AGG: Fix typo in agg_rounded_rect and agg_bezier_arc

Typo fixes pulled from:
https://github.com/mapnik/mapnik/commit/180f2543b20aa4aae27ac4b919133c601376e76b
https://github.com/mapnik/mapnik/commit/0420b13055ebf75cd59c3358bda852784d19c55b

Change-Id: I9acaa1f814bad531ba3968620d25af1b7a278639
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4417
Reviewed-by: Jérôme Duval <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: nephele nephele <[email protected]>
This commit is contained in:
Coldfirex
2026-04-11 12:45:25 +00:00
committed by Jérôme Duval
parent 749c032e15
commit 144088eaec
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -144,7 +144,7 @@ namespace agg
m_radii_ok = true;
if(rx < 0.0) rx = -rx;
if(ry < 0.0) ry = -rx;
if(ry < 0.0) ry = -ry;
// Calculate the middle point between
// the current and the final points
+2 -2
View File
@@ -78,8 +78,8 @@ namespace agg
//--------------------------------------------------------------------
void rounded_rect::normalize_radius()
{
double dx = fabs(m_y2 - m_y1);
double dy = fabs(m_x2 - m_x1);
double dx = fabs(m_x2 - m_x1);
double dy = fabs(m_y2 - m_y1);
double k = 1.0;
double t;