git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13026 a95241bf-73f2-0310-859d-f6bbb57e9c96
727 lines
19 KiB
C++
727 lines
19 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: APRView.cpp
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// Author: DarkWyrm <[email protected]>
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// Description: color handler for the app
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//
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// Handles all the grunt work. Color settings are stored in a BMessage to
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// allow for easy transition to and from disk. The messy details are in the
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// hard-coded strings to translate the enumerated color_which defines to
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// strings and such, but even those should be easy to maintain.
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//------------------------------------------------------------------------------
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#include <OS.h>
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#include <Directory.h>
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#include <Alert.h>
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#include <storage/Path.h>
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#include <Entry.h>
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#include <File.h>
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#include <Screen.h> // for settings Desktop color
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#include <stdio.h>
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#include "APRView.h"
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#include <PortLink.h>
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#include <PortMessage.h>
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#include "defs.h"
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#include "ColorWell.h"
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#include <ColorUtils.h>
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#include <InterfaceDefs.h>
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#include <ServerProtocol.h>
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#include "ColorWhichItem.h"
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#include "ServerConfig.h"
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//#define DEBUG_COLORSET
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#ifdef DEBUG_COLORSET
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#define STRACE(a) printf a
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#else
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#define STRACE(A) /* nothing */
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#endif
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//#define SAVE_COLORSET 'svcs'
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//#define DELETE_COLORSET 'dlcs'
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//#define LOAD_COLORSET 'ldcs'
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#define COLOR_DROPPED 'cldp'
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APRView::APRView(const BRect &frame, const char *name, int32 resize, int32 flags)
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:BView(frame,name,resize,flags)
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{
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SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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currentset=new ColorSet;
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prevset=NULL;
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/*
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// This disabled code block is being saved for a color set app
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BMenuBar *mb=new BMenuBar(BRect(0,0,Bounds().Width(),16),"menubar");
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settings_menu=new BMenu("Settings");
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settings_menu->AddItem(new BMenuItem("Save Color Set",new BMessage(SAVE_COLORSET),'S'));
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settings_menu->AddSeparatorItem();
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settings_menu->AddItem(new BMenuItem("Delete Color Set",new BMessage(DELETE_COLORSET)));
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mb->AddItem(settings_menu);
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colorset_menu=LoadColorSets();
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if(colorset_menu)
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mb->AddItem(colorset_menu);
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else
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{
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// We should *never* be here, but just in case....
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colorset_menu=new BMenu("Color Sets");
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mb->AddItem(colorset_menu);
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}
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AddChild(mb);
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*/
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// Set up list of color attributes
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BRect rect(10,10,200,175);
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attrlist=new BListView(rect,"AttributeList");
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scrollview=new BScrollView("ScrollView",attrlist, B_FOLLOW_LEFT |
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B_FOLLOW_TOP, 0, false, true);
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AddChild(scrollview);
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scrollview->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
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attrlist->SetSelectionMessage(new BMessage(ATTRIBUTE_CHOSEN));
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attrlist->AddItem(new ColorWhichItem(B_PANEL_BACKGROUND_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_PANEL_TEXT_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_DOCUMENT_BACKGROUND_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_DOCUMENT_TEXT_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_CONTROL_BACKGROUND_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_CONTROL_TEXT_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_CONTROL_BORDER_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_CONTROL_HIGHLIGHT_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_NAVIGATION_BASE_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_NAVIGATION_PULSE_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_SHINE_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_SHADOW_COLOR));
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attrlist->AddItem(new ColorWhichItem(B_MENU_BACKGROUND_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_MENU_SELECTED_BACKGROUND_COLOR));
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attrlist->AddItem(new ColorWhichItem(B_MENU_ITEM_TEXT_COLOR));
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attrlist->AddItem(new ColorWhichItem(B_MENU_SELECTED_ITEM_TEXT_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_MENU_SELECTED_BORDER_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_TOOLTIP_BACKGROUND_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_SUCCESS_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_FAILURE_COLOR));
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attrlist->AddItem(new ColorWhichItem(B_WINDOW_TAB_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_WINDOW_TAB_TEXT_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_INACTIVE_WINDOW_TAB_COLOR));
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attrlist->AddItem(new ColorWhichItem((color_which)B_INACTIVE_WINDOW_TAB_TEXT_COLOR));
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BRect wellrect(0,0,50,50);
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wellrect.OffsetTo(rect.right + 42,25);
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colorwell=new ColorWell(wellrect,new BMessage(COLOR_DROPPED),true);
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AddChild(colorwell);
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picker=new BColorControl(BPoint(10,scrollview->Frame().bottom+20),B_CELLS_32x8,5.0,"Picker",
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new BMessage(UPDATE_COLOR));
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AddChild(picker);
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BRect cvrect;
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cvrect=picker->Frame();
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cvrect.right=cvrect.left+60;
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cvrect.bottom=cvrect.top+30;
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// 40 is 10 pixel space between buttons and other objects, such as the edge or another button
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cvrect.OffsetTo( (Bounds().Width()-((cvrect.Width()*3)+40))/2,picker->Frame().bottom+10);
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defaults=new BButton(cvrect,"DefaultsButton","Defaults",
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new BMessage(DEFAULT_SETTINGS),B_FOLLOW_LEFT |B_FOLLOW_TOP,
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B_WILL_DRAW | B_NAVIGABLE);
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AddChild(defaults);
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defaults->SetEnabled(false);
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cvrect.OffsetBy(70,0);
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revert=new BButton(cvrect,"RevertButton","Revert",
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new BMessage(REVERT_SETTINGS),B_FOLLOW_LEFT |B_FOLLOW_TOP,
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B_WILL_DRAW | B_NAVIGABLE);
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AddChild(revert);
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revert->SetEnabled(false);
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cvrect.OffsetBy(70,0);
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apply=new BButton(cvrect,"ApplyButton","Apply",
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new BMessage(APPLY_SETTINGS),B_FOLLOW_LEFT |B_FOLLOW_TOP,
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B_WILL_DRAW | B_NAVIGABLE);
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AddChild(apply);
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apply->SetEnabled(false);
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BEntry entry(COLOR_SET_DIR);
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entry_ref ref;
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entry.GetRef(&ref);
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attribute=B_PANEL_BACKGROUND_COLOR;
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attrstring="Panel Background";
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LoadSettings();
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}
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APRView::~APRView(void)
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{
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if(currentset)
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delete currentset;
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if(prevset)
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delete prevset;
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}
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void APRView::AllAttached(void)
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{
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picker->SetTarget(this);
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attrlist->Select(0);
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attrlist->SetTarget(this);
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apply->SetTarget(this);
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defaults->SetTarget(this);
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revert->SetTarget(this);
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colorwell->SetTarget(this);
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BMessenger msgr(this);
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picker->SetValue(currentset->StringToColor(attrstring.String()).GetColor32());
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}
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void APRView::MessageReceived(BMessage *msg)
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{
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if(msg->WasDropped())
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{
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rgb_color *col;
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ssize_t size;
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if(msg->FindData("RGBColor",(type_code)'RGBC',(const void**)&col,&size)==B_OK)
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{
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picker->SetValue(*col);
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colorwell->SetColor(*col);
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colorwell->Invalidate();
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}
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}
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switch(msg->what)
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{
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/*
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// More code being saved for a color set app
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case DELETE_COLORSET:
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{
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// We can't delete the Default set
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if(currentset->name.Compare("Default")==0)
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break;
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// Construct the path and delete
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BString path(COLOR_SET_DIR);
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path+=currentset->name;
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BString printstring("Remove ");
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printstring+=currentset->name;
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printstring+=" from disk permenantly?";
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BAlert *a=new BAlert("OpenBeOS",printstring.String(),"Yes", "No");
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if(a->Go()==0)
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{
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int stat=remove(path.String());
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if(stat!=0)
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{
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STRACE(("MSG: Delete Request - couldn't delete file %s\n",path.String()));
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}
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else
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{
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BMenuItem *item=colorset_menu->FindItem(currentset->name.String());
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if(item!=NULL)
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{
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if(colorset_menu->RemoveItem(item))
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delete item;
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}
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}
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}
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break;
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}
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case LOAD_COLORSET:
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{
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BString name;
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if(msg->FindString("name",&name)!=B_OK)
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{
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STRACE(("MSG: Load Request - couldn't find file name\n"));
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break;
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}
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LoadColorSet(name);
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break;
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}
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case SAVE_COLORSET:
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{
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// Saving the Default set is rather dumb
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if(currentset->name.Compare("Default")==0)
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break;
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savepanel->Show();
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break;
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}
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case B_SAVE_REQUESTED:
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{
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BString name;
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if(msg->FindString("name",&name)!=B_OK)
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{
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STRACE(("MSG: Save Request - couldn't find file name\n"));
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break;
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}
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if(name.ICompare("Default")==0)
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{
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BAlert *a=new BAlert("OpenBeOS","The name 'Default' is reserved. Please choose another.","OK");
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a->Go();
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savepanel->Show();
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break;
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}
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SaveColorSet(name);
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break;
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}
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// end disabled colorset code
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*/
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case UPDATE_COLOR:
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{
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// Received from the color picker when its color changes
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if(!prevset)
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{
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prevset=new ColorSet;
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*prevset=*currentset;
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}
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rgb_color col=picker->ValueAsColor();
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colorwell->SetColor(col);
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colorwell->Invalidate();
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// Update current attribute in the settings
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if(currentset->SetColor(attrstring.String(),col)!=B_OK)
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{
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STRACE(("Couldn't set color for attribute %s\n",attrstring.String()));
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}
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if(!apply->IsEnabled())
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apply->SetEnabled(true);
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if(!defaults->IsEnabled())
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defaults->SetEnabled(true);
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if(!revert->IsEnabled())
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revert->SetEnabled(true);
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Window()->PostMessage(SET_UI_COLORS);
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break;
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}
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case ATTRIBUTE_CHOSEN:
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{
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// Received when the user chooses a GUI attribute from the list
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ColorWhichItem *whichitem=(ColorWhichItem*)attrlist->ItemAt(attrlist->CurrentSelection());
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if(!whichitem)
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break;
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attrstring=whichitem->Text();
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UpdateControlsFromAttr(whichitem->Text());
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break;
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}
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case APPLY_SETTINGS:
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{
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if(prevset)
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{
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delete prevset;
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prevset=NULL;
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revert->SetEnabled(false);
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}
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if(currentset->name=="Default")
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defaults->SetEnabled(false);
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apply->SetEnabled(false);
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SaveSettings();
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NotifyServer();
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break;
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}
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case TRY_SETTINGS:
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{
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// Tell server to apply settings here without saving them.
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// Theoretically, the user can set this temporarily and keep it
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// until the next boot.
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NotifyServer();
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break;
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}
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case REVERT_SETTINGS:
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{
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delete currentset;
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currentset=prevset;
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prevset=NULL;
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rgb_color col=picker->ValueAsColor();
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colorwell->SetColor(col);
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colorwell->Invalidate();
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// Update current attribute in the settings
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currentset->SetColor(attrstring.String(),col);
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if(!apply->IsEnabled())
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apply->SetEnabled(false);
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if((currentset->name!="Default"))
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defaults->SetEnabled(true);
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else
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defaults->SetEnabled(false);
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revert->SetEnabled(false);
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Window()->PostMessage(SET_UI_COLORS);
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break;
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}
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case DEFAULT_SETTINGS:
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{
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if(!prevset)
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{
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prevset=new ColorSet;
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*prevset=*currentset;
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revert->SetEnabled(true);
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apply->SetEnabled(true);
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}
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SetDefaults();
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UpdateControlsFromAttr(attrstring.String());
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if(Window())
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Window()->PostMessage(SET_UI_COLORS);
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break;
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}
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default:
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BView::MessageReceived(msg);
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break;
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}
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}
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/*
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// This section is commented out because Appearance doesn't manage color sets. That
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// task is better left to another application.
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BMenu *APRView::LoadColorSets(void)
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{
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STRACE(("Loading color sets from disk\n"));
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// This function populates the member menu *colorset_menu with the color
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// set files located in the color set directory. To ensure that there are
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// no entries pointing to invalid color sets, they are validated before
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// a menu item is added.
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BDirectory dir;
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BEntry entry;
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BPath path;
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BString name;
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BMenu *menu=new BMenu("Color Sets");
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status_t dirstat=dir.SetTo(COLOR_SET_DIR);
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if(dirstat!=B_OK)
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{
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// We couldn't set the directory, so more than likely it just
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// doesn't exist. Create it and return an empty menu.
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switch(dirstat)
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{
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case B_NAME_TOO_LONG:
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{
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BAlert *a=new BAlert("OpenBeOS","Couldn't open the folder for color sets. "
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"You will be able to change system colors, but be unable to save them to a color set. "
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"Please contact OpenBeOS about Appearance Preferences::APRView::"
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"LoadColorSets::B_NAME_TOO_LONG for a bugfix", "OK",
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NULL, NULL, B_WIDTH_AS_USUAL, B_WARNING_ALERT);
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a->Go();
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break;
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}
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case B_ENTRY_NOT_FOUND:
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{
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create_directory(COLOR_SET_DIR,0777);
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break;
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}
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case B_BAD_VALUE:
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{
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STRACE(("APRView::LoadColorSets(): Invalid colorset folder path.\n"));
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break;
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}
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case B_NO_MEMORY:
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{
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STRACE(("APRView::LoadColorSets(): No memory left. We're probably going to crash now. \n"));
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break;
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}
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case B_BUSY:
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{
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STRACE(("APRView::LoadColorSets(): Busy node " COLOR_SET_DIR "\n"));
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break;
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}
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case B_FILE_ERROR:
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{
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BAlert *a=new BAlert("OpenBeOS","Couldn't open the folder for color sets "
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"because of a file error. Perhaps there is a file (instead of a folder) at " COLOR_SET_DIR
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"? You will be able to change system colors, but be unable to save them to a color set. ",
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"OK", NULL, NULL, B_WIDTH_AS_USUAL, B_WARNING_ALERT);
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a->Go();
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break;
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}
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case B_NO_MORE_FDS:
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{
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BAlert *a=new BAlert("OpenBeOS","Couldn't open the folder for color sets "
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"because there are too many open files. Please close some files and restart "
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" this application.", "OK",
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NULL, NULL, B_WIDTH_AS_USUAL, B_WARNING_ALERT);
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a->Go();
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if(Window())
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Window()->PostMessage(B_QUIT_REQUESTED);
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break;
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}
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}
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return menu;
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}
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int32 count=dir.CountEntries();
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BMessage *msg;
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for(int32 i=0;i<count;i++)
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{
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dir.GetNextEntry(&entry);
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entry.GetPath(&path);
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name=path.Path();
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name.Remove(0,name.FindLast('/')+1);
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msg=new BMessage(LOAD_COLORSET);
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msg->AddString("name",name);
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menu->AddItem(new BMenuItem(name.String(),msg));
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}
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return menu;
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}
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*/
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void APRView::LoadColorSet(const BString &name)
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{
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// Load the current GUI color settings from a color set file.
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STRACE(("LoadColorSet: %s\n",name.String()));
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BDirectory dir,newdir;
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if(dir.SetTo(COLOR_SET_DIR)==B_ENTRY_NOT_FOUND)
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{
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STRACE(("Color set folder not found. Creating %s\n",COLOR_SET_DIR));
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create_directory(COLOR_SET_DIR,0777);
|
|
}
|
|
|
|
BString path(COLOR_SET_DIR);
|
|
path+=name.String();
|
|
BFile file(path.String(),B_READ_ONLY);
|
|
|
|
if(file.InitCheck()!=B_OK)
|
|
{
|
|
STRACE(("Couldn't open file %s for read\n",path.String()));
|
|
return;
|
|
}
|
|
BMessage settings;
|
|
|
|
if(settings.Unflatten(&file)!=B_OK)
|
|
{
|
|
STRACE(("Error unflattening file %s\n",name.String()));
|
|
return;
|
|
}
|
|
currentset->ConvertFromMessage(&settings);
|
|
// SetColorSetName(currentset->name.String());
|
|
|
|
UpdateControlsFromAttr(attrstring.String());
|
|
}
|
|
|
|
/*
|
|
// More code being saved for a color set app
|
|
void APRView::SaveColorSet(const BString &name)
|
|
{
|
|
|
|
// Save the current color attributes as a flattened BMessage in the
|
|
// color set folder
|
|
BString path(COLOR_SET_DIR);
|
|
path+=name.String();
|
|
|
|
|
|
STRACE(("SaveColorSet: %s\n",path.String()));
|
|
|
|
|
|
BFile file(path.String(),B_READ_WRITE|B_CREATE_FILE|B_ERASE_FILE);
|
|
|
|
if(file.InitCheck()!=B_OK)
|
|
{
|
|
STRACE(("SaveColorSet: Couldn't open settings file for write\n"));
|
|
return;
|
|
}
|
|
|
|
BMessage settings;
|
|
currentset->name=name;
|
|
currentset->ConvertToMessage(&settings);
|
|
|
|
if(settings.Flatten(&file)!=B_OK)
|
|
{
|
|
STRACE(("SaveColorSet: Couldn't flatten settings to file\n"));
|
|
return;
|
|
}
|
|
|
|
BMessage *msg=new BMessage(LOAD_COLORSET);
|
|
msg->AddString("name",name.String());
|
|
|
|
if(colorset_menu->AddItem(new BMenuItem(name.String(),msg))==false)
|
|
{
|
|
STRACE(("SaveColorSet: Error in adding item to menu\n"));
|
|
}
|
|
SetColorSetName(name.String());
|
|
|
|
// If we saved the color set after Applying it, the name won't be updated on disk, so
|
|
// save again to disk if this has happened.
|
|
if(prevset==NULL)
|
|
SaveSettings();
|
|
}
|
|
|
|
// More code being saved for a color set app
|
|
void APRView::SetColorSetName(const char *name)
|
|
{
|
|
if(!name)
|
|
return;
|
|
BString namestr("Color Set: ");
|
|
currentset->name.SetTo(name);
|
|
namestr+=name;
|
|
colorwell_label->SetText(namestr.String());
|
|
colorwell_label->ResizeToPreferred();
|
|
colorwell_label->Invalidate();
|
|
}
|
|
*/
|
|
void APRView::SaveSettings(void)
|
|
{
|
|
// Save the current GUI color settings to the GUI colors file in the
|
|
// path specified in defs.h
|
|
|
|
BString path(SERVER_SETTINGS_DIR);
|
|
path+=COLOR_SETTINGS_NAME;
|
|
|
|
STRACE(("SaveSettings: %s\n",path.String()));
|
|
|
|
BFile file(path.String(),B_READ_WRITE|B_CREATE_FILE|B_ERASE_FILE);
|
|
|
|
BMessage settings;
|
|
|
|
currentset->ConvertToMessage(&settings);
|
|
settings.Flatten(&file);
|
|
}
|
|
|
|
void APRView::LoadSettings(void)
|
|
{
|
|
// Load the current GUI color settings from disk. This is done instead of
|
|
// getting them from the server at this point for testing purposes.
|
|
|
|
#ifndef RUN_WITHOUT_APP_SERVER
|
|
// Query the server for the current settings
|
|
port_id port=find_port(SERVER_PORT_NAME);
|
|
if(port!=B_NAME_NOT_FOUND)
|
|
{
|
|
STRACE(("Retrieving settings from app_server\n"));
|
|
BPortLink link(port);
|
|
int32 code;
|
|
|
|
link.StartMessage(AS_GET_UI_COLORS);
|
|
link.Flush();
|
|
link.GetNextMessage(code);
|
|
link.Read<ColorSet>(currentset);
|
|
}
|
|
else
|
|
{
|
|
#endif
|
|
STRACE(("Loading settings from disk\n"));
|
|
|
|
BDirectory dir,newdir;
|
|
if(dir.SetTo(SERVER_SETTINGS_DIR)==B_ENTRY_NOT_FOUND)
|
|
{
|
|
STRACE(("Color set folder not found. Creating %s\n",SERVER_SETTINGS_DIR));
|
|
create_directory(SERVER_SETTINGS_DIR,0777);
|
|
}
|
|
|
|
BString path(SERVER_SETTINGS_DIR);
|
|
path+=COLOR_SETTINGS_NAME;
|
|
BFile file(path.String(),B_READ_ONLY);
|
|
|
|
if(file.InitCheck()!=B_OK)
|
|
{
|
|
STRACE(("Couldn't open file %s for read\n",path.String()));
|
|
SetDefaults();
|
|
SaveSettings();
|
|
return;
|
|
}
|
|
|
|
BMessage settings;
|
|
if(settings.Unflatten(&file)!=B_OK)
|
|
{
|
|
STRACE(("Error unflattening SystemColors file %s\n",path.String()));
|
|
|
|
SetDefaults();
|
|
SaveSettings();
|
|
}
|
|
|
|
currentset->ConvertFromMessage(&settings);
|
|
|
|
#ifndef RUN_WITHOUT_APP_SERVER
|
|
}
|
|
|
|
// SetColorSetName(currentset->name.String());
|
|
#endif
|
|
|
|
UpdateControlsFromAttr(attrstring.String());
|
|
|
|
if(currentset->name.Compare("Default")!=0)
|
|
defaults->SetEnabled(true);
|
|
}
|
|
|
|
void APRView::SetDefaults(void)
|
|
{
|
|
STRACE(("Initializing color settings to defaults\n"));
|
|
defaults->SetEnabled(false);
|
|
currentset->name.SetTo("Default");
|
|
|
|
currentset->SetToDefaults();
|
|
}
|
|
|
|
void APRView::NotifyServer(void)
|
|
{
|
|
#ifndef RUN_WITHOUT_APP_SERVER
|
|
// Send a message to the app_server with the settings which we have.
|
|
|
|
port_id port=find_port(SERVER_PORT_NAME);
|
|
|
|
if(port!=B_NAME_NOT_FOUND)
|
|
{
|
|
STRACE(("Notifying app_server\n"));
|
|
BPortLink link(port);
|
|
|
|
link.StartMessage(AS_SET_UI_COLORS);
|
|
link.Attach<ColorSet>(*currentset);
|
|
link.Flush();
|
|
}
|
|
|
|
// We also need to send the message to the window so that the Decorators tab updates itself
|
|
if(Window())
|
|
Window()->PostMessage(SET_UI_COLORS);
|
|
#endif
|
|
}
|
|
|
|
void APRView::UpdateControlsFromAttr(const char *string)
|
|
{
|
|
if(!string)
|
|
return;
|
|
STRACE(("Update color for %s\n",string));
|
|
|
|
picker->SetValue(currentset->StringToColor(string).GetColor32());
|
|
colorwell->SetColor(picker->ValueAsColor());
|
|
colorwell->Invalidate();
|
|
}
|