Squished the CD-exchanging bug which I thought I got last checkin. Added a minor bug which will get fixed later -- clicking on a data track will cause the track menu and the track name to disappear git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14239 a95241bf-73f2-0310-859d-f6bbb57e9c96
817 lines
22 KiB
C++
817 lines
22 KiB
C++
// Copyright 1992-1999, Be Incorporated, All Rights Reserved.
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// This file may be used under the terms of the Be Sample Code License.
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//
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// send comments/suggestions/feedback to [email protected]
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//
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#include <Alert.h>
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#include <Application.h>
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#include <Bitmap.h>
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#include <Box.h>
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#include <Button.h>
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#include <Debug.h>
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#include <Deskbar.h>
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#include <Dragger.h>
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#include <Entry.h>
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#include <MenuItem.h>
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#include <PopUpMenu.h>
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#include <Roster.h>
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#include <Window.h>
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#include <stdlib.h>
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#include <string.h>
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#include "CDPlayer.h"
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#include "DrawButton.h"
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#include "DoubleShotDrawButton.h"
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#include "TwoStateDrawButton.h"
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#include <TranslationUtils.h>
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#include <TranslatorFormats.h>
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#include <TranslatorRoster.h>
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#include <BitmapStream.h>
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enum
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{
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M_STOP='mstp',
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M_PLAY,
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M_SELECT_TRACK,
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M_NEXT_TRACK,
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M_PREV_TRACK,
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M_FFWD,
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M_REWIND,
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M_EJECT,
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M_SAVE,
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M_SHUFFLE,
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M_REPEAT,
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M_SET_VOLUME,
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M_SET_CD_TITLE
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};
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CDPlayer::CDPlayer(BRect frame, const char *name, uint32 resizeMask, uint32 flags)
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: BView(frame, name, resizeMask, flags | B_FRAME_EVENTS),
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fCDQuery("freedb.freedb.org")
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{
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SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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fDiscID=-1;
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fVolume=255;
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fUseTrackNames=false;
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BuildGUI();
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if(fCDDrive.CountDrives()<1)
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{
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BAlert *alert = new BAlert("CDPlayer","It appears that there are no CD drives on your"
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"computer or there is no system software to support one."
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" Sorry.","OK");
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alert->Go();
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be_app->PostMessage(B_QUIT_REQUESTED);
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}
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fWindowState=fCDDrive.GetState();
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fVolumeSlider->SetValue(fCDDrive.GetVolume());
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WatchCDState();
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}
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CDPlayer::~CDPlayer()
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{
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fCDDrive.Stop();
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}
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void CDPlayer::BuildGUI(void)
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{
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fStopColor.red = 80;
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fStopColor.green = 164;
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fStopColor.blue = 80;
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fStopColor.alpha = 255;
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fPlayColor.red = 40;
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fPlayColor.green = 230;
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fPlayColor.blue = 40;
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fPlayColor.alpha = 255;
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BRect r;
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r.left = 5;
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r.top = 5;
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r.right = (Bounds().Width()/2) - 7;
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r.bottom = 25;
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// Assemble the CD Title box
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fCDBox = new BBox(r,"TrackBox");
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AddChild(fCDBox);
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BView *view = new BView( fCDBox->Bounds().InsetByCopy(2,2), "view",B_FOLLOW_ALL,B_WILL_DRAW);
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view->SetViewColor(20,20,20);
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fCDBox->AddChild(view);
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fCDTitle = new BStringView(view->Bounds(),"CDTitle","", B_FOLLOW_ALL);
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view->AddChild(fCDTitle);
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fCDTitle->SetHighColor(200,200,200);
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fCDTitle->SetFont(be_bold_font);
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r.OffsetBy(0, r.Height() + 5);
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fTrackMenu = new TrackMenu(r, "TrackMenu", new BMessage(M_SELECT_TRACK));
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AddChild(fTrackMenu);
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r.Set(fCDTitle->Frame().right + 15,5,Bounds().right - 5,25);
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fTrackBox = new BBox(r,"TrackBox",B_FOLLOW_TOP);
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AddChild(fTrackBox);
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view = new BView( fTrackBox->Bounds().InsetByCopy(2,2), "view",B_FOLLOW_ALL,B_WILL_DRAW);
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view->SetViewColor(0,34,7);
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fTrackBox->AddChild(view);
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fCurrentTrack = new BStringView( view->Bounds(),"TrackNumber","Track:",B_FOLLOW_ALL);
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view->AddChild(fCurrentTrack);
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fCurrentTrack->SetHighColor(fStopColor);
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fCurrentTrack->SetFont(be_bold_font);
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r.OffsetBy(0, r.Height() + 5);
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fTimeBox = new BBox(r,"TimeBox",B_FOLLOW_LEFT_RIGHT);
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AddChild(fTimeBox);
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view = new BView( fTimeBox->Bounds().InsetByCopy(2,2), "view",B_FOLLOW_ALL,B_WILL_DRAW);
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view->SetViewColor(0,7,34);
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fTimeBox->AddChild(view);
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r = view->Bounds();
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r.right /= 2;
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fTrackTime = new BStringView(r,"TrackTime","Track --:-- / --:--",B_FOLLOW_LEFT_RIGHT);
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view->AddChild(fTrackTime);
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fTrackTime->SetHighColor(120,120,255);
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fTrackTime->SetFont(be_bold_font);
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r.right = view->Bounds().right;
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r.left = fTrackTime->Frame().right + 1;
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fDiscTime = new BStringView(r,"DiscTime","Disc --:-- / --:--",B_FOLLOW_RIGHT);
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view->AddChild(fDiscTime);
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fDiscTime->SetHighColor(120,120,255);
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fDiscTime->SetFont(be_bold_font);
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fVolumeSlider = new BSlider( BRect(0,0,75,30), "VolumeSlider", "Volume", new BMessage(M_SET_VOLUME),0,255);
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fVolumeSlider->MoveTo(5, Bounds().bottom - 10 - fVolumeSlider->Frame().Height());
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AddChild(fVolumeSlider);
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fStop = new DrawButton( BRect(0,0,1,1), "Stop", BTranslationUtils::GetBitmap(B_PNG_FORMAT,"stop_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"stop_down"), new BMessage(M_STOP),
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B_FOLLOW_BOTTOM, B_WILL_DRAW);
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fStop->ResizeToPreferred();
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fStop->MoveTo(fVolumeSlider->Frame().right + 10, Bounds().bottom - 5 - fStop->Frame().Height());
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fStop->SetDisabled(BTranslationUtils::GetBitmap(B_PNG_FORMAT,"stop_disabled"));
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AddChild(fStop);
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fPlay = new TwoStateDrawButton( BRect(0,0,1,1), "Play",
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"play_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"play_down"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"pause_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"pause_down"),
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new BMessage(M_PLAY), B_FOLLOW_NONE, B_WILL_DRAW);
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fPlay->ResizeToPreferred();
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fPlay->MoveTo(fStop->Frame().right + 2, Bounds().bottom - 5 - fPlay->Frame().Height());
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fPlay->SetDisabled(BTranslationUtils::GetBitmap(B_PNG_FORMAT,"play_disabled"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"pause_disabled"));
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AddChild(fPlay);
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fPrevTrack = new DrawButton( BRect(0,0,1,1), "PrevTrack", BTranslationUtils::GetBitmap(B_PNG_FORMAT,"prev_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"prev_down"), new BMessage(M_PREV_TRACK),
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B_FOLLOW_BOTTOM, B_WILL_DRAW);
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fPrevTrack->ResizeToPreferred();
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fPrevTrack->MoveTo(fPlay->Frame().right + 10, Bounds().bottom - 5 - fPrevTrack->Frame().Height());
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fPrevTrack->SetDisabled(BTranslationUtils::GetBitmap(B_PNG_FORMAT,"prev_disabled"));
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AddChild(fPrevTrack);
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fNextTrack = new DrawButton( BRect(0,0,1,1), "NextTrack", BTranslationUtils::GetBitmap(B_PNG_FORMAT,"next_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"next_down"), new BMessage(M_NEXT_TRACK),
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B_FOLLOW_BOTTOM, B_WILL_DRAW);
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fNextTrack->ResizeToPreferred();
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fNextTrack->MoveTo(fPrevTrack->Frame().right + 2, Bounds().bottom - 5 - fNextTrack->Frame().Height());
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fNextTrack->SetDisabled(BTranslationUtils::GetBitmap(B_PNG_FORMAT,"next_disabled"));
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AddChild(fNextTrack);
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fRewind = new DoubleShotDrawButton( BRect(0,0,1,1), "Rewind",
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"rew_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"rew_down"),
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new BMessage(M_REWIND), B_FOLLOW_BOTTOM, B_WILL_DRAW);
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fRewind->ResizeToPreferred();
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fRewind->MoveTo(fNextTrack->Frame().right + 10, Bounds().bottom - 5 - fRewind->Frame().Height());
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fRewind->SetDisabled(BTranslationUtils::GetBitmap(B_PNG_FORMAT,"rew_disabled"));
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AddChild(fRewind);
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fFastFwd = new DoubleShotDrawButton( BRect(0,0,1,1), "FastFwd",
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"ffwd_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"ffwd_down"),
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new BMessage(M_FFWD), B_FOLLOW_BOTTOM, B_WILL_DRAW);
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fFastFwd->ResizeToPreferred();
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fFastFwd->MoveTo(fRewind->Frame().right + 2, Bounds().bottom - 5 - fFastFwd->Frame().Height());
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fFastFwd->SetDisabled(BTranslationUtils::GetBitmap(B_PNG_FORMAT,"ffwd_disabled"));
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AddChild(fFastFwd);
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fEject = new DrawButton( BRect(0,0,1,1), "Eject", BTranslationUtils::GetBitmap(B_PNG_FORMAT,"eject_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"eject_down"), new BMessage(M_EJECT),
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B_FOLLOW_BOTTOM, B_WILL_DRAW);
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fEject->ResizeToPreferred();
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fEject->MoveTo(fFastFwd->Frame().right + 20, Bounds().bottom - 5 - fEject->Frame().Height());
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fEject->SetDisabled(BTranslationUtils::GetBitmap(B_PNG_FORMAT,"eject_disabled"));
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AddChild(fEject);
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fSave = new DrawButton( BRect(0,0,1,1), "Save", BTranslationUtils::GetBitmap(B_PNG_FORMAT,"save_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"save_down"), new BMessage(M_SAVE),
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B_FOLLOW_NONE, B_WILL_DRAW);
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fSave->ResizeToPreferred();
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fSave->MoveTo(fEject->Frame().right + 20, Bounds().bottom - 5 - fSave->Frame().Height());
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fSave->SetDisabled(BTranslationUtils::GetBitmap(B_PNG_FORMAT,"save_disabled"));
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AddChild(fSave);
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fSave->SetEnabled(false);
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fShuffle = new TwoStateDrawButton( BRect(0,0,1,1), "Shuffle",
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"shuffle_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"shuffle_down"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"shuffle_up_on"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"shuffle_down_on"),
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new BMessage(M_SHUFFLE), B_FOLLOW_NONE, B_WILL_DRAW);
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fShuffle->ResizeToPreferred();
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fShuffle->MoveTo(fSave->Frame().right + 2, Bounds().bottom - 5 - fShuffle->Frame().Height());
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AddChild(fShuffle);
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fRepeat = new TwoStateDrawButton( BRect(0,0,1,1), "Repeat",
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"repeat_up"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"repeat_down"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"repeat_up_on"),
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BTranslationUtils::GetBitmap(B_PNG_FORMAT,"repeat_down_on"),
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new BMessage(M_REPEAT), B_FOLLOW_NONE, B_WILL_DRAW);
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fRepeat->ResizeToPreferred();
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fRepeat->MoveTo(fShuffle->Frame().right + 2, Bounds().bottom - 5 - fRepeat->Frame().Height());
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AddChild(fRepeat);
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}
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void
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CDPlayer::MessageReceived(BMessage *msg)
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{
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switch (msg->what)
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{
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case M_SET_VOLUME:
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{
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fCDDrive.SetVolume(fVolumeSlider->Value());
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break;
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}
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case M_STOP:
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{
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fWindowState=kStopped;
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fCDDrive.Stop();
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break;
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}
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case M_PLAY:
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{
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// If we are currently playing, then we will be showing
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// the pause images and will want to switch back to the play images
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if(fWindowState==kPlaying)
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{
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fWindowState=kPaused;
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fCDDrive.Pause();
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}
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else
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if(fWindowState==kPaused)
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{
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fWindowState=kPlaying;
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fCDDrive.Resume();
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}
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else
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{
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fWindowState=kPlaying;
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fCDDrive.Play(fPlayList.GetCurrentTrack());
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}
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break;
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}
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case M_SELECT_TRACK:
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{
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fPlayList.SetCurrentTrack(fTrackMenu->Value()+1);
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fWindowState=kPlaying;
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fCDDrive.Play(fPlayList.GetCurrentTrack());
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break;
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}
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case M_EJECT:
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{
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fCDDrive.Eject();
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break;
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}
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case M_NEXT_TRACK:
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{
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int16 next = fPlayList.GetNextTrack();
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if(next <= 0)
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{
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// force a "wrap around" when possible. This makes it
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// possible for the user to be able to, for example, jump
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// back to the first track from the last one with 1 button push
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next = fPlayList.GetFirstTrack();
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}
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if(next > 0)
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{
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CDState state = fCDDrive.GetState();
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if(state == kPlaying)
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fCDDrive.Play(next);
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else
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if(state == kPaused)
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{
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fCDDrive.Play(next);
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fCDDrive.Pause();
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}
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else
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fPlayList.SetCurrentTrack(next);
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// Force an update for better responsiveness
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WatchCDState();
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}
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break;
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}
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case M_PREV_TRACK:
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{
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int16 prev = fPlayList.GetPreviousTrack();
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if(prev <= 0)
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{
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// force a "wrap around" when possible. This makes it
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// possible for the user to be able to, for example, jump
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// back to the first track from the last one with 1 button push
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prev = fPlayList.GetLastTrack();
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}
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if(prev > 0)
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{
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CDState state = fCDDrive.GetState();
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if(state == kPlaying)
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fCDDrive.Play(prev);
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else
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if(state == kPaused)
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{
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fCDDrive.Play(prev);
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fCDDrive.Pause();
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}
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else
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fPlayList.SetCurrentTrack(prev);
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// Force an update for better responsiveness
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WatchCDState();
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}
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break;
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}
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case M_FFWD:
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{
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if(fFastFwd->Value() == B_CONTROL_ON)
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fCDDrive.StartFastFwd();
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else
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fCDDrive.StopFastFwd();
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break;
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}
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case M_REWIND:
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{
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if(fRewind->Value() == B_CONTROL_ON)
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fCDDrive.StartRewind();
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else
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fCDDrive.StopRewind();
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break;
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}
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case M_SAVE:
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{
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// TODO: Implement
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break;
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}
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case M_SHUFFLE:
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{
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if(fPlayList.IsShuffled())
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{
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int16 track = fPlayList.GetCurrentTrack();
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fPlayList.SetShuffle(false);
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fPlayList.SetStartingTrack(track);
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fPlayList.SetTrackCount(fCDDrive.CountTracks());
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fShuffle->SetState(0);
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}
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else
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{
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fPlayList.SetTrackCount(fCDDrive.CountTracks());
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fPlayList.SetShuffle(true);
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fShuffle->SetState(1);
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}
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break;
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}
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case M_REPEAT:
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{
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if(fPlayList.IsLoop())
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{
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fPlayList.SetLoop(false);
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fRepeat->SetState(0);
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}
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else
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{
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fPlayList.SetLoop(true);
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fRepeat->SetState(1);
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}
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break;
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}
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default:
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{
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BView::MessageReceived(msg);
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break;
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}
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}
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}
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void
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CDPlayer::AdjustButtonStates(void)
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{
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/* CDState state = gCDDevice.GetState();
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if(state==kNoCD)
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{
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// Everything needs to be disabled when there is no CD
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fStop->SetEnabled(false);
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fPlay->SetEnabled(false);
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fNextTrack->SetEnabled(false);
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fPrevTrack->SetEnabled(false);
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fSave->SetEnabled(false);
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}
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else
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{
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fStop->SetEnabled(true);
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fPlay->SetEnabled(true);
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fNextTrack->SetEnabled(true);
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fPrevTrack->SetEnabled(true);
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// TODO: Enable when Save is implemented
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// fSave->SetEnabled(true);
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}
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if(state==kPlaying)
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fPlay->SetState(1);
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else
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fPlay->SetState(0);
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*/
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}
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void
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CDPlayer::UpdateTimeInfo(void)
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{
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/*
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int32 min,sec;
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char string[1024];
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engine->TimeStateWatcher()->GetDiscTime(min,sec);
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if(min >= 0)
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{
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int32 tmin,tsec;
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engine->TimeStateWatcher()->GetTotalDiscTime(tmin,tsec);
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sprintf(string,"Disc %ld:%.2ld / %ld:%.2ld",min,sec,tmin,tsec);
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}
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else
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sprintf(string,"Disc --:-- / --:--");
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fDiscTime->SetText(string);
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engine->TimeStateWatcher()->GetTrackTime(min,sec);
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if(min >= 0)
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{
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int32 tmin,tsec;
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engine->TimeStateWatcher()->GetTotalTrackTime(tmin,tsec);
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sprintf(string,"Track %ld:%.2ld / %ld:%.2ld",min,sec,tmin,tsec);
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}
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else
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sprintf(string,"Track --:-- / --:--");
|
|
fTrackTime->SetText(string);
|
|
*/
|
|
}
|
|
|
|
void
|
|
CDPlayer::AttachedToWindow()
|
|
{
|
|
fVolumeSlider->SetTarget(this);
|
|
fStop->SetTarget(this);
|
|
fPlay->SetTarget(this);
|
|
fNextTrack->SetTarget(this);
|
|
fPrevTrack->SetTarget(this);
|
|
fFastFwd->SetTarget(this);
|
|
fRewind->SetTarget(this);
|
|
fEject->SetTarget(this);
|
|
fSave->SetTarget(this);
|
|
fShuffle->SetTarget(this);
|
|
fRepeat->SetTarget(this);
|
|
fTrackMenu->SetTarget(this);
|
|
}
|
|
|
|
void
|
|
CDPlayer::FrameResized(float new_width, float new_height)
|
|
{
|
|
// We implement this method because there is no resizing mode to split the window's
|
|
// width into two and have a box fill each half
|
|
|
|
// The boxes are laid out with 5 pixels between the window edge and each box.
|
|
// Additionally, 15 pixels of padding are between the two boxes themselves
|
|
|
|
float half = (new_width / 2);
|
|
|
|
fCDBox->ResizeTo( half - 7, fCDBox->Bounds().Height() );
|
|
fTrackMenu->ResizeTo( half - 7, fTrackMenu->Bounds().Height() );
|
|
fTrackMenu->Invalidate();
|
|
|
|
fTrackBox->MoveTo(half + 8, fTrackBox->Frame().top);
|
|
fTrackBox->ResizeTo( Bounds().right - (half + 8) - 5, fTrackBox->Bounds().Height() );
|
|
|
|
fTimeBox->MoveTo(half + 8, fTimeBox->Frame().top);
|
|
fTimeBox->ResizeTo( Bounds().right - (half + 8) - 5, fTimeBox->Bounds().Height() );
|
|
|
|
fRepeat->MoveTo(new_width - fRepeat->Bounds().right - 5, fRepeat->Frame().top);
|
|
|
|
fShuffle->MoveTo(fRepeat->Frame().left - fShuffle->Bounds().Width() - 2, fShuffle->Frame().top);
|
|
fSave->MoveTo(fShuffle->Frame().left - fSave->Bounds().Width() - 2, fSave->Frame().top);
|
|
}
|
|
|
|
void
|
|
CDPlayer::Pulse()
|
|
{
|
|
WatchCDState();
|
|
}
|
|
|
|
void CDPlayer::WatchCDState(void)
|
|
{
|
|
// One watcher function to rule them all
|
|
|
|
// first, watch the one setting independent of having a CD: volume
|
|
uint8 drivevolume = fCDDrive.GetVolume();
|
|
if(fVolume == drivevolume)
|
|
{
|
|
fVolume=drivevolume;
|
|
fVolumeSlider->SetValue(fVolume);
|
|
}
|
|
|
|
// Second, establish whether or not we have a CD in the drive
|
|
CDState playstate = fCDDrive.GetState();
|
|
|
|
if(playstate == kNoCD)
|
|
{
|
|
// Yes, we have no bananas!
|
|
|
|
if(fWindowState != kNoCD)
|
|
{
|
|
// We have just discovered that we have no bananas
|
|
fWindowState = kNoCD;
|
|
|
|
// Because we are changing play states, we will need to update the GUI
|
|
|
|
fDiscID=-1;
|
|
fCDTitle->SetText("No CD");
|
|
|
|
fCurrentTrack->SetText("");
|
|
fCurrentTrack->SetHighColor(fStopColor);
|
|
fCurrentTrack->Invalidate();
|
|
fTrackMenu->SetItemCount(0);
|
|
fTrackTime->SetText("Track --:-- / --:--");
|
|
fDiscTime->SetText("Disc --:-- / --:--");
|
|
fPlayList.SetTrackCount(0);
|
|
fPlayList.SetStartingTrack(1);
|
|
fPlayList.SetCurrentTrack(1);
|
|
|
|
if(fPlay->GetState()==1)
|
|
fPlay->SetState(0);
|
|
}
|
|
else
|
|
{
|
|
// No change in the app's play state, so do nothing
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------------------------
|
|
// Now otherwise handle the play state
|
|
if(playstate == kStopped)
|
|
{
|
|
if(fWindowState == kPlaying)
|
|
{
|
|
// This means that the drive finished playing the song, so get the next one
|
|
// from the list and play it
|
|
int16 next = fPlayList.GetNextTrack();
|
|
if(next > 0)
|
|
fCDDrive.Play(next);
|
|
}
|
|
|
|
if(fPlay->GetState()==1)
|
|
{
|
|
fPlay->SetState(0);
|
|
fCurrentTrack->SetHighColor(fStopColor);
|
|
fCurrentTrack->Invalidate();
|
|
}
|
|
}
|
|
else
|
|
if(playstate == kPlaying)
|
|
{
|
|
if(fPlay->GetState()==0)
|
|
fPlay->SetState(1);
|
|
fCurrentTrack->SetHighColor(fPlayColor);
|
|
fCurrentTrack->Invalidate();
|
|
}
|
|
else
|
|
if(playstate == kPaused)
|
|
{
|
|
fPlay->SetState(0);
|
|
}
|
|
|
|
//------------------------------------------------------------------------------------------------
|
|
// If we got this far, then there must be a CD in the drive. The next order on the agenda
|
|
// is to find out which CD it is
|
|
int32 discid = fCDDrive.GetDiscID();
|
|
bool update_track_gui=false;
|
|
|
|
if(discid != fDiscID)
|
|
{
|
|
update_track_gui = true;
|
|
|
|
// Apparently the disc has changed since we last looked.
|
|
if(fCDQuery.CurrentDiscID()!=discid)
|
|
{
|
|
fCDQuery.SetToCD(fCDDrive.GetDrivePath());
|
|
}
|
|
|
|
if(fCDQuery.Ready())
|
|
{
|
|
fDiscID = discid;
|
|
|
|
// Note that we only update the CD title for now. We still need a track number
|
|
// in order to update the display for the selected track
|
|
if(fCDQuery.GetTitles(&fCDName, &fTrackNames, 1000000))
|
|
{
|
|
fCDTitle->SetText(fCDName.String());
|
|
fUseTrackNames=true;
|
|
}
|
|
else
|
|
{
|
|
fCDName="Audio CD";
|
|
fCDTitle->SetText("Audio CD");
|
|
fUseTrackNames=false;
|
|
}
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------------------------
|
|
// Now that we know which CD it is, update the track info
|
|
int16 drivecount = fCDDrive.CountTracks();
|
|
int16 drivetrack = fCDDrive.GetTrack();
|
|
|
|
int16 playlisttrack = fPlayList.GetCurrentTrack();
|
|
int16 playlistcount = fPlayList.TrackCount();
|
|
|
|
if(playstate == kPlaying)
|
|
{
|
|
// The main thing is that we need to make sure that the playlist and the drive's track
|
|
// stay in sync. The CD's track may have been changed by an outside source, so if
|
|
// the drive is playing, check for playlist sync.
|
|
if(playlisttrack != drivetrack)
|
|
{
|
|
playlisttrack = drivetrack;
|
|
fPlayList.SetTrackCount(drivecount);
|
|
fPlayList.SetCurrentTrack(drivetrack);
|
|
}
|
|
update_track_gui=true;
|
|
}
|
|
else
|
|
{
|
|
if(playlistcount != drivecount)
|
|
{
|
|
// This happens only when CDs are changed
|
|
if(drivecount<0)
|
|
{
|
|
// There is no CD in the drive. The playlist needs to have its track
|
|
// count set to 0 and it also needs to be rewound.
|
|
fPlayList.SetStartingTrack(1);
|
|
fPlayList.SetTrackCount(0);
|
|
playlisttrack=1;
|
|
playlistcount=0;
|
|
}
|
|
else
|
|
{
|
|
// Two possible cases here: playlist is empty or playlist has a different
|
|
// number of tracks. In either case, the playlist needs to be reinitialized
|
|
// to the current track data
|
|
fPlayList.SetStartingTrack(1);
|
|
fPlayList.SetTrackCount(drivecount);
|
|
playlisttrack=fPlayList.GetCurrentTrack();
|
|
playlistcount=drivecount;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// CD has not changed, so check for change in tracks
|
|
if(playlisttrack != drivetrack)
|
|
{
|
|
update_track_gui=true;
|
|
}
|
|
else
|
|
{
|
|
// do nothing. Everything is hunky-dory
|
|
}
|
|
}
|
|
}
|
|
|
|
if(update_track_gui)
|
|
{
|
|
BString currentTrackName;
|
|
|
|
if(playlisttrack >= 0)
|
|
{
|
|
int16 whichtrack = playlisttrack;
|
|
|
|
if(whichtrack == 0)
|
|
whichtrack++;
|
|
|
|
if(fUseTrackNames && fTrackNames.size()>0)
|
|
currentTrackName << "Track " << whichtrack << ": " << fTrackNames[ whichtrack - 1];
|
|
else
|
|
currentTrackName << "Track " << whichtrack;
|
|
|
|
fCurrentTrack->SetText(currentTrackName.String());
|
|
|
|
fTrackMenu->SetItemCount(playlistcount);
|
|
fTrackMenu->SetValue(playlisttrack-1);
|
|
}
|
|
else
|
|
{
|
|
fCurrentTrack->SetText("");
|
|
fTrackMenu->SetItemCount(0);
|
|
fTrackMenu->SetValue(1);
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------------------------------
|
|
// Now update the time info
|
|
cdaudio_time tracktime;
|
|
cdaudio_time disctime;
|
|
cdaudio_time tracktotal;
|
|
cdaudio_time disctotal;
|
|
char timestring[1024];
|
|
|
|
if(fCDDrive.GetTime(tracktime, disctime))
|
|
{
|
|
fCDDrive.GetTimeForDisc(disctotal);
|
|
sprintf(timestring,"Disc %ld:%.2ld / %ld:%.2ld",disctime.minutes,disctime.seconds,
|
|
disctotal.minutes,disctotal.seconds);
|
|
fDiscTime->SetText(timestring);
|
|
|
|
fCDDrive.GetTimeForTrack(playlisttrack,tracktotal);
|
|
sprintf(timestring,"Track %ld:%.2ld / %ld:%.2ld",tracktime.minutes,tracktime.seconds,
|
|
tracktotal.minutes,tracktotal.seconds);
|
|
fTrackTime->SetText(timestring);
|
|
}
|
|
else
|
|
{
|
|
fTrackTime->SetText("Track --:-- / --:--");
|
|
fDiscTime->SetText("Disc --:-- / --:--");
|
|
}
|
|
}
|
|
|
|
class CDPlayerWindow : public BWindow
|
|
{
|
|
public:
|
|
CDPlayerWindow(void);
|
|
bool QuitRequested(void);
|
|
};
|
|
|
|
CDPlayerWindow::CDPlayerWindow(void)
|
|
: BWindow(BRect (100, 100, 610, 200), "CD Player", B_TITLED_WINDOW, B_NOT_V_RESIZABLE |
|
|
B_NOT_ZOOMABLE | B_ASYNCHRONOUS_CONTROLS)
|
|
{
|
|
float wmin,wmax,hmin,hmax;
|
|
|
|
GetSizeLimits(&wmin,&wmax,&hmin,&hmax);
|
|
wmin=510;
|
|
hmin=100;
|
|
SetSizeLimits(wmin,wmax,hmin,hmax);
|
|
}
|
|
|
|
bool CDPlayerWindow::QuitRequested(void)
|
|
{
|
|
be_app->PostMessage(B_QUIT_REQUESTED);
|
|
return true;
|
|
}
|
|
|
|
CDPlayerApplication::CDPlayerApplication()
|
|
: BApplication("application/x-vnd.Haiku-CDPlayer")
|
|
{
|
|
BWindow *window = new CDPlayerWindow();
|
|
BView *button = new CDPlayer(window->Bounds(), "CD");
|
|
window->AddChild(button);
|
|
window->Show();
|
|
}
|
|
|
|
int
|
|
main(int, char **argv)
|
|
{
|
|
(new CDPlayerApplication())->Run();
|
|
|
|
return 0;
|
|
}
|