Files
haiku-beta6/src/apps/terminal/TermApp.cpp
T
Matt Madia 4eb0cbb044 Updated TR_CONTEXT to be B_TRANSLATE_CONTEXT, relating to #5408.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36733 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-05-07 20:19:06 +00:00

583 lines
12 KiB
C++

/*
* Copyright 2001-2009, Haiku, Inc. All rights reserved.
* Copyright (c) 2003-2004 Kian Duffy <[email protected]>
* Copyright (C) 1998,99 Kazuho Okui and Takashi Murai.
*
* Distributed unter the terms of the MIT license.
*/
#include "TermApp.h"
#include <errno.h>
#include <pwd.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <Alert.h>
#include <Catalog.h>
#include <Clipboard.h>
#include <Catalog.h>
#include <Locale.h>
#include <NodeInfo.h>
#include <Path.h>
#include <Roster.h>
#include <Screen.h>
#include <String.h>
#include "Arguments.h"
#include "Globals.h"
#include "PrefHandler.h"
#include "TermConst.h"
#include "TermView.h"
#include "TermWindow.h"
static bool sUsageRequested = false;
//static bool sGeometryRequested = false;
const char *kDefaultShell = "/bin/bash";
const ulong MSG_ACTIVATE_TERM = 'msat';
const ulong MSG_TERM_WINDOW_INFO = 'mtwi';
int
main()
{
TermApp app;
app.Run();
return 0;
}
#undef B_TRANSLATE_CONTEXT
#define B_TRANSLATE_CONTEXT "Terminal TermApp"
TermApp::TermApp()
: BApplication(TERM_SIGNATURE),
fStartFullscreen(false),
fWindowNumber(-1),
fTermWindow(NULL),
fArgs(NULL),
fAppCatalog(NULL)
{
const char *defaultArgs[2];
defaultArgs[0] = kDefaultShell;
defaultArgs[1] = "--login";
struct passwd passwdStruct;
struct passwd *passwdResult;
char stringBuffer[256];
if (!getpwuid_r(getuid(), &passwdStruct, stringBuffer,
sizeof(stringBuffer), &passwdResult)) {
defaultArgs[0] = passwdStruct.pw_shell;
}
be_locale->GetAppCatalog(&fAppCatalog);
fArgs = new Arguments(2, defaultArgs);
fWindowTitle = B_TRANSLATE("Terminal");
_RegisterTerminal();
if (fWindowNumber > 0)
fWindowTitle << " " << fWindowNumber;
int i = fWindowNumber / 16;
int j = fWindowNumber % 16;
int k = (j * 16) + (i * 64) + 50;
int l = (j * 16) + 50;
fTermFrame.Set(k, l, k + 50, k + 50);
}
TermApp::~TermApp()
{
delete fArgs;
}
void
TermApp::ReadyToRun()
{
// Prevent opeing window when option -h is given.
if (sUsageRequested)
return;
// Install a SIGCHLD signal handler, so that we will be notified, when
// a shell exits.
struct sigaction action;
#ifdef __HAIKU__
action.sa_handler = (sighandler_t)_SigChildHandler;
#else
action.sa_handler = (__signal_func_ptr)_SigChildHandler;
#endif
sigemptyset(&action.sa_mask);
#ifdef SA_NODEFER
action.sa_flags = SA_NODEFER;
#endif
action.sa_userdata = this;
if (sigaction(SIGCHLD, &action, NULL) < 0) {
fprintf(stderr, B_TRANSLATE("sigaction() failed: %s\n"),
strerror(errno));
// continue anyway
}
// init the mouse copy'n'paste clipboard
gMouseClipboard = new BClipboard(MOUSE_CLIPBOARD_NAME, true);
status_t status = _MakeTermWindow(fTermFrame);
// failed spawn, print stdout and open alert panel
// TODO: This alert does never show up.
if (status < B_OK) {
(new BAlert("alert",
B_TRANSLATE("Terminal couldn't start the shell. Sorry."),
B_TRANSLATE("OK"), NULL, NULL, B_WIDTH_FROM_LABEL,
B_INFO_ALERT))->Go(NULL);
PostMessage(B_QUIT_REQUESTED);
return;
}
// using BScreen::Frame isn't enough
if (fStartFullscreen)
BMessenger(fTermWindow).SendMessage(FULLSCREEN);
}
void
TermApp::Quit()
{
if (!sUsageRequested)
_UnregisterTerminal();
BApplication::Quit();
}
void
TermApp::AboutRequested()
{
TermView::AboutRequested();
}
void
TermApp::MessageReceived(BMessage* msg)
{
switch (msg->what) {
case MENU_SWITCH_TERM:
_SwitchTerm();
break;
case MSG_ACTIVATE_TERM:
fTermWindow->Activate();
break;
case MSG_TERM_WINDOW_INFO:
{
BMessage reply(B_REPLY);
reply.AddBool("minimized", fTermWindow->IsMinimized());
reply.AddInt32("workspaces", fTermWindow->Workspaces());
msg->SendReply(&reply);
break;
}
case MSG_CHECK_CHILDREN:
_HandleChildCleanup();
break;
default:
BApplication::MessageReceived(msg);
break;
}
}
void
TermApp::ArgvReceived(int32 argc, char **argv)
{
fArgs->Parse(argc, argv);
if (fArgs->UsageRequested()) {
_Usage(argv[0]);
sUsageRequested = true;
PostMessage(B_QUIT_REQUESTED);
return;
}
if (fArgs->Title() != NULL)
fWindowTitle = fArgs->Title();
fStartFullscreen = fArgs->FullScreen();
}
void
TermApp::RefsReceived(BMessage* message)
{
// Works Only Launced by Double-Click file, or Drags file to App.
if (!IsLaunching())
return;
entry_ref ref;
if (message->FindRef("refs", 0, &ref) != B_OK)
return;
BFile file;
if (file.SetTo(&ref, B_READ_WRITE) != B_OK)
return;
BNodeInfo info(&file);
char mimetype[B_MIME_TYPE_LENGTH];
info.GetType(mimetype);
// if App opened by Pref file
if (!strcmp(mimetype, PREFFILE_MIMETYPE)) {
BEntry ent(&ref);
BPath path(&ent);
PrefHandler::Default()->OpenText(path.Path());
return;
}
// if App opened by Shell Script
if (!strcmp(mimetype, "text/x-haiku-shscript")){
// Not implemented.
// beep();
return;
}
}
status_t
TermApp::_MakeTermWindow(BRect &frame)
{
try {
fTermWindow = new TermWindow(frame, fWindowTitle.String(), fArgs);
} catch (int error) {
return (status_t)error;
} catch (...) {
return B_ERROR;
}
fTermWindow->Show();
return B_OK;
}
void
TermApp::_ActivateTermWindow(team_id id)
{
BMessenger app(TERM_SIGNATURE, id);
if (app.IsTargetLocal())
fTermWindow->Activate();
else
app.SendMessage(MSG_ACTIVATE_TERM);
}
void
TermApp::_SwitchTerm()
{
team_id myId = be_app->Team();
BList teams;
be_roster->GetAppList(TERM_SIGNATURE, &teams);
int32 numTerms = teams.CountItems();
if (numTerms <= 1)
return;
// Find our position in the app teams.
int32 i;
for (i = 0; i < numTerms; i++) {
if (myId == reinterpret_cast<team_id>(teams.ItemAt(i)))
break;
}
do {
if (--i < 0)
i = numTerms - 1;
} while (!_IsSwitchTarget(reinterpret_cast<team_id>(teams.ItemAt(i))));
// Activate switched terminal.
_ActivateTermWindow(reinterpret_cast<team_id>(teams.ItemAt(i)));
}
bool
TermApp::_IsSwitchTarget(team_id id)
{
uint32 currentWorkspace = 1L << current_workspace();
BMessenger app(TERM_SIGNATURE, id);
if (app.IsTargetLocal()) {
return !fTermWindow->IsMinimized()
&& (fTermWindow->Workspaces() & currentWorkspace) != 0;
}
BMessage reply;
if (app.SendMessage(MSG_TERM_WINDOW_INFO, &reply) != B_OK)
return false;
bool minimized;
int32 workspaces;
if (reply.FindBool("minimized", &minimized) != B_OK
|| reply.FindInt32("workspaces", &workspaces) != B_OK)
return false;
return !minimized && (workspaces & currentWorkspace) != 0;
}
/*! Checks if all teams that have an ID-to-team mapping in the message
are still running.
The IDs for teams that are gone will be made available again, and
their mapping is removed from the message.
*/
void
TermApp::_SanitizeIDs(BMessage* data, uint8* windows, ssize_t length)
{
BList teams;
be_roster->GetAppList(TERM_SIGNATURE, &teams);
for (int32 i = 0; i < length; i++) {
if (!windows[i])
continue;
BString id("id-");
id << i + 1;
team_id team;
if (data->FindInt32(id.String(), &team) != B_OK)
continue;
if (!teams.HasItem((void*)team)) {
windows[i] = false;
data->RemoveName(id.String());
}
}
}
/*!
Removes the current fWindowNumber (ID) from the supplied array, or
finds a free ID in it, and sets fWindowNumber accordingly.
*/
bool
TermApp::_UpdateIDs(bool set, uint8* windows, ssize_t maxLength,
ssize_t* _length)
{
ssize_t length = *_length;
if (set) {
int32 i;
for (i = 0; i < length; i++) {
if (!windows[i]) {
windows[i] = true;
fWindowNumber = i + 1;
break;
}
}
if (i == length) {
if (length >= maxLength)
return false;
windows[length] = true;
length++;
fWindowNumber = length;
}
} else {
// update information and write it back
windows[fWindowNumber - 1] = false;
}
*_length = length;
return true;
}
void
TermApp::_UpdateRegistration(bool set)
{
if (set)
fWindowNumber = -1;
else if (fWindowNumber < 0)
return;
#ifdef __HAIKU__
// use BClipboard - it supports atomic access in Haiku
BClipboard clipboard(TERM_SIGNATURE);
while (true) {
if (!clipboard.Lock())
return;
BMessage* data = clipboard.Data();
const uint8* windowsData;
uint8 windows[512];
ssize_t length;
if (data->FindData("ids", B_RAW_TYPE,
(const void**)&windowsData, &length) != B_OK)
length = 0;
if (length > (ssize_t)sizeof(windows))
length = sizeof(windows);
if (length > 0)
memcpy(windows, windowsData, length);
_SanitizeIDs(data, windows, length);
status_t status = B_OK;
if (_UpdateIDs(set, windows, sizeof(windows), &length)) {
// add/remove our ID-to-team mapping
BString id("id-");
id << fWindowNumber;
if (set)
data->AddInt32(id.String(), Team());
else
data->RemoveName(id.String());
data->RemoveName("ids");
//if (data->ReplaceData("ids", B_RAW_TYPE, windows, length) != B_OK)
data->AddData("ids", B_RAW_TYPE, windows, length);
status = clipboard.Commit(true);
}
clipboard.Unlock();
if (status == B_OK)
break;
}
#else // !__HAIKU__
// use a file to store the IDs - unfortunately, locking
// doesn't work on BeOS either here
int fd = open("/tmp/terminal_ids", O_RDWR | O_CREAT);
if (fd < 0)
return;
struct flock lock;
lock.l_type = F_WRLCK;
lock.l_whence = SEEK_CUR;
lock.l_start = 0;
lock.l_len = -1;
fcntl(fd, F_SETLKW, &lock);
uint8 windows[512];
ssize_t length = read_pos(fd, 0, windows, sizeof(windows));
if (length < 0) {
close(fd);
return;
}
if (length > (ssize_t)sizeof(windows))
length = sizeof(windows);
if (_UpdateIDs(set, windows, sizeof(windows), &length))
write_pos(fd, 0, windows, length);
close(fd);
#endif // !__HAIKU__
}
void
TermApp::_UnregisterTerminal()
{
_UpdateRegistration(false);
}
void
TermApp::_RegisterTerminal()
{
_UpdateRegistration(true);
}
//#ifndef B_NETPOSITIVE_APP_SIGNATURE
//#define B_NETPOSITIVE_APP_SIGNATURE "application/x-vnd.Be-NPOS"
//#endif
//
//void
//TermApp::ShowHTML(BMessage *msg)
//{
// const char *url;
// msg->FindString("Url", &url);
// BMessage message;
//
// message.what = B_NETPOSITIVE_OPEN_URL;
// message.AddString("be:url", url);
// be_roster->Launch(B_NETPOSITIVE_APP_SIGNATURE, &message);
// while(!(be_roster->IsRunning(B_NETPOSITIVE_APP_SIGNATURE)))
// snooze(10000);
//
// // Activate net+
// be_roster->ActivateApp(be_roster->TeamFor(B_NETPOSITIVE_APP_SIGNATURE));
//}
void
TermApp::_HandleChildCleanup()
{
}
/*static*/ void
TermApp::_SigChildHandler(int signal, void* data)
{
// Spawing a thread that does the actual signal handling is pretty much
// the only safe thing to do in a multi-threaded application. The
// interrupted thread might have been anywhere, e.g. in a critical section,
// holding locks. If we do anything that does require locking at any point
// (e.g. memory allocation, messaging), we risk a dead-lock or data
// structure corruption. Spawing a thread is safe though, since its only
// a system call.
thread_id thread = spawn_thread(_ChildCleanupThread, "child cleanup",
B_NORMAL_PRIORITY, ((TermApp*)data)->fTermWindow);
if (thread >= 0)
resume_thread(thread);
}
/*static*/ status_t
TermApp::_ChildCleanupThread(void* data)
{
// Just drop the windowa message and let it do the actual work. This
// saves us additional synchronization measures.
return ((TermWindow*)data)->PostMessage(MSG_CHECK_CHILDREN);
}
void
TermApp::_Usage(char *name)
{
fprintf(stderr, B_TRANSLATE("Haiku Terminal\n"
"Copyright 2001-2009 Haiku, Inc.\n"
"Copyright(C) 1999 Kazuho Okui and Takashi Murai.\n"
"\n"
"Usage: %s [OPTION] [SHELL]\n"), name);
fprintf(stderr,
B_TRANSLATE(" -h, --help print this help\n"
//" -p, --preference load preference file\n"
" -t, --title set window title\n"
" -f, --fullscreen start fullscreen\n")
//" -geom, --geometry set window geometry\n"
//" An example of geometry is \"80x25+100+100\"\n"
);
}