libroot: Synchronize random() implementation with upstream FreeBSD.
Specifically, FreeBSD 12 (newer versions refactored this API into more than just one file.) Fixes #18346.
This commit is contained in:
@@ -1,4 +1,6 @@
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/*
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/*-
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Copyright (c) 1983, 1993
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* The Regents of the University of California. All rights reserved.
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*
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@@ -10,11 +12,7 @@
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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@@ -29,16 +27,15 @@
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD: src/lib/libc/stdlib/random.c,v 1.13 2000/01/27 23:06:49 jasone Exp $
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*
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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/* An improved random number generation package. In addition to the standard
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/*
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* random.c:
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*
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* An improved random number generation package. In addition to the standard
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* rand()/srand() like interface, this package also has a special state info
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* interface. The initstate() routine is called with a seed, an array of
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* bytes, and a count of how many bytes are being passed in; this array is
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@@ -51,10 +48,10 @@
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* congruential generator. If the amount of state information is less than
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* 32 bytes, a simple linear congruential R.N.G. is used.
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*
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* Internally, the state information is treated as an array of longs; the
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* Internally, the state information is treated as an array of uint32_t's; the
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* zeroeth element of the array is the type of R.N.G. being used (small
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* integer); the remainder of the array is the state information for the
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* R.N.G. Thus, 32 bytes of state information will give 7 longs worth of
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* R.N.G. Thus, 32 bytes of state information will give 7 ints worth of
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* state information, which will allow a degree seven polynomial. (Note:
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* the zeroeth word of state information also has some other information
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* stored in it -- see setstate() for details).
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@@ -70,7 +67,7 @@
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* period of the generator is approximately deg*(2**deg - 1); thus doubling
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* the amount of state information has a vast influence on the period of the
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* generator. Note: the deg*(2**deg - 1) is an approximation only good for
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* large deg, when the period of the shift register is the dominant factor.
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* large deg, when the period of the shift is the dominant factor.
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* With deg equal to seven, the period is actually much longer than the
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* 7*(2**7 - 1) predicted by this formula.
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*
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@@ -132,8 +129,10 @@
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*/
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#define MAX_TYPES 5 /* max number of types above */
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static long degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
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static long seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
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#define NSHUFF 50 /* to drop some "seed -> 1st value" linearity */
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static const int degrees[MAX_TYPES] = { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
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static const int seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
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/*
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* Initially, everything is set up as if from:
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@@ -149,25 +148,14 @@ static long seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
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* MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
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*/
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static long randtbl[DEG_3 + 1] = {
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static uint32_t randtbl[DEG_3 + 1] = {
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TYPE_3,
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#ifdef USE_WEAK_SEEDING
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/* Historic implementation compatibility */
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/* The random sequences do not vary much with the seed */
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0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
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0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
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0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
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0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
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0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
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0x27fb47b9,
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#else /* !USE_WEAK_SEEDING */
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0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
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0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
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0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
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0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
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0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
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0xf3bec5da
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#endif /* !USE_WEAK_SEEDING */
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0x2cf41758, 0x27bb3711, 0x4916d4d1, 0x7b02f59f, 0x9b8e28eb, 0xc0e80269,
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0x696f5c16, 0x878f1ff5, 0x52d9c07f, 0x916a06cd, 0xb50b3a20, 0x2776970a,
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0xee4eb2a6, 0xe94640ec, 0xb1d65612, 0x9d1ed968, 0x1043f6b7, 0xa3432a76,
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0x17eacbb9, 0x3c09e2eb, 0x4f8c2b3, 0x708a1f57, 0xee341814, 0x95d0e4d2,
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0xb06f216c, 0x8bd2e72e, 0x8f7c38d7, 0xcfc6a8fc, 0x2a59495, 0xa20d2a69,
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0xe29d12d1
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};
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/*
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@@ -184,8 +172,8 @@ static long randtbl[DEG_3 + 1] = {
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* in the initialization of randtbl) because the state table pointer is set
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* to point to randtbl[1] (as explained below).
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*/
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static long *fptr = &randtbl[SEP_3 + 1];
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static long *rptr = &randtbl[1];
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static uint32_t *fptr = &randtbl[SEP_3 + 1];
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static uint32_t *rptr = &randtbl[1];
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/*
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* The following things are the pointer to the state information table, the
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@@ -197,24 +185,15 @@ static long *rptr = &randtbl[1];
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* this is more efficient than indexing every time to find the address of
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* the last element to see if the front and rear pointers have wrapped.
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*/
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static long *state = &randtbl[1];
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static long rand_type = TYPE_3;
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static long rand_deg = DEG_3;
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static long rand_sep = SEP_3;
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static long *end_ptr = &randtbl[DEG_3 + 1];
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static uint32_t *state = &randtbl[1];
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static int rand_type = TYPE_3;
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static int rand_deg = DEG_3;
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static int rand_sep = SEP_3;
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static uint32_t *end_ptr = &randtbl[DEG_3 + 1];
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static inline long good_rand(long);
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static inline long good_rand(long x)
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static inline uint32_t
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good_rand(uint32_t ctx)
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{
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#ifdef USE_WEAK_SEEDING
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/*
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* Historic implementation compatibility.
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* The random sequences do not vary much with the seed,
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* even with overflowing.
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*/
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return (1103515245 * x + 12345);
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#else /* !USE_WEAK_SEEDING */
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/*
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* Compute x = (7^5 * x) mod (2^31 - 1)
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* wihout overflowing 31 bits:
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@@ -223,15 +202,17 @@ static inline long good_rand(long x)
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* Park and Miller, Communications of the ACM, vol. 31, no. 10,
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* October 1988, p. 1195.
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*/
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register long hi, lo;
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int32_t hi, lo, x;
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/* Transform to [1, 0x7ffffffe] range. */
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x = (ctx % 0x7ffffffe) + 1;
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hi = x / 127773;
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lo = x % 127773;
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x = 16807 * lo - 2836 * hi;
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if (x <= 0)
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if (x < 0)
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x += 0x7fffffff;
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return (x);
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#endif /* !USE_WEAK_SEEDING */
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/* Transform to [0, 0x7ffffffd] range. */
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return (x - 1);
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}
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/*
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@@ -249,61 +230,56 @@ static inline long good_rand(long x)
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void
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srandom(unsigned int x)
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{
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long i;
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int i, lim;
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if (rand_type == TYPE_0) {
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state[0] = x;
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} else {
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state[0] = x;
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for (i = 1; i < rand_deg; i++) {
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state[0] = (uint32_t)x;
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if (rand_type == TYPE_0)
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lim = NSHUFF;
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else {
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for (i = 1; i < rand_deg; i++)
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state[i] = good_rand(state[i - 1]);
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}
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fptr = &state[rand_sep];
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rptr = &state[0];
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for (i = 0; i < 10 * rand_deg; i++) {
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(void)random();
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}
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lim = 10 * rand_deg;
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}
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for (i = 0; i < lim; i++)
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(void)random();
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}
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/*
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* srandomdev:
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*
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* Many programs choose the seed value in a totally predictable manner.
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* This often causes problems. We seed the generator using the much more
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* secure urandom(4) interface. Note that this particular seeding
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* procedure can generate states which are impossible to reproduce by
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* calling srandom() with any value, since the succeeding terms in the
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* state buffer are no longer derived from the LC algorithm applied to
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* a fixed seed.
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* This often causes problems. We seed the generator using pseudo-random
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* data from the kernel.
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*
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* Note that this particular seeding procedure can generate states
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* which are impossible to reproduce by calling srandom() with any
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* value, since the succeeding terms in the state buffer are no longer
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* derived from the LC algorithm applied to a fixed seed.
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*/
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#if 0
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void
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srandomdev()
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srandomdev(void)
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{
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int fd, done;
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size_t len;
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int mib[2];
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size_t expected, len;
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if (rand_type == TYPE_0)
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len = sizeof state[0];
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expected = len = sizeof(state[0]);
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else
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len = rand_deg * sizeof state[0];
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expected = len = rand_deg * sizeof(state[0]);
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done = 0;
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fd = _open("/dev/urandom", O_RDONLY, 0);
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if (fd >= 0) {
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if (_read(fd, (void *) state, len) == (ssize_t) len)
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done = 1;
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_close(fd);
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}
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if (!done) {
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struct timeval tv;
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unsigned long junk;
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gettimeofday(&tv, NULL);
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srandom(getpid() ^ tv.tv_sec ^ tv.tv_usec ^ junk);
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return;
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mib[0] = CTL_KERN;
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mib[1] = KERN_ARND;
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if (sysctl(mib, 2, state, &len, NULL, 0) == -1 || len != expected) {
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/*
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* The sysctl cannot fail. If it does fail on some FreeBSD
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* derivative or after some future change, just abort so that
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* the problem will be found and fixed. abort is not normally
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* suitable for a library but makes sense here.
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*/
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abort();
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}
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if (rand_type != TYPE_0) {
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@@ -332,25 +308,22 @@ srandomdev()
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*
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* Returns a pointer to the old state.
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*
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* Note: The Sparc platform requires that arg_state begin on a long
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* Note: The Sparc platform requires that arg_state begin on an int
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* word boundary; otherwise a bus error will occur. Even so, lint will
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* complain about mis-alignment, but you should disregard these messages.
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*/
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char *
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initstate(unsigned int seed, char *arg_state, size_t n)
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{
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register char *ostate = (char *)(&state[-1]);
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register long *long_arg_state = (long *) arg_state;
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char *ostate = (char *)(&state[-1]);
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uint32_t *int_arg_state = (uint32_t *)arg_state;
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if (n < BREAK_0)
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return (NULL);
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if (rand_type == TYPE_0)
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state[-1] = rand_type;
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else
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state[-1] = MAX_TYPES * (rptr - state) + rand_type;
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if (n < BREAK_0) {
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(void)fprintf(stderr,
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"random: not enough state (%ld bytes); ignored.\n", n);
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return(0);
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}
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if (n < BREAK_1) {
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rand_type = TYPE_0;
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rand_deg = DEG_0;
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@@ -372,14 +345,14 @@ initstate(unsigned int seed, char *arg_state, size_t n)
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rand_deg = DEG_4;
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rand_sep = SEP_4;
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}
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state = (long *) (long_arg_state + 1); /* first location */
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state = int_arg_state + 1; /* first location */
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end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */
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srandom(seed);
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if (rand_type == TYPE_0)
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long_arg_state[0] = rand_type;
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int_arg_state[0] = rand_type;
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else
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long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
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return(ostate);
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int_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
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return (ostate);
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}
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/*
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@@ -397,47 +370,36 @@ initstate(unsigned int seed, char *arg_state, size_t n)
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*
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* Returns a pointer to the old state information.
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*
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* Note: The Sparc platform requires that arg_state begin on a long
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* Note: The Sparc platform requires that arg_state begin on an int
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* word boundary; otherwise a bus error will occur. Even so, lint will
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* complain about mis-alignment, but you should disregard these messages.
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*/
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char *
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setstate(arg_state)
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char *arg_state; /* pointer to state array */
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setstate(char *arg_state)
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{
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register long *new_state = (long *) arg_state;
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register long type = new_state[0] % MAX_TYPES;
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register long rear = new_state[0] / MAX_TYPES;
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uint32_t *new_state = (uint32_t *)arg_state;
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uint32_t type = new_state[0] % MAX_TYPES;
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uint32_t rear = new_state[0] / MAX_TYPES;
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char *ostate = (char *)(&state[-1]);
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if (type != TYPE_0 && rear >= degrees[type])
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return (NULL);
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if (rand_type == TYPE_0)
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state[-1] = rand_type;
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else
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state[-1] = MAX_TYPES * (rptr - state) + rand_type;
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switch(type) {
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case TYPE_0:
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case TYPE_1:
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case TYPE_2:
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case TYPE_3:
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case TYPE_4:
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rand_type = type;
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rand_deg = degrees[type];
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rand_sep = seps[type];
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break;
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default:
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(void)fprintf(stderr,
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"random: state info corrupted; not changed.\n");
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}
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state = (long *) (new_state + 1);
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rand_type = type;
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rand_deg = degrees[type];
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rand_sep = seps[type];
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state = new_state + 1;
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if (rand_type != TYPE_0) {
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rptr = &state[rear];
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fptr = &state[(rear + rand_sep) % rand_deg];
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}
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end_ptr = &state[rand_deg]; /* set end_ptr too */
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return(ostate);
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return (ostate);
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}
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/*
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* random:
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*
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@@ -458,20 +420,19 @@ setstate(arg_state)
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int
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random(void)
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{
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long i;
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long *f;
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long *r;
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uint32_t i;
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uint32_t *f, *r;
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if (rand_type == TYPE_0) {
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i = state[0];
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state[0] = i = (good_rand(i)) & 0x7fffffff;
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state[0] = i = good_rand(i);
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} else {
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/*
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* Use local variables rather than static variables for speed.
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*/
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f = fptr; r = rptr;
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*f += *r;
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i = (*f >> 1) & 0x7fffffff; /* chucking least random bit */
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i = *f >> 1; /* chucking least random bit */
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if (++f >= end_ptr) {
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f = state;
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++r;
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@@ -482,5 +443,5 @@ random(void)
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fptr = f; rptr = r;
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}
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return(i);
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return ((long)i);
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}
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