Files
haiku-beta6/src/servers/app/drawing/BBitmapBuffer.cpp
T
X512 779ab335dd use .IsSet() instead if .Get() != NULL
Change-Id: Ia2b7a719fd398e78cc3b11d4f7b02cb81179f65f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/3488
Reviewed-by: Jérôme Duval <[email protected]>
2021-02-02 15:17:54 +00:00

73 lines
1022 B
C++

// BBitmapBuffer.h
#include <Bitmap.h>
#include "BBitmapBuffer.h"
// constructor
BBitmapBuffer::BBitmapBuffer(BBitmap* bitmap)
: fBitmap(bitmap)
{
}
// destructor
BBitmapBuffer::~BBitmapBuffer()
{
}
// InitCheck
status_t
BBitmapBuffer::InitCheck() const
{
status_t ret = B_NO_INIT;
if (fBitmap.IsSet())
ret = fBitmap->InitCheck();
return ret;
}
// ColorSpace
color_space
BBitmapBuffer::ColorSpace() const
{
if (InitCheck() >= B_OK)
return fBitmap->ColorSpace();
return B_NO_COLOR_SPACE;
}
// Bits
void*
BBitmapBuffer::Bits() const
{
if (InitCheck() >= B_OK)
return fBitmap->Bits();
return NULL;
}
// BytesPerRow
uint32
BBitmapBuffer::BytesPerRow() const
{
if (InitCheck() >= B_OK)
return fBitmap->BytesPerRow();
return 0;
}
// Width
uint32
BBitmapBuffer::Width() const
{
if (InitCheck() >= B_OK)
return fBitmap->Bounds().IntegerWidth() + 1;
return 0;
}
// Height
uint32
BBitmapBuffer::Height() const
{
if (InitCheck() >= B_OK)
return fBitmap->Bounds().IntegerHeight() + 1;
return 0;
}