git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10 a95241bf-73f2-0310-859d-f6bbb57e9c96
439 lines
9.7 KiB
C++
439 lines
9.7 KiB
C++
/*
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PortLink.cpp:
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A helper class for port-based messaging
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------------------------------------------------------------------------
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How it works:
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The class utilizes a fixed-size array of PortLinkData object pointers. When
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data is attached, a new PortLinkData object is allocated and a copy of the
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passed data is created inside it. When the time comes for the message to be sent,
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the data is pieced together into a flattened array and written to the port.
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------------------------------------------------------------------------
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Data members:
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*attachments[] - fixed-size array of pointers used to hold the attached data
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opcode - message value which is sent along with any data
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target - port to which the message is sent when Flush() is called
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replyport - port used with synchronous messaging - FlushWithReply()
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bufferlength - total bytes taken up by attachments
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num_attachments - internal variable which is used to track which "slot"
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will be the next one to receive an attachment object
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*/
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#include "PortLink.h"
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#include <string.h>
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#include <stdio.h>
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#include <malloc.h>
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//#define PLDEBUG
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// Internal data storage class for holding attached data whilst it is waiting
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// to be Flattened() and then Flushed(). There is no need for this to be called outside
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// the PortLink class.
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class PortLinkData
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{
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public:
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PortLinkData(void);
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~PortLinkData(void);
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bool Set(void *data, size_t size);
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char *buffer;
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size_t buffersize;
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};
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PortLink::PortLink(port_id port)
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{
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// For this class to be useful (and to prevent a lot of init problems)
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// we require a port in the constructor
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target=port;
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// We start out without any data attached to the port message
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num_attachments=0;
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opcode=0;
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bufferlength=0;
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replyport=create_port(30,"PortLink reply port");
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}
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PortLink::~PortLink(void)
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{
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// If, for some odd reason, this is deleted with something attached,
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// free the memory used by the attachments. We do not flush the queue
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// because the port may no longer be valid in cases such as the app
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// is in the process of quitting
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MakeEmpty();
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}
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void PortLink::SetOpCode(int32 code)
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{
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// Sets the message code. This does not change once the message is sent.
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// Another call to SetOpCode() is required for such things.
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opcode=code;
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}
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void PortLink::SetPort(port_id port)
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{
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// Sets the target port. While not necessary in most uses, this exists
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// mostly to prevent flexibility problems
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target=port;
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}
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port_id PortLink::GetPort(void)
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{
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// Simply returns the port at which the object is pointed.
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return target;
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}
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void PortLink::Flush(bigtime_t timeout=B_INFINITE_TIMEOUT)
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{
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// Fires a message off to the target, complete with attachments. NOTE:
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// the recipient must delete all attachments, being the PortLink object assumes
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// no responsiblity for the attachments once the message is sent.
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int8 *msgbuffer;
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int32 size;
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if(num_attachments>0)
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{
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FlattenData(&msgbuffer,&size);
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// Dump message to port, reset attachments, and clean up
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if(timeout!=B_INFINITE_TIMEOUT)
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write_port_etc(target,opcode,msgbuffer,size,B_TIMEOUT, timeout);
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else
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write_port(target,opcode,msgbuffer,size);
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MakeEmpty();
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}
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else
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{
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if(timeout!=B_INFINITE_TIMEOUT)
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write_port_etc(target,opcode,NULL,0,B_TIMEOUT, timeout);
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else
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write_port(target,opcode,NULL,0);
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}
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}
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int8* PortLink::FlushWithReply(int32 *code, status_t *status, ssize_t *buffersize, bigtime_t timeout=B_INFINITE_TIMEOUT)
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{
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// Fires a message to the target and then waits for a reply. The target will
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// receive a message with the first item being the port_id to reply to.
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// NOTE: like Flush(), any attached data must be deleted.
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// Effectively, an Attach() call inlined for changes
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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{
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*status=B_ERROR;
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return NULL;
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}
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(&replyport,sizeof(port_id)))
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{
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bufferlength+=sizeof(port_id);
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}
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else
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{
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delete pld;
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*status=B_ERROR;
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return NULL;
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}
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// Flatten() inlined to make some necessary changes
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int8 *buffer=new int8[bufferlength];
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int8 *bufferindex=buffer;
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size_t size=0;
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// attach our port_id first
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memcpy(bufferindex, pld->buffer, pld->buffersize);
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bufferindex += pld->buffersize;
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size+=pld->buffersize;
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// attach everything else
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for(int i=0;i<num_attachments;i++)
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{
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pld=attachments[i];
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memcpy(bufferindex, pld->buffer, pld->buffersize);
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bufferindex += pld->buffersize;
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size+=pld->buffersize;
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}
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// Flush the thing....FOOSH! :P
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write_port(target,opcode,buffer,size);
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MakeEmpty();
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delete buffer;
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// Now we wait for the reply
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if(timeout==B_INFINITE_TIMEOUT)
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{
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*buffersize=port_buffer_size(replyport);
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if(*buffersize>0)
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buffer=(int8*)new int8[*buffersize];
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read_port(replyport,code, buffer, *buffersize);
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}
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else
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{
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*buffersize=port_buffer_size_etc(replyport,0,timeout);
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if(*buffersize==B_TIMED_OUT)
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{
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*status=*buffersize;
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return NULL;
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}
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if(*buffersize>0)
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buffer=(int8*)new int8[*buffersize];
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read_port(replyport,code, buffer, *buffersize);
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}
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// We got this far, so we apparently have some data
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*status=B_OK;
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return buffer;
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}
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void PortLink::Attach(void *data, size_t size)
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{
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// This is the member called to attach data to a message. Attachments are
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// treated to be in 'Append' mode, tacking on each attached piece of data
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// to the end of the list.
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// Prevent parameter problems
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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return;
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if(size==0)
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return;
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(data,size))
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{
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num_attachments++;
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attachments[num_attachments-1]=pld;
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bufferlength+=size;
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}
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else
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{
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delete pld;
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}
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}
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// These functions were added for a major convenience in passing common types
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// Eventually, I'd like to templatize these, but for now, this'll do
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void PortLink::Attach(int32 data)
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{
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// Prevent parameter problems
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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return;
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int32 size=sizeof(int32);
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(&data,size))
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{
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num_attachments++;
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attachments[num_attachments-1]=pld;
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bufferlength+=size;
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}
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else
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{
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delete pld;
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}
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}
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void PortLink::Attach(int16 data)
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{
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// Prevent parameter problems
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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return;
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int32 size=sizeof(int16);
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(&data,size))
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{
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num_attachments++;
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attachments[num_attachments-1]=pld;
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bufferlength+=size;
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}
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else
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{
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delete pld;
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}
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}
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void PortLink::Attach(int8 data)
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{
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// Prevent parameter problems
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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return;
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int32 size=sizeof(int8);
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(&data,size))
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{
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num_attachments++;
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attachments[num_attachments-1]=pld;
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bufferlength+=size;
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}
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else
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{
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delete pld;
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}
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}
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void PortLink::Attach(float data)
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{
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// Prevent parameter problems
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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return;
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int32 size=sizeof(float);
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(&data,size))
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{
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num_attachments++;
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attachments[num_attachments-1]=pld;
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bufferlength+=size;
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}
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else
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{
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delete pld;
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}
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}
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void PortLink::Attach(bool data)
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{
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// Prevent parameter problems
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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return;
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int32 size=sizeof(bool);
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(&data,size))
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{
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num_attachments++;
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attachments[num_attachments-1]=pld;
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bufferlength+=size;
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}
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else
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{
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delete pld;
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}
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}
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void PortLink::Attach(BRect data)
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{
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// Prevent parameter problems
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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return;
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int32 size=sizeof(BRect);
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(&data,size))
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{
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num_attachments++;
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attachments[num_attachments-1]=pld;
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bufferlength+=size;
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}
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else
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{
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delete pld;
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}
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}
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void PortLink::Attach(BPoint data)
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{
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// Prevent parameter problems
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if(num_attachments>=_PORTLINK_MAX_ATTACHMENTS)
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return;
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int32 size=sizeof(BPoint);
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// create a new storage object and stash the data
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PortLinkData *pld=new PortLinkData;
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if(pld->Set(&data,size))
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{
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num_attachments++;
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attachments[num_attachments-1]=pld;
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bufferlength+=size;
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}
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else
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{
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delete pld;
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}
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}
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void PortLink::FlattenData(int8 **buffer,int32 *size)
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{
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// This function is where all the magic happens, but it is strictly internal.
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// It iterates through each PortLinkData object and copies it to the main buffer
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// which ends up, ultimately, being written to the PortLink's target port.
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// skip if there aree no attachments
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if(bufferlength<1)
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return;
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*buffer=new int8[bufferlength];
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int8 *bufferindex=*buffer;
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PortLinkData *pld;
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*size=0;
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for(int i=0;i<num_attachments;i++)
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{
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pld=attachments[i];
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memcpy(bufferindex, pld->buffer, pld->buffersize);
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bufferindex += pld->buffersize;
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*size+=pld->buffersize;
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}
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}
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void PortLink::MakeEmpty(void)
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{
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// Nukes all the attachments currently held by the PortLink class
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if(num_attachments!=0)
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{
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for(int i=0; i<num_attachments; i++)
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{
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delete attachments[i];
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}
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}
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num_attachments=0;
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bufferlength=0;
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}
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PortLinkData::PortLinkData(void)
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{
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// Initialize object to empty
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buffersize=0;
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}
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PortLinkData::~PortLinkData(void)
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{
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// Frees the buffer if we actually used the class to store data
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if(buffersize>0)
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free(buffer);
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}
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bool PortLinkData::Set(void *data, size_t size)
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{
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// Function copies the passed to the internal buffers for storage
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if(size>0 && buffersize==0 && data!=NULL)
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{
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buffer=(char *)malloc(size);
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if(buffer==NULL)
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return false;
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memcpy(buffer, data, size);
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buffersize=size;
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return true;
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}
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return false;
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}
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