[Haikudepot] Change barberpole colors
* Feel free to tweak tint and other parameters * As suggested by waddlesplash this should extend the progressbar * Should fix #13808
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@@ -36,7 +36,7 @@ WorkStatusView::WorkStatusView(const char* name)
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fProgressLayout->AddView(fProgressBar);
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fProgressLayout->AddView(fProgressBar);
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fProgressBar->SetMaxValue(1.0f);
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fProgressBar->SetMaxValue(1.0f);
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fProgressBar->SetBarHeight(16);
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fProgressBar->SetBarHeight(20);
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fStatusText->SetFontSize(be_plain_font->Size() * 0.9f);
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fStatusText->SetFontSize(be_plain_font->Size() * 0.9f);
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@@ -150,8 +150,10 @@ BarberPole::BarberPole(const char* name)
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{
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{
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// Default colors, chosen from system color scheme
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// Default colors, chosen from system color scheme
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rgb_color defaultColors[2];
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rgb_color defaultColors[2];
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defaultColors[0] = ui_color(B_CONTROL_HIGHLIGHT_COLOR);
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rgb_color otherColor = tint_color(ui_color(B_STATUS_BAR_COLOR), 1.3);
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defaultColors[1] = ui_color(B_PANEL_BACKGROUND_COLOR);
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otherColor.alpha = 50;
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defaultColors[0] = otherColor;
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defaultColors[1] = B_TRANSPARENT_COLOR;
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SetColors(defaultColors, 2);
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SetColors(defaultColors, 2);
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}
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}
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@@ -181,13 +183,19 @@ BarberPole::MessageReceived(BMessage* message)
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void
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void
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BarberPole::Draw(BRect updateRect)
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BarberPole::Draw(BRect updateRect)
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{
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{
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if (fIsSpinning) {
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if (fIsSpinning) {
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// Draw color stripes
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// Draw color stripes
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float position = -fStripeWidth * (fNumColors + 0.5) + fScrollOffset;
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float position = -fStripeWidth * (fNumColors + 0.5) + fScrollOffset;
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// Starting position: beginning of the second color cycle
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// Starting position: beginning of the second color cycle
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// The + 0.5 is so we start out without a partially visible stripe
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// The + 0.5 is so we start out without a partially visible stripe
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// on the left side (makes it simpler to loop)
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// on the left side (makes it simpler to loop)
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BRect bounds = Bounds();
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bounds.InsetBy(-2, -2);
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be_control_look->DrawStatusBar(this, bounds, updateRect,
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ui_color(B_PANEL_BACKGROUND_COLOR), ui_color(B_STATUS_BAR_COLOR),
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bounds.Width());
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SetDrawingMode(B_OP_ALPHA);
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uint32 colorIndex = 0;
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uint32 colorIndex = 0;
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for (uint32 i = 0; i < fNumStripes; i++) {
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for (uint32 i = 0; i < fNumStripes; i++) {
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SetHighColor(fColors[colorIndex]);
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SetHighColor(fColors[colorIndex]);
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@@ -202,8 +210,8 @@ BarberPole::Draw(BRect updateRect)
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position += fStripeWidth;
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position += fStripeWidth;
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}
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}
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SetDrawingMode(B_OP_COPY);
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}
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}
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// Draw box around it
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// Draw box around it
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BRect bounds = Bounds();
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BRect bounds = Bounds();
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be_control_look->DrawBorder(this, bounds, updateRect,
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be_control_look->DrawBorder(this, bounds, updateRect,
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