Files
haiku-beta6/src/servers/app/GraphicsBuffer.cpp
T
Axel Dörfler 33bbe22391 Moved app_server files to app/.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-24 14:45:52 +00:00

98 lines
2.7 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, Haiku, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: GraphicsBuffer.cpp
// Author: DarkWyrm <[email protected]>
//
// Description: Convenience class for working with graphics buffers
// Based on concepts from the Anti-Grain Geometry vector gfx library
//------------------------------------------------------------------------------
#include "GraphicsBuffer.h"
GraphicsBuffer::GraphicsBuffer(uint8 *buffer, uint32 width, uint32 height, uint32 rowbytes)
{
fBuffer=NULL;
fRowList=NULL;
fWidth=0;
fHeight=0;
fBytesPerRow=0;
fMaxHeight=0;
SetTo(buffer, width, height, rowbytes);
}
GraphicsBuffer::GraphicsBuffer(const GraphicsBuffer &buffer)
{
SetTo(buffer.fBuffer, buffer.fWidth, buffer.fHeight, buffer.fBytesPerRow);
}
GraphicsBuffer::~GraphicsBuffer()
{
delete [] fRowList;
}
void GraphicsBuffer::SetTo(uint8 *buffer, uint32 width, uint32 height, uint32 rowbytes)
{
fBuffer = buffer;
fWidth = width;
fHeight = height;
fBytesPerRow = rowbytes;
if(height > fMaxHeight)
{
delete [] fRowList;
fRowList = new uint8* [fMaxHeight = height];
}
uint8 *row_ptr = fBuffer;
if(rowbytes < 0)
{
row_ptr = fBuffer - int(height - 1) * rowbytes;
}
uint8 **rows = fRowList;
while(height--)
{
*rows++ = row_ptr;
row_ptr += rowbytes;
}
}
void GraphicsBuffer::Unset(void)
{
delete [] fRowList;
fBuffer=NULL;
fRowList=NULL;
fWidth=0;
fHeight=0;
fBytesPerRow=0;
fMaxHeight=0;
}
GraphicsBuffer &GraphicsBuffer::operator=(const GraphicsBuffer &buffer)
{
SetTo(buffer.fBuffer, buffer.fWidth, buffer.fHeight, buffer.fBytesPerRow);
return *this;
}