git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41128 a95241bf-73f2-0310-859d-f6bbb57e9c96
312 lines
6.5 KiB
C++
312 lines
6.5 KiB
C++
/*
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* Copyright 2001-2010, Haiku, Inc. All rights reserved.
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* Copyright (c) 2003-2004 Kian Duffy <[email protected]>
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* Copyright (C) 1998,99 Kazuho Okui and Takashi Murai.
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*
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* Distributed unter the terms of the MIT license.
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*/
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#include "TermApp.h"
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#include <errno.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <Alert.h>
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#include <Catalog.h>
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#include <Clipboard.h>
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#include <Catalog.h>
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#include <InterfaceDefs.h>
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#include <Locale.h>
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#include <NodeInfo.h>
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#include <Path.h>
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#include <Roster.h>
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#include <Screen.h>
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#include <String.h>
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#include "Arguments.h"
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#include "Globals.h"
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#include "PrefHandler.h"
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#include "TermConst.h"
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#include "TermWindow.h"
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static bool sUsageRequested = false;
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//static bool sGeometryRequested = false;
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int
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main()
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{
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TermApp app;
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app.Run();
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return 0;
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}
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#undef B_TRANSLATE_CONTEXT
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#define B_TRANSLATE_CONTEXT "Terminal TermApp"
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TermApp::TermApp()
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: BApplication(TERM_SIGNATURE),
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fStartFullscreen(false),
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fTermWindow(NULL),
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fArgs(NULL)
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{
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fArgs = new Arguments(0, NULL);
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}
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TermApp::~TermApp()
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{
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delete fArgs;
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}
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void
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TermApp::ReadyToRun()
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{
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// Prevent opeing window when option -h is given.
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if (sUsageRequested)
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return;
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// Install a SIGCHLD signal handler, so that we will be notified, when
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// a shell exits.
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struct sigaction action;
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#ifdef __HAIKU__
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action.sa_handler = (sighandler_t)_SigChildHandler;
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#else
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action.sa_handler = (__signal_func_ptr)_SigChildHandler;
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#endif
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sigemptyset(&action.sa_mask);
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#ifdef SA_NODEFER
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action.sa_flags = SA_NODEFER;
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#endif
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action.sa_userdata = this;
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if (sigaction(SIGCHLD, &action, NULL) < 0) {
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fprintf(stderr, "sigaction() failed: %s\n",
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strerror(errno));
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// continue anyway
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}
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// init the mouse copy'n'paste clipboard
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gMouseClipboard = new BClipboard(MOUSE_CLIPBOARD_NAME, true);
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status_t status = _MakeTermWindow();
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// failed spawn, print stdout and open alert panel
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// TODO: This alert does never show up.
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if (status < B_OK) {
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BAlert* alert = new BAlert("alert",
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B_TRANSLATE("Terminal couldn't start the shell. Sorry."),
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B_TRANSLATE("OK"), NULL, NULL, B_WIDTH_FROM_LABEL,
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B_INFO_ALERT);
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alert->SetShortcut(0, B_ESCAPE);
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alert->Go(NULL);
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PostMessage(B_QUIT_REQUESTED);
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return;
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}
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// using BScreen::Frame isn't enough
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if (fStartFullscreen)
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BMessenger(fTermWindow).SendMessage(FULLSCREEN);
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}
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bool
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TermApp::QuitRequested()
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{
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// check whether the system is shutting down
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BMessage* message = CurrentMessage();
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bool shutdown;
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if (message != NULL && message->FindBool("_shutdown_", &shutdown) == B_OK
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&& shutdown) {
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// The system is shutting down. Quit the window synchronously. This
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// skips the checks for running processes and the "Are you sure..."
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// alert.
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if (fTermWindow->Lock())
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fTermWindow->Quit();
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}
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return BApplication::QuitRequested();
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}
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void
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TermApp::Quit()
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{
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BApplication::Quit();
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}
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void
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TermApp::MessageReceived(BMessage* message)
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{
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switch (message->what) {
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case MSG_ACTIVATE_TERM:
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fTermWindow->Activate();
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break;
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case MSG_CHECK_CHILDREN:
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_HandleChildCleanup();
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break;
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default:
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BApplication::MessageReceived(message);
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break;
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}
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}
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void
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TermApp::ArgvReceived(int32 argc, char **argv)
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{
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fArgs->Parse(argc, argv);
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if (fArgs->UsageRequested()) {
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_Usage(argv[0]);
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sUsageRequested = true;
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PostMessage(B_QUIT_REQUESTED);
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return;
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}
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if (fArgs->Title() != NULL)
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fWindowTitle = fArgs->Title();
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fStartFullscreen = fArgs->FullScreen();
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}
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void
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TermApp::RefsReceived(BMessage* message)
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{
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// Works Only Launced by Double-Click file, or Drags file to App.
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if (!IsLaunching())
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return;
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entry_ref ref;
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if (message->FindRef("refs", 0, &ref) != B_OK)
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return;
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BFile file;
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if (file.SetTo(&ref, B_READ_WRITE) != B_OK)
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return;
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BNodeInfo info(&file);
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char mimetype[B_MIME_TYPE_LENGTH];
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info.GetType(mimetype);
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// if App opened by Pref file
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if (!strcmp(mimetype, PREFFILE_MIMETYPE)) {
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BEntry ent(&ref);
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BPath path(&ent);
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PrefHandler::Default()->OpenText(path.Path());
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return;
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}
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// if App opened by Shell Script
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if (!strcmp(mimetype, "text/x-haiku-shscript")){
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// Not implemented.
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// beep();
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return;
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}
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}
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status_t
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TermApp::_MakeTermWindow()
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{
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try {
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fTermWindow = new TermWindow(fWindowTitle, fArgs);
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} catch (int error) {
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return (status_t)error;
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} catch (...) {
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return B_ERROR;
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}
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fTermWindow->Show();
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return B_OK;
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}
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//#ifndef B_NETPOSITIVE_APP_SIGNATURE
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//#define B_NETPOSITIVE_APP_SIGNATURE "application/x-vnd.Be-NPOS"
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//#endif
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//
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//void
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//TermApp::ShowHTML(BMessage *msg)
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//{
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// const char *url;
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// msg->FindString("Url", &url);
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// BMessage message;
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//
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// message.what = B_NETPOSITIVE_OPEN_URL;
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// message.AddString("be:url", url);
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// be_roster->Launch(B_NETPOSITIVE_APP_SIGNATURE, &message);
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// while(!(be_roster->IsRunning(B_NETPOSITIVE_APP_SIGNATURE)))
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// snooze(10000);
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//
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// // Activate net+
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// be_roster->ActivateApp(be_roster->TeamFor(B_NETPOSITIVE_APP_SIGNATURE));
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//}
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void
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TermApp::_HandleChildCleanup()
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{
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}
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/*static*/ void
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TermApp::_SigChildHandler(int signal, void* data)
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{
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// Spawing a thread that does the actual signal handling is pretty much
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// the only safe thing to do in a multi-threaded application. The
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// interrupted thread might have been anywhere, e.g. in a critical section,
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// holding locks. If we do anything that does require locking at any point
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// (e.g. memory allocation, messaging), we risk a dead-lock or data
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// structure corruption. Spawing a thread is safe though, since its only
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// a system call.
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thread_id thread = spawn_thread(_ChildCleanupThread, "child cleanup",
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B_NORMAL_PRIORITY, ((TermApp*)data)->fTermWindow);
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if (thread >= 0)
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resume_thread(thread);
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}
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/*static*/ status_t
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TermApp::_ChildCleanupThread(void* data)
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{
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// Just drop the windowa message and let it do the actual work. This
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// saves us additional synchronization measures.
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return ((TermWindow*)data)->PostMessage(MSG_CHECK_CHILDREN);
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}
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void
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TermApp::_Usage(char *name)
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{
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fprintf(stderr, B_TRANSLATE("Haiku Terminal\n"
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"Copyright 2001-2009 Haiku, Inc.\n"
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"Copyright(C) 1999 Kazuho Okui and Takashi Murai.\n"
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"\n"
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"Usage: %s [OPTION] [SHELL]\n"), name);
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fprintf(stderr,
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B_TRANSLATE(" -h, --help print this help\n"
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//" -p, --preference load preference file\n"
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" -t, --title set window title\n"
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" -f, --fullscreen start fullscreen\n")
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//" -geom, --geometry set window geometry\n"
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//" An example of geometry is \"80x25+100+100\"\n"
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);
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}
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