ViewDriver::DrawString now utilizes FreeType2 code

More bugfixes leftover from ServerCursor elimination


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@1899 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2002-11-10 01:09:26 +00:00
parent 7c7ee64a50
commit 0daf473e42
3 changed files with 465 additions and 8 deletions
+1 -1
View File
@@ -15,8 +15,8 @@
#include "ServerProtocol.h"
#include "ColorUtils.h"
#include "SystemPalette.h"
#include "ServerBitmap.h"
#include "ServerWindow.h"
#include "ServerCursor.h"
#include "Layer.h"
#include "DisplayDriver.h"
#include "ViewDriver.h"
+459 -6
View File
@@ -30,11 +30,11 @@
#include <GraphicsDefs.h>
#include <Font.h>
#include "Angle.h"
#include "PortLink.h"
#include "ServerProtocol.h"
#include "ServerBitmap.h"
#include "ViewDriver.h"
#include "ServerCursor.h"
#include "ServerFont.h"
#include "FontFamily.h"
//#include "DebugTools.h"
@@ -323,7 +323,7 @@ printf("ViewDriver:: ObscureCursor()\n");
#ifdef DEBUG_DRIVER_MODULE
printf("ViewDriver:: SetCursor()\n");
#endif
ServerCursor *cdata;
ServerBitmap *cdata;
msg->FindPointer("SCursor",(void**)&cdata);
if(cdata!=NULL)
@@ -331,13 +331,13 @@ printf("ViewDriver:: SetCursor()\n");
BBitmap *bmp=new BBitmap(cdata->Bounds(), B_RGBA32);
// Copy the server bitmap in the cursor to a BBitmap
uint8 *sbmppos=(uint8*)cdata->Buffer(),
uint8 *sbmppos=(uint8*)cdata->Bits(),
*bbmppos=(uint8*)bmp->Bits();
int32 bytes=cdata->BytesPerLine(),
int32 bytes=cdata->BytesPerRow(),
bbytes=bmp->BytesPerRow();
for(int i=0;i<cdata->Height();i++)
for(int i=0;i<cdata->Bounds().IntegerHeight();i++)
memcpy(bbmppos+(i*bbytes), sbmppos+(i*bytes), bytes);
// Replace the bitmap
@@ -526,7 +526,7 @@ printf("ViewDriver:: DrawChar(%c, BPoint(%f,%f))\n",c,pt.x,pt.y);
str[1]='\0';
DrawString(str, 1, pt, d);
}
/*
void ViewDriver::DrawString(const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *delta=NULL)
{
#ifdef DEBUG_DRIVER_MODULE
@@ -559,6 +559,7 @@ printf("ViewDriver:: DrawString(\"%s\",%ld,BPoint(%f,%f))\n",string,length,pt.x,
screenwin->Unlock();
}
*/
/*
bool ViewDriver::DumpToFile(const char *path)
{
@@ -995,3 +996,455 @@ printf("ViewDriver::SetLayerData font had a NULL family\n");
drawview->SetFont(&font);
}
}
void ViewDriver::DrawString(const char *string, int32 length, BPoint pt, LayerData *d, escapement_delta *edelta=NULL)
{
if(!string || !d || !d->font)
return;
screenwin->Lock();
pt.y--; // because of Be's backward compatibility hack
ServerFont *font=d->font;
FontStyle *style=font->Style();
if(!style)
return;
FT_Face face;
FT_GlyphSlot slot;
FT_Matrix rmatrix,smatrix;
FT_UInt glyph_index, previous=0;
FT_Vector pen,delta,space,nonspace;
int16 error=0;
int32 strlength,i;
Angle rotation(font->Rotation()), shear(font->Shear());
bool antialias=( (font->Size()<18 && font->Flags()& B_DISABLE_ANTIALIASING==0)
|| font->Flags()& B_FORCE_ANTIALIASING)?true:false;
// Originally, I thought to do this shear checking here, but it really should be
// done in BFont::SetShear()
float shearangle=shear.Value();
if(shearangle>135)
shearangle=135;
if(shearangle<45)
shearangle=45;
if(shearangle>90)
shear=90+((180-shearangle)*2);
else
shear=90-(90-shearangle)*2;
error=FT_New_Face(ftlib, style->GetPath(), 0, &face);
if(error)
{
printf("Couldn't create face object\n");
return;
}
slot=face->glyph;
bool use_kerning=FT_HAS_KERNING(face) && font->Spacing()==B_STRING_SPACING;
error=FT_Set_Char_Size(face, 0,int32(font->Size())*64,72,72);
if(error)
{
printf("Couldn't set character size - error 0x%x\n",error);
return;
}
// if we do any transformation, we do a call to FT_Set_Transform() here
// First, rotate
rmatrix.xx = (FT_Fixed)( rotation.Cosine()*0x10000);
rmatrix.xy = (FT_Fixed)(-rotation.Sine()*0x10000);
rmatrix.yx = (FT_Fixed)( rotation.Sine()*0x10000);
rmatrix.yy = (FT_Fixed)( rotation.Cosine()*0x10000);
// Next, shear
smatrix.xx = (FT_Fixed)(0x10000);
smatrix.xy = (FT_Fixed)(-shear.Cosine()*0x10000);
smatrix.yx = (FT_Fixed)(0);
smatrix.yy = (FT_Fixed)(0x10000);
FT_Matrix_Multiply(&rmatrix,&smatrix);
// Set up the increment value for escapement padding
space.x=int32(d->edelta.space * rotation.Cosine()*64);
space.y=int32(d->edelta.space * rotation.Sine()*64);
nonspace.x=int32(d->edelta.nonspace * rotation.Cosine()*64);
nonspace.y=int32(d->edelta.nonspace * rotation.Sine()*64);
// set the pen position in 26.6 cartesian space coordinates
pen.x=(int32)pt.x * 64;
pen.y=(int32)pt.y * 64;
slot=face->glyph;
strlength=strlen(string);
if(length<strlength)
strlength=length;
for(i=0;i<strlength;i++)
{
FT_Set_Transform(face,&smatrix,&pen);
// Handle escapement padding option
if((uint8)string[i]<=0x20)
{
pen.x+=space.x;
pen.y+=space.y;
}
else
{
pen.x+=nonspace.x;
pen.y+=nonspace.y;
}
// get kerning and move pen
if(use_kerning && previous && glyph_index)
{
FT_Get_Kerning(face, previous, glyph_index,ft_kerning_default, &delta);
pen.x+=delta.x;
pen.y+=delta.y;
}
error=FT_Load_Char(face,string[i],
((antialias)?FT_LOAD_RENDER:FT_LOAD_RENDER | FT_LOAD_MONOCHROME) );
if(!error)
{
if(antialias)
BlitGray2RGB32(&slot->bitmap,
BPoint(slot->bitmap_left,pt.y-(slot->bitmap_top-pt.y)), d);
else
BlitMono2RGB32(&slot->bitmap,
BPoint(slot->bitmap_left,pt.y-(slot->bitmap_top-pt.y)), d);
}
else
printf("Couldn't load character %c\n", string[i]);
// increment pen position
pen.x+=slot->advance.x;
pen.y+=slot->advance.y;
previous=glyph_index;
}
// TODO: implement properly
// calculate the invalid rectangle
BRect r;
r.left=MIN(pt.x,pen.x>>6);
r.right=MAX(pt.x,pen.x>>6);
r.top=pt.y-face->height;
r.bottom=pt.y+face->height;
screenwin->view->Invalidate(r);
r.PrintToStream();
screenwin->Unlock();
FT_Done_Face(face);
}
void ViewDriver::BlitMono2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d)
{
rgb_color color=d->highcolor.GetColor32();
// pointers to the top left corner of the area to be copied in each bitmap
uint8 *srcbuffer, *destbuffer;
// index pointers which are incremented during the course of the blit
uint8 *srcindex, *destindex, *rowptr, value;
// increment values for the index pointers
int32 srcinc=src->pitch, destinc=framebuffer->BytesPerRow();
int16 i,j,k, srcwidth=src->pitch, srcheight=src->rows;
int32 x=(int32)pt.x,y=(int32)pt.y;
// starting point in source bitmap
srcbuffer=(uint8*)src->buffer;
if(y<0)
{
if(y<pt.y)
y++;
srcbuffer+=srcinc * (0-y);
srcheight-=srcinc;
destbuffer+=destinc * (0-y);
}
if(y+srcheight>framebuffer->Bounds().IntegerHeight())
{
if(y>pt.y)
y--;
srcheight-=(y+srcheight-1)-framebuffer->Bounds().IntegerHeight();
}
if(x+srcwidth>framebuffer->Bounds().IntegerWidth())
{
if(x>pt.x)
x--;
srcwidth-=(x+srcwidth-1)-framebuffer->Bounds().IntegerWidth();
}
if(x<0)
{
if(x<pt.x)
x++;
srcbuffer+=(0-x)>>3;
srcwidth-=0-x;
destbuffer+=(0-x)*4;
}
// starting point in destination bitmap
destbuffer=(uint8*)framebuffer->Bits()+int32( (pt.y*framebuffer->BytesPerRow())+(pt.x*4) );
srcindex=srcbuffer;
destindex=destbuffer;
for(i=0; i<srcheight; i++)
{
rowptr=destindex;
for(j=0;j<srcwidth;j++)
{
for(k=0; k<8; k++)
{
value=*(srcindex+j) & (1 << (7-k));
if(value)
{
rowptr[0]=color.blue;
rowptr[1]=color.green;
rowptr[2]=color.red;
rowptr[3]=color.alpha;
}
rowptr+=4;
}
}
srcindex+=srcinc;
destindex+=destinc;
}
}
void ViewDriver::BlitGray2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d)
{
// pointers to the top left corner of the area to be copied in each bitmap
uint8 *srcbuffer=NULL, *destbuffer=NULL;
// index pointers which are incremented during the course of the blit
uint8 *srcindex=NULL, *destindex=NULL, *rowptr=NULL;
rgb_color highcolor=d->highcolor.GetColor32(), lowcolor=d->lowcolor.GetColor32(); float rstep,gstep,bstep,astep;
rstep=float(highcolor.red-lowcolor.red)/255.0;
gstep=float(highcolor.green-lowcolor.green)/255.0;
bstep=float(highcolor.blue-lowcolor.blue)/255.0;
astep=float(highcolor.alpha-lowcolor.alpha)/255.0;
// increment values for the index pointers
int32 x=(int32)pt.x,
y=(int32)pt.y,
srcinc=src->pitch,
// destinc=dest->BytesPerRow(),
destinc=framebuffer->BytesPerRow(),
srcwidth=src->width,
srcheight=src->rows,
incval=0;
int16 i,j;
// starting point in source bitmap
srcbuffer=(uint8*)src->buffer;
// starting point in destination bitmap
// destbuffer=(uint8*)dest->Bits()+(y*dest->BytesPerRow()+(x*4));
destbuffer=(uint8*)framebuffer->Bits()+(y*framebuffer->BytesPerRow()+(x*4));
if(y<0)
{
if(y<pt.y)
y++;
incval=0-y;
srcbuffer+=incval * srcinc;
srcheight-=incval;
destbuffer+=incval * destinc;
}
if(y+srcheight>framebuffer->Bounds().IntegerHeight())
{
if(y>pt.y)
y--;
srcheight-=(y+srcheight-1)-framebuffer->Bounds().IntegerHeight();
}
if(x+srcwidth>framebuffer->Bounds().IntegerWidth())
{
if(x>pt.x)
x--;
srcwidth-=(x+srcwidth-1)-framebuffer->Bounds().IntegerWidth();
}
if(x<0)
{
if(x<pt.x)
x++;
incval=0-x;
srcbuffer+=incval;
srcwidth-=incval;
destbuffer+=incval*4;
}
int32 value;
srcindex=srcbuffer;
destindex=destbuffer;
for(i=0; i<srcheight; i++)
{
rowptr=destindex;
for(j=0;j<srcwidth;j++)
{
value=*(srcindex+j) ^ 255;
if(value!=255)
{
if(d->draw_mode==B_OP_COPY)
{
rowptr[0]=uint8(highcolor.blue-(value*bstep));
rowptr[1]=uint8(highcolor.green-(value*gstep));
rowptr[2]=uint8(highcolor.red-(value*rstep));
rowptr[3]=255;
}
else
if(d->draw_mode==B_OP_OVER)
{
if(highcolor.alpha>127)
{
rowptr[0]=uint8(highcolor.blue-(value*(float(highcolor.blue-rowptr[0])/255.0)));
rowptr[1]=uint8(highcolor.green-(value*(float(highcolor.green-rowptr[1])/255.0)));
rowptr[2]=uint8(highcolor.red-(value*(float(highcolor.red-rowptr[2])/255.0)));
rowptr[3]=255;
}
}
}
rowptr+=4;
}
srcindex+=srcinc;
destindex+=destinc;
}
}
rgb_color ViewDriver::GetBlitColor(rgb_color src, rgb_color dest, LayerData *d, bool use_high=true)
{
rgb_color returncolor={0,0,0,0};
int16 value;
if(!d)
return returncolor;
switch(d->draw_mode)
{
case B_OP_COPY:
{
return src;
}
case B_OP_ADD:
{
value=src.red+dest.red;
returncolor.red=(value>255)?255:value;
value=src.green+dest.green;
returncolor.green=(value>255)?255:value;
value=src.blue+dest.blue;
returncolor.blue=(value>255)?255:value;
return returncolor;
}
case B_OP_SUBTRACT:
{
value=src.red-dest.red;
returncolor.red=(value<0)?0:value;
value=src.green-dest.green;
returncolor.green=(value<0)?0:value;
value=src.blue-dest.blue;
returncolor.blue=(value<0)?0:value;
return returncolor;
}
case B_OP_BLEND:
{
value=int16(src.red+dest.red)>>1;
returncolor.red=value;
value=int16(src.green+dest.green)>>1;
returncolor.green=value;
value=int16(src.blue+dest.blue)>>1;
returncolor.blue=value;
return returncolor;
}
case B_OP_MIN:
{
return ( uint16(src.red+src.blue+src.green) >
uint16(dest.red+dest.blue+dest.green) )?dest:src;
}
case B_OP_MAX:
{
return ( uint16(src.red+src.blue+src.green) <
uint16(dest.red+dest.blue+dest.green) )?dest:src;
}
case B_OP_OVER:
{
return (use_high && src.alpha>127)?src:dest;
}
case B_OP_INVERT:
{
returncolor.red=dest.red ^ 255;
returncolor.green=dest.green ^ 255;
returncolor.blue=dest.blue ^ 255;
return (use_high && src.alpha>127)?returncolor:dest;
}
// This is a pain in the arse to implement, so I'm saving it for the real
// server
case B_OP_ALPHA:
{
return src;
}
case B_OP_ERASE:
{
// This one's tricky.
return (use_high && src.alpha>127)?d->lowcolor.GetColor32():dest;
}
case B_OP_SELECT:
{
// This one's tricky, too. We are passed a color in src. If it's the layer's
// high color or low color, we check for a swap.
if(d->highcolor==src)
return (use_high && d->highcolor==dest)?d->lowcolor.GetColor32():dest;
if(d->lowcolor==src)
return (use_high && d->lowcolor==dest)?d->highcolor.GetColor32():dest;
return dest;
}
default:
{
break;
}
}
return returncolor;
}
+5 -1
View File
@@ -11,11 +11,12 @@
#include <Region.h>
#include <Font.h>
#include "DisplayDriver.h"
#include <ft2build.h>
#include FT_FREETYPE_H
class BBitmap;
class PortLink;
class VDWindow;
class ServerCursor;
class LayerData;
class VDView : public BView
@@ -104,6 +105,9 @@ public:
VDWindow *screenwin;
protected:
void SetLayerData(LayerData *d, bool set_font_data=false);
void BlitMono2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d);
void BlitGray2RGB32(FT_Bitmap *src, BPoint pt, LayerData *d);
rgb_color GetBlitColor(rgb_color src, rgb_color dest, LayerData *d, bool use_high=true);
int hide_cursor;
bool obscure_cursor;
BBitmap *framebuffer;