Cleanup: multiplex debug and system watch messages across a single port.

Simplify accordingly.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39875 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Rene Gollent
2010-12-17 02:42:39 +00:00
parent b6ec842de4
commit 11e3001c3f
2 changed files with 67 additions and 114 deletions
@@ -231,7 +231,6 @@ DebuggerInterface::DebuggerInterface(team_id teamID)
fTeamID(teamID),
fDebuggerPort(-1),
fNubPort(-1),
fSystemWatchPort(-1),
fDebugContextPool(NULL),
fArchitecture(NULL)
{
@@ -277,13 +276,8 @@ DebuggerInterface::Init()
if (fNubPort < 0)
return fNubPort;
snprintf(buffer, sizeof(buffer), "team %ld debug system watcher", fTeamID);
fSystemWatchPort = create_port(100, buffer);
if (fSystemWatchPort < 0)
return fSystemWatchPort;
error = start_watching_system(fTeamID, B_WATCH_SYSTEM_THREAD_PROPERTIES,
fSystemWatchPort, 0);
fDebuggerPort, 0);
if (error != B_OK)
return error;
// TODO: Stop watching in Close()!
@@ -311,9 +305,6 @@ DebuggerInterface::Close(bool killTeam)
if (fDebuggerPort >= 0)
delete_port(fDebuggerPort);
if (fSystemWatchPort >= 0)
delete_port(fSystemWatchPort);
}
@@ -321,15 +312,10 @@ status_t
DebuggerInterface::GetNextDebugEvent(DebugEvent*& _event)
{
while (true) {
object_wait_info infos[2];
infos[0].object = fDebuggerPort;
infos[0].type = B_OBJECT_TYPE_PORT;
infos[0].events = B_EVENT_READ;
infos[1].object = fSystemWatchPort;
infos[1].type = B_OBJECT_TYPE_PORT;
infos[1].events = B_EVENT_READ;
ssize_t size = wait_for_objects(infos, 2);
char buffer[1024];
int32 messageCode;
ssize_t size = read_port(fDebuggerPort, &messageCode, buffer,
sizeof(buffer));
if (size < 0) {
if (size == B_INTERRUPTED)
continue;
@@ -337,14 +323,33 @@ DebuggerInterface::GetNextDebugEvent(DebugEvent*& _event)
return size;
}
if (infos[0].events & B_EVENT_INVALID
|| infos[1].events & B_EVENT_INVALID)
return B_BAD_PORT_ID;
if (messageCode <= B_DEBUGGER_MESSAGE_HANDED_OVER) {
debug_debugger_message_data message;
memcpy(&message, buffer, size);
if (message.origin.team != fTeamID)
continue;
if (infos[0].events & B_EVENT_READ)
return _GetNextDebuggerEvent(_event);
else if (infos[1].events & B_EVENT_READ)
return _GetNextSystemWatchEvent(_event);
bool ignore = false;
status_t error = _CreateDebugEvent(messageCode, message, ignore,
_event);
if (error != B_OK)
return error;
if (ignore) {
if (message.origin.thread >= 0 && message.origin.nub_port >= 0)
continue_thread(message.origin.nub_port,
message.origin.thread);
continue;
}
return B_OK;
}
KMessage message;
size = message.SetTo(buffer);
if (size != B_OK)
return size;
return _GetNextSystemWatchEvent(_event, message);
}
return B_OK;
@@ -741,100 +746,45 @@ DebuggerInterface::_CreateDebugEvent(int32 messageCode,
status_t
DebuggerInterface::_GetNextDebuggerEvent(DebugEvent*& _event)
DebuggerInterface::_GetNextSystemWatchEvent(DebugEvent*& _event,
KMessage& message)
{
while (true) {
debug_debugger_message_data message;
int32 messageCode;
ssize_t size = read_port(fDebuggerPort, &messageCode, &message,
sizeof(message));
if (size < 0) {
if (size == B_INTERRUPTED)
continue;
status_t error = B_OK;
if (message.What() != B_SYSTEM_OBJECT_UPDATE)
return B_BAD_DATA;
return size;
}
int32 opcode = 0;
if (message.FindInt32("opcode", &opcode) != B_OK)
return B_BAD_DATA;
if (message.origin.team != fTeamID)
continue;
bool ignore = false;
status_t error = _CreateDebugEvent(messageCode, message, ignore,
_event);
if (error != B_OK)
return error;
if (ignore) {
if (message.origin.thread >= 0 && message.origin.nub_port >= 0)
continue_thread(message.origin.nub_port, message.origin.thread);
continue;
}
return B_OK;
}
return B_OK;
}
status_t
DebuggerInterface::_GetNextSystemWatchEvent(DebugEvent*& _event)
{
while (true) {
char buffer[1024];
int32 messageCode;
ssize_t bytesRead = read_port(fSystemWatchPort, &messageCode,
buffer, sizeof(buffer));
if (bytesRead < 0) {
if (bytesRead == B_INTERRUPTED)
continue;
return bytesRead;
}
KMessage message;
status_t error = message.SetTo((const void *)buffer, bytesRead);
if (error != B_OK)
return error;
if (message.What() != B_SYSTEM_OBJECT_UPDATE)
return B_BAD_DATA;
int32 opcode = 0;
if (message.FindInt32("opcode", &opcode) != B_OK)
return B_BAD_DATA;
DebugEvent* event = NULL;
switch (opcode)
DebugEvent* event = NULL;
switch (opcode)
{
case B_THREAD_NAME_CHANGED:
{
case B_THREAD_NAME_CHANGED:
{
int32 threadID = -1;
if (message.FindInt32("thread", &threadID) != B_OK)
break;
thread_info info;
error = get_thread_info(threadID, &info);
if (error != B_OK)
break;
event = new(std::nothrow) ThreadRenamedEvent(fTeamID,
threadID, threadID, info.name);
int32 threadID = -1;
if (message.FindInt32("thread", &threadID) != B_OK)
break;
}
default:
{
error = B_BAD_DATA;
thread_info info;
error = get_thread_info(threadID, &info);
if (error != B_OK)
break;
}
event = new(std::nothrow) ThreadRenamedEvent(fTeamID,
threadID, threadID, info.name);
break;
}
if (event != NULL)
_event = event;
return error;
default:
{
error = B_BAD_DATA;
break;
}
}
return B_OK;
if (event != NULL)
_event = event;
return error;
}
@@ -21,6 +21,10 @@ class ImageInfo;
class SymbolInfo;
class ThreadInfo;
namespace BPrivate {
class KMessage;
}
class DebuggerInterface : public TeamMemory {
public:
@@ -74,14 +78,13 @@ private:
const debug_debugger_message_data& message,
bool& _ignore, DebugEvent*& _event);
status_t _GetNextDebuggerEvent(DebugEvent*& _event);
status_t _GetNextSystemWatchEvent(DebugEvent*& _event);
status_t _GetNextSystemWatchEvent(DebugEvent*& _event,
BPrivate::KMessage& message);
private:
team_id fTeamID;
port_id fDebuggerPort;
port_id fNubPort;
port_id fSystemWatchPort;
DebugContextPool* fDebugContextPool;
Architecture* fArchitecture;
};