* kernel_daemon is now a C++ file, and uses DoublyLinkedList instead of

the C list mechanism which also makes the code nicer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25375 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2008-05-08 15:08:14 +00:00
parent f23d0a6242
commit 02a3b9ef49
3 changed files with 60 additions and 50 deletions
+10 -5
View File
@@ -1,12 +1,17 @@
/*
* Copyright 2003-2008, Axel Dörfler, [email protected]. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_DAEMON_H
#define _KERNEL_DAEMON_H
/*
** Copyright 2003, Axel Dörfler, [email protected]. All rights reserved.
** Distributed under the terms of the OpenBeOS License.
*/
#include <OS.h>
extern status_t kernel_daemon_init(void);
#ifdef __cplusplus
extern "C"
#endif
status_t kernel_daemon_init(void);
#endif /* _KRENEL_DAEMON_H */
+1 -1
View File
@@ -25,7 +25,7 @@ KernelMergeObject kernel_core.o :
heap.cpp
image.c
int.c
kernel_daemon.c
kernel_daemon.cpp
linkhack.c
lock.cpp
main.c
@@ -1,18 +1,21 @@
/*
* Copyright 2003-2005, Axel Dörfler, axeld@pinc-software.de. All rights reserved.
* Copyright 2003-2008, Axel Dörfler, axeld@pinc-software.de. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#include <KernelExport.h>
#include <signal.h>
#include <kernel_daemon.h>
#include <lock.h>
#include <util/list.h>
#include <new>
#include <signal.h>
#include <stdlib.h>
#include <KernelExport.h>
#include <lock.h>
#include <util/AutoLock.h>
#include <util/DoublyLinkedList.h>
// The use of snooze() in the kernel_daemon() function is very inaccurate, of
// course - the time the daemons need to execute add up in each iteration.
@@ -20,32 +23,34 @@
// actually might be okay (and that's why it's implemented this way now :-).
// BeOS R5 seems to do it in the same way, anyway.
struct daemon {
list_link link;
struct daemon : DoublyLinkedListLinkImpl<struct daemon> {
daemon_hook function;
void *arg;
void* arg;
int32 frequency;
int32 offset;
};
typedef DoublyLinkedList<struct daemon> DaemonList;
static mutex sDaemonMutex;
static struct list sDaemons;
static DaemonList sDaemons;
static int32
kernel_daemon(void *data)
static status_t
kernel_daemon(void* data)
{
int32 iteration = 0;
while (true) {
struct daemon *daemon = NULL;
mutex_lock(&sDaemonMutex);
DaemonList::Iterator iterator = sDaemons.GetIterator();
// iterate through the list and execute each daemon if needed
while ((daemon = list_get_next_item(&sDaemons, daemon)) != NULL) {
while (iterator.HasNext()) {
struct daemon* daemon = iterator.Next();
if (((iteration + daemon->offset) % daemon->frequency) == 0)
daemon->function(daemon->arg, iteration);
}
@@ -54,42 +59,44 @@ kernel_daemon(void *data)
iteration++;
snooze(100000); // 0.1 seconds
}
return B_OK;
}
status_t
unregister_kernel_daemon(daemon_hook function, void *arg)
{
struct daemon *daemon = NULL;
// #pragma mark -
mutex_lock(&sDaemonMutex);
extern "C" status_t
unregister_kernel_daemon(daemon_hook function, void* arg)
{
MutexLocker _(sDaemonMutex);
DaemonList::Iterator iterator = sDaemons.GetIterator();
// search for the daemon and remove it from the list
while ((daemon = list_get_next_item(&sDaemons, daemon)) != NULL) {
while (iterator.HasNext()) {
struct daemon* daemon = iterator.Next();
if (daemon->function == function && daemon->arg == arg) {
// found it!
list_remove_item(&sDaemons, daemon);
iterator.Remove();
free(daemon);
break;
return B_OK;
}
}
mutex_unlock(&sDaemonMutex);
// if we've iterated through the whole list, we didn't
// find the daemon, and "daemon" is NULL
return daemon != NULL ? B_OK : B_ENTRY_NOT_FOUND;
return B_ENTRY_NOT_FOUND;
}
status_t
register_kernel_daemon(daemon_hook function, void *arg, int frequency)
extern "C" status_t
register_kernel_daemon(daemon_hook function, void* arg, int frequency)
{
struct daemon *daemon;
if (function == NULL || frequency < 1)
return B_BAD_VALUE;
daemon = malloc(sizeof(struct daemon));
struct daemon* daemon = new(std::nothrow) struct daemon();
if (daemon == NULL)
return B_NO_MEMORY;
@@ -97,17 +104,17 @@ register_kernel_daemon(daemon_hook function, void *arg, int frequency)
daemon->arg = arg;
daemon->frequency = frequency;
mutex_lock(&sDaemonMutex);
MutexLocker _(sDaemonMutex);
if (frequency > 1) {
// we try to balance the work-load for each daemon run
// (beware, it's a very simple algorithm, yet effective)
struct daemon *d = NULL;
DaemonList::Iterator iterator = sDaemons.GetIterator();
int32 num = 0;
while ((d = list_get_next_item(&sDaemons, d)) != NULL) {
if (d->frequency == frequency)
while (iterator.HasNext()) {
if (iterator.Next()->frequency == frequency)
num++;
}
@@ -115,23 +122,21 @@ register_kernel_daemon(daemon_hook function, void *arg, int frequency)
} else
daemon->offset = 0;
list_add_item(&sDaemons, daemon);
mutex_unlock(&sDaemonMutex);
sDaemons.Add(daemon);
return B_OK;
}
status_t
extern "C" status_t
kernel_daemon_init(void)
{
thread_id thread;
mutex_init(&sDaemonMutex, "kernel daemon");
new(&sDaemons) DaemonList;
list_init(&sDaemons);
thread = spawn_kernel_thread(&kernel_daemon, "kernel daemon", B_LOW_PRIORITY, NULL);
thread = spawn_kernel_thread(&kernel_daemon, "kernel daemon",
B_LOW_PRIORITY, NULL);
send_signal_etc(thread, SIGCONT, B_DO_NOT_RESCHEDULE);
return B_OK;