Files
haiku-beta6/src/servers/input/InputServerMethod.cpp
T
Jérôme Duval 6346dac055 implemented safemode info
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8719 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-08-29 19:23:50 +00:00

158 lines
3.4 KiB
C++

/*****************************************************************************/
// Haiku InputServer
//
// This is the InputServerMethod implementation
//
// This application and all source files used in its construction, except
// where noted, are licensed under the MIT License, and have been written
// and are:
//
// Copyright (c) 2002-2004 Haiku Project
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
/*****************************************************************************/
#include <InputServerMethod.h>
#include <Messenger.h>
#include "InputServer.h"
/**
* Method: BInputServerMethod::BInputServerMethod()
* Descr:
*/
BInputServerMethod::BInputServerMethod(const char *name,
const uchar *icon)
{
fOwner = new _BMethodAddOn_(this);
}
/**
* Method: BInputServerMethod::~BInputServerMethod()
* Descr:
*/
BInputServerMethod::~BInputServerMethod()
{
delete fOwner;
}
/**
* Method: BInputServerMethod::MethodActivated()
* Descr:
*/
status_t
BInputServerMethod::MethodActivated(bool active)
{
return B_OK;
}
/**
* Method: BInputServerMethod::EnqueueMessage()
* Descr:
*/
status_t
BInputServerMethod::EnqueueMessage(BMessage *message)
{
return ((InputServer*)be_app)->EnqueueMethodMessage(message);
}
/**
* Method: BInputServerMethod::SetName()
* Descr:
*/
status_t
BInputServerMethod::SetName(const char *name)
{
status_t dummy;
return dummy;
}
/**
* Method: BInputServerMethod::SetIcon()
* Descr:
*/
status_t
BInputServerMethod::SetIcon(const uchar *icon)
{
status_t dummy;
return dummy;
}
/**
* Method: BInputServerMethod::SetMenu()
* Descr:
*/
status_t
BInputServerMethod::SetMenu(const BMenu *menu,
const BMessenger target)
{
status_t dummy;
return dummy;
}
/**
* Method: BInputServerMethod::_ReservedInputServerMethod1()
* Descr:
*/
void
BInputServerMethod::_ReservedInputServerMethod1()
{
}
/**
* Method: BInputServerMethod::_ReservedInputServerMethod2()
* Descr:
*/
void
BInputServerMethod::_ReservedInputServerMethod2()
{
}
/**
* Method: BInputServerMethod::_ReservedInputServerMethod3()
* Descr:
*/
void
BInputServerMethod::_ReservedInputServerMethod3()
{
}
/**
* Method: BInputServerMethod::_ReservedInputServerMethod4()
* Descr:
*/
void
BInputServerMethod::_ReservedInputServerMethod4()
{
}