fixed playback problems and made start_time calculation more reliable
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6253 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -3,7 +3,7 @@
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** Distributed under the terms of the OpenBeOS License.
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*/
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#include <stdio.h>
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#include "MusePackDecoder.h"
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#include "mpc/in_mpc.h"
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@@ -37,7 +37,7 @@ MusePackDecoder::Setup(media_format *ioEncodedFormat, const void *infoBuffer, in
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fDecoder = (MPC_decoder *)infoBuffer;
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fFrameRate = fDecoder->fInfo->simple.SampleFreq;
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fStartTime = 0;
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fFramePosition = 0;
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return B_OK;
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}
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@@ -52,7 +52,7 @@ MusePackDecoder::NegotiateOutputFormat(media_format *format)
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format->u.raw_audio.channel_count = fDecoder->fInfo->simple.Channels;
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format->u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT;
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format->u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN;
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format->u.raw_audio.buffer_size = sizeof(MPC_SAMPLE_FORMAT) * FRAMELEN * 2 * 2;
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format->u.raw_audio.buffer_size = sizeof(MPC_SAMPLE_FORMAT) * FRAMELEN * 2;
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// the buffer size is hardcoded in the MPC engine...
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if (format->u.raw_audio.channel_mask == 0) {
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@@ -67,8 +67,8 @@ MusePackDecoder::NegotiateOutputFormat(media_format *format)
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status_t
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MusePackDecoder::Seek(uint32 seekTo, int64 seekFrame, int64 *frame, bigtime_t seekTime, bigtime_t *time)
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{
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fStartTime = 0;
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return B_OK;
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fFramePosition = 0;
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return B_ERROR;
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}
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@@ -77,15 +77,18 @@ MusePackDecoder::Decode(void *buffer, int64 *_frameCount, media_header *mediaHea
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{
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// ToDo: add error checking (check for broken frames)
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mediaHeader->start_time = fStartTime;
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mediaHeader->start_time = (bigtime_t) ((1000 * fFramePosition) / (fFrameRate / 1000.0));
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// printf("MusePackDecoder::Decode, start-time %.3f, played-frames %Ld\n", mediaHeader->start_time / 1000000.0, fFramePosition);
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uint32 ring = fDecoder->Zaehler;
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off_t frameCount = fDecoder->DECODE((MPC_SAMPLE_FORMAT *)buffer);
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int frameCount = fDecoder->DECODE((MPC_SAMPLE_FORMAT *)buffer);
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frameCount /= 2;
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fDecoder->UpdateBuffer(ring);
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fStartTime += bigtime_t(1000.0 * frameCount * FRAMELEN / (fFrameRate / 1000) + 0.5);
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fFramePosition += frameCount;
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*_frameCount = frameCount;
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return B_OK;
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return frameCount > 0 ? B_OK : B_LAST_BUFFER_ERROR;
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}
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@@ -34,7 +34,7 @@ class MusePackDecoder : public Decoder {
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MPC_decoder *fDecoder;
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StreamInfo *fInfo;
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float fFrameRate;
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off_t fStartTime;
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int64 fFramePosition;
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};
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#endif /* MUSEPACK_DECODER_H */
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