Files
haiku-beta6/src/add-ons/input_server/devices/keyboard/KeyboardInputDevice.cpp
T
Jérôme Duval e73537f459 rebased on the mouse device addon, cleaned, untested
still lacks better logging, thread worker, settings handling, keymap management and that's all!


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-09-06 23:34:06 +00:00

309 lines
6.9 KiB
C++

/*****************************************************************************/
// Mouse input server device addon
// Written by Stefano Ceccherini
//
// KeyboardInputDevice.cpp
//
// Copyright (c) 2004 Haiku Project
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
/*****************************************************************************/
#include "KeyboardInputDevice.h"
#include <Directory.h>
#include <Entry.h>
#include <NodeMonitor.h>
#include <Path.h>
#include <String.h>
#include <stdlib.h>
#include <unistd.h>
#define DEBUG 1
#if DEBUG
#define LOG(text) fputs(text, sLogFile); fflush(sLogFile)
#else
#define LOG(text)
#endif
const static uint32 kSetLeds = 0x2711;
const static uint32 kSetRepeatingKey = 0x2712;
const static uint32 kSetNonRepeatingKey = 0x2713;
const static uint32 kSetKeyRepeatRate = 0x2714;
const static uint32 kSetKeyRepeatDelay = 0x2716;
const static uint32 kGetNextKey = 0x270f;
const static uint32 kKeyboardThreadPriority = B_FIRST_REAL_TIME_PRIORITY + 4;
const static char *kKeyboardDevicesDirectory = "/dev/input/keyboard";
// "/dev/" is automatically prepended by StartMonitoringDevice()
const static char *kKeyboardDevicesDirectoryUSB = "input/keyboard/usb";
FILE *KeyboardInputDevice::sLogFile = NULL;
struct keyboard_device {
KeyboardInputDevice *owner;
input_device_ref device_ref;
char path[B_PATH_NAME_LENGTH];
int fd;
thread_id device_watcher;
kb_settings settings;
bool active;
};
extern "C"
BInputServerDevice *
instantiate_input_device()
{
return new KeyboardInputDevice();
}
KeyboardInputDevice::KeyboardInputDevice()
{
#if DEBUG
if (sLogFile == NULL)
sLogFile = fopen("/var/log/keyboard_device_log.log", "a");
#endif
StartMonitoringDevice(kKeyboardDevicesDirectoryUSB);
}
KeyboardInputDevice::~KeyboardInputDevice()
{
StopMonitoringDevice(kKeyboardDevicesDirectoryUSB);
#if DEBUG
fclose(sLogFile);
#endif
}
status_t
KeyboardInputDevice::InitFromSettings(void *cookie, uint32 opcode)
{
// retrieve current values
return B_OK;
}
status_t
KeyboardInputDevice::InitCheck()
{
RecursiveScan(kKeyboardDevicesDirectory);
return B_OK;
}
status_t
KeyboardInputDevice::Start(const char *name, void *cookie)
{
keyboard_device *device = (keyboard_device *)cookie;
char threadName[B_OS_NAME_LENGTH];
snprintf(threadName, B_OS_NAME_LENGTH, "%s watcher", name);
device->active = true;
device->device_watcher = spawn_thread(DeviceWatcher, threadName,
kKeyboardThreadPriority, device);
resume_thread(device->device_watcher);
return B_OK;
}
status_t
KeyboardInputDevice::Stop(const char *name, void *cookie)
{
keyboard_device *device = (keyboard_device *)cookie;
char log[128];
snprintf(log, 128, "Stop(%s)\n", name);
LOG(log);
device->active = false;
if (device->device_watcher >= 0) {
status_t dummy;
wait_for_thread(device->device_watcher, &dummy);
}
return B_OK;
}
status_t
KeyboardInputDevice::Control(const char *name, void *cookie,
uint32 command, BMessage *message)
{
char log[128];
snprintf(log, 128, "Control(%s, code: %lu)\n", name, command);
LOG(log);
if (command == B_NODE_MONITOR)
HandleMonitor(message);
else if (command >= B_KEY_MAP_CHANGED
&& command <= B_KEY_REPEAT_RATE_CHANGED) {
InitFromSettings(cookie, command);
}
return B_OK;
}
status_t
KeyboardInputDevice::HandleMonitor(BMessage *message)
{
int32 opcode = 0;
status_t status;
if ((status = message->FindInt32("opcode", &opcode)) < B_OK)
return status;
if ((opcode != B_ENTRY_CREATED)
&& (opcode != B_ENTRY_REMOVED))
return B_OK;
BEntry entry;
BPath path;
dev_t device;
ino_t directory;
const char *name = NULL;
message->FindInt32("device", &device);
message->FindInt64("directory", &directory);
message->FindString("name", &name);
entry_ref ref(device, directory, name);
if ((status = entry.SetTo(&ref)) != B_OK)
return status;
if ((status = entry.GetPath(&path)) != B_OK)
return status;
if ((status = path.InitCheck()) != B_OK)
return status;
if (opcode == B_ENTRY_CREATED)
AddDevice(path.Path());
else
RemoveDevice(path.Path());
return status;
}
status_t
KeyboardInputDevice::AddDevice(const char *path)
{
keyboard_device *device = new keyboard_device();
if (!device)
return B_NO_MEMORY;
if ((device->fd = open(path, O_RDWR)) < B_OK) {
delete device;
return B_ERROR;
}
device->fd = -1;
device->device_watcher = -1;
device->active = false;
strcpy(device->path, path);
device->device_ref.name = GetShortName(path);
device->device_ref.type = B_KEYBOARD_DEVICE;
device->device_ref.cookie = device;
device->owner = this;
input_device_ref *devices[2];
devices[0] = &device->device_ref;
devices[1] = NULL;
fDevices.AddItem(device);
InitFromSettings(device);
return RegisterDevices(devices);
}
status_t
KeyboardInputDevice::RemoveDevice(const char *path)
{
int32 i = 0;
keyboard_device *device = NULL;
while ((device = (keyboard_device *)fDevices.ItemAt(i)) != NULL) {
if (!strcmp(device->path, path)) {
free(device->device_ref.name);
if (device->fd >= 0)
close(device->fd);
fDevices.RemoveItem(device);
delete device;
return B_OK;
}
}
return B_ENTRY_NOT_FOUND;
}
int32
KeyboardInputDevice::DeviceWatcher(void *arg)
{
keyboard_device *dev = (keyboard_device *)arg;
return 0;
}
char *
KeyboardInputDevice::GetShortName(const char *longName)
{
BString string(longName);
BString name;
int32 slash = string.FindLast("/");
int32 previousSlash = string.FindLast("/", slash) + 1;
string.CopyInto(name, slash, string.Length() - slash);
int32 deviceIndex = atoi(name.String()) + 1;
string.CopyInto(name, previousSlash, slash - previousSlash);
name << " Keyboard " << deviceIndex;
return strdup(name.String());
}
void
KeyboardInputDevice::RecursiveScan(const char *directory)
{
BEntry entry;
BDirectory dir(directory);
while (dir.GetNextEntry(&entry) == B_OK) {
BPath path;
entry.GetPath(&path);
if (entry.IsDirectory())
RecursiveScan(path.Path());
else
AddDevice(path.Path());
}
}