Replace synchronization semaphore with async messages
* Remove SyncToServices, I will probably readd it in future but this time using a local synchronization service more than relying on the media_server to release the semaphore. * Due to some discussions today in mailing list I decided to step back and retry the initial way to notify media rosters about media services status. It is woking by using two different notifications for reconnecting to the media_server and notifying the local subscribers. * This speed up the media services restart. * Sorry for the noise and very thanks for reviewing my code to everyone.
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@@ -44,10 +44,6 @@ public:
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// Check if the media services are running.
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static bool IsRunning();
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// This functions blocks until the media services are available,
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// don't abuse of it.
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static status_t SyncToServices(bigtime_t timeout = -1);
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// Getting common instances of system nodes:
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status_t GetVideoInput(media_node* _node);
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status_t GetAudioInput(media_node* _node);
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@@ -30,6 +30,8 @@ enum {
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// sent by the rescan thread
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MEDIA_SERVER_RESCAN_COMPLETED,
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// sent to rosters when rescan is completed
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MEDIA_SERVER_ALIVE,
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// media add-on server
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MEDIA_ADD_ON_SERVER_PLAY_MEDIA = '_TRU'
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@@ -373,7 +375,6 @@ struct server_register_app_request : request_data {
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};
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struct server_register_app_reply : reply_data {
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sem_id global_synchro;
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};
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struct server_unregister_app_request : request_data {
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@@ -107,7 +107,6 @@ static bool sServerIsUp = false;
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static List<RosterNotification> sNotificationList;
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static BLocker sInitLocker("BMediaRoster::Roster locker");
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static List<LocalNode> sRegisteredNodes;
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static sem_id sGlobalSynchro = -1;
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class MediaRosterUndertaker {
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@@ -3345,27 +3344,6 @@ BMediaRoster::IsRunning()
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}
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status_t
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BMediaRoster::SyncToServices(bigtime_t timeout)
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{
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if (!IsRunning())
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return B_ERROR;
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TRACE("BMediaRoster::SyncToServer: Syncing to the media server");
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// This sem is valid only when the server started
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// but it's not ready to supply the services.
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if (sGlobalSynchro > -1)
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acquire_sem_etc(sGlobalSynchro, 1, B_RELATIVE_TIMEOUT, timeout);
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// TODO: Ideally this function should take into account
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// the startup latencies of the system nodes and sleep
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// for the resulting sum.
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return B_OK;
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}
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ssize_t
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BMediaRoster::AudioBufferSizeFor(int32 channelCount, uint32 sampleFormat,
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float frameRate, bus_type busKind)
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@@ -3465,34 +3443,12 @@ BMediaRoster::MessageReceived(BMessage* message)
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TRACE("BMediaRoster::MessageReceived media services are going up.");
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// Send the notification to our subscribers
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if (BMediaRoster::IsRunning()) {
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SyncToServices();
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sServerIsUp = true;
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sGlobalSynchro = -1;
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// Wait for media services to wake up
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// TODO: This should be solved so that the server
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// have a way to notify us when the system is really
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// ready to run and we avoid sleeping.
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snooze(2000000);
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// Restore our friendship with the media servers
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// Wait for media services to wake up and restore our friendship
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if (MediaRosterEx(this)->BuildConnections() != B_OK) {
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TRACE("BMediaRoster::MessageReceived can't reconnect"
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"to media_server.");
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}
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for (int32 i = 0; i < sNotificationList.CountItems(); i++) {
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RosterNotification* current;
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if (sNotificationList.Get(i, ¤t) != true)
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return;
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if (current->what == B_MEDIA_SERVER_STARTED) {
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if (current->messenger.SendMessage(
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B_MEDIA_SERVER_STARTED) != B_OK) {
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if(!current->messenger.IsValid())
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sNotificationList.Remove(i);
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}
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}
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}
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}
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return;
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}
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@@ -3527,6 +3483,31 @@ BMediaRoster::MessageReceived(BMessage* message)
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return;
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}
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case MEDIA_SERVER_ALIVE:
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{
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if (!BMediaRoster::IsRunning())
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return;
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sServerIsUp = true;
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TRACE("BMediaRoster::MessageReceived media services are"
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" finally up.");
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// Send the notification to our subscribers
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for (int32 i = 0; i < sNotificationList.CountItems(); i++) {
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RosterNotification* current;
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if (sNotificationList.Get(i, ¤t) != true)
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return;
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if (current->what == B_MEDIA_SERVER_STARTED) {
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if (current->messenger.SendMessage(
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B_MEDIA_SERVER_STARTED) != B_OK) {
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if(!current->messenger.IsValid())
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sNotificationList.Remove(i);
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}
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}
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}
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}
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case NODE_FINAL_RELEASE:
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{
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// This function is called by a BMediaNode to delete
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@@ -50,14 +50,11 @@ AppManager::AppManager()
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:
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BLocker("media app manager")
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{
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fGlobalSynchro = create_sem(0, "media server global synchro");
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}
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AppManager::~AppManager()
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{
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if (fGlobalSynchro != -1)
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delete_sem(fGlobalSynchro);
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}
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@@ -70,8 +67,7 @@ AppManager::HasTeam(team_id team)
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status_t
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AppManager::RegisterTeam(team_id team, const BMessenger& messenger,
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sem_id* sync)
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AppManager::RegisterTeam(team_id team, const BMessenger& messenger)
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{
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BAutolock lock(this);
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@@ -88,8 +84,6 @@ AppManager::RegisterTeam(team_id team, const BMessenger& messenger,
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return B_NO_MEMORY;
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}
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*sync = fGlobalSynchro;
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return B_OK;
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}
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@@ -157,9 +151,13 @@ AppManager::Dump()
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void
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AppManager::UnlockGlobalSynchro()
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AppManager::NotifyRosters()
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{
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delete_sem(fGlobalSynchro);
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BAutolock lock(this);
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AppMap::iterator iterator = fMap.begin();
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for (; iterator != fMap.end(); iterator++)
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iterator->second.SendMessage(MEDIA_SERVER_ALIVE);
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}
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@@ -18,7 +18,7 @@ public:
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~AppManager();
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status_t RegisterTeam(team_id team,
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const BMessenger& messenger, sem_id* sync);
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const BMessenger& messenger);
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status_t UnregisterTeam(team_id team);
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bool HasTeam(team_id team);
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@@ -28,7 +28,7 @@ public:
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void Dump();
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void UnlockGlobalSynchro();
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void NotifyRosters();
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private:
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void _CleanupTeam(team_id team);
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@@ -37,7 +37,6 @@ private:
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typedef std::map<team_id, BMessenger> AppMap;
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AppMap fMap;
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sem_id fGlobalSynchro;
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};
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@@ -413,9 +413,6 @@ DefaultManager::_RescanThread()
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add_on_server_rescan_finished_notify_command cmd;
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SendToAddOnServer(ADD_ON_SERVER_RESCAN_FINISHED_NOTIFY, &cmd,
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sizeof(cmd));
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BMessage msg(MEDIA_SERVER_RESCAN_COMPLETED);
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be_app->PostMessage(&msg);
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}
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locker.Lock();
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@@ -423,6 +420,9 @@ DefaultManager::_RescanThread()
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fRescanThread = -1;
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BMessage msg(MEDIA_SERVER_RESCAN_COMPLETED);
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be_app->PostMessage(&msg);
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TRACE("DefaultManager::_RescanThread() leave\n");
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}
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@@ -2,7 +2,7 @@ SubDir HAIKU_TOP src servers media ;
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SetSubDirSupportedPlatformsBeOSCompatible ;
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UsePrivateHeaders media shared storage app ;
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UsePrivateHeaders app media shared storage ;
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UsePrivateSystemHeaders ;
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AddResources media_server : media_server.rdef ;
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@@ -37,13 +37,13 @@ char __dont_remove_copyright_from_binary[] = "Copyright (c) 2002, 2003 "
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#include <string.h>
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#include <Alert.h>
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#include <Server.h>
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#include <Autolock.h>
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#include <Directory.h>
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#include <Roster.h>
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#include <MediaDefs.h>
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#include <MediaFormats.h>
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#include <Messenger.h>
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#include <Server.h>
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#include <syscalls.h>
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@@ -307,7 +307,7 @@ ServerApp::_HandleMessage(int32 code, const void* data, size_t size)
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server_register_app_reply reply;
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status_t status = gAppManager->RegisterTeam(request.team,
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request.messenger, &reply.global_synchro);
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request.messenger);
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request.SendReply(status, &reply, sizeof(reply));
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break;
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}
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@@ -942,7 +942,7 @@ ServerApp::MessageReceived(BMessage* msg)
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case MEDIA_SERVER_RESCAN_COMPLETED:
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{
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gAppManager->UnlockGlobalSynchro();
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gAppManager->NotifyRosters();
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progress_startup(100, NULL, NULL);
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break;
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}
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