HaikuDepot: Text stuff: ParagraphLayout compiles and maybe works
This commit is contained in:
@@ -30,6 +30,7 @@ Application HaikuDepot :
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CharacterStyle.cpp
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CharacterStyleData.cpp
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Paragraph.cpp
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ParagraphLayout.cpp
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ParagraphStyle.cpp
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ParagraphStyleData.cpp
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TextDocument.cpp
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@@ -19,10 +19,6 @@
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#include <utf8_functions.h>
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#include <View.h>
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#include "GlyphInfo.h"
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#include "List.h"
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#include "TextStyle.h"
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enum {
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CHAR_CLASS_DEFAULT,
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@@ -98,22 +94,24 @@ get_char_classification(uint32 charCode)
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inline bool
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can_end_line(const GlyphInfo* buffer, int offset, int count)
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can_end_line(const GlyphInfoList& glyphInfos, int offset)
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{
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int count = glyphInfos.CountItems();
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if (offset == count - 1)
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return true;
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if (offset < 0 || offset > count)
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return false;
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uint32 charCode = buffer[offset].charCode;
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uint32 charCode = glyphInfos.ItemAtFast(offset).charCode;
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uint32 classification = get_char_classification(charCode);
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// wrapping is always allowed at end of text and at newlines
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if (classification == CHAR_CLASS_END_OF_TEXT || charCode == '\n')
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return true;
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uint32 nextCharCode = buffer[offset + 1].charCode;
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uint32 nextCharCode = glyphInfos.ItemAtFast(offset + 1).charCode;
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uint32 nextClassification = get_char_classification(nextCharCode);
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// never separate a punctuation char from its preceding word
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@@ -166,15 +164,13 @@ can_end_line(const GlyphInfo* buffer, int offset, int count)
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ParagraphLayout::ParagraphLayout()
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:
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fTextSpans(),
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fWidth(0.0f),
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fParagraphStyle(),
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fWidth(0.0f),
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fLayoutValid(false),
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fGlyphInfoBuffer(NULL),
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fGlpyhInfoBufferSize(0),
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fGlyphInfoCount(0),
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fLayoutLines()
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fGlyphInfos(),
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fLineInfos()
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{
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}
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@@ -182,15 +178,13 @@ ParagraphLayout::ParagraphLayout()
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ParagraphLayout::ParagraphLayout(const Paragraph& paragraph)
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:
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fTextSpans(paragraph.TextSpans()),
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fWidth(other.fWidth),
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fParagraphStyle(paragraph.Style()),
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fWidth(0.0f),
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fLayoutValid(false),
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fGlyphInfoBuffer(NULL),
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fGlpyhInfoBufferSize(0),
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fGlyphInfoCount(0),
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fLayoutLines()
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fGlyphInfos(),
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fLineInfos()
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{
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_Init();
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}
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@@ -199,15 +193,13 @@ ParagraphLayout::ParagraphLayout(const Paragraph& paragraph)
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ParagraphLayout::ParagraphLayout(const ParagraphLayout& other)
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:
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fTextSpans(other.fTextSpans),
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fParagraphStyle(other.fParagraphStyle),
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fWidth(other.fWidth),
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fLayoutValid(false),
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fGlyphInfoBuffer(NULL),
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fGlpyhInfoBufferSize(0),
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fGlyphInfoCount(0),
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fLayoutLines()
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fGlyphInfos(),
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fLineInfos()
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{
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_Init();
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}
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@@ -215,7 +207,18 @@ ParagraphLayout::ParagraphLayout(const ParagraphLayout& other)
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ParagraphLayout::~ParagraphLayout()
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{
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delete[] fGlyphInfoBuffer;
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}
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void
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ParagraphLayout::SetParagraph(const Paragraph& paragraph)
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{
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fTextSpans = paragraph.TextSpans();
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fParagraphStyle = paragraph.Style();
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_Init();
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fLayoutValid = false;
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}
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@@ -236,8 +239,8 @@ ParagraphLayout::Height()
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float height = 0.0f;
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if (fLayoutLines.CountItems() > 0) {
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const LayoutLine& lastLine = fLayoutLines.LastItem();
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if (fLineInfos.CountItems() > 0) {
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const LineInfo& lastLine = fLineInfos.LastItem();
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height = lastLine.y + lastLine.height;
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}
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@@ -250,9 +253,9 @@ ParagraphLayout::Draw(BView* view, const BPoint& offset)
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{
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_ValidateLayout();
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int lineCount = fLayoutLines.CountItems();
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int lineCount = fLineInfos.CountItems();
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for (int i = 0; i < lineCount; i++) {
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const LayoutLine& line = fLayoutLines.ItemAtFast(i);
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const LineInfo& line = fLineInfos.ItemAtFast(i);
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_DrawLine(view, line);
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}
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}
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@@ -272,51 +275,26 @@ ParagraphLayout::_ValidateLayout()
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void
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ParagraphLayout::_Layout()
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{
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fLayoutLines.Clear();
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fLineInfos.Clear();
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// int charCount = fText.CountChars();
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// if (charCount == 0)
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// return;
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//
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// // Allocate arrays
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// float* escapementArray = new (std::nothrow) float[charCount];
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// if (escapementArray == NULL)
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// return;
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// ArrayDeleter<float> escapementDeleter(escapementArray);
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//
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// // Fetch glyph spacing information
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// fDefaultFont.GetEscapements(fText.String(), charCount, escapementArray);
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//
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// // Convert to glyph buffer
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// fGlyphInfoCount = charCount;
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// fGlyphInfoBuffer = new (std::nothrow) GlyphInfo[fGlyphInfoCount];
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//
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// // Init glyph buffer and convert escapement scale
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// float size = fDefaultFont.Size();
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// const char* c = fText.String();
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// for (int i = 0; i < fGlyphInfoCount; i++) {
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// fGlyphInfoBuffer[i].charCode = UTF8ToCharCode(&c);
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// escapementArray[i] *= size;
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// }
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//
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//
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// float x = fFirstLineInset;
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// float y = 0.0f;
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// int lineIndex = 0;
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// int lineStart = 0;
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//
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// for (int i = 0; i < fGlyphInfoCount; i++) {
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// uint32 charClassification = get_char_classification(
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// fGlyphInfoBuffer[i].charCode);
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//
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// float advanceX = 0.0f;
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// float advanceY = 0.0f;
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// _GetGlyphAdvance(i, advanceX, advanceY, escapementArray);
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//
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// bool nextLine = false;
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// bool lineBreak = false;
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//
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// if (fGlyphInfoBuffer[i].charCode == '\t') {
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float x = fParagraphStyle.FirstLineInset();
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float y = 0.0f;
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int lineIndex = 0;
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int lineStart = 0;
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int glyphCount = fGlyphInfos.CountItems();
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for (int i = 0; i < glyphCount; i++) {
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GlyphInfo glyph = fGlyphInfos.ItemAtFast(i);
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uint32 charClassification = get_char_classification(glyph.charCode);
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float advanceX = glyph.width;
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float advanceY = 0.0f;
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bool nextLine = false;
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bool lineBreak = false;
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// if (glyph.charCode == '\t') {
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// // Figure out tab width, it's the width between the last two tab
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// // stops.
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// float tabWidth = 0.0f;
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@@ -342,92 +320,90 @@ ParagraphLayout::_Layout()
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// if (tabOffset - x > 0.0)
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// advanceX = tabOffset - x;
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// }
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//
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// fGlyphInfoBuffer[i].advanceX = advanceX;
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//
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// if (fGlyphInfoBuffer[i].charCode == '\n') {
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// nextLine = true;
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// lineBreak = true;
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// fGlyphInfoBuffer[i].x = x;
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// fGlyphInfoBuffer[i].y = y;
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// } else if (fWidth > 0.0f && x + advanceX > fWidth) {
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// if (charClassification == CHAR_CLASS_WHITESPACE) {
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// advanceX = 0.0f;
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// } else if (i > lineStart) {
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// nextLine = true;
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// // The current glyph extends outside the width, we need to wrap
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// // to the next line. See what previous offset can be the end
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// // of the line.
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// int lineEnd = i - 1;
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// while (lineEnd > lineStart
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// && !can_end_line(fGlyphInfoBuffer, lineEnd,
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// fGlyphInfoCount)) {
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// lineEnd--;
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// }
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//
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// if (lineEnd > lineStart) {
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// // Found a place to perform a line break.
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// i = lineEnd + 1;
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// // Adjust the glyph info to point at the changed buffer
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// // position
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// _GetGlyphAdvance(i, advanceX, advanceY, escapementArray);
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// } else {
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// // Just break where we are.
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// }
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// }
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// }
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//
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// if (nextLine) {
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// // * Initialize the max ascent/descent of all preceding glyph infos
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// // on the current/last line
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// // * Adjust the baseline offset according to the max ascent
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// // * Fill in the line index.
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// unsigned lineEnd;
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// if (lineBreak)
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// lineEnd = i;
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// else
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// lineEnd = i - 1;
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//
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// float lineHeight = 0.0;
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// _FinalizeLine(lineStart, lineEnd, lineIndex, y,
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// lineHeight);
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//
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// // Start position of the next line
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// x = fLineInset;
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// y += lineHeight + fLineSpacing;
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//
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// if (lineBreak)
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// lineStart = i + 1;
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// else
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// lineStart = i;
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//
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// lineIndex++;
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// }
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//
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// if (!lineBreak && i < fGlyphInfoCount) {
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// fGlyphInfoBuffer[i].x = x;
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// fGlyphInfoBuffer[i].y = y;
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// }
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//
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// x += advanceX;
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// y += advanceY;
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// }
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//
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// // The last line may not have been appended and initialized yet.
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// if (lineStart <= fGlyphInfoCount - 1) {
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// float lineHeight;
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// _FinalizeLine(lineStart, fGlyphInfoCount - 1, lineIndex, y, lineHeight);
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// }
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glyph.advanceX = advanceX;
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if (glyph.charCode == '\n') {
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nextLine = true;
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lineBreak = true;
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glyph.x = x;
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fGlyphInfos.Replace(i, glyph);
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} else if (fWidth > 0.0f && x + advanceX > fWidth) {
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fGlyphInfos.Replace(i, glyph);
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if (charClassification == CHAR_CLASS_WHITESPACE) {
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advanceX = 0.0f;
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} else if (i > lineStart) {
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nextLine = true;
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// The current glyph extends outside the width, we need to wrap
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// to the next line. See what previous offset can be the end
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// of the line.
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int lineEnd = i - 1;
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while (lineEnd > lineStart
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&& !can_end_line(fGlyphInfos, lineEnd)) {
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lineEnd--;
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}
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if (lineEnd > lineStart) {
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// Found a place to perform a line break.
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i = lineEnd + 1;
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// Adjust the glyph info to point at the changed buffer
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// position
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glyph = fGlyphInfos.ItemAtFast(i);
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advanceX = glyph.width;
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} else {
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// Just break where we are.
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}
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}
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}
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if (nextLine) {
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// * Initialize the max ascent/descent of all preceding glyph infos
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// on the current/last line
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// * Adjust the baseline offset according to the max ascent
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// * Fill in the line index.
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unsigned lineEnd;
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if (lineBreak)
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lineEnd = i;
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else
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lineEnd = i - 1;
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float lineHeight = 0.0;
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_FinalizeLine(lineStart, lineEnd, lineIndex, y, lineHeight);
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// Start position of the next line
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x = fParagraphStyle.LineInset();
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y += lineHeight + fParagraphStyle.LineSpacing();
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if (lineBreak)
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lineStart = i + 1;
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else
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lineStart = i;
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lineIndex++;
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}
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if (!lineBreak && i < glyphCount) {
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glyph.x = x;
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fGlyphInfos.Replace(i, glyph);
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}
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x += advanceX;
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y += advanceY;
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}
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// The last line may not have been appended and initialized yet.
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if (lineStart <= glyphCount - 1) {
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float lineHeight;
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_FinalizeLine(lineStart, glyphCount - 1, lineIndex, y, lineHeight);
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}
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}
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void
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ParagraphLayout::_Init()
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{
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delete[] fGlyphInfoBuffer;
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fGlyphInfoBuffer = NULL;
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fGlpyhInfoBufferSize = 0;
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fGlyphInfoCount = 0;
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fGlyphInfos.Clear();
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int spanCount = fTextSpans.CountItems();
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for (int i = 0; i < spanCount; i++) {
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@@ -449,7 +425,7 @@ ParagraphLayout::_AppendGlyphInfos(const TextSpan& span)
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return true;
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const BString& text = span.Text();
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const BFont& font = span.Style().font;
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const BFont& font = span.Style().Font();
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// Allocate arrays
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float* escapementArray = new (std::nothrow) float[charCount];
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@@ -464,112 +440,68 @@ ParagraphLayout::_AppendGlyphInfos(const TextSpan& span)
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float size = font.Size();
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const char* c = text.String();
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for (int i = 0; i < charCount; i++) {
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_AppendGlyphInfo(UTF8ToCharCode(&c), );
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fGlyphInfoBuffer[i].charCode = ;
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escapementArray[i] *= size;
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}
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}
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bool
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ParagraphLayout::_AppendGlyphInfo(uint32 charCode, const TextStyleRef& style)
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{
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// Enlarge buffer if necessary
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if (fGlyphInfoCount == fGlyphInfoBufferSize) {
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int size = fGlyphInfoBufferSize + 64;
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GlyphInfo* buffer = (GlyphInfo*) realloc(fGlyphInfoBuffer,
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size * sizeof(GlyphInfo));
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if (buffer == NULL)
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if (!_AppendGlyphInfo(UTF8ToCharCode(&c), escapementArray[i] * size,
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span.Style())) {
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return false;
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fGlyphInfoBufferSize = size;
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fGlyphInfoBuffer = buffer;
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}
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}
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// Store given information
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fGlyphInfoBuffer[fGlyphInfoCount].charCode = charCode;
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fGlyphInfoBuffer[fGlyphInfoCount].glyph = glyph;
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fGlyphInfoBuffer[fGlyphInfoCount].x = 0;
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fGlyphInfoBuffer[fGlyphInfoCount].y = 0;
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fGlyphInfoBuffer[fGlyphInfoCount].advanceX = 0;
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fGlyphInfoBuffer[fGlyphInfoCount].maxAscend = 0;
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fGlyphInfoBuffer[fGlyphInfoCount].maxDescend = 0;
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fGlyphInfoBuffer[fGlyphInfoCount].lineIndex = 0;
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fGlyphInfoBuffer[fGlyphInfoCount].styleRun = styleRun;
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fGlyphInfoCount++;
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return true;
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}
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void
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ParagraphLayout::_GetGlyphAdvance(int offset, float& advanceX, float& advanceY,
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float escapementArray[]) const
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bool
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ParagraphLayout::_AppendGlyphInfo(uint32 charCode, float width,
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const CharacterStyle& style)
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{
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float additionalGlyphSpacing = 0.0f;
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if (fGlyphInfoBuffer[offset].style.Get() != NULL)
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additionalGlyphSpacing = fGlyphInfoBuffer[offset].style->glyphSpacing;
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else
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additionalGlyphSpacing = fGlyphSpacing;
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if (fGlyphInfoBuffer[offset].style.Get() != NULL
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&& fGlyphInfoBuffer[offset].style->width > 0.0f) {
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// Use the metrics provided by the TextStyle
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advanceX = fGlyphInfoBuffer[offset].style->width
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+ additionalGlyphSpacing;
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} else {
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advanceX = escapementArray[offset] + additionalGlyphSpacing;
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advanceY = 0.0f;
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if (style.Width() >= 0.0f) {
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// Use the metrics provided by the CharacterStyle and override
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// the font provided metrics passed in "width"
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width = style.Width();
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}
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width += style.GlyphSpacing();
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GlyphInfo glyph(charCode, 0.0f, width, width, 0, style);
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return fGlyphInfos.Add(glyph);
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}
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void
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ParagraphLayout::_FinalizeLine(int lineStart, int lineEnd, int lineIndex, float y,
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float& lineHeight)
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ParagraphLayout::_FinalizeLine(int lineStart, int lineEnd, int lineIndex,
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float y, float& lineHeight)
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{
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lineHeight = 0.0f;
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float maxAscent = 0.0f;
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float maxDescent = 0.0f;
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for (int i = lineStart; i <= lineEnd; i++) {
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if (fGlyphInfoBuffer[i].style.Get() != NULL) {
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if (fGlyphInfoBuffer[i].style->font.Size() > lineHeight)
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lineHeight = fGlyphInfoBuffer[i].style->font.Size();
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if (fGlyphInfoBuffer[i].style->ascent > maxAscent)
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maxAscent = fGlyphInfoBuffer[i].style->ascent;
|
||||
if (fGlyphInfoBuffer[i].style->descent > maxDescent)
|
||||
maxDescent = fGlyphInfoBuffer[i].style->descent;
|
||||
} else {
|
||||
if (fDefaultFont.Size() > lineHeight)
|
||||
lineHeight = fDefaultFont.Size();
|
||||
if (fAscent > maxAscent)
|
||||
maxAscent = fAscent;
|
||||
if (fDescent > maxDescent)
|
||||
maxDescent = fDescent;
|
||||
}
|
||||
GlyphInfo glyph = fGlyphInfos.ItemAtFast(i);
|
||||
glyph.lineIndex = lineIndex;
|
||||
fGlyphInfos.Replace(i, glyph);
|
||||
|
||||
const CharacterStyle& style = glyph.style;
|
||||
|
||||
if (style.Font().Size() > lineHeight)
|
||||
lineHeight = style.Font().Size();
|
||||
|
||||
if (style.Ascent() > maxAscent)
|
||||
maxAscent = style.Ascent();
|
||||
|
||||
if (style.Descent() > maxDescent)
|
||||
maxDescent = style.Descent();
|
||||
}
|
||||
|
||||
fLayoutLines.Add(LayoutLine(lineStart, y, lineHeight, maxAscent, maxDescent));
|
||||
|
||||
for (int i = lineStart; i <= lineEnd; i++) {
|
||||
fGlyphInfoBuffer[i].maxAscent = maxAscent;
|
||||
fGlyphInfoBuffer[i].maxDescent = maxDescent;
|
||||
fGlyphInfoBuffer[i].lineIndex = lineIndex;
|
||||
fGlyphInfoBuffer[i].y += maxAscent;
|
||||
}
|
||||
fLineInfos.Add(LineInfo(lineStart, y, lineHeight, maxAscent, maxDescent));
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ParagraphLayout::_DrawLine(BView* view, const LayoutLine& line) const
|
||||
ParagraphLayout::_DrawLine(BView* view, const LineInfo& line) const
|
||||
{
|
||||
int textOffset = line.textOffset;
|
||||
int spanCount = line.layoutedSpans.CountItems();
|
||||
for (int i = 0; i < spanCount) {
|
||||
for (int i = 0; i < spanCount; i++) {
|
||||
const TextSpan& span = line.layoutedSpans.ItemAtFast(i);
|
||||
_DrawSpan(view, span, textOffset);
|
||||
textOffset += span.CharCount();
|
||||
@@ -579,15 +511,18 @@ ParagraphLayout::_DrawLine(BView* view, const LayoutLine& line) const
|
||||
|
||||
void
|
||||
ParagraphLayout::_DrawSpan(BView* view, const TextSpan& span,
|
||||
int textOffset) const
|
||||
int32 textOffset) const
|
||||
{
|
||||
float x = fGlyphInfoBuffer[textOffset].x;
|
||||
float y = fGlyphInfoBuffer[textOffset].y;
|
||||
const GlyphInfo& glyph = fGlyphInfos.ItemAtFast(textOffset);
|
||||
const LineInfo& line = fLineInfos.ItemAtFast(glyph.lineIndex);
|
||||
|
||||
float x = glyph.x;
|
||||
float y = line.y + line.maxAscent;
|
||||
|
||||
const TextStyle& style = span.Style();
|
||||
const CharacterStyle& style = span.Style();
|
||||
|
||||
view->SetFont(&style.font);
|
||||
view->SetHighColor(style.fgColor);
|
||||
view->SetFont(&style.Font());
|
||||
view->SetHighColor(style.ForegroundColor());
|
||||
|
||||
// TODO: Implement other style properties
|
||||
// TODO: Implement correct glyph spacing
|
||||
|
||||
@@ -9,26 +9,117 @@
|
||||
#include <Referenceable.h>
|
||||
#include <String.h>
|
||||
|
||||
#include "GlyphInfo.h"
|
||||
#include "Paragraph.h"
|
||||
#include "CharacterStyle.h"
|
||||
|
||||
|
||||
class BView;
|
||||
|
||||
|
||||
class LayoutLine {
|
||||
class GlyphInfo {
|
||||
public:
|
||||
LayoutLine()
|
||||
GlyphInfo()
|
||||
:
|
||||
charCode(0),
|
||||
x(0.0f),
|
||||
width(0.0f),
|
||||
advanceX(0.0f),
|
||||
lineIndex(0),
|
||||
style()
|
||||
{
|
||||
}
|
||||
|
||||
GlyphInfo(uint32 charCode, float x, float width, float advanceX,
|
||||
int32 lineIndex, const CharacterStyle& style)
|
||||
:
|
||||
charCode(charCode),
|
||||
x(x),
|
||||
width(width),
|
||||
advanceX(advanceX),
|
||||
lineIndex(lineIndex),
|
||||
style(style)
|
||||
{
|
||||
}
|
||||
|
||||
GlyphInfo(const GlyphInfo& other)
|
||||
:
|
||||
charCode(other.charCode),
|
||||
x(other.x),
|
||||
width(other.width),
|
||||
advanceX(other.advanceX),
|
||||
lineIndex(other.lineIndex),
|
||||
style(other.style)
|
||||
{
|
||||
}
|
||||
|
||||
GlyphInfo& operator=(const GlyphInfo& other)
|
||||
{
|
||||
charCode = other.charCode;
|
||||
x = other.x;
|
||||
width = other.width;
|
||||
advanceX = other.advanceX;
|
||||
lineIndex = other.lineIndex;
|
||||
style = other.style;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==(const GlyphInfo& other) const
|
||||
{
|
||||
return charCode == other.charCode
|
||||
&& x == other.x
|
||||
&& width == other.width
|
||||
&& advanceX == other.advanceX
|
||||
&& lineIndex == other.lineIndex
|
||||
&& style == other.style;
|
||||
}
|
||||
|
||||
bool operator!=(const GlyphInfo& other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
public:
|
||||
uint32 charCode;
|
||||
|
||||
float x;
|
||||
float width;
|
||||
float advanceX;
|
||||
|
||||
int32 lineIndex;
|
||||
|
||||
CharacterStyle style;
|
||||
};
|
||||
|
||||
|
||||
typedef List<GlyphInfo, false> GlyphInfoList;
|
||||
|
||||
|
||||
class LineInfo {
|
||||
public:
|
||||
LineInfo()
|
||||
:
|
||||
textOffset(0),
|
||||
y(0.0f),
|
||||
height(0.0f),
|
||||
maxAscent(0.0f),
|
||||
maxDescent(0.0f)
|
||||
maxDescent(0.0f),
|
||||
layoutedSpans()
|
||||
{
|
||||
}
|
||||
|
||||
LayoutLine(const LayoutLine& other)
|
||||
LineInfo(int32 textOffset, float y, float height, float maxAscent,
|
||||
float maxDescent)
|
||||
:
|
||||
textOffset(textOffset),
|
||||
y(y),
|
||||
height(height),
|
||||
maxAscent(maxAscent),
|
||||
maxDescent(maxDescent),
|
||||
layoutedSpans()
|
||||
{
|
||||
}
|
||||
|
||||
LineInfo(const LineInfo& other)
|
||||
:
|
||||
textOffset(other.textOffset),
|
||||
y(other.y),
|
||||
@@ -39,7 +130,7 @@ public:
|
||||
{
|
||||
}
|
||||
|
||||
LayoutLine& operator=(const LayoutLine& other)
|
||||
LineInfo& operator=(const LineInfo& other)
|
||||
{
|
||||
textOffset = other.textOffset;
|
||||
y = other.y;
|
||||
@@ -50,23 +141,23 @@ public:
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool operator==(const LayoutLine& other) const
|
||||
bool operator==(const LineInfo& other) const
|
||||
{
|
||||
return textOffset == other.textOffset
|
||||
&& y == other.y
|
||||
&& height == other.height
|
||||
&& maxAscent == other.maxAscent
|
||||
&& maxDescent == other.maxDescent
|
||||
&& layoutedSpans == otner.layoutedSpans;
|
||||
&& layoutedSpans == other.layoutedSpans;
|
||||
}
|
||||
|
||||
bool operator!=(const LayoutLine& other) const
|
||||
bool operator!=(const LineInfo& other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
public:
|
||||
int textOffset;
|
||||
int32 textOffset;
|
||||
float y;
|
||||
float height;
|
||||
float maxAscent;
|
||||
@@ -76,7 +167,7 @@ public:
|
||||
};
|
||||
|
||||
|
||||
typedef List<LayoutLine, false> LayoutLineList;
|
||||
typedef List<LineInfo, false> LineInfoList;
|
||||
|
||||
|
||||
class ParagraphLayout : public BReferenceable {
|
||||
@@ -86,9 +177,7 @@ public:
|
||||
ParagraphLayout(const ParagraphLayout& other);
|
||||
virtual ~ParagraphLayout();
|
||||
|
||||
void SetParagraph(const ::Paragraph& paragraph);
|
||||
const ::Paragraph& Paragraph() const
|
||||
{ return fParagraph; }
|
||||
void SetParagraph(const Paragraph& paragraph);
|
||||
|
||||
void SetWidth(float width);
|
||||
float Width() const
|
||||
@@ -104,32 +193,26 @@ private:
|
||||
void _Init();
|
||||
bool _AppendGlyphInfos(const TextSpan& span);
|
||||
bool _AppendGlyphInfo(uint32 charCode,
|
||||
const TextStyleRef& span);
|
||||
float advanceX,
|
||||
const CharacterStyle& style);
|
||||
|
||||
void _GetGlyphAdvance(int offset,
|
||||
float& advanceX, float& advanceY,
|
||||
float escapementArray[]) const;
|
||||
|
||||
void _FinalizeLine(int lineStart, int lineEnd,
|
||||
int lineIndex, float y, float& lineHeight);
|
||||
|
||||
void _DrawLine(BView* view,
|
||||
const LayoutLine& line) const;
|
||||
const LineInfo& line) const;
|
||||
void _DrawSpan(BView* view, const TextSpan& span,
|
||||
int textOffset) const;
|
||||
int32 textOffset) const;
|
||||
|
||||
private:
|
||||
TextSpanList fTextSpans;
|
||||
ParagraphStyle fParagraphStyle;
|
||||
|
||||
float fWidth;
|
||||
|
||||
bool fLayoutValid;
|
||||
|
||||
GlyphInfo* fGlyphInfoBuffer;
|
||||
int fGlpyhInfoBufferSize;
|
||||
int fGlyphInfoCount;
|
||||
|
||||
LayoutLineList fLayoutLines;
|
||||
GlyphInfoList fGlyphInfos;
|
||||
LineInfoList fLineInfos;
|
||||
};
|
||||
|
||||
#endif // PARAGRAPH_LAYOUT_H
|
||||
|
||||
Reference in New Issue
Block a user