Add "Reset rating" menu item to MediaPlayer and ShowImage
Doesn't remove the rating BFS attribute from the file, just sets it to "0". ShowImage: Move "Ratings" menu into a new "Attributes" menu, similar to MediaPlayer. Change-Id: I831166d88be9d18f1d302a423aa43929b7a1b255 Reviewed-on: https://review.haiku-os.org/c/haiku/+/7092 Tested-by: Commit checker robot <[email protected]> Reviewed-by: Adrien Destugues <[email protected]>
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committed by
Adrien Destugues
parent
dbdb78c31f
commit
15305513ae
@@ -1836,6 +1836,11 @@ MainWin::_CreateMenu()
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setRatingMsg->AddInt32("rating", i);
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fRatingMenu->AddItem(new BMenuItem(label, setRatingMsg));
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}
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BMessage* message = new BMessage(M_SET_RATING);
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message->AddInt32("rating", 0);
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fResetRatingItem = new BMenuItem(B_TRANSLATE("Reset rating"), message);
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fAttributesMenu->AddItem(fResetRatingItem);
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}
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@@ -2821,6 +2826,8 @@ MainWin::_UpdateAttributesMenu(const BNode& node)
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for (int32 i = 0; BMenuItem* item = fRatingMenu->ItemAt(i); i++)
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item->SetMarked(i + 1 == rating);
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fResetRatingItem->SetEnabled(rating > 0);
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}
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@@ -147,6 +147,7 @@ private:
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BMenuItem* fNoInterfaceMenuItem;
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BMenu* fAttributesMenu;
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BMenu* fRatingMenu;
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BMenuItem* fResetRatingItem;
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bool fHasFile;
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bool fHasVideo;
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@@ -281,7 +281,13 @@ ShowImageWindow::ShowImageWindow(BRect frame, const entry_ref& ref,
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_BuildViewMenu(menu, false);
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fBar->AddItem(menu);
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fBar->AddItem(_BuildRatingMenu());
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menu = new BMenu(B_TRANSLATE_CONTEXT("Attributes", "Menus"));
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menu->AddItem(_BuildRatingMenu());
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BMessage* message = new BMessage(MSG_SET_RATING);
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message->AddInt32("rating", 0);
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fResetRatingItem = new BMenuItem(B_TRANSLATE("Reset rating"), message);
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menu->AddItem(fResetRatingItem);
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fBar->AddItem(menu);
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SetPulseRate(100000);
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// every 1/10 second; ShowImageView needs it for marching ants
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@@ -399,14 +405,13 @@ ShowImageWindow::_BuildRatingMenu()
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{
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fRatingMenu = new BMenu(B_TRANSLATE("Rating"));
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for (int32 i = 1; i <= 10; i++) {
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BMessage* message = new BMessage(MSG_SET_RATING);
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BString label;
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label << i;
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BMessage* message = new BMessage(MSG_SET_RATING);
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message->AddInt32("rating", i);
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fRatingMenu->AddItem(new BMenuItem(label.String(), message));
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}
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// NOTE: We may want to encapsulate the Rating menu within a more
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// general "Attributes" menu.
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return fRatingMenu;
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}
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@@ -1601,6 +1606,7 @@ ShowImageWindow::_UpdateRatingMenu()
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break;
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item->SetMarked(i == rating);
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}
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fResetRatingItem->SetEnabled(rating > 0);
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}
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@@ -126,6 +126,7 @@ private:
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BMenu* fSlideShowDelayMenu;
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BMenu* fRatingMenu;
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BMenu* fOpenWithMenu;
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BMenuItem* fResetRatingItem;
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BToolBar* fToolBar;
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bool fToolBarVisible;
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BView* fScrollArea;
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