Files
haiku-beta6/src/servers/app/proto4/obtestapp/PortLink.cpp
T
ejakowatz 52a3801208 It is accomplished ...
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
2002-07-09 12:24:59 +00:00

439 lines
9.7 KiB
C++

/*
PortLink.cpp:
A helper class for port-based messaging
------------------------------------------------------------------------
How it works:
The class utilizes a fixed-size array of PortLinkData object pointers. When
data is attached, a new PortLinkData object is allocated and a copy of the
passed data is created inside it. When the time comes for the message to be sent,
the data is pieced together into a flattened array and written to the port.
------------------------------------------------------------------------
Data members:
*attachments[] - fixed-size array of pointers used to hold the attached data
opcode - message value which is sent along with any data
target - port to which the message is sent when Flush() is called
replyport - port used with synchronous messaging - FlushWithReply()
bufferlength - total bytes taken up by attachments
num_attachments - internal variable which is used to track which "slot"
will be the next one to receive an attachment object
*/
#include "PortLink.h"
#include <string.h>
#include <stdio.h>
#include <malloc.h>
//#define PLDEBUG
// Internal data storage class for holding attached data whilst it is waiting
// to be Flattened() and then Flushed(). There is no need for this to be called outside
// the PortLink class.
class PortLinkData
{
public:
PortLinkData(void);
~PortLinkData(void);
bool Set(void *data, size_t size);
char *buffer;
size_t buffersize;
};
PortLink::PortLink(port_id port)
{
// For this class to be useful (and to prevent a lot of init problems)
// we require a port in the constructor
target=port;
// We start out without any data attached to the port message
num_attachments=0;
opcode=0;
bufferlength=0;
replyport=create_port(30,"PortLink reply port");
}
PortLink::~PortLink(void)
{
// If, for some odd reason, this is deleted with something attached,
// free the memory used by the attachments. We do not flush the queue
// because the port may no longer be valid in cases such as the app
// is in the process of quitting
MakeEmpty();
}
void PortLink::SetOpCode(int32 code)
{
// Sets the message code. This does not change once the message is sent.
// Another call to SetOpCode() is required for such things.
opcode=code;
}
void PortLink::SetPort(port_id port)
{
// Sets the target port. While not necessary in most uses, this exists
// mostly to prevent flexibility problems
target=port;
}
port_id PortLink::GetPort(void)
{
// Simply returns the port at which the object is pointed.
return target;
}
void PortLink::Flush(bigtime_t timeout=B_INFINITE_TIMEOUT)
{
// Fires a message off to the target, complete with attachments. NOTE:
// the recipient must delete all attachments, being the PortLink object assumes
// no responsiblity for the attachments once the message is sent.
int8 *msgbuffer;
int32 size;
if(num_attachments>0)
{
FlattenData(&msgbuffer,&size);
// Dump message to port, reset attachments, and clean up
if(timeout!=B_INFINITE_TIMEOUT)
write_port_etc(target,opcode,msgbuffer,size,B_TIMEOUT, timeout);
else
write_port(target,opcode,msgbuffer,size);
MakeEmpty();
}
else
{
if(timeout!=B_INFINITE_TIMEOUT)
write_port_etc(target,opcode,NULL,0,B_TIMEOUT, timeout);
else
write_port(target,opcode,NULL,0);
}
}
int8* PortLink::FlushWithReply(int32 *code, status_t *status, ssize_t *buffersize, bigtime_t timeout=B_INFINITE_TIMEOUT)
{
// Fires a message to the target and then waits for a reply. The target will
// receive a message with the first item being the port_id to reply to.
// NOTE: like Flush(), any attached data must be deleted.
// Effectively, an Attach() call inlined for changes
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
{
*status=B_ERROR;
return NULL;
}
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&replyport,sizeof(port_id)))
{
bufferlength+=sizeof(port_id);
}
else
{
delete pld;
*status=B_ERROR;
return NULL;
}
// Flatten() inlined to make some necessary changes
int8 *buffer=new int8[bufferlength];
int8 *bufferindex=buffer;
size_t size=0;
// attach our port_id first
memcpy(bufferindex, pld->buffer, pld->buffersize);
bufferindex += pld->buffersize;
size+=pld->buffersize;
// attach everything else
for(int i=0;i<num_attachments;i++)
{
pld=attachments[i];
memcpy(bufferindex, pld->buffer, pld->buffersize);
bufferindex += pld->buffersize;
size+=pld->buffersize;
}
// Flush the thing....FOOSH! :P
write_port(target,opcode,buffer,size);
MakeEmpty();
delete buffer;
// Now we wait for the reply
if(timeout==B_INFINITE_TIMEOUT)
{
*buffersize=port_buffer_size(replyport);
if(*buffersize>0)
buffer=(int8*)new int8[*buffersize];
read_port(replyport,code, buffer, *buffersize);
}
else
{
*buffersize=port_buffer_size_etc(replyport,0,timeout);
if(*buffersize==B_TIMED_OUT)
{
*status=*buffersize;
return NULL;
}
if(*buffersize>0)
buffer=(int8*)new int8[*buffersize];
read_port(replyport,code, buffer, *buffersize);
}
// We got this far, so we apparently have some data
*status=B_OK;
return buffer;
}
void PortLink::Attach(void *data, size_t size)
{
// This is the member called to attach data to a message. Attachments are
// treated to be in 'Append' mode, tacking on each attached piece of data
// to the end of the list.
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
if(size==0)
return;
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
// These functions were added for a major convenience in passing common types
// Eventually, I'd like to templatize these, but for now, this'll do
void PortLink::Attach(int32 data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(int32);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(int16 data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(int16);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(int8 data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(int8);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(float data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(float);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(bool data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(bool);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(BRect data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(BRect);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::Attach(BPoint data)
{
// Prevent parameter problems
if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
return;
int32 size=sizeof(BPoint);
// create a new storage object and stash the data
PortLinkData *pld=new PortLinkData;
if(pld->Set(&data,size))
{
num_attachments++;
attachments[num_attachments-1]=pld;
bufferlength+=size;
}
else
{
delete pld;
}
}
void PortLink::FlattenData(int8 **buffer,int32 *size)
{
// This function is where all the magic happens, but it is strictly internal.
// It iterates through each PortLinkData object and copies it to the main buffer
// which ends up, ultimately, being written to the PortLink's target port.
// skip if there aree no attachments
if(bufferlength<1)
return;
*buffer=new int8[bufferlength];
int8 *bufferindex=*buffer;
PortLinkData *pld;
*size=0;
for(int i=0;i<num_attachments;i++)
{
pld=attachments[i];
memcpy(bufferindex, pld->buffer, pld->buffersize);
bufferindex += pld->buffersize;
*size+=pld->buffersize;
}
}
void PortLink::MakeEmpty(void)
{
// Nukes all the attachments currently held by the PortLink class
if(num_attachments!=0)
{
for(int i=0; i<num_attachments; i++)
{
delete attachments[i];
}
}
num_attachments=0;
bufferlength=0;
}
PortLinkData::PortLinkData(void)
{
// Initialize object to empty
buffersize=0;
}
PortLinkData::~PortLinkData(void)
{
// Frees the buffer if we actually used the class to store data
if(buffersize>0)
free(buffer);
}
bool PortLinkData::Set(void *data, size_t size)
{
// Function copies the passed to the internal buffers for storage
if(size>0 && buffersize==0 && data!=NULL)
{
buffer=(char *)malloc(size);
if(buffer==NULL)
return false;
memcpy(buffer, data, size);
buffersize=size;
return true;
}
return false;
}