* kernel_daemon is now a C++ file, and uses DoublyLinkedList instead of
the C list mechanism which also makes the code nicer. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25375 a95241bf-73f2-0310-859d-f6bbb57e9c96
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/*
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* Copyright 2003-2008, Axel Dörfler, [email protected]. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <kernel_daemon.h>
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#include <new>
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#include <signal.h>
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#include <stdlib.h>
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#include <KernelExport.h>
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#include <lock.h>
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#include <util/AutoLock.h>
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#include <util/DoublyLinkedList.h>
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// The use of snooze() in the kernel_daemon() function is very inaccurate, of
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// course - the time the daemons need to execute add up in each iteration.
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// But since the kernel daemon is documented to be very inaccurate, this
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// actually might be okay (and that's why it's implemented this way now :-).
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// BeOS R5 seems to do it in the same way, anyway.
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struct daemon : DoublyLinkedListLinkImpl<struct daemon> {
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daemon_hook function;
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void* arg;
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int32 frequency;
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int32 offset;
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};
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typedef DoublyLinkedList<struct daemon> DaemonList;
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static mutex sDaemonMutex;
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static DaemonList sDaemons;
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static status_t
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kernel_daemon(void* data)
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{
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int32 iteration = 0;
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while (true) {
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mutex_lock(&sDaemonMutex);
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DaemonList::Iterator iterator = sDaemons.GetIterator();
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// iterate through the list and execute each daemon if needed
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while (iterator.HasNext()) {
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struct daemon* daemon = iterator.Next();
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if (((iteration + daemon->offset) % daemon->frequency) == 0)
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daemon->function(daemon->arg, iteration);
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}
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mutex_unlock(&sDaemonMutex);
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iteration++;
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snooze(100000); // 0.1 seconds
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}
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return B_OK;
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}
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// #pragma mark -
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extern "C" status_t
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unregister_kernel_daemon(daemon_hook function, void* arg)
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{
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MutexLocker _(sDaemonMutex);
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DaemonList::Iterator iterator = sDaemons.GetIterator();
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// search for the daemon and remove it from the list
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while (iterator.HasNext()) {
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struct daemon* daemon = iterator.Next();
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if (daemon->function == function && daemon->arg == arg) {
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// found it!
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iterator.Remove();
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free(daemon);
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return B_OK;
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}
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}
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return B_ENTRY_NOT_FOUND;
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}
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extern "C" status_t
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register_kernel_daemon(daemon_hook function, void* arg, int frequency)
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{
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if (function == NULL || frequency < 1)
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return B_BAD_VALUE;
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struct daemon* daemon = new(std::nothrow) struct daemon();
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if (daemon == NULL)
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return B_NO_MEMORY;
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daemon->function = function;
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daemon->arg = arg;
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daemon->frequency = frequency;
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MutexLocker _(sDaemonMutex);
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if (frequency > 1) {
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// we try to balance the work-load for each daemon run
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// (beware, it's a very simple algorithm, yet effective)
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DaemonList::Iterator iterator = sDaemons.GetIterator();
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int32 num = 0;
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while (iterator.HasNext()) {
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if (iterator.Next()->frequency == frequency)
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num++;
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}
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daemon->offset = num % frequency;
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} else
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daemon->offset = 0;
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sDaemons.Add(daemon);
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return B_OK;
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}
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extern "C" status_t
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kernel_daemon_init(void)
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{
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thread_id thread;
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mutex_init(&sDaemonMutex, "kernel daemon");
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new(&sDaemons) DaemonList;
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thread = spawn_kernel_thread(&kernel_daemon, "kernel daemon",
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B_LOW_PRIORITY, NULL);
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send_signal_etc(thread, SIGCONT, B_DO_NOT_RESCHEDULE);
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return B_OK;
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}
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