
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if (syscall == NULL) {
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status = B_NAME_NOT_FOUND;
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goto out;
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}
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if (function == B_SYSCALL_INFO) {
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// special info syscall
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if (bufferSize != sizeof(uint32))
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status = B_BAD_VALUE;
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else {
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uint32 requestedVersion;
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// retrieve old version
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status = user_memcpy(&requestedVersion, buffer, sizeof(uint32));
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if (status == B_OK && requestedVersion != 0 && requestedVersion < syscall->version)
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status = B_BAD_TYPE;
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// return current version
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if (status == B_OK)
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status = user_memcpy(buffer, &syscall->version, sizeof(uint32));
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}
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} else {
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while (syscall != NULL) {
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generic_syscall *next;
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mutex_unlock(&sGenericSyscallLock);
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status = syscall->hook(subsystem, function, buffer, bufferSize);
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mutex_lock(&sGenericSyscallLock);
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if (status != B_BAD_HANDLER)
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break;
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// the syscall may have been removed in the mean time
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next = find_generic_syscall(subsystem);
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if (next == syscall)
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syscall = syscall->previous;
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else
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syscall = next;
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}
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if (syscall == NULL)
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status = B_NAME_NOT_FOUND;
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}
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out:
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mutex_unlock(&sGenericSyscallLock);
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return status;
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}
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static inline int
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_user_null()
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{
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return 0;
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}
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// map to the arch specific call
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static inline int64
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_user_restore_signal_frame()
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{
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return arch_restore_signal_frame();
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}
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// TODO: Replace when networking code is added to the build.
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static inline int
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_user_socket(int family, int type, int proto)
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{
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return 0;
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}
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// #pragma mark -
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int32
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syscall_dispatcher(uint32 call_num, void *args, uint64 *call_ret)
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{
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// dprintf("syscall_dispatcher: thread 0x%x call 0x%x, arg0 0x%x, arg1 0x%x arg2 0x%x arg3 0x%x arg4 0x%x\n",
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// thread_get_current_thread_id(), call_num, arg0, arg1, arg2, arg3, arg4);
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switch (call_num) {
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// the cases are auto-generated
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#include "syscall_dispatcher.h"
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default:
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*call_ret = -1;
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}
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// dprintf("syscall_dispatcher: done with syscall 0x%x\n", call_num);
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return B_INVOKE_SCHEDULER;
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}
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status_t
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generic_syscall_init(void)
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{
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list_init(&sGenericSyscalls);
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return mutex_init(&sGenericSyscallLock, "generic syscall");
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}
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// #pragma mark -
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// public API
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status_t
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register_generic_syscall(uint32 subsystem, syscall_hook hook,
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uint32 version, uint32 flags)
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{
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struct generic_syscall *previous, *syscall;
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status_t status;
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if (hook == NULL)
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return B_BAD_VALUE;
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mutex_lock(&sGenericSyscallLock);
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previous = find_generic_syscall(subsystem);
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if (previous != NULL) {
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if ((flags & B_DO_NOT_REPLACE_SYSCALL) != 0
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|| version < previous->version) {
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status = B_NAME_IN_USE;
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goto out;
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}
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if (previous->flags & B_SYSCALL_NOT_REPLACEABLE) {
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status = B_NOT_ALLOWED;
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goto out;
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}
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}
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syscall = (generic_syscall *)malloc(sizeof(struct generic_syscall));
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if (syscall == NULL) {
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status = B_NO_MEMORY;
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goto out;
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}
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syscall->subsystem = subsystem;
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syscall->hook = hook;
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syscall->version = version;
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syscall->flags = flags;
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syscall->previous = previous;
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list_add_item(&sGenericSyscalls, syscall);
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if (previous != NULL)
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list_remove_link(&previous->link);
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status = B_OK;
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out:
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mutex_unlock(&sGenericSyscallLock);
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return status;
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}
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status_t
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unregister_generic_syscall(uint32 subsystem, uint32 version)
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{
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// ToDo: we should only remove the syscall with the matching version
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generic_syscall *syscall;
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status_t status;
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mutex_lock(&sGenericSyscallLock);
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syscall = find_generic_syscall(subsystem);
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if (syscall != NULL) {
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if (syscall->previous != NULL) {
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// reestablish the old syscall
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list_add_item(&sGenericSyscalls, syscall->previous);
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}
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list_remove_link(&syscall->link);
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free(syscall);
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status = B_OK;
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} else
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status = B_NAME_NOT_FOUND;
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mutex_unlock(&sGenericSyscallLock);
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return status;
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}
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