Files
haiku-beta6/src/apps/mediaplayer/VideoNode.cpp
T
Marcus Overhagen afc66bbbc3 Made copying into overlay save, by locking the bits.
This could be further optimized, by always holding the lock,
and only unlocking when app-server requests it. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17482 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-16 19:07:25 +00:00

388 lines
8.1 KiB
C++

/*
* VideoNode.cpp - Media Player for the Haiku Operating System
*
* Copyright (C) 2006 Marcus Overhagen <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include <stdio.h>
#include <string.h>
#include <Window.h>
#include <TimeSource.h>
#include <MediaRoster.h>
#include <BufferGroup.h>
#include <Buffer.h>
#include <Bitmap.h>
#include <Locker.h>
#include <Debug.h>
#include "VideoNode.h"
#include "VideoView.h"
VideoNode::VideoNode(const char *name, VideoView *view)
: BMediaNode(name)
, BMediaEventLooper()
, BBufferConsumer(B_MEDIA_RAW_VIDEO)
, fVideoView(view)
, fInput()
, fOverlayEnabled(true)
, fOverlayActive(false)
, fDirectOverlayBuffer(false)
, fBitmap(0)
, fBitmapLocker(new BLocker("Video Node Locker"))
{
}
VideoNode::~VideoNode()
{
Quit();
DeleteBuffers();
delete fBitmapLocker;
}
BMediaAddOn *
VideoNode::AddOn(int32 *internal_id) const
{
*internal_id = 0;
return NULL;
}
void
VideoNode::NodeRegistered()
{
fInput.node = Node();
fInput.source = media_source::null;
fInput.destination.port = ControlPort();
fInput.destination.id = 0;
fInput.format.type = B_MEDIA_RAW_VIDEO;
fInput.format.u.raw_video = media_raw_video_format::wildcard;
strcpy(fInput.name, "video in");
SetPriority(B_DISPLAY_PRIORITY);
Run();
}
void
VideoNode::BufferReceived(BBuffer * buffer)
{
if (RunState() != B_STARTED) {
buffer->Recycle();
return;
}
if (fOverlayActive && fDirectOverlayBuffer) {
HandleBuffer(buffer);
} else {
media_timed_event event(buffer->Header()->start_time,
BTimedEventQueue::B_HANDLE_BUFFER,
buffer,
BTimedEventQueue::B_RECYCLE_BUFFER);
EventQueue()->AddEvent(event);
}
}
status_t
VideoNode::GetNextInput(int32 *cookie, media_input *out_input)
{
if (*cookie < 1) {
*out_input = fInput;
*cookie += 1;
return B_OK;
}
return B_ERROR;
}
void
VideoNode::DisposeInputCookie(int32 cookie)
{
// nothing to do
}
status_t
VideoNode:: HandleMessage(int32 message,
const void *data,
size_t size)
{
return B_ERROR;
}
void
VideoNode::HandleEvent(const media_timed_event *event,
bigtime_t lateness,
bool realTimeEvent)
{
switch (event->type) {
case BTimedEventQueue::B_START:
break;
case BTimedEventQueue::B_STOP:
EventQueue()->FlushEvents(event->event_time, BTimedEventQueue::B_ALWAYS, true, BTimedEventQueue::B_HANDLE_BUFFER);
break;
case BTimedEventQueue::B_HANDLE_BUFFER:
HandleBuffer((BBuffer *)event->pointer);
break;
default:
printf("VideoNode::HandleEvent unknown event");
break;
}
}
void
VideoNode::ProducerDataStatus(const media_destination &dst,
int32 status,
bigtime_t at_media_time)
{
// do nothing
}
status_t
VideoNode::GetLatencyFor(const media_destination &dst,
bigtime_t *out_latency,
media_node_id *out_id)
{
if (dst != fInput.destination)
return B_MEDIA_BAD_DESTINATION;
*out_latency = 10000;
*out_id = TimeSource()->ID();
return B_OK;
}
status_t
VideoNode::AcceptFormat(const media_destination &dst,
media_format *format)
{
/* The connection process:
* BBufferProducer::FormatProposal
* we are here => BBufferConsumer::AcceptFormat
* BBufferProducer::PrepareToConnect
* BBufferConsumer::Connected
* BBufferProducer::Connect
*/
if (dst != fInput.destination)
return B_MEDIA_BAD_DESTINATION;
if (format->type == B_MEDIA_NO_TYPE)
format->type = B_MEDIA_RAW_VIDEO;
if (format->type != B_MEDIA_RAW_VIDEO)
return B_MEDIA_BAD_FORMAT;
return B_OK;
}
status_t
VideoNode::Connected(const media_source &src,
const media_destination &dst,
const media_format &format,
media_input *out_input)
{
/* The connection process:
* BBufferProducer::FormatProposal
* BBufferConsumer::AcceptFormat
* BBufferProducer::PrepareToConnect
* we are here => BBufferConsumer::Connected
* BBufferProducer::Connect
*/
if (dst != fInput.destination)
return B_MEDIA_BAD_DESTINATION;
fInput.source = src;
fInput.format = format;
if (fInput.format.u.raw_video.field_rate < 1.0)
fInput.format.u.raw_video.field_rate = 25.0;
color_space colorspace = format.u.raw_video.display.format;
BRect frame(0, 0, format.u.raw_video.display.line_width - 1, format.u.raw_video.display.line_count - 1);
status_t err;
DeleteBuffers();
err = CreateBuffers(frame, colorspace, fOverlayEnabled);
if (err) {
printf("VideoNode::Connected failed, fOverlayEnabled = %d\n", fOverlayEnabled);
return err;
}
*out_input = fInput;
return B_OK;
}
void
VideoNode::Disconnected(const media_source &src,
const media_destination &dst)
{
if (src != fInput.source)
return;
if (dst != fInput.destination)
return;
DeleteBuffers();
// disconnect the connection
fInput.source = media_source::null;
}
status_t
VideoNode::FormatChanged(const media_source &src,
const media_destination &dst,
int32 from_change_count,
const media_format &format)
{
printf("VideoNode::FormatChanged enter\n");
if (src != fInput.source)
return B_MEDIA_BAD_SOURCE;
if (dst != fInput.destination)
return B_MEDIA_BAD_DESTINATION;
color_space colorspace = format.u.raw_video.display.format;
BRect frame(0, 0, format.u.raw_video.display.line_width - 1, format.u.raw_video.display.line_count - 1);
status_t err;
DeleteBuffers();
if (fOverlayEnabled) {
fVideoView->RemoveOverlay();
err = CreateBuffers(frame, colorspace, true); // try overlay
if (err) {
printf("VideoNode::FormatChanged creating overlay buffer failed\n");
err = CreateBuffers(frame, colorspace, false); // no overlay
}
} else {
err = CreateBuffers(frame, colorspace, false); // no overlay
}
if (err) {
printf("VideoNode::FormatChanged failed (lost buffer group!)\n");
return B_MEDIA_BAD_FORMAT;
}
fInput.format = format;
printf("VideoNode::FormatChanged leave\n");
return B_OK;
}
void
VideoNode::HandleBuffer(BBuffer *buffer)
{
// printf("VideoNode::HandleBuffer\n");
LockBitmap();
if (fBitmap) {
// bigtime_t start = system_time();
if (fOverlayActive) {
if (B_OK == fBitmap->LockBits()) {
memcpy(fBitmap->Bits(), buffer->Data(), fBitmap->BitsLength());
fBitmap->UnlockBits();
}
} else {
memcpy(fBitmap->Bits(), buffer->Data(), fBitmap->BitsLength());
}
// printf("overlay copy: %Ld usec\n", system_time() - start);
}
UnlockBitmap();
buffer->Recycle();
fVideoView->DrawFrame();
}
void
VideoNode::SetOverlayEnabled(bool yesno)
{
fOverlayEnabled = yesno;
}
void
VideoNode::LockBitmap()
{
fBitmapLocker->Lock();
}
BBitmap *
VideoNode::Bitmap()
{
return fBitmap;
}
void
VideoNode::UnlockBitmap()
{
fBitmapLocker->Unlock();
}
bool
VideoNode::IsOverlayActive()
{
return fOverlayActive;
}
status_t
VideoNode::CreateBuffers(BRect frame, color_space cspace, bool overlay)
{
printf("VideoNode::CreateBuffers: frame %d,%d,%d,%d colorspace 0x%08x, overlay %d\n",
int(frame.left), int(frame.top), int(frame.right), int(frame.bottom), int(cspace), overlay);
LockBitmap();
ASSERT(fBitmap == 0);
uint32 flags = overlay ? (B_BITMAP_WILL_OVERLAY | B_BITMAP_RESERVE_OVERLAY_CHANNEL) : 0;
fBitmap = new BBitmap(frame, flags, cspace);
if (!(fBitmap && fBitmap->InitCheck() == B_OK && fBitmap->IsValid())) {
delete fBitmap;
fBitmap = 0;
fOverlayActive = false;
UnlockBitmap();
printf("VideoNode::CreateBuffers failed\n");
return B_ERROR;
}
fOverlayActive = overlay;
UnlockBitmap();
printf("VideoNode::CreateBuffers success\n");
return B_OK;
}
void
VideoNode::DeleteBuffers()
{
LockBitmap();
delete fBitmap;
fBitmap = NULL;
UnlockBitmap();
}