a good part of the source tree, so I rather get those changes into the repository before continuing. The general aim of the work is to deal with multiple instances of the same function, e.g. inlined or non-inlined inline functions or those weird duplicates gcc (4 at least) seems to be generating for no apparent reason. * Added classes FunctionInstance (wrapping FunctionDebugInfo) and Function. FunctionInstance represents a physical instance of a function (e.g. inlined function at a particular address). A Function collects all FunctionInstances referring to the same source code location. * Moved the SourceCode property from FunctionDebugInfo to Function accordingly. * Since SourceCode is no longer associated with a concrete function instance, several methods dealing with statements have been removed and the functionality has been provided through other means (e.g. TeamDebugModel or SpecificImageDebugModel). This part is not yet completed. * Introduced UserBreakpoint and UserBreakpointInstance. The user sets a breakpoint at a source code location, which is represented by a UserBreakpoint. Since that source location can be mapped to one address per instance of the respective function, UserBreakpoint has a UserBreakpointInstance per such function instance, which in turn refers to a Breakpoint (an actual breakpoint at an address). * Adjusted Breakpoint, BreakpointManager, and TeamDebugger accordingly. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31447 a95241bf-73f2-0310-859d-f6bbb57e9c96
55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
/*
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* Copyright 2009, Ingo Weinhold, [email protected].
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* Distributed under the terms of the MIT License.
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*/
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#ifndef BREAKPOINT_MANAGER_H
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#define BREAKPOINT_MANAGER_H
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#include <Locker.h>
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#include "Breakpoint.h"
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class DebuggerInterface;
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class TeamDebugModel;
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class BreakpointManager {
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public:
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BreakpointManager(TeamDebugModel* debugModel,
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DebuggerInterface* debuggerInterface);
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~BreakpointManager();
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status_t Init();
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// status_t InstallUserBreakpoint(target_addr_t address,
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// bool enabled);
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// void UninstallUserBreakpoint(target_addr_t address);
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status_t InstallUserBreakpoint(
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UserBreakpoint* userBreakpoint,
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bool enabled);
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void UninstallUserBreakpoint(
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UserBreakpoint* userBreakpoint);
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status_t InstallTemporaryBreakpoint(
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target_addr_t address,
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BreakpointClient* client);
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void UninstallTemporaryBreakpoint(
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target_addr_t address,
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BreakpointClient* client);
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private:
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status_t _UpdateBreakpointInstallation(
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Breakpoint* breakpoint);
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// fLock must be held
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private:
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BLocker fLock; // used to synchronize un-/installing
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TeamDebugModel* fDebugModel;
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DebuggerInterface* fDebuggerInterface;
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};
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#endif // BREAKPOINT_MANAGER_H
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