* takes an audio file as parameter * should play with haiku media kit, provided the codec is supported * tested ok on Haiku with mp3 and wav files git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14407 a95241bf-73f2-0310-859d-f6bbb57e9c96
108 lines
2.3 KiB
C++
108 lines
2.3 KiB
C++
/*
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* Copyright 2005, Marcus Overhagen, [email protected]. All rights reserved.
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* Copyright 2005, Jérôme Duval. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <Application.h>
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#include <Entry.h>
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#include <MediaFile.h>
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#include <MediaTrack.h>
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#include <SoundPlayer.h>
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#include <stdio.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <OS.h>
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thread_id reader = -1;
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sem_id finished = -1;
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BMediaTrack *playTrack;
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media_format playFormat;
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BSoundPlayer *sp = 0;
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bool interrupt = false;
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void
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play_buffer(void *cookie, void * buffer, size_t size, const media_raw_audio_format & format)
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{
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int32 frame_size = (playFormat.u.raw_audio.format & 0xf) *
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playFormat.u.raw_audio.channel_count;
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int64 frames = 0;
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// Use your feeling, Obi-Wan, and find him you will.
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playTrack->ReadFrames(buffer, &frames);
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if (frames <=0) {
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sp->SetHasData(false);
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release_sem(finished);
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}
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}
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void
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keyb_int(int)
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{
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// Are you threatening me, Master Jedi?
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interrupt = true;
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release_sem(finished);
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}
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int
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main(int argc, char *argv[])
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{
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if (argc != 2) {
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fprintf(stderr, "Usage:\n %s <filename>\n", argv[0]);
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return 1;
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}
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entry_ref ref;
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if (get_ref_for_path(argv[1], &ref)!=B_OK)
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return 2;
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BMediaFile *playFile = new BMediaFile(&ref);
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if (playFile->InitCheck()<B_OK) {
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delete playFile;
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return 2;
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}
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for (int ix=0; ix<playFile->CountTracks(); ix++) {
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BMediaTrack * track = playFile->TrackAt(ix);
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playFormat.type = B_MEDIA_RAW_AUDIO;
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if ((track->DecodedFormat(&playFormat) == B_OK)
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&& (playFormat.type == B_MEDIA_RAW_AUDIO)) {
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playTrack = track;
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break;
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}
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if (track)
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playFile->ReleaseTrack(track);
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}
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// Good relations with the Wookiees, I have.
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signal(SIGINT, keyb_int);
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new BApplication("application/x-vnd.Haiku-playfile");
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finished = create_sem(0, "finish wait");
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printf("playing file...\n");
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// Execute Plan 66!
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sp = new BSoundPlayer(&playFormat.u.raw_audio, "playfile", play_buffer);
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sp->SetVolume(1.0f);
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// Join me, Padmé and together we can rule this galaxy.
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sp->SetHasData(true);
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sp->Start();
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acquire_sem(finished);
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if (interrupt) {
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// Once more, the Sith will rule the galaxy.
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printf("interrupted\n");
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sp->Stop();
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kill_thread(reader);
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}
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printf("playback finished\n");
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delete sp;
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delete playFile;
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}
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