Files
haiku-beta6/src/add-ons/kernel/network/stack/net_socket.cpp
T
Axel Dörfler 79608a2de7 * Moved some private members of net_socket into the new net_socket_private structure.
* Added an "owner" field that stores the team which created the socket (for netstat only);
  we would need a different storage for SIGURG if we ever want to support that.
* Improved netstat address output: now prints "*" instead of INADDR_ANY.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19562 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-12-19 03:01:18 +00:00

1085 lines
24 KiB
C++

/*
* Copyright 2006, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, [email protected]
*/
#include "stack_private.h"
#include <net_protocol.h>
#include <net_stack.h>
#include <net_stat.h>
#include <KernelExport.h>
#include <team.h>
#include <util/AutoLock.h>
#include <util/list.h>
#include <fs/select_sync_pool.h>
#include <new>
#include <stdlib.h>
#include <string.h>
#include <sys/time.h>
struct net_socket_private : net_socket {
struct list_link link;
team_id owner;
uint32 max_backlog;
uint32 child_count;
struct list pending_children;
struct list connected_children;
struct select_sync_pool *select_pool;
benaphore lock;
};
void socket_delete(net_socket *socket);
int socket_bind(net_socket *socket, const struct sockaddr *address, socklen_t addressLength);
struct list sSocketList;
benaphore sSocketLock;
static status_t
create_socket(int family, int type, int protocol, net_socket_private **_socket)
{
struct net_socket_private *socket = new (std::nothrow) net_socket_private;
if (socket == NULL)
return B_NO_MEMORY;
memset(socket, 0, sizeof(net_socket_private));
socket->family = family;
socket->type = type;
socket->protocol = protocol;
status_t status = benaphore_init(&socket->lock, "socket");
if (status < B_OK)
goto err1;
// set defaults (may be overridden by the protocols)
socket->send.buffer_size = 65535;
socket->send.low_water_mark = 1;
socket->send.timeout = B_INFINITE_TIMEOUT;
socket->receive.buffer_size = 65535;
socket->receive.low_water_mark = 1;
socket->receive.timeout = B_INFINITE_TIMEOUT;
list_init_etc(&socket->pending_children, offsetof(net_socket_private, link));
list_init_etc(&socket->connected_children, offsetof(net_socket_private, link));
status = get_domain_protocols(socket);
if (status < B_OK)
goto err2;
*_socket = socket;
return B_OK;
err2:
benaphore_destroy(&socket->lock);
err1:
delete socket;
return status;
}
// #pragma mark -
status_t
socket_open(int family, int type, int protocol, net_socket **_socket)
{
net_socket_private *socket;
status_t status = create_socket(family, type, protocol, &socket);
if (status < B_OK)
return status;
status = socket->first_info->open(socket->first_protocol);
if (status < B_OK) {
socket_delete(socket);
return status;
}
socket->owner = team_get_current_team_id();
benaphore_lock(&sSocketLock);
list_add_item(&sSocketList, socket);
benaphore_unlock(&sSocketLock);
*_socket = socket;
return B_OK;
}
status_t
socket_close(net_socket *_socket)
{
net_socket_private *socket = (net_socket_private *)_socket;
if (socket->select_pool) {
// notify all pending selects
notify_select_event_pool(socket->select_pool, ~0);
}
return socket->first_info->close(socket->first_protocol);
}
status_t
socket_free(net_socket *socket)
{
status_t status = socket->first_info->free(socket->first_protocol);
if (status == B_BUSY)
return B_OK;
socket_delete(socket);
return B_OK;
}
status_t
socket_readv(net_socket *socket, const iovec *vecs, size_t vecCount, size_t *_length)
{
return -1;
}
status_t
socket_writev(net_socket *socket, const iovec *vecs, size_t vecCount, size_t *_length)
{
if (socket->peer.ss_len == 0)
return ECONNRESET;
if (socket->address.ss_len == 0) {
// try to bind first
status_t status = socket_bind(socket, NULL, 0);
if (status < B_OK)
return status;
}
// TODO: useful, maybe even computed header space!
net_buffer *buffer = gNetBufferModule.create(256);
if (buffer == NULL)
return ENOBUFS;
// copy data into buffer
for (uint32 i = 0; i < vecCount; i++) {
if (gNetBufferModule.append(buffer, vecs[i].iov_base,
vecs[i].iov_len) < B_OK) {
gNetBufferModule.free(buffer);
return ENOBUFS;
}
}
memcpy(&buffer->source, &socket->address, socket->address.ss_len);
memcpy(&buffer->destination, &socket->peer, socket->peer.ss_len);
size_t size = buffer->size;
ssize_t bytesWritten = socket->first_info->send_data(socket->first_protocol,
buffer);
if (bytesWritten < B_OK) {
if (buffer->size != size) {
// this appears to be a partial write
*_length = size - buffer->size;
}
gNetBufferModule.free(buffer);
return bytesWritten;
}
*_length = bytesWritten;
return B_OK;
}
status_t
socket_control(net_socket *socket, int32 op, void *data, size_t length)
{
return socket->first_info->control(socket->first_protocol,
LEVEL_DRIVER_IOCTL, op, data, &length);
}
ssize_t
socket_read_avail(net_socket *socket)
{
return socket->first_info->read_avail(socket->first_protocol);
}
ssize_t
socket_send_avail(net_socket *socket)
{
return socket->first_info->send_avail(socket->first_protocol);
}
status_t
socket_send_data(net_socket *socket, net_buffer *buffer)
{
return socket->first_info->send_data(socket->first_protocol,
buffer);
}
status_t
socket_receive_data(net_socket *socket, size_t length, uint32 flags,
net_buffer **_buffer)
{
return socket->first_info->read_data(socket->first_protocol,
length, flags, _buffer);
}
status_t
socket_get_next_stat(uint32 *_cookie, int family, struct net_stat *stat)
{
BenaphoreLocker locker(sSocketLock);
net_socket_private *socket = NULL;
uint32 cookie = *_cookie;
uint32 count = 0;
while ((socket = (net_socket_private *)list_get_next_item(&sSocketList, socket)) != NULL) {
// TODO: also traverse the pending connections
if (count == cookie)
break;
if (family == -1 || family == socket->family)
count++;
}
if (socket == NULL)
return B_ENTRY_NOT_FOUND;
*_cookie = count + 1;
stat->family = socket->family;
stat->type = socket->type;
stat->protocol = socket->protocol;
stat->owner = socket->owner;
stat->state[0] = '\0';
memcpy(&stat->address, &socket->address, sizeof(struct sockaddr_storage));
memcpy(&stat->peer, &socket->peer, sizeof(struct sockaddr_storage));
// fill in protocol specific data (if supported by the protocol)
size_t length = sizeof(net_stat);
socket->first_info->control(socket->first_protocol, socket->protocol,
NET_STAT_SOCKET, stat, &length);
return B_OK;
}
// #pragma mark - connections
status_t
socket_spawn_pending(net_socket *_parent, net_socket **_socket)
{
net_socket_private *parent = (net_socket_private *)_parent;
BenaphoreLocker locker(parent->lock);
// We actually accept more pending connections to compensate for those
// that never complete, and also make sure at least a single connection
// can always be accepted
if (parent->child_count > 3 * parent->max_backlog / 2)
return ENOBUFS;
net_socket_private *socket;
status_t status = create_socket(parent->family, parent->type, parent->protocol,
&socket);
if (status < B_OK)
return status;
// inherit parent's properties
socket->send = parent->send;
socket->receive = parent->receive;
socket->options = parent->options & ~SO_ACCEPTCONN;
socket->linger = parent->linger;
socket->owner = parent->owner;
memcpy(&socket->address, &parent->address, parent->address.ss_len);
memcpy(&socket->peer, &parent->peer, parent->peer.ss_len);
// add to the parent's list of pending connections
list_add_item(&parent->pending_children, socket);
socket->parent = parent;
parent->child_count++;
*_socket = socket;
return B_OK;
}
void
socket_delete(net_socket *_socket)
{
net_socket_private *socket = (net_socket_private *)_socket;
if (socket->parent != NULL)
panic("socket still has a parent!");
benaphore_lock(&sSocketLock);
list_remove_item(&sSocketList, socket);
benaphore_unlock(&sSocketLock);
put_domain_protocols(socket);
benaphore_destroy(&socket->lock);
delete_select_sync_pool(socket->select_pool);
delete socket;
}
status_t
socket_dequeue_connected(net_socket *_parent, net_socket **_socket)
{
net_socket_private *parent = (net_socket_private *)_parent;
benaphore_lock(&parent->lock);
net_socket_private *socket = (net_socket_private *)list_remove_head_item(
&parent->connected_children);
if (socket != NULL) {
socket->parent = NULL;
parent->child_count--;
*_socket = socket;
}
benaphore_unlock(&parent->lock);
if (socket == NULL)
return B_ENTRY_NOT_FOUND;
benaphore_lock(&sSocketLock);
list_add_item(&sSocketList, socket);
benaphore_unlock(&sSocketLock);
return B_OK;
}
status_t
socket_set_max_backlog(net_socket *_socket, uint32 backlog)
{
net_socket_private *socket = (net_socket_private *)_socket;
// we enforce an upper limit of connections waiting to be accepted
if (backlog > 256)
backlog = 256;
benaphore_lock(&socket->lock);
// first remove the pending connections, then the already connected ones as needed
net_socket_private *child;
while (socket->child_count > backlog
&& (child = (net_socket_private *)list_remove_tail_item(&socket->pending_children)) != NULL) {
child->parent = NULL;
socket->child_count--;
}
while (socket->child_count > backlog
&& (child = (net_socket_private *)list_remove_tail_item(&socket->connected_children)) != NULL) {
child->parent = NULL;
socket_delete(child);
socket->child_count--;
}
socket->max_backlog = backlog;
benaphore_unlock(&socket->lock);
return B_OK;
}
/*!
The socket has been connected. It will be moved to the connected queue
of its parent socket.
*/
status_t
socket_connected(net_socket *socket)
{
net_socket_private *parent = (net_socket_private *)socket->parent;
if (parent == NULL)
return B_BAD_VALUE;
benaphore_lock(&parent->lock);
list_remove_item(&parent->pending_children, socket);
list_add_item(&parent->connected_children, socket);
benaphore_unlock(&parent->lock);
return B_OK;
}
// #pragma mark - notifications
status_t
socket_request_notification(net_socket *_socket, uint8 event, uint32 ref,
selectsync *sync)
{
net_socket_private *socket = (net_socket_private *)_socket;
benaphore_lock(&socket->lock);
status_t status = add_select_sync_pool_entry(&socket->select_pool, sync,
ref, event);
benaphore_unlock(&socket->lock);
if (status < B_OK)
return status;
// check if the event is already present
// TODO: add support for poll() types
switch (event) {
case B_SELECT_READ:
{
ssize_t available = socket_read_avail(socket);
if ((ssize_t)socket->receive.low_water_mark <= available || available < B_OK)
notify_select_event(sync, ref, event);
break;
}
case B_SELECT_WRITE:
{
ssize_t available = socket_send_avail(socket);
if ((ssize_t)socket->send.low_water_mark <= available || available < B_OK)
notify_select_event(sync, ref, event);
break;
}
case B_SELECT_ERROR:
// TODO: B_SELECT_ERROR condition!
break;
}
return B_OK;
}
status_t
socket_cancel_notification(net_socket *_socket, uint8 event, selectsync *sync)
{
net_socket_private *socket = (net_socket_private *)_socket;
benaphore_lock(&socket->lock);
status_t status = remove_select_sync_pool_entry(&socket->select_pool,
sync, event);
benaphore_unlock(&socket->lock);
return status;
}
status_t
socket_notify(net_socket *_socket, uint8 event, int32 value)
{
net_socket_private *socket = (net_socket_private *)_socket;
bool notify = true;
switch (event) {
case B_SELECT_READ:
{
if ((ssize_t)socket->receive.low_water_mark > value && value >= B_OK)
notify = false;
break;
}
case B_SELECT_WRITE:
{
if ((ssize_t)socket->send.low_water_mark > value && value >= B_OK)
notify = false;
break;
}
case B_SELECT_ERROR:
socket->error = value;
break;
}
benaphore_lock(&socket->lock);
if (notify && socket->select_pool)
notify_select_event_pool(socket->select_pool, event);
benaphore_unlock(&socket->lock);
return B_OK;
}
// #pragma mark - standard socket API
int
socket_accept(net_socket *socket, struct sockaddr *address, socklen_t *_addressLength,
net_socket **_acceptedSocket)
{
if ((socket->options & SO_ACCEPTCONN) == 0)
return B_BAD_VALUE;
net_socket *accepted;
status_t status = socket->first_info->accept(socket->first_protocol,
&accepted);
if (status < B_OK)
return status;
if (address && *_addressLength > 0) {
memcpy(address, &accepted->peer, min_c(*_addressLength,
min_c(accepted->peer.ss_len, sizeof(sockaddr_storage))));
*_addressLength = accepted->peer.ss_len;
}
*_acceptedSocket = accepted;
return B_OK;
}
int
socket_bind(net_socket *socket, const struct sockaddr *address, socklen_t addressLength)
{
sockaddr empty;
if (address == NULL) {
// special - try to bind to an empty address, like INADDR_ANY
memset(&empty, 0, sizeof(sockaddr));
empty.sa_len = sizeof(sockaddr);
empty.sa_family = socket->family;
address = &empty;
addressLength = sizeof(sockaddr);
}
if (socket->address.ss_len != 0) {
status_t status = socket->first_info->unbind(socket->first_protocol,
(sockaddr *)&socket->address);
if (status < B_OK)
return status;
}
memcpy(&socket->address, address, sizeof(sockaddr));
status_t status = socket->first_info->bind(socket->first_protocol,
(sockaddr *)address);
if (status < B_OK) {
// clear address again, as binding failed
socket->address.ss_len = 0;
}
return status;
}
int
socket_connect(net_socket *socket, const struct sockaddr *address, socklen_t addressLength)
{
if (address == NULL || addressLength == 0)
return ENETUNREACH;
if (socket->address.ss_len == 0) {
// try to bind first
status_t status = socket_bind(socket, NULL, 0);
if (status < B_OK)
return status;
}
return socket->first_info->connect(socket->first_protocol, address);
}
int
socket_getpeername(net_socket *socket, struct sockaddr *address, socklen_t *_addressLength)
{
if (socket->peer.ss_len == 0)
return ENOTCONN;
memcpy(address, &socket->peer, min_c(*_addressLength, socket->peer.ss_len));
*_addressLength = socket->peer.ss_len;
return B_OK;
}
int
socket_getsockname(net_socket *socket, struct sockaddr *address, socklen_t *_addressLength)
{
if (socket->address.ss_len == 0)
return ENOTCONN;
memcpy(address, &socket->address, min_c(*_addressLength, socket->address.ss_len));
*_addressLength = socket->address.ss_len;
return B_OK;
}
int
socket_getsockopt(net_socket *socket, int level, int option, void *value,
int *_length)
{
if (level != SOL_SOCKET) {
return socket->first_info->control(socket->first_protocol,
level | LEVEL_GET_OPTION, option, value, (size_t *)_length);
}
switch (option) {
case SO_SNDBUF:
{
uint32 *size = (uint32 *)value;
*size = socket->send.buffer_size;
*_length = sizeof(uint32);
return B_OK;
}
case SO_RCVBUF:
{
uint32 *size = (uint32 *)value;
*size = socket->receive.buffer_size;
*_length = sizeof(uint32);
return B_OK;
}
case SO_SNDLOWAT:
{
uint32 *size = (uint32 *)value;
*size = socket->send.low_water_mark;
*_length = sizeof(uint32);
return B_OK;
}
case SO_RCVLOWAT:
{
uint32 *size = (uint32 *)value;
*size = socket->receive.low_water_mark;
*_length = sizeof(uint32);
return B_OK;
}
case SO_RCVTIMEO:
case SO_SNDTIMEO:
{
if (*_length < (int)sizeof(struct timeval))
return B_BAD_VALUE;
bigtime_t timeout;
if (option == SO_SNDTIMEO)
timeout = socket->send.timeout;
else
timeout = socket->receive.timeout;
if (timeout == B_INFINITE_TIMEOUT)
timeout = 0;
struct timeval *timeval = (struct timeval *)value;
timeval->tv_sec = timeout / 1000000LL;
timeval->tv_usec = timeout % 1000000LL;
*_length = sizeof(struct timeval);
return B_OK;
}
case SO_NONBLOCK:
{
int32 *_set = (int32 *)value;
*_set = socket->receive.timeout == 0 && socket->send.timeout == 0;
*_length = sizeof(int32);
return B_OK;
}
case SO_ACCEPTCONN:
case SO_BROADCAST:
case SO_DEBUG:
case SO_DONTROUTE:
case SO_KEEPALIVE:
case SO_OOBINLINE:
case SO_REUSEADDR:
case SO_REUSEPORT:
case SO_USELOOPBACK:
{
int32 *_set = (int32 *)value;
*_set = (socket->options & option) != 0;
*_length = sizeof(int32);
return B_OK;
}
case SO_ERROR:
{
int32 *_set = (int32 *)value;
*_set = socket->error;
*_length = sizeof(int32);
socket->error = B_OK;
// clear error upon retrieval
return B_OK;
}
default:
break;
}
return ENOPROTOOPT;
}
int
socket_listen(net_socket *socket, int backlog)
{
status_t status = socket->first_info->listen(socket->first_protocol, backlog);
if (status == B_OK)
socket->options |= SO_ACCEPTCONN;
return status;
}
ssize_t
socket_recv(net_socket *socket, void *data, size_t length, int flags)
{
net_buffer *buffer;
status_t status = socket->first_info->read_data(
socket->first_protocol, length, flags, &buffer);
if (status < B_OK)
return status;
// if 0 bytes we're received, no buffer will be created
if (buffer == NULL)
return 0;
ssize_t bytesReceived = buffer->size;
gNetBufferModule.read(buffer, 0, data, bytesReceived);
gNetBufferModule.free(buffer);
return bytesReceived;
}
ssize_t
socket_recvfrom(net_socket *socket, void *data, size_t length, int flags,
struct sockaddr *address, socklen_t *_addressLength)
{
net_buffer *buffer;
status_t status = socket->first_info->read_data(
socket->first_protocol, length, flags, &buffer);
if (status < B_OK)
return status;
// if 0 bytes we're received, no buffer will be created
if (buffer == NULL)
return 0;
ssize_t bytesReceived = buffer->size;
gNetBufferModule.read(buffer, 0, data, bytesReceived);
// copy source address
if (address != NULL && *_addressLength > 0) {
*_addressLength = min_c(buffer->source.ss_len, *_addressLength);
memcpy(address, &buffer->source, *_addressLength);
}
gNetBufferModule.free(buffer);
return bytesReceived;
}
ssize_t
socket_send(net_socket *socket, const void *data, size_t length, int flags)
{
if (socket->peer.ss_len == 0)
return EDESTADDRREQ;
if (socket->address.ss_len == 0) {
// try to bind first
status_t status = socket_bind(socket, NULL, 0);
if (status < B_OK)
return status;
}
// TODO: useful, maybe even computed header space!
net_buffer *buffer = gNetBufferModule.create(256);
if (buffer == NULL)
return ENOBUFS;
// copy data into buffer
if (gNetBufferModule.append(buffer, data, length) < B_OK) {
gNetBufferModule.free(buffer);
return ENOBUFS;
}
buffer->flags = flags;
memcpy(&buffer->source, &socket->address, socket->address.ss_len);
memcpy(&buffer->destination, &socket->peer, socket->peer.ss_len);
status_t status = socket->first_info->send_data(socket->first_protocol,
buffer);
if (status < B_OK) {
size_t size = buffer->size;
gNetBufferModule.free(buffer);
if (size != length && (status == B_INTERRUPTED || status == B_WOULD_BLOCK)) {
// this appears to be a partial write
return length - size;
}
return status;
}
return length;
}
ssize_t
socket_sendto(net_socket *socket, const void *data, size_t length, int flags,
const struct sockaddr *address, socklen_t addressLength)
{
if ((address == NULL || addressLength == 0) && socket->peer.ss_len != 0) {
// socket is connected, we use that address:
address = (struct sockaddr *)&socket->peer;
addressLength = socket->peer.ss_len;
}
if (address == NULL || addressLength == 0) {
// don't know where to send to:
return EDESTADDRREQ;
}
if (socket->peer.ss_len != 0) {
// an address has been given but socket is connected already:
return EISCONN;
}
if (socket->address.ss_len == 0) {
// try to bind first
status_t status = socket_bind(socket, NULL, 0);
if (status < B_OK)
return status;
}
// TODO: useful, maybe even computed header space!
net_buffer *buffer = gNetBufferModule.create(256);
if (buffer == NULL)
return ENOBUFS;
// copy data into buffer
if (gNetBufferModule.append(buffer, data, length) < B_OK) {
gNetBufferModule.free(buffer);
return ENOBUFS;
}
buffer->flags = flags;
memcpy(&buffer->source, &socket->address, socket->address.ss_len);
memcpy(&buffer->destination, address, addressLength);
status_t status = socket->first_info->send_data(socket->first_protocol,
buffer);
if (status < B_OK) {
size_t size = buffer->size;
gNetBufferModule.free(buffer);
if (size != length && (status == B_INTERRUPTED || status == B_WOULD_BLOCK)) {
// this appears to be a partial write
return length - size;
}
return status;
}
return length;
}
int
socket_setsockopt(net_socket *socket, int level, int option, const void *value,
int length)
{
if (level != SOL_SOCKET) {
return socket->first_info->control(socket->first_protocol,
level | LEVEL_SET_OPTION, option, (void *)value, (size_t *)&length);
}
switch (option) {
// TODO: implement other options!
case SO_LINGER:
{
if (length < (int)sizeof(struct linger))
return B_BAD_VALUE;
struct linger *linger = (struct linger *)value;
if (linger->l_onoff) {
socket->options |= SO_LINGER;
socket->linger = linger->l_linger;
} else {
socket->options &= ~SO_LINGER;
socket->linger = 0;
}
return B_OK;
}
case SO_SNDBUF:
// TODO: should be handled in the protocol modules - they can actually
// check if setting the value is allowed and within valid bounds.
if (length != sizeof(uint32))
return B_BAD_VALUE;
socket->send.buffer_size = *(const uint32 *)value;
return B_OK;
case SO_RCVBUF:
// TODO: see above (SO_SNDBUF)
if (length != sizeof(uint32))
return B_BAD_VALUE;
socket->receive.buffer_size = *(const uint32 *)value;
return B_OK;
case SO_SNDLOWAT:
// TODO: see above (SO_SNDBUF)
if (length != sizeof(uint32))
return B_BAD_VALUE;
socket->send.low_water_mark = *(const uint32 *)value;
return B_OK;
case SO_RCVLOWAT:
// TODO: see above (SO_SNDBUF)
if (length != sizeof(uint32))
return B_BAD_VALUE;
socket->receive.low_water_mark = *(const uint32 *)value;
return B_OK;
case SO_RCVTIMEO:
case SO_SNDTIMEO:
{
if (length != sizeof(struct timeval))
return B_BAD_VALUE;
const struct timeval *timeval = (const struct timeval *)value;
bigtime_t timeout = timeval->tv_sec * 1000000LL + timeval->tv_usec;
if (timeout == 0)
timeout = B_INFINITE_TIMEOUT;
if (option == SO_SNDTIMEO)
socket->send.timeout = timeout;
else
socket->receive.timeout = timeout;
return B_OK;
}
case SO_NONBLOCK:
if (length != sizeof(int32))
return B_BAD_VALUE;
if (*(const int32 *)value) {
socket->send.timeout = 0;
socket->receive.timeout = 0;
} else {
socket->send.timeout = B_INFINITE_TIMEOUT;
socket->receive.timeout = B_INFINITE_TIMEOUT;
}
return B_OK;
case SO_BROADCAST:
case SO_DEBUG:
case SO_DONTROUTE:
case SO_KEEPALIVE:
case SO_OOBINLINE:
case SO_REUSEADDR:
case SO_REUSEPORT:
case SO_USELOOPBACK:
if (length != sizeof(int32))
return B_BAD_VALUE;
if (*(const int32 *)value)
socket->options |= option;
else
socket->options &= ~option;
return B_OK;
default:
break;
}
return ENOPROTOOPT;
}
int
socket_shutdown(net_socket *socket, int direction)
{
return socket->first_info->shutdown(socket->first_protocol, direction);
}
// #pragma mark -
static status_t
socket_std_ops(int32 op, ...)
{
switch (op) {
case B_MODULE_INIT:
{
// TODO: this is currently done in the net_stack driver
// initialize the main stack if not done so already
//module_info *module;
//return get_module(NET_STARTER_MODULE_NAME, &module);
list_init_etc(&sSocketList, offsetof(net_socket_private, link));
return benaphore_init(&sSocketLock, "socket list");
}
case B_MODULE_UNINIT:
//return put_module(NET_STARTER_MODULE_NAME);
benaphore_destroy(&sSocketLock);
return B_OK;
default:
return B_ERROR;
}
}
net_socket_module_info gNetSocketModule = {
{
NET_SOCKET_MODULE_NAME,
0,
socket_std_ops
},
socket_open,
socket_close,
socket_free,
socket_readv,
socket_writev,
socket_control,
socket_read_avail,
socket_send_avail,
socket_send_data,
socket_receive_data,
socket_get_next_stat,
// connections
socket_spawn_pending,
socket_delete,
socket_dequeue_connected,
socket_set_max_backlog,
socket_connected,
// notifications
socket_request_notification,
socket_cancel_notification,
socket_notify,
// standard socket API
socket_accept,
socket_bind,
socket_connect,
socket_getpeername,
socket_getsockname,
socket_getsockopt,
socket_listen,
socket_recv,
socket_recvfrom,
socket_send,
socket_sendto,
socket_setsockopt,
socket_shutdown,
};