62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
/*
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* Copyright 2001-2006, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* DarkWyrm <[email protected]>
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* Stephan Aßmus <[email protected]>
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* Axel Dörfler, [email protected]
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*/
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#ifndef SERVER_CURSOR_H
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#define SERVER_CURSOR_H
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#include "ServerBitmap.h"
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#include <Point.h>
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#include <String.h>
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class ServerApp;
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class CursorManager;
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class ServerCursor : public ServerBitmap {
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public:
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ServerCursor(BRect r, color_space space,
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int32 flags, BPoint hotspot,
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int32 bytesperrow = -1,
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screen_id screen = B_MAIN_SCREEN_ID);
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ServerCursor(const int8* cursorDataFromR5);
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ServerCursor(const uint8* alreadyPaddedData,
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uint32 width, uint32 height,
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color_space format);
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ServerCursor(const ServerCursor* cursor);
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virtual ~ServerCursor();
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//! Returns the cursor's hot spot
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void SetHotSpot(BPoint pt);
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BPoint GetHotSpot() const
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{ return fHotSpot; }
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void SetOwningTeam(team_id tid)
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{ fOwningTeam = tid; }
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team_id OwningTeam() const
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{ return fOwningTeam; }
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int32 Token() const
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{ return fToken; }
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void Acquire() { atomic_add(&fReferenceCount, 1); }
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bool Release() { return atomic_add(&fReferenceCount, -1) == 1; }
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private:
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friend class CursorManager;
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BPoint fHotSpot;
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team_id fOwningTeam;
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int32 fReferenceCount;
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};
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#endif // SERVER_CURSOR_H
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