* Added missing 'const' for the entry_ref paramter of Load(), and Save().
* Cleaned up Keymap.h. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41331 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2004-2010 Haiku Inc. All rights reserved.
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* Copyright 2004-2011 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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@@ -115,7 +115,7 @@ Keymap::DumpKeymap()
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//! Load a map from a file
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status_t
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Keymap::Load(entry_ref &ref)
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Keymap::Load(const entry_ref& ref)
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{
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BEntry entry;
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status_t status = entry.SetTo(&ref, true);
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@@ -128,7 +128,7 @@ Keymap::Load(entry_ref &ref)
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return status;
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// fetch name from attribute and fall back to filename
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ssize_t bytesRead = file.ReadAttr("keymap:name", B_STRING_TYPE, 0, fName,
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sizeof(fName));
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if (bytesRead > 0)
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@@ -142,7 +142,7 @@ Keymap::Load(entry_ref &ref)
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//! We save a map to a file
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status_t
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Keymap::Save(entry_ref& ref)
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Keymap::Save(const entry_ref& ref)
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{
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BFile file;
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status_t status = file.SetTo(&ref,
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2004-2010 Haiku Inc. All rights reserved.
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* Copyright 2004-2011 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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@@ -28,48 +28,48 @@ enum dead_key_index {
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class Keymap : public BKeymap {
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public:
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Keymap();
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~Keymap();
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Keymap();
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~Keymap();
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void SetTarget(BMessenger target,
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BMessage* modificationMessage);
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void SetTarget(BMessenger target,
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BMessage* modificationMessage);
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status_t Load(entry_ref& ref);
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status_t Save(entry_ref& ref);
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status_t Load(const entry_ref& ref);
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status_t Save(const entry_ref& ref);
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void DumpKeymap();
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void DumpKeymap();
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status_t SetModifier(uint32 keyCode, uint32 modifier);
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status_t SetModifier(uint32 keyCode, uint32 modifier);
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void SetDeadKeyEnabled(uint32 keyCode, uint32 modifiers,
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bool enabled);
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void GetDeadKeyTrigger(dead_key_index deadKeyIndex,
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BString& outTrigger);
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void SetDeadKeyTrigger(dead_key_index deadKeyIndex,
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const BString& trigger);
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void SetDeadKeyEnabled(uint32 keyCode,
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uint32 modifiers, bool enabled);
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void GetDeadKeyTrigger(dead_key_index deadKeyIndex,
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BString& outTrigger);
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void SetDeadKeyTrigger(dead_key_index deadKeyIndex,
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const BString& trigger);
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status_t Use();
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status_t Use();
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void SetKey(uint32 keyCode, uint32 modifiers,
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int8 deadKey, const char* bytes,
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int32 numBytes = -1);
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void SetKey(uint32 keyCode, uint32 modifiers,
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int8 deadKey, const char* bytes,
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int32 numBytes = -1);
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void SetName(const char* name);
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void SetName(const char* name);
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const key_map& Map() const { return fKeys; }
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key_map& Map() { return fKeys; }
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const key_map& Map() const { return fKeys; }
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key_map& Map() { return fKeys; }
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Keymap& operator=(const Keymap& other);
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Keymap& operator=(const Keymap& other);
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private:
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bool _SetChars(int32 offset, const char* bytes,
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int32 numBytes);
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bool _SetChars(int32 offset, const char* bytes,
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int32 numBytes);
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private:
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char fName[B_FILE_NAME_LENGTH];
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char fName[B_FILE_NAME_LENGTH];
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BMessenger fTarget;
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BMessage* fModificationMessage;
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BMessenger fTarget;
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BMessage* fModificationMessage;
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};
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