rewrote the object cache (slab) implementation a bit, preparing for further integration.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20887 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Hugo Santos
2007-04-28 18:53:58 +00:00
parent fd62d01f27
commit 11b5020f2f
14 changed files with 647 additions and 943 deletions
-38
View File
@@ -1,38 +0,0 @@
/*
* Copyright 2007, Hugo Santos. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hugo Santos, [email protected]
*/
#ifndef _SLAB_BACKEND_H_
#define _SLAB_BACKEND_H_
#include <slab/Base.h>
extern "C" {
status_t slab_area_backend_allocate(base_cache *cache, area_id *id,
void **pages, size_t byte_count, uint32_t flags);
void slab_area_backend_free(base_cache *cache, area_id id);
}
struct AreaBackend {
typedef area_id AllocationID;
static const size_t kPageSize = B_PAGE_SIZE;
static const size_t kMaximumAlignedLength = B_PAGE_SIZE;
static status_t AllocatePages(base_cache *cache, area_id *id, void **pages,
size_t byteCount, uint32_t flags)
{
return slab_area_backend_allocate(cache, id, pages, byteCount, flags);
}
static void FreePages(base_cache *cache, area_id id)
{
return slab_area_backend_free(cache, id);
}
};
#endif
+21 -147
View File
@@ -9,170 +9,44 @@
#ifndef _SLAB_BASE_SLAB_H_
#define _SLAB_BASE_SLAB_H_
#include <stdint.h>
#include <KernelExport.h>
#include <OS.h>
#include <lock.h>
#include <vm_low_memory.h>
#include <util/AutoLock.h>
#include <util/list.h>
#ifdef __cplusplus
#include <utility> // pair<>
extern "C" {
#endif
/* create_object_cache_etc flags */
enum {
CACHE_DONT_SLEEP = 1 << 0,
CACHE_ALIGN_TO_TOTAL = 1 << 16,
CACHE_NO_DEPOT = 1 << 0,
};
static const int kMinimumSlabItems = 32;
/* object_cache_alloc flags */
enum {
CACHE_DONT_SLEEP = 1 << 0,
};
typedef status_t (*base_cache_constructor)(void *cookie, void *object);
typedef void (*base_cache_destructor)(void *cookie, void *object);
typedef struct object_cache object_cache;
/* base Slab implementation, opaque to the backend used.
*
* NOTE: the caller is responsible for the Cache's locking.
* Cache<> below handles it as well. */
typedef status_t (*object_cache_constructor)(void *cookie, void *object);
typedef void (*object_cache_destructor)(void *cookie, void *object);
typedef void (*object_cache_reclaimer)(void *cookie, void *object);
typedef struct base_cache {
char name[32];
size_t object_size;
size_t cache_color_cycle;
struct list empty, partial, full;
size_t empty_count, pressure;
base_cache_constructor constructor;
base_cache_destructor destructor;
void *cookie;
} base_cache;
object_cache *create_object_cache(const char *name, size_t object_size,
size_t alignment, void *cookie, object_cache_constructor constructor,
object_cache_destructor);
object_cache *create_object_cache_etc(const char *name, size_t object_size,
size_t alignment, size_t max_byte_usage, uint32 flags, void *cookie,
object_cache_constructor constructor, object_cache_destructor destructor,
object_cache_reclaimer reclaimer);
typedef struct cache_slab {
void *pages;
size_t count, size;
size_t offset;
struct cache_object_link *free;
struct list_link link;
} cache_slab;
void delete_object_cache(object_cache *cache);
// TODO add reclaim method to base_cache to be called under severe memory
// pressure so the slab owner can free as much buffers as possible.
void base_cache_init(base_cache *cache, const char *name, size_t object_size,
size_t alignment, base_cache_constructor constructor,
base_cache_destructor destructor, void *cookie);
void base_cache_destroy(base_cache *cache,
void (*return_slab)(base_cache *, cache_slab *));
void base_cache_low_memory(base_cache *cache, int32 level,
void (*return_slab)(base_cache *, cache_slab *));
void *base_cache_allocate_object(base_cache *cache);
void *base_cache_allocate_object_with_new_slab(base_cache *cache,
cache_slab *slab);
int base_cache_return_object(base_cache *cache, cache_slab *slab,
void *object);
typedef status_t (*base_cache_owner_prepare)(void *parent,
cache_slab *slab, void *object);
typedef void (*base_cache_owner_unprepare)(void *parent, cache_slab *slab,
void *object);
cache_slab *base_cache_construct_slab(base_cache *cache, cache_slab *slab,
void *pages, size_t byte_count, void *parent,
base_cache_owner_prepare prepare, base_cache_owner_unprepare unprepare);
void base_cache_destruct_slab(base_cache *cache, cache_slab *slab,
void *parent, base_cache_owner_unprepare unprepare);
void *object_cache_alloc(object_cache *cache, uint32 flags);
void object_cache_free(object_cache *cache, void *object);
#ifdef __cplusplus
}
// Slab implementation, glues together the frontend, backend as
// well as the Slab strategy used.
template<typename Strategy>
class Cache : protected base_cache {
public:
typedef Cache<Strategy> ThisCache;
typedef base_cache_constructor Constructor;
typedef base_cache_destructor Destructor;
Cache(const char *name, size_t objectSize, size_t alignment,
Constructor constructor, Destructor destructor, void *cookie)
: fStrategy(this)
{
if (benaphore_init(&fLock, name) >= B_OK) {
base_cache_init(this, name, objectSize, alignment, constructor,
destructor, cookie);
register_low_memory_handler(_LowMemory, this, 0);
}
}
~Cache()
{
if (fLock.sem >= B_OK) {
benaphore_lock(&fLock);
unregister_low_memory_handler(_LowMemory, this);
base_cache_destroy(this, _ReturnSlab);
benaphore_destroy(&fLock);
}
}
status_t InitCheck() const { return fLock.sem; }
void *AllocateObject(uint32_t flags)
{
BenaphoreLocker _(fLock);
void *object = base_cache_allocate_object(this);
// if the cache is returning NULL it is because it ran out of slabs
if (object == NULL) {
cache_slab *newSlab = fStrategy.NewSlab(flags);
if (newSlab == NULL)
return NULL;
object = base_cache_allocate_object_with_new_slab(this, newSlab);
if (object == NULL)
panic("cache: failed to allocate with an empty slab");
}
return object;
}
void ReturnObject(void *object)
{
BenaphoreLocker _(fLock);
cache_slab *slab = fStrategy.ObjectSlab(object);
if (base_cache_return_object(this, slab, object))
fStrategy.ReturnSlab(slab);
}
private:
static void _ReturnSlab(base_cache *self, cache_slab *slab)
{
// Already locked, ~Cache() -> base_cache_destroy -> _ReturnSlab
((ThisCache *)self)->fStrategy.ReturnSlab(slab);
}
static void _LowMemory(void *_self, int32 level)
{
if (level == B_NO_LOW_MEMORY)
return;
ThisCache *self = (ThisCache *)_self;
BenaphoreLocker _(self->fLock);
base_cache_low_memory(self, level, _ReturnSlab);
}
benaphore fLock;
Strategy fStrategy;
};
#endif /* __cplusplus */
#endif
#endif
+9 -16
View File
@@ -18,29 +18,22 @@
extern "C" {
#endif
typedef struct depot_magazine {
struct depot_magazine *next;
uint16_t current_round, round_count;
void *rounds[0];
} depot_magazine;
typedef struct base_depot {
benaphore lock;
struct depot_magazine *full, *empty;
size_t full_count, empty_count;
struct depot_cpu_store *stores;
void (*return_object)(struct base_depot *depot, void *object);
} base_depot;
typedef struct depot_cpu_store {
benaphore lock;
depot_magazine *loaded, *previous;
struct depot_magazine *loaded, *previous;
} depot_cpu_store;
typedef struct base_depot {
benaphore lock;
depot_magazine *full, *empty;
size_t full_count, empty_count;
depot_cpu_store *stores;
void (*return_object)(base_depot *depot, void *object);
} base_depot;
static inline depot_cpu_store *
base_depot_cpu(base_depot *depot)
{
-172
View File
@@ -1,172 +0,0 @@
/*
* Copyright 2007, Hugo Santos. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hugo Santos, [email protected]
*/
#ifndef _SLAB_HASH_STRATEGY_H_
#define _SLAB_HASH_STRATEGY_H_
#include <slab/Strategy.h>
#include <slab/Utilities.h> // for TypedCache
#include <KernelExport.h>
#include <util/OpenHashTable.h>
struct BaseHashCacheStrategy {
struct Link : HashTableLink<Link> {
const void *buffer;
cache_slab *slab;
};
struct HashTableDefinition {
typedef BaseHashCacheStrategy ParentType;
typedef const void * KeyType;
typedef Link ValueType;
HashTableDefinition(BaseHashCacheStrategy *_parent) : parent(_parent) {}
size_t HashKey(const void *key) const
{
return (((const uint8_t *)key)
- ((const uint8_t *)0)) >> parent->fLowerBoundary;
}
size_t Hash(Link *value) const { return HashKey(value->buffer); }
bool Compare(const void *key, Link *value) const
{
return value->buffer == key;
}
HashTableLink<Link> *GetLink(Link *value) const { return value; }
BaseHashCacheStrategy *parent;
};
// for g++ 2.95
friend class HashTableDefinition;
typedef OpenHashTable<HashTableDefinition> HashTable;
static inline int
__Fls0(size_t value)
{
if (value == 0)
return -1;
int bit;
for (bit = 0; value != 1; bit++)
value >>= 1;
return bit;
}
BaseHashCacheStrategy(base_cache *parent)
: fHashTable(this), fLowerBoundary(__Fls0(parent->object_size)) {}
cache_slab *ObjectSlab(void *object) const
{
return _Linkage(object)->slab;
}
protected:
Link *_Linkage(void *object) const
{
Link *link = fHashTable.Lookup(object);
if (link == NULL)
panic("slab: missing buffer link from hash table.");
return link;
}
HashTable fHashTable;
const size_t fLowerBoundary;
};
template<typename Backend>
struct HashCacheStrategy : BaseCacheStrategy<Backend>, BaseHashCacheStrategy {
typedef typename BaseCacheStrategy<Backend>::BaseSlab BaseSlab;
typedef typename BaseCacheStrategy<Backend>::Slab Slab;
typedef HashCacheStrategy<Backend> Strategy;
HashCacheStrategy(base_cache *parent)
: BaseCacheStrategy<Backend>(parent), BaseHashCacheStrategy(parent),
fSlabCache("slab cache", 0), fLinkCache("link cache", 0) {}
BaseSlab *NewSlab(uint32_t flags)
{
size_t byteCount = _SlabSize();
Slab *slab = fSlabCache.Alloc(flags);
if (slab == NULL)
return NULL;
void *pages;
if (Backend::AllocatePages(Parent(), &slab->id, &pages, byteCount,
flags) < B_OK) {
fSlabCache.Free(slab);
return NULL;
}
// it's very important that we cast this to BaseHashCacheStrategy
// so we get the proper instance offset through void *
cache_slab *result = BaseCacheStrategy<Backend>::_ConstructSlab(slab,
pages, _SlabSize(), this, _PrepareObject, _UnprepareObject);
if (result == NULL) {
Backend::FreePages(Parent(), slab->id);
fSlabCache.Free(slab);
}
return result;
}
void ReturnSlab(BaseSlab *slab)
{
BaseCacheStrategy<Backend>::_DestructSlab(slab, this, _UnprepareObject);
fSlabCache.Free((Slab *)slab);
}
private:
size_t _SlabSize() const
{
return BaseCacheStrategy<Backend>::SlabSize(0);
}
base_cache *Parent() const { return BaseCacheStrategy<Backend>::Parent(); }
static status_t _PrepareObject(void *_self, cache_slab *slab, void *object)
{
Strategy *self = (Strategy *)_self;
Link *link = self->fLinkCache.Alloc(CACHE_DONT_SLEEP);
if (link == NULL)
return B_NO_MEMORY;
link->slab = slab;
link->buffer = object;
self->fHashTable.Insert(link);
return B_OK;
}
static void _UnprepareObject(void *_self, cache_slab *slab, void *object)
{
((Strategy *)_self)->_UnprepareObject(object);
}
void _UnprepareObject(void *object)
{
Link *link = _Linkage(object);
fHashTable.Remove(link);
fLinkCache.Free(link);
}
TypedCache<Slab, Backend> fSlabCache;
TypedCache<Link, Backend> fLinkCache;
};
#endif
@@ -1,81 +0,0 @@
/*
* Copyright 2007, Hugo Santos. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hugo Santos, [email protected]
*/
#ifndef _SLAB_MERGED_STRATEGY_H_
#define _SLAB_MERGED_STRATEGY_H_
#include <slab/Strategy.h>
// This slab strategy includes the ObjectLink at the end of each object and the
// slab at the end of the allocated pages. It uses aligned allocations to
// provide object to slab mapping with zero storage, thus there is only one
// word of overhead per object. This is optimized for small objects.
template<typename Backend>
class MergedLinkCacheStrategy : public BaseCacheStrategy<Backend> {
public:
typedef typename BaseCacheStrategy<Backend>::BaseSlab BaseSlab;
typedef typename BaseCacheStrategy<Backend>::Slab Slab;
MergedLinkCacheStrategy(base_cache *parent)
: BaseCacheStrategy<Backend>(parent) {}
static inline const void *
LowerBoundary(void *object, size_t byteCount)
{
const uint8_t *null = (uint8_t *)NULL;
return null + ((((uint8_t *)object) - null) & ~(byteCount - 1));
}
BaseSlab *ObjectSlab(void *object) const
{
return _SlabInPages(LowerBoundary(object, _SlabSize()));
}
BaseSlab *NewSlab(uint32_t flags)
{
typename Backend::AllocationID id;
void *pages;
size_t byteCount = _SlabSize();
// in order to save a pointer per object or a hash table to
// map objects to slabs we required this set of pages to be
// aligned in a (pageCount * PAGE_SIZE) boundary.
if (Backend::AllocatePages(Parent(), &id, &pages, byteCount,
CACHE_ALIGN_TO_TOTAL | flags) < B_OK)
return NULL;
_SlabInPages(pages)->id = id;
return BaseCacheStrategy<Backend>::_ConstructSlab(_SlabInPages(pages),
pages, byteCount - sizeof(Slab), this, NULL, NULL);
}
void ReturnSlab(BaseSlab *slab)
{
BaseCacheStrategy<Backend>::_DestructSlab(slab, NULL, NULL);
}
private:
size_t _SlabSize() const
{
size_t byteCount = BaseCacheStrategy<Backend>::SlabSize(sizeof(Slab));
if (byteCount > Backend::kMaximumAlignedLength)
byteCount = Backend::kMaximumAlignedLength;
return byteCount;
}
base_cache *Parent() const { return BaseCacheStrategy<Backend>::Parent(); }
Slab *_SlabInPages(const void *pages) const
{
return (Slab *)(((uint8_t *)pages) + _SlabSize() - sizeof(Slab));
}
};
#endif
+1 -84
View File
@@ -9,90 +9,7 @@
#ifndef _SLAB_SLAB_H_
#define _SLAB_SLAB_H_
#include <slab/Base.h>
#include <slab/Depot.h>
#ifdef __cplusplus
#include <slab/Backend.h>
#include <slab/Base.h>
#include <slab/MergedStrategy.h>
#include <slab/HashStrategy.h>
#include <slab/Utilities.h>
extern "C" {
#endif
typedef void *object_cache_t;
object_cache_t
object_cache_create(const char *name, size_t object_size, size_t alignment,
base_cache_constructor constructor, base_cache_destructor destructor,
void *cookie);
void *object_cache_alloc(object_cache_t cache);
void *object_cache_alloc_etc(object_cache_t cache, uint32_t flags);
void object_cache_free(object_cache_t cache, void *object);
void object_cache_destroy(object_cache_t cache);
#ifdef __cplusplus
}
template<typename CacheType>
class LocalCache : public CacheType, protected base_depot {
public:
typedef LocalCache<CacheType> ThisType;
typedef typename CacheType::Constructor Constructor;
typedef typename CacheType::Destructor Destructor;
LocalCache(const char *name, size_t objectSize, size_t alignment,
Constructor _constructor, Destructor _destructor, void *_cookie)
: CacheType(name, objectSize, alignment, _constructor, _destructor,
_cookie)
{
fStatus = base_depot_init(this, _ReturnObject);
}
~LocalCache()
{
base_depot_destroy(this);
}
status_t InitCheck() const { return fStatus; }
void *Alloc(uint32_t flags)
{
void *object = base_depot_obtain_from_store(this, base_depot_cpu(this));
if (object == NULL)
object = CacheType::AllocateObject(flags);
return object;
}
void Free(void *object)
{
if (!base_depot_return_to_store(this, base_depot_cpu(this), object))
CacheType::ReturnObject(object);
}
void Destroy()
{
base_depot_make_empty(this);
}
private:
void ReturnObject(void *object)
{
CacheType::ReturnObject(object);
}
static void _ReturnObject(base_depot *self, void *object)
{
static_cast<ThisType *>(self)->ReturnObject(object);
}
status_t fStatus;
};
#endif /* __cplusplus */
#endif
-56
View File
@@ -1,56 +0,0 @@
/*
* Copyright 2007, Hugo Santos. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hugo Santos, [email protected]
*/
#ifndef _SLAB_STRATEGY_H_
#define _SLAB_STRATEGY_H_
#include <slab/Base.h>
template<typename Backend>
class BaseCacheStrategy {
protected:
typedef cache_slab BaseSlab;
BaseCacheStrategy(base_cache *parent)
: fParent(parent) {}
size_t SlabSize(size_t tailSpace) const
{
size_t pageCount = ((kMinimumSlabItems * fParent->object_size
+ tailSpace) + Backend::kPageSize / 2) / Backend::kPageSize;
if (pageCount < 1)
pageCount = 1;
return pageCount * Backend::kPageSize;
}
struct Slab : BaseSlab {
typename Backend::AllocationID id;
};
BaseSlab *_ConstructSlab(Slab *slab, void *pages, size_t byteCount,
void *parent, base_cache_owner_prepare prepare,
base_cache_owner_unprepare unprepare)
{
return base_cache_construct_slab(fParent, slab, pages, byteCount,
parent, prepare, unprepare);
}
void _DestructSlab(BaseSlab *slab, void *parent,
base_cache_owner_unprepare unprepare)
{
base_cache_destruct_slab(fParent, slab, parent, unprepare);
Backend::FreePages(fParent, ((Slab *)slab)->id);
}
base_cache *Parent() const { return fParent; }
base_cache *fParent;
};
#endif
-45
View File
@@ -1,45 +0,0 @@
/*
* Copyright 2007, Hugo Santos. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hugo Santos, [email protected]
*/
#ifndef _SLAB_UTILITIES_H_
#define _SLAB_UTILITIES_H_
#include <slab/Base.h>
#include <slab/MergedStrategy.h>
template<typename Type, typename Backend>
class TypedCache : public Cache< MergedLinkCacheStrategy<Backend> > {
public:
typedef MergedLinkCacheStrategy<Backend> Strategy;
typedef Cache<Strategy> BaseType;
TypedCache(const char *name, size_t alignment)
: BaseType(name, sizeof(Type), alignment, _ConstructObject,
_DestructObject, this) {}
virtual ~TypedCache() {}
Type *Alloc(uint32_t flags) { return (Type *)BaseType::AllocateObject(flags); }
void Free(Type *object) { BaseType::ReturnObject(object); }
private:
static status_t _ConstructObject(void *cookie, void *object)
{
return ((TypedCache *)cookie)->ConstructObject((Type *)object);
}
static void _DestructObject(void *cookie, void *object)
{
((TypedCache *)cookie)->DestructObject((Type *)object);
}
virtual status_t ConstructObject(Type *object) { return B_OK; }
virtual void DestructObject(Type *object) {}
};
#endif
+1
View File
@@ -23,6 +23,7 @@ extern "C" {
// startup only
status_t vm_init(kernel_args *args);
status_t slab_init();
status_t vm_init_post_sem(struct kernel_args *args);
status_t vm_init_post_thread(struct kernel_args *args);
status_t vm_init_post_modules(struct kernel_args *args);
+12 -31
View File
@@ -65,14 +65,8 @@ struct net_buffer_private : net_buffer {
};
typedef MergedLinkCacheStrategy<AreaBackend> AreaMergedCacheStrategy;
typedef HashCacheStrategy<AreaBackend> AreaHashCacheStrategy;
typedef Cache<AreaMergedCacheStrategy> NetBufferCache;
typedef Cache<AreaHashCacheStrategy> DataNodeCache;
static NetBufferCache *sNetBufferCache;
static DataNodeCache *sDataNodeCache;
static object_cache *sNetBufferCache;
static object_cache *sDataNodeCache;
static status_t append_data(net_buffer *buffer, const void *data, size_t size);
@@ -102,14 +96,14 @@ dump_buffer(net_buffer *_buffer)
static inline data_header *
allocate_data_header()
{
return (data_header *)sDataNodeCache->AllocateObject(CACHE_DONT_SLEEP);
return (data_header *)object_cache_alloc(sDataNodeCache, CACHE_DONT_SLEEP);
}
static inline net_buffer_private *
allocate_net_buffer()
{
return (net_buffer_private *)sNetBufferCache->AllocateObject(
return (net_buffer_private *)object_cache_alloc(sNetBufferCache,
CACHE_DONT_SLEEP);
}
@@ -117,14 +111,14 @@ allocate_net_buffer()
static inline void
free_data_header(data_header *header)
{
sDataNodeCache->ReturnObject(header);
object_cache_free(sDataNodeCache, header);
}
static inline void
free_net_buffer(net_buffer_private *buffer)
{
sNetBufferCache->ReturnObject(buffer);
object_cache_free(sNetBufferCache, buffer);
}
@@ -1180,31 +1174,18 @@ init_net_buffers()
// TODO improve our code a bit so we can add constructors
// and keep around half-constructed buffers in the slab
sNetBufferCache = new (std::nothrow) NetBufferCache("net buffer cache",
sNetBufferCache = create_object_cache("net buffer cache",
sizeof(net_buffer_private), 8, NULL, NULL, NULL);
if (sNetBufferCache == NULL)
return B_NO_MEMORY;
status_t status = sNetBufferCache->InitCheck();
if (status < B_OK) {
delete sNetBufferCache;
return status;
}
sDataNodeCache = new (std::nothrow) DataNodeCache("data node cache",
BUFFER_SIZE, 0, NULL, NULL, NULL);
sDataNodeCache = create_object_cache("data node cache", BUFFER_SIZE, 0,
NULL, NULL, NULL);
if (sDataNodeCache == NULL) {
delete sNetBufferCache;
delete_object_cache(sNetBufferCache);
return B_NO_MEMORY;
}
status = sDataNodeCache->InitCheck();
if (status < B_OK) {
delete sDataNodeCache;
delete sNetBufferCache;
return status;
}
return B_OK;
}
@@ -1212,8 +1193,8 @@ init_net_buffers()
status_t
uninit_net_buffers()
{
delete sNetBufferCache;
delete sDataNodeCache;
delete_object_cache(sNetBufferCache);
delete_object_cache(sDataNodeCache);
return B_OK;
}
+2
View File
@@ -137,6 +137,8 @@ _start(kernel_args *bootKernelArgs, int currentCPU)
generic_syscall_init();
TRACE("init cbuf\n");
cbuf_init();
TRACE("init slab\n");
slab_init();
TRACE("init teams\n");
team_init(&sKernelArgs);
TRACE("init threads\n");
-1
View File
@@ -3,7 +3,6 @@ SubDir HAIKU_TOP src system kernel slab ;
UsePrivateHeaders [ FDirName kernel slab ] ;
KernelMergeObject kernel_slab.o :
interface.cpp
Slab.cpp
: $(TARGET_KERNEL_PIC_CCFLAGS) -Wno-unused
+601 -172
View File
@@ -12,16 +12,23 @@
#include <KernelExport.h>
#include <util/AutoLock.h>
#include <util/DoublyLinkedList.h>
#include <util/OpenHashTable.h>
#include <vm_low_memory.h>
#include <algorithm> // swap
#include <new>
// TODO all of the small allocations we perform here will fallback
// to the internal allocator which in the future will use this
// same code. We'll have to resolve all of the dependencies
// then, for now, it is still not required.
// TODO kMagazineCapacity should be dynamically tuned per cache.
//#define TRACE_SLAB
#define TRACE_SLAB
#ifdef TRACE_SLAB
#define TRACE_CACHE(cache, format, args...) \
@@ -31,14 +38,119 @@
#endif
// TODO this value should be dynamically tuned per cache.
static const int kMagazineCapacity = 32;
extern "C" status_t slab_init();
static const int kMagazineCapacity = 32;
static const size_t kCacheColorPeriod = 8;
typedef struct cache_object_link {
struct cache_object_link *next;
} cache_object_link;
struct object_link {
struct object_link *next;
};
struct slab : DoublyLinkedListLinkImpl<slab> {
void *pages;
size_t count, size;
size_t offset;
object_link *free;
};
typedef DoublyLinkedList<slab> SlabList;
struct object_cache : DoublyLinkedListLinkImpl<object_cache> {
char name[32];
benaphore lock;
size_t object_size;
size_t cache_color_cycle;
SlabList empty, partial, full;
size_t empty_count, pressure;
size_t slab_size;
size_t usage, maximum;
uint32 flags;
void *cookie;
object_cache_constructor constructor;
object_cache_destructor destructor;
object_cache_reclaimer reclaimer;
base_depot depot;
virtual slab *CreateSlab(uint32 flags) = 0;
virtual void ReturnSlab(slab *slab) = 0;
virtual slab *ObjectSlab(void *object) const = 0;
slab *InitSlab(slab *slab, void *pages, size_t byteCount);
void UninitSlab(slab *slab);
virtual status_t PrepareObject(slab *source, void *object) { return B_OK; }
virtual void UnprepareObject(slab *source, void *object) {}
virtual ~object_cache() {}
};
typedef DoublyLinkedList<object_cache> ObjectCacheList;
struct SmallObjectCache : object_cache {
slab *CreateSlab(uint32 flags);
void ReturnSlab(slab *slab);
slab *ObjectSlab(void *object) const;
};
struct HashedObjectCache : object_cache {
struct Link : HashTableLink<Link> {
const void *buffer;
slab *parent;
};
struct Definition {
typedef HashedObjectCache ParentType;
typedef const void * KeyType;
typedef Link ValueType;
Definition(HashedObjectCache *_parent) : parent(_parent) {}
size_t HashKey(const void *key) const
{
return (((const uint8 *)key) - ((const uint8 *)0))
>> parent->lower_boundary;
}
size_t Hash(Link *value) const { return HashKey(value->buffer); }
bool Compare(const void *key, Link *value) const
{ return value->buffer == key; }
HashTableLink<Link> *GetLink(Link *value) const { return value; }
HashedObjectCache *parent;
};
typedef OpenHashTable<Definition> HashTable;
HashedObjectCache()
: hash_table(this) {}
slab *CreateSlab(uint32 flags);
void ReturnSlab(slab *slab);
slab *ObjectSlab(void *object) const;
status_t PrepareObject(slab *source, void *object);
void UnprepareObject(slab *source, void *object);
HashTable hash_table;
size_t lower_boundary;
};
struct depot_magazine {
struct depot_magazine *next;
uint16_t current_round, round_count;
void *rounds[0];
};
static object_cache *sSlabCache, *sLinkCache;
static ObjectCacheList sObjectCaches;
static benaphore sObjectCacheListLock;
static depot_magazine *alloc_magazine();
@@ -62,110 +174,80 @@ _push(Type* &head, Type *object)
static inline void *
link_to_object(cache_object_link *link, size_t objectSize)
link_to_object(object_link *link, size_t objectSize)
{
return ((uint8_t *)link) - (objectSize - sizeof(cache_object_link));
return ((uint8_t *)link) - (objectSize - sizeof(object_link));
}
static inline cache_object_link *
static inline object_link *
object_to_link(void *object, size_t objectSize)
{
return (cache_object_link *)(((uint8_t *)object)
+ (objectSize - sizeof(cache_object_link)));
return (object_link *)(((uint8_t *)object)
+ (objectSize - sizeof(object_link)));
}
status_t
slab_area_backend_allocate(base_cache *cache, area_id *id, void **pages,
size_t byteCount, uint32_t flags)
static inline int
__fls0(size_t value)
{
if (flags & CACHE_ALIGN_TO_TOTAL && byteCount > B_PAGE_SIZE)
return NULL;
if (value == 0)
return -1;
TRACE_CACHE(cache, "allocate pages (%lu, 0x0%lx)", byteCount, flags);
int bit;
for (bit = 0; value != 1; bit++)
value >>= 1;
return bit;
}
area_id areaId = create_area(cache->name, pages,
B_ANY_KERNEL_ADDRESS, byteCount, B_NO_LOCK, B_READ_AREA | B_WRITE_AREA);
static status_t
allocate_pages(object_cache *cache, void **pages, uint32 flags)
{
TRACE_CACHE(cache, "allocate pages (%lu, 0x0%lx)", cache->slab_size, flags);
area_id areaId = create_area(cache->name, pages, B_ANY_KERNEL_ADDRESS,
cache->slab_size, B_NO_LOCK, B_READ_AREA | B_WRITE_AREA);
if (areaId < 0)
return areaId;
cache->usage += cache->slab_size;
TRACE_CACHE(cache, " ... = { %ld, %p }", areaId, *pages);
*id = areaId;
return B_OK;
}
void
slab_area_backend_free(base_cache *cache, area_id area)
static void
free_pages(object_cache *cache, void *pages)
{
TRACE_CACHE(cache, "delete pages %ld", area);
delete_area(area);
area_id id = area_for(pages);
TRACE_CACHE(cache, "delete pages %p (%ld)", pages, id);
if (id < B_OK)
panic("object cache: freeing unknown area");
delete_area(id);
cache->usage -= cache->slab_size;
}
void
base_cache_init(base_cache *cache, const char *name, size_t objectSize,
size_t alignment, base_cache_constructor constructor,
base_cache_destructor destructor, void *cookie)
static void
object_cache_low_memory(void *_self, int32 level)
{
strlcpy(cache->name, name, sizeof(cache->name));
if (level == B_NO_LOW_MEMORY)
return;
if (objectSize < sizeof(void *) && alignment < sizeof(void *))
objectSize = sizeof(void *);
object_cache *cache = (object_cache *)_self;
if (alignment > 0 && (objectSize & (alignment - 1)))
cache->object_size = objectSize + alignment
- (objectSize & (alignment - 1));
else
cache->object_size = objectSize;
BenaphoreLocker _(cache->lock);
TRACE_CACHE(cache, "init %lu, %lu -> %lu", objectSize, alignment,
cache->object_size);
cache->cache_color_cycle = 0;
list_init_etc(&cache->empty, offsetof(cache_slab, link));
list_init_etc(&cache->partial, offsetof(cache_slab, link));
list_init_etc(&cache->full, offsetof(cache_slab, link));
cache->empty_count = 0;
// pressure is increased whenever we need a slab and don't have one
cache->pressure = 0;
cache->constructor = constructor;
cache->destructor = destructor;
cache->cookie = cookie;
}
void
base_cache_destroy(base_cache *cache,
void (*return_slab)(base_cache *, cache_slab *))
{
if (!list_is_empty(&cache->full))
panic("cache destroy: still has full slabs");
if (!list_is_empty(&cache->partial))
panic("cache destroy: still has partial slabs");
while (!list_is_empty(&cache->empty)) {
cache_slab *slab = (cache_slab *)list_remove_head_item(&cache->empty);
return_slab(cache, slab);
}
cache->empty_count = 0;
}
void
base_cache_low_memory(base_cache *cache, int32 level,
void (*return_slab)(base_cache *, cache_slab *))
{
size_t minimumAllowed;
// only thing we can do right now is free up empty slabs
// TODO: call reclaim
switch (level) {
case B_LOW_MEMORY_NOTE:
@@ -190,139 +272,287 @@ base_cache_low_memory(base_cache *cache, int32 level,
minimumAllowed);
while (cache->empty_count > minimumAllowed) {
cache_slab *slab = (cache_slab *)list_remove_head_item(&cache->empty);
return_slab(cache, slab);
cache->ReturnSlab(cache->empty.RemoveHead());
cache->empty_count--;
}
}
void *
base_cache_allocate_object(base_cache *cache)
static status_t
object_cache_init(object_cache *cache, const char *name, size_t objectSize,
size_t alignment, size_t maximum, uint32 flags, void *cookie,
object_cache_constructor constructor, object_cache_destructor destructor,
object_cache_reclaimer reclaimer)
{
cache_slab *slab;
status_t status = benaphore_init(&cache->lock, name);
if (status < B_OK)
return status;
strlcpy(cache->name, name, sizeof(cache->name));
if (objectSize < sizeof(object_link))
objectSize = sizeof(object_link);
if (alignment > 0 && (objectSize & (alignment - 1)))
cache->object_size = objectSize + alignment
- (objectSize & (alignment - 1));
else
cache->object_size = objectSize;
TRACE_CACHE(cache, "init %lu, %lu -> %lu", objectSize, alignment,
cache->object_size);
cache->cache_color_cycle = 0;
cache->empty_count = 0;
cache->pressure = 0;
cache->usage = 0;
cache->maximum = maximum;
cache->flags = flags;
if (!(flags & CACHE_NO_DEPOT)) {
// TODO init depot
}
cache->cookie = cookie;
cache->constructor = constructor;
cache->destructor = destructor;
cache->reclaimer = reclaimer;
register_low_memory_handler(object_cache_low_memory, cache, 0);
BenaphoreLocker _(sObjectCacheListLock);
sObjectCaches.Add(cache);
return B_OK;
}
static SmallObjectCache *
create_small_object_cache(const char *name, size_t object_size,
size_t alignment, size_t maximum, uint32 flags, void *cookie,
object_cache_constructor constructor, object_cache_destructor destructor,
object_cache_reclaimer reclaimer)
{
SmallObjectCache *cache = new (std::nothrow) SmallObjectCache();
if (cache == NULL)
return NULL;
if (object_cache_init(cache, name, object_size, alignment, maximum, flags,
cookie, constructor, destructor, reclaimer) < B_OK) {
delete cache;
return NULL;
}
cache->slab_size = B_PAGE_SIZE;
return cache;
}
static HashedObjectCache *
create_hashed_object_cache(const char *name, size_t object_size,
size_t alignment, size_t maximum, uint32 flags, void *cookie,
object_cache_constructor constructor, object_cache_destructor destructor,
object_cache_reclaimer reclaimer)
{
HashedObjectCache *cache = new (std::nothrow) HashedObjectCache();
if (cache == NULL)
return NULL;
if (object_cache_init(cache, name, object_size, alignment, maximum, flags,
cookie, constructor, destructor, reclaimer) < B_OK) {
delete cache;
return NULL;
}
cache->slab_size = 16 * B_PAGE_SIZE;
cache->lower_boundary = __fls0(cache->object_size);
return cache;
}
object_cache *
create_object_cache(const char *name, size_t object_size, size_t alignment,
void *cookie, object_cache_constructor constructor,
object_cache_destructor destructor)
{
return create_object_cache_etc(name, object_size, alignment, 0, 0, cookie,
constructor, destructor, NULL);
}
object_cache *
create_object_cache_etc(const char *name, size_t object_size, size_t alignment,
size_t maximum, uint32 flags, void *cookie,
object_cache_constructor constructor, object_cache_destructor destructor,
object_cache_reclaimer reclaimer)
{
if (object_size == 0)
return NULL;
else if (object_size <= 256)
return create_small_object_cache(name, object_size, alignment,
maximum, flags, cookie, constructor, destructor, reclaimer);
return create_hashed_object_cache(name, object_size, alignment,
maximum, flags, cookie, constructor, destructor, reclaimer);
}
void
delete_object_cache(object_cache *cache)
{
{
BenaphoreLocker _(sObjectCacheListLock);
sObjectCaches.Remove(cache);
}
benaphore_lock(&cache->lock);
unregister_low_memory_handler(object_cache_low_memory, cache);
if (!cache->full.IsEmpty())
panic("cache destroy: still has full slabs");
if (!cache->partial.IsEmpty())
panic("cache destroy: still has partial slabs");
while (!cache->empty.IsEmpty())
cache->ReturnSlab(cache->empty.RemoveHead());
cache->empty_count = 0;
benaphore_destroy(&cache->lock);
delete cache;
}
void *
object_cache_alloc(object_cache *cache, uint32 flags)
{
BenaphoreLocker _(cache->lock);
slab *source = NULL;
if (cache->partial.IsEmpty()) {
if (cache->empty.IsEmpty()) {
source = cache->CreateSlab(flags);
if (source == NULL)
return NULL;
if (list_is_empty(&cache->partial)) {
if (list_is_empty(&cache->empty)) {
cache->pressure++;
return NULL;
} else {
cache->empty_count--;
source = cache->empty.RemoveHead();
}
cache->empty_count--;
slab = (cache_slab *)list_remove_head_item(&cache->empty);
list_add_item(&cache->partial, slab);
} else
slab = (cache_slab *)list_get_first_item(&cache->partial);
cache->partial.Add(source);
} else {
source = cache->partial.Head();
}
cache_object_link *link = _pop(slab->free);
slab->count--;
object_link *link = _pop(source->free);
source->count--;
TRACE_CACHE(cache, "allocate %p from %p, %lu remaining.", link, slab,
slab->count);
TRACE_CACHE(cache, "allocate %p from %p, %lu remaining.", link, source,
source->count);
if (slab->count == 0) {
// move the partial slab to the full list
list_remove_item(&cache->partial, slab);
list_add_item(&cache->full, slab);
if (source->count == 0) {
cache->partial.Remove(source);
cache->full.Add(source);
}
return link_to_object(link, cache->object_size);
}
void *
base_cache_allocate_object_with_new_slab(base_cache *cache,
cache_slab *newSlab)
static void
object_cache_return_to_slab(object_cache *cache, slab *source, void *object)
{
list_add_item(&cache->partial, newSlab);
return base_cache_allocate_object(cache);
}
if (source == NULL)
panic("object_cache: free'd object has no slab");
int
base_cache_return_object(base_cache *cache, cache_slab *slab,
void *object)
{
// We return true if the slab is completely unused.
cache_object_link *link = object_to_link(object, cache->object_size);
object_link *link = object_to_link(object, cache->object_size);
TRACE_CACHE(cache, "returning %p to %p, %lu used (%lu empty slabs).",
link, slab, slab->size - slab->count, cache->empty_count);
link, source, source->size - source->count, cache->empty_count);
_push(slab->free, link);
slab->count++;
if (slab->count == slab->size) {
list_remove_item(&cache->partial, slab);
_push(source->free, link);
source->count++;
if (source->count == source->size) {
cache->partial.Remove(source);
if (cache->empty_count >= cache->pressure)
return 1;
cache->empty_count++;
list_add_item(&cache->empty, slab);
} else if (slab->count == 1) {
list_remove_item(&cache->full, slab);
list_add_item(&cache->partial, slab);
if (cache->empty_count < cache->pressure) {
cache->empty_count++;
cache->empty.Add(source);
} else {
cache->ReturnSlab(source);
}
} else if (source->count == 1) {
cache->full.Remove(source);
cache->partial.Add(source);
}
return 0;
}
cache_slab *
base_cache_construct_slab(base_cache *cache, cache_slab *slab, void *pages,
size_t byteCount, void *parent,
base_cache_owner_prepare prepare, base_cache_owner_unprepare unprepare)
void
object_cache_free(object_cache *cache, void *object)
{
TRACE_CACHE(cache, "construct (%p, %p, %lu)", slab, pages, byteCount);
BenaphoreLocker _(cache->lock);
object_cache_return_to_slab(cache, cache->ObjectSlab(object), object);
}
slab *
object_cache::InitSlab(slab *slab, void *pages, size_t byteCount)
{
TRACE_CACHE(this, "construct (%p, %p, %lu)", slab, pages, byteCount);
slab->pages = pages;
slab->count = slab->size = byteCount / cache->object_size;
slab->count = slab->size = byteCount / object_size;
slab->free = NULL;
size_t spareBytes = byteCount - (slab->size * cache->object_size);
slab->offset = cache->cache_color_cycle;
size_t spareBytes = byteCount - (slab->size * object_size);
slab->offset = cache_color_cycle;
if (slab->offset > spareBytes)
cache->cache_color_cycle = slab->offset = 0;
cache_color_cycle = slab->offset = 0;
else
cache->cache_color_cycle += kCacheColorPeriod;
cache_color_cycle += kCacheColorPeriod;
TRACE_CACHE(cache, " %lu objects, %lu spare bytes, offset %lu",
TRACE_CACHE(this, " %lu objects, %lu spare bytes, offset %lu",
slab->size, spareBytes, slab->offset);
uint8_t *data = ((uint8_t *)pages) + slab->offset;
for (size_t i = 0; i < slab->size; i++) {
if (prepare || cache->constructor) {
bool failedOnFirst = false;
status_t status = B_OK;
bool failedOnFirst = false;
if (prepare)
status = prepare(parent, slab, data);
if (status < B_OK)
failedOnFirst = true;
else if (cache->constructor)
status = cache->constructor(cache->cookie, data);
status_t status = PrepareObject(slab, data);
if (status < B_OK)
failedOnFirst = true;
else if (constructor)
status = constructor(cookie, data);
if (status < B_OK) {
if (!failedOnFirst && unprepare)
unprepare(parent, slab, data);
if (status < B_OK) {
if (!failedOnFirst)
UnprepareObject(slab, data);
data = ((uint8_t *)pages) + slab->offset;
for (size_t j = 0; j < i; j++) {
if (cache->destructor)
cache->destructor(cache->cookie, data);
if (unprepare)
unprepare(parent, slab, data);
data += cache->object_size;
}
return NULL;
data = ((uint8_t *)pages) + slab->offset;
for (size_t j = 0; j < i; j++) {
if (destructor)
destructor(cookie, data);
UnprepareObject(slab, data);
data += object_size;
}
return NULL;
}
_push(slab->free, object_to_link(data, cache->object_size));
data += cache->object_size;
_push(slab->free, object_to_link(data, object_size));
data += object_size;
}
return slab;
@@ -330,10 +560,9 @@ base_cache_construct_slab(base_cache *cache, cache_slab *slab, void *pages,
void
base_cache_destruct_slab(base_cache *cache, cache_slab *slab, void *parent,
base_cache_owner_unprepare unprepare)
object_cache::UninitSlab(slab *slab)
{
TRACE_CACHE(cache, "destruct %p", slab);
TRACE_CACHE(this, "destruct %p", slab);
if (slab->count != slab->size)
panic("cache: destroying a slab which isn't empty.");
@@ -341,15 +570,171 @@ base_cache_destruct_slab(base_cache *cache, cache_slab *slab, void *parent,
uint8_t *data = ((uint8_t *)slab->pages) + slab->offset;
for (size_t i = 0; i < slab->size; i++) {
if (cache->destructor)
cache->destructor(cache->cookie, data);
if (unprepare)
unprepare(parent, slab, data);
data += cache->object_size;
if (destructor)
destructor(cookie, data);
UnprepareObject(slab, data);
data += object_size;
}
}
static inline slab *
slab_in_pages(const void *pages, size_t slab_size)
{
return (slab *)(((uint8_t *)pages) + slab_size - sizeof(slab));
}
static inline const void *
lower_boundary(void *object, size_t byteCount)
{
const uint8_t *null = (uint8_t *)NULL;
return null + ((((uint8_t *)object) - null) & ~(byteCount - 1));
}
static inline bool
check_cache_quota(object_cache *cache)
{
if (cache->maximum == 0)
return true;
return (cache->usage + cache->slab_size) <= cache->maximum;
}
slab *
SmallObjectCache::CreateSlab(uint32 flags)
{
if (!check_cache_quota(this))
return NULL;
void *pages;
if (allocate_pages(this, &pages, flags) < B_OK)
return NULL;
return InitSlab(slab_in_pages(pages, slab_size), pages,
slab_size - sizeof(slab));
}
void
SmallObjectCache::ReturnSlab(slab *slab)
{
UninitSlab(slab);
free_pages(this, slab->pages);
}
slab *
SmallObjectCache::ObjectSlab(void *object) const
{
return slab_in_pages(lower_boundary(object, object_size), slab_size);
}
static slab *
allocate_slab(uint32 flags)
{
return (slab *)object_cache_alloc(sSlabCache, flags);
}
static void
free_slab(slab *slab)
{
object_cache_free(sSlabCache, slab);
}
static HashedObjectCache::Link *
allocate_link(uint32 flags)
{
return (HashedObjectCache::Link *)object_cache_alloc(sLinkCache, flags);
}
static void
free_link(HashedObjectCache::Link *link)
{
object_cache_free(sLinkCache, link);
}
slab *
HashedObjectCache::CreateSlab(uint32 flags)
{
if (!check_cache_quota(this))
return NULL;
slab *slab = allocate_slab(flags);
if (slab == NULL)
return NULL;
void *pages;
if (allocate_pages(this, &pages, flags) < B_OK) {
free_slab(slab);
return NULL;
}
if (InitSlab(slab, pages, slab_size) == NULL) {
free_pages(this, pages);
free_slab(slab);
return NULL;
}
return slab;
}
void
HashedObjectCache::ReturnSlab(slab *slab)
{
UninitSlab(slab);
free_pages(this, slab->pages);
}
slab *
HashedObjectCache::ObjectSlab(void *object) const
{
Link *link = hash_table.Lookup(object);
if (link == NULL)
panic("object cache: requested object missing from hash table");
return link->parent;
}
status_t
HashedObjectCache::PrepareObject(slab *source, void *object)
{
Link *link = allocate_link(CACHE_DONT_SLEEP);
if (link == NULL)
return B_NO_MEMORY;
link->buffer = object;
link->parent = source;
hash_table.Insert(link);
return B_OK;
}
void
HashedObjectCache::UnprepareObject(slab *source, void *object)
{
Link *link = hash_table.Lookup(object);
if (link == NULL)
panic("object cache: requested object missing from hash table");
if (link->parent != source)
panic("object cache: slab mismatch");
hash_table.Remove(link);
free_link(link);
}
static inline bool
is_magazine_empty(depot_magazine *magazine)
{
@@ -568,3 +953,47 @@ base_depot_make_empty(base_depot *depot)
empty_magazine(depot, _pop(depot->empty));
}
static int
dump_slabs(int argc, char *argv[])
{
kprintf("%10s %32s %8s %8s %6s\n", "address", "name", "objsize", "usage",
"empty");
ObjectCacheList::Iterator it = sObjectCaches.GetIterator();
while (it.HasNext()) {
object_cache *cache = it.Next();
kprintf("%p %32s %8lu %8lu %6lu\n", cache, cache->name,
cache->object_size, cache->usage, cache->empty_count);
}
return 0;
}
status_t
slab_init()
{
status_t status = benaphore_init(&sObjectCacheListLock, "object cache list");
if (status < B_OK)
panic("slab_init: failed to create object cache list lock");
new (&sObjectCaches) ObjectCacheList();
sSlabCache = create_object_cache("slab cache", sizeof(slab), 4, NULL, NULL,
NULL);
if (sSlabCache == NULL)
panic("slab_init: failed to create slab cache");
sLinkCache = create_object_cache("link cache",
sizeof(HashedObjectCache::Link), 4, NULL, NULL, NULL);
if (sLinkCache == NULL)
panic("slab_init: failed to create link cache");
add_debugger_command("slabs", dump_slabs, "list all object caches");
return B_OK;
}
-100
View File
@@ -1,100 +0,0 @@
/*
* Copyright 2007, Hugo Santos. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Hugo Santos, hugosantos@gmail.com
*/
#include <Slab.h>
#include <new>
class AbstractCache {
public:
virtual ~AbstractCache() {}
virtual void *Allocate(uint32_t flags) = 0;
virtual void Return(void *object) = 0;
};
typedef MergedLinkCacheStrategy<AreaBackend> SmallObjectStrategy;
typedef HashCacheStrategy<AreaBackend> LargeObjectStrategy;
typedef Cache<SmallObjectStrategy> SmallObjectCache;
typedef Cache<LargeObjectStrategy> LargeObjectCache;
class SmallObjectAbstractCache : public AbstractCache,
public LocalCache<SmallObjectCache> {
public:
typedef LocalCache<SmallObjectCache> Base;
SmallObjectAbstractCache(const char *name, size_t objectSize,
size_t alignment, base_cache_constructor constructor,
base_cache_destructor destructor, void *cookie)
: Base(name, objectSize, alignment, constructor, destructor, cookie) {}
void *Allocate(uint32_t flags) { return Base::Alloc(flags); }
void Return(void *object) { Base::Free(object); }
};
class LargeObjectAbstractCache : public AbstractCache,
public LocalCache<LargeObjectCache> {
public:
typedef LocalCache<LargeObjectCache> Base;
LargeObjectAbstractCache(const char *name, size_t objectSize,
size_t alignment, base_cache_constructor constructor,
base_cache_destructor destructor, void *cookie)
: Base(name, objectSize, alignment, constructor, destructor, cookie) {}
void *Allocate(uint32_t flags) { return Base::Alloc(flags); }
void Return(void *object) { Base::Free(object); }
};
object_cache_t
object_cache_create(const char *name, size_t object_size, size_t alignment,
status_t (*_constructor)(void *, void *), void (*_destructor)(void *,
void *), void *cookie)
{
if (object_size == 0)
return NULL;
else if (object_size <= 256)
return new (std::nothrow) SmallObjectAbstractCache(name, object_size,
alignment, _constructor, _destructor, cookie);
return new (std::nothrow) LargeObjectAbstractCache(name, object_size,
alignment, _constructor, _destructor, cookie);
}
void *
object_cache_alloc(object_cache_t cache)
{
return object_cache_alloc_etc(cache, 0);
}
void *
object_cache_alloc_etc(object_cache_t cache, uint32_t flags)
{
return ((AbstractCache *)cache)->Allocate(flags);
}
void
object_cache_free(object_cache_t cache, void *object)
{
((AbstractCache *)cache)->Return(object);
}
void
object_cache_destroy(object_cache_t cache)
{
delete (AbstractCache *)cache;
}