747 lines
14 KiB
C++
747 lines
14 KiB
C++
/*
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* Copyright 2001-2014 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Marc Flerackers ([email protected])
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* Mike Wilber
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* Stefano Ceccherini ([email protected])
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* Ivan Tonizza
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* Stephan Aßmus <[email protected]>
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* Ingo Weinhold, [email protected]
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*/
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#include <Button.h>
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#include <algorithm>
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#include <new>
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#include <Bitmap.h>
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#include <ControlLook.h>
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#include <Font.h>
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#include <LayoutUtils.h>
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#include <String.h>
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#include <Window.h>
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#include <binary_compatibility/Interface.h>
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enum {
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FLAG_DEFAULT = 0x01,
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FLAG_FLAT = 0x02,
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FLAG_INSIDE = 0x04,
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FLAG_WAS_PRESSED = 0x08,
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};
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static const float kLabelMargin = 3;
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BButton::BButton(BRect frame, const char* name, const char* label,
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BMessage* message, uint32 resizingMode, uint32 flags)
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:
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BControl(frame, name, label, message, resizingMode,
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flags | B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
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fPreferredSize(-1, -1),
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fFlags(0),
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fBehavior(B_BUTTON_BEHAVIOR),
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fPopUpMessage(NULL)
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{
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// Resize to minimum height if needed
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font_height fh;
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GetFontHeight(&fh);
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float minHeight = 12.0f + (float)ceil(fh.ascent + fh.descent);
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if (Bounds().Height() < minHeight)
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ResizeTo(Bounds().Width(), minHeight);
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}
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BButton::BButton(const char* name, const char* label, BMessage* message,
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uint32 flags)
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:
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BControl(name, label, message,
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flags | B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
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fPreferredSize(-1, -1),
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fFlags(0),
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fBehavior(B_BUTTON_BEHAVIOR),
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fPopUpMessage(NULL)
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{
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}
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BButton::BButton(const char* label, BMessage* message)
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:
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BControl(NULL, label, message,
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B_WILL_DRAW | B_NAVIGABLE | B_FULL_UPDATE_ON_RESIZE),
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fPreferredSize(-1, -1),
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fFlags(0),
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fBehavior(B_BUTTON_BEHAVIOR),
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fPopUpMessage(NULL)
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{
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}
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BButton::~BButton()
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{
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SetPopUpMessage(NULL);
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}
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BButton::BButton(BMessage* data)
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:
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BControl(data),
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fPreferredSize(-1, -1),
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fFlags(0),
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fBehavior(B_BUTTON_BEHAVIOR),
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fPopUpMessage(NULL)
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{
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bool isDefault = false;
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if (data->FindBool("_default", &isDefault) == B_OK && isDefault)
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_SetFlag(FLAG_DEFAULT, true);
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// NOTE: Default button state will be synchronized with the window
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// in AttachedToWindow().
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}
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BArchivable*
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BButton::Instantiate(BMessage* data)
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{
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if (validate_instantiation(data, "BButton"))
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return new(std::nothrow) BButton(data);
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return NULL;
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}
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status_t
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BButton::Archive(BMessage* data, bool deep) const
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{
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status_t err = BControl::Archive(data, deep);
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if (err != B_OK)
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return err;
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if (IsDefault())
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err = data->AddBool("_default", true);
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return err;
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}
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void
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BButton::Draw(BRect updateRect)
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{
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BRect rect(Bounds());
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rgb_color background = LowColor();
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rgb_color base = background;
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uint32 flags = be_control_look->Flags(this);
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if (_Flag(FLAG_DEFAULT))
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flags |= BControlLook::B_DEFAULT_BUTTON;
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if (_Flag(FLAG_FLAT) && !IsTracking())
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flags |= BControlLook::B_FLAT;
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if (_Flag(FLAG_INSIDE))
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flags |= BControlLook::B_HOVER;
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be_control_look->DrawButtonFrame(this, rect, updateRect,
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base, background, flags);
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if (fBehavior == B_POP_UP_BEHAVIOR) {
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be_control_look->DrawButtonWithPopUpBackground(this, rect, updateRect,
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base, flags);
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} else {
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be_control_look->DrawButtonBackground(this, rect, updateRect,
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base, flags);
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}
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// always leave some room around the label
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rect.InsetBy(kLabelMargin, kLabelMargin);
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const BBitmap* icon = IconBitmap(
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(Value() == B_CONTROL_OFF
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? B_INACTIVE_ICON_BITMAP : B_ACTIVE_ICON_BITMAP)
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| (IsEnabled() ? 0 : B_DISABLED_ICON_BITMAP));
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be_control_look->DrawLabel(this, Label(), icon, rect, updateRect,
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base, flags, BAlignment(B_ALIGN_CENTER, B_ALIGN_MIDDLE));
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}
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void
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BButton::MouseDown(BPoint where)
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{
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if (!IsEnabled())
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return;
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if (fBehavior == B_POP_UP_BEHAVIOR && _PopUpRect().Contains(where)) {
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InvokeNotify(fPopUpMessage, B_CONTROL_MODIFIED);
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return;
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}
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bool toggleBehavior = fBehavior == B_TOGGLE_BEHAVIOR;
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if (toggleBehavior) {
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bool wasPressed = Value() == B_CONTROL_ON;
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_SetFlag(FLAG_WAS_PRESSED, wasPressed);
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SetValue(wasPressed ? B_CONTROL_OFF : B_CONTROL_ON);
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Invalidate();
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} else
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SetValue(B_CONTROL_ON);
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if (Window()->Flags() & B_ASYNCHRONOUS_CONTROLS) {
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SetTracking(true);
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SetMouseEventMask(B_POINTER_EVENTS, B_LOCK_WINDOW_FOCUS);
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} else {
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BRect bounds = Bounds();
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uint32 buttons;
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bool inside = false;
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do {
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Window()->UpdateIfNeeded();
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snooze(40000);
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GetMouse(&where, &buttons, true);
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inside = bounds.Contains(where);
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if (toggleBehavior) {
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bool pressed = inside ^ _Flag(FLAG_WAS_PRESSED);
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SetValue(pressed ? B_CONTROL_ON : B_CONTROL_OFF);
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} else {
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if ((Value() == B_CONTROL_ON) != inside)
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SetValue(inside ? B_CONTROL_ON : B_CONTROL_OFF);
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}
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} while (buttons != 0);
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if (inside) {
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if (toggleBehavior) {
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SetValue(
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_Flag(FLAG_WAS_PRESSED) ? B_CONTROL_OFF : B_CONTROL_ON);
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}
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Invoke();
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} else if (_Flag(FLAG_FLAT))
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Invalidate();
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}
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}
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void
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BButton::AttachedToWindow()
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{
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BControl::AttachedToWindow();
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// low color will now be the parents view color
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if (IsDefault())
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Window()->SetDefaultButton(this);
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SetViewColor(B_TRANSPARENT_COLOR);
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}
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void
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BButton::KeyDown(const char* bytes, int32 numBytes)
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{
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if (*bytes == B_ENTER || *bytes == B_SPACE) {
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if (!IsEnabled())
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return;
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SetValue(B_CONTROL_ON);
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// make sure the user saw that
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Window()->UpdateIfNeeded();
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snooze(25000);
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Invoke();
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} else
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BControl::KeyDown(bytes, numBytes);
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}
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void
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BButton::MakeDefault(bool flag)
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{
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BButton* oldDefault = NULL;
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BWindow* window = Window();
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if (window != NULL)
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oldDefault = window->DefaultButton();
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if (flag) {
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if (_Flag(FLAG_DEFAULT) && oldDefault == this)
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return;
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if (_SetFlag(FLAG_DEFAULT, true)) {
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if ((Flags() & B_SUPPORTS_LAYOUT) != 0)
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InvalidateLayout();
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else {
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ResizeBy(6.0f, 6.0f);
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MoveBy(-3.0f, -3.0f);
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}
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}
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if (window && oldDefault != this)
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window->SetDefaultButton(this);
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} else {
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if (!_SetFlag(FLAG_DEFAULT, false))
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return;
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if ((Flags() & B_SUPPORTS_LAYOUT) != 0)
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InvalidateLayout();
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else {
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ResizeBy(-6.0f, -6.0f);
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MoveBy(3.0f, 3.0f);
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}
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if (window && oldDefault == this)
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window->SetDefaultButton(NULL);
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}
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}
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void
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BButton::SetLabel(const char* label)
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{
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BControl::SetLabel(label);
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}
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bool
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BButton::IsDefault() const
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{
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return _Flag(FLAG_DEFAULT);
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}
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bool
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BButton::IsFlat() const
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{
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return _Flag(FLAG_FLAT);
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}
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void
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BButton::SetFlat(bool flat)
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{
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if (_SetFlag(FLAG_FLAT, flat))
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Invalidate();
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}
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BButton::BBehavior
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BButton::Behavior() const
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{
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return fBehavior;
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}
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void
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BButton::SetBehavior(BBehavior behavior)
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{
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if (behavior != fBehavior) {
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fBehavior = behavior;
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InvalidateLayout();
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Invalidate();
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}
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}
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BMessage*
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BButton::PopUpMessage() const
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{
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return fPopUpMessage;
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}
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void
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BButton::SetPopUpMessage(BMessage* message)
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{
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delete fPopUpMessage;
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fPopUpMessage = message;
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}
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void
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BButton::MessageReceived(BMessage* message)
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{
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BControl::MessageReceived(message);
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}
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void
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BButton::WindowActivated(bool active)
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{
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BControl::WindowActivated(active);
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}
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void
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BButton::MouseMoved(BPoint where, uint32 code, const BMessage* dragMessage)
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{
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bool inside = Bounds().Contains(where);
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if (_SetFlag(FLAG_INSIDE, inside))
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Invalidate();
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if (!IsTracking())
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return;
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if (fBehavior == B_TOGGLE_BEHAVIOR) {
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bool pressed = inside ^ _Flag(FLAG_WAS_PRESSED);
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SetValue(pressed ? B_CONTROL_ON : B_CONTROL_OFF);
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} else {
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if ((Value() == B_CONTROL_ON) != inside)
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SetValue(inside ? B_CONTROL_ON : B_CONTROL_OFF);
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}
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}
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void
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BButton::MouseUp(BPoint where)
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{
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if (!IsTracking())
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return;
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if (Bounds().Contains(where)) {
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if (fBehavior == B_TOGGLE_BEHAVIOR)
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SetValue(_Flag(FLAG_WAS_PRESSED) ? B_CONTROL_OFF : B_CONTROL_ON);
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Invoke();
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} else if (_Flag(FLAG_FLAT))
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Invalidate();
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SetTracking(false);
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}
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void
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BButton::DetachedFromWindow()
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{
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BControl::DetachedFromWindow();
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}
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void
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BButton::SetValue(int32 value)
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{
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if (value != Value())
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BControl::SetValue(value);
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}
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void
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BButton::GetPreferredSize(float* _width, float* _height)
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{
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_ValidatePreferredSize();
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if (_width)
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*_width = fPreferredSize.width;
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if (_height)
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*_height = fPreferredSize.height;
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}
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void
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BButton::ResizeToPreferred()
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{
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BControl::ResizeToPreferred();
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}
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status_t
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BButton::Invoke(BMessage* message)
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{
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Sync();
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snooze(50000);
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status_t err = BControl::Invoke(message);
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if (fBehavior != B_TOGGLE_BEHAVIOR)
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SetValue(B_CONTROL_OFF);
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return err;
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}
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void
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BButton::FrameMoved(BPoint newPosition)
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{
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BControl::FrameMoved(newPosition);
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}
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void
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BButton::FrameResized(float newWidth, float newHeight)
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{
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BControl::FrameResized(newWidth, newHeight);
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}
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void
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BButton::MakeFocus(bool focus)
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{
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BControl::MakeFocus(focus);
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}
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void
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BButton::AllAttached()
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{
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BControl::AllAttached();
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}
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void
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BButton::AllDetached()
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{
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BControl::AllDetached();
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}
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BHandler*
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BButton::ResolveSpecifier(BMessage* message, int32 index,
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BMessage* specifier, int32 what, const char* property)
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{
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return BControl::ResolveSpecifier(message, index, specifier, what,
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property);
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}
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status_t
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BButton::GetSupportedSuites(BMessage* message)
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{
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return BControl::GetSupportedSuites(message);
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}
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status_t
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BButton::Perform(perform_code code, void* _data)
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{
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switch (code) {
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case PERFORM_CODE_MIN_SIZE:
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((perform_data_min_size*)_data)->return_value
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= BButton::MinSize();
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return B_OK;
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case PERFORM_CODE_MAX_SIZE:
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((perform_data_max_size*)_data)->return_value
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= BButton::MaxSize();
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return B_OK;
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case PERFORM_CODE_PREFERRED_SIZE:
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((perform_data_preferred_size*)_data)->return_value
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= BButton::PreferredSize();
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return B_OK;
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case PERFORM_CODE_LAYOUT_ALIGNMENT:
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((perform_data_layout_alignment*)_data)->return_value
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= BButton::LayoutAlignment();
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return B_OK;
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case PERFORM_CODE_HAS_HEIGHT_FOR_WIDTH:
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((perform_data_has_height_for_width*)_data)->return_value
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= BButton::HasHeightForWidth();
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return B_OK;
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case PERFORM_CODE_GET_HEIGHT_FOR_WIDTH:
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{
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perform_data_get_height_for_width* data
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= (perform_data_get_height_for_width*)_data;
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BButton::GetHeightForWidth(data->width, &data->min, &data->max,
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&data->preferred);
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return B_OK;
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}
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case PERFORM_CODE_SET_LAYOUT:
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{
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perform_data_set_layout* data = (perform_data_set_layout*)_data;
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BButton::SetLayout(data->layout);
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return B_OK;
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}
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case PERFORM_CODE_LAYOUT_INVALIDATED:
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{
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perform_data_layout_invalidated* data
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= (perform_data_layout_invalidated*)_data;
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BButton::LayoutInvalidated(data->descendants);
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return B_OK;
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}
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case PERFORM_CODE_DO_LAYOUT:
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{
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BButton::DoLayout();
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return B_OK;
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}
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case PERFORM_CODE_SET_ICON:
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{
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perform_data_set_icon* data = (perform_data_set_icon*)_data;
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return BButton::SetIcon(data->icon, data->flags);
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}
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}
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return BControl::Perform(code, _data);
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}
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BSize
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BButton::MinSize()
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{
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return BLayoutUtils::ComposeSize(ExplicitMinSize(),
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_ValidatePreferredSize());
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}
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BSize
|
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BButton::MaxSize()
|
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{
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return BLayoutUtils::ComposeSize(ExplicitMaxSize(),
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_ValidatePreferredSize());
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}
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BSize
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BButton::PreferredSize()
|
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{
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return BLayoutUtils::ComposeSize(ExplicitPreferredSize(),
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_ValidatePreferredSize());
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}
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status_t
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BButton::SetIcon(const BBitmap* icon, uint32 flags)
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{
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return BControl::SetIcon(icon,
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flags | B_CREATE_ACTIVE_ICON_BITMAP | B_CREATE_DISABLED_ICON_BITMAPS);
|
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}
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void
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BButton::LayoutInvalidated(bool descendants)
|
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{
|
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// invalidate cached preferred size
|
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fPreferredSize.Set(-1, -1);
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}
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void BButton::_ReservedButton1() {}
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void BButton::_ReservedButton2() {}
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void BButton::_ReservedButton3() {}
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BButton &
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BButton::operator=(const BButton &)
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{
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return *this;
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}
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BSize
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BButton::_ValidatePreferredSize()
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{
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if (fPreferredSize.width < 0) {
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BControlLook::background_type backgroundType
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= fBehavior == B_POP_UP_BEHAVIOR
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? BControlLook::B_BUTTON_WITH_POP_UP_BACKGROUND
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: BControlLook::B_BUTTON_BACKGROUND;
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float left, top, right, bottom;
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be_control_look->GetInsets(BControlLook::B_BUTTON_FRAME, backgroundType,
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IsDefault() ? BControlLook::B_DEFAULT_BUTTON : 0,
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left, top, right, bottom);
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// width
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float width = left + right + 2 * kLabelMargin - 1;
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const char* label = Label();
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if (label != NULL) {
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width = std::max(width, 20.0f);
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width += (float)ceil(StringWidth(label));
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}
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const BBitmap* icon = IconBitmap(B_INACTIVE_ICON_BITMAP);
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if (icon != NULL)
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width += icon->Bounds().Width() + 1;
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if (label != NULL && icon != NULL)
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width += be_control_look->DefaultLabelSpacing();
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// height
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float minHorizontalMargins = top + bottom + 2 * kLabelMargin;
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float height = -1;
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if (label != NULL) {
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font_height fontHeight;
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GetFontHeight(&fontHeight);
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float textHeight = fontHeight.ascent + fontHeight.descent;
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height = ceilf(textHeight * 1.8);
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float margins = height - ceilf(textHeight);
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if (margins < minHorizontalMargins)
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height += minHorizontalMargins - margins;
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}
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if (icon != NULL) {
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height = std::max(height,
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icon->Bounds().Height() + minHorizontalMargins);
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}
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// force some minimum width/height values
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width = std::max(width, label != NULL ? 75.0f : 5.0f);
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height = std::max(height, 5.0f);
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fPreferredSize.Set(width, height);
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ResetLayoutInvalidation();
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}
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return fPreferredSize;
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}
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BRect
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BButton::_PopUpRect() const
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{
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if (fBehavior != B_POP_UP_BEHAVIOR)
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return BRect();
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float left, top, right, bottom;
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be_control_look->GetInsets(BControlLook::B_BUTTON_FRAME,
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BControlLook::B_BUTTON_WITH_POP_UP_BACKGROUND,
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IsDefault() ? BControlLook::B_DEFAULT_BUTTON : 0,
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left, top, right, bottom);
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BRect rect(Bounds());
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rect.left = rect.right - right + 1;
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return rect;
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}
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inline bool
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BButton::_Flag(uint32 flag) const
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{
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return (fFlags & flag) != 0;
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}
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inline bool
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BButton::_SetFlag(uint32 flag, bool set)
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{
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if (((fFlags & flag) != 0) == set)
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return false;
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if (set)
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fFlags |= flag;
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else
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fFlags &= ~flag;
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return true;
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}
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extern "C" void
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B_IF_GCC_2(InvalidateLayout__7BButtonb, _ZN7BButton16InvalidateLayoutEb)(
|
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BView* view, bool descendants)
|
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{
|
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perform_data_layout_invalidated data;
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data.descendants = descendants;
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|
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view->Perform(PERFORM_CODE_LAYOUT_INVALIDATED, &data);
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}
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