Patch by Andrej Spielmann (GSOC):
Two new AGG classes were needed to handle subpixel scanline coverage values. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26358 a95241bf-73f2-0310-859d-f6bbb57e9c96
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/*
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* Copyright 2008, Andrej Spielmann <[email protected]>.
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* All rights reserved. Distributed under the terms of the MIT License.
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*
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* Copyright 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
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*
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*
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* Class scanline_u8_subpix, a slightly modified version of
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* scanline_u8 customized to store 3 covers per pixel
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*
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*/
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#ifndef AGG_SCANLINE_U_SUBPIX_INCLUDED
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#define AGG_SCANLINE_U_SUBPIX_INCLUDED
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#include <agg_array.h>
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namespace agg
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{
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//======================================================scanline_u8_subpix
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//------------------------------------------------------------------------
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class scanline_u8_subpix
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{
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public:
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typedef scanline_u8_subpix self_type;
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typedef int8u cover_type;
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typedef int16 coord_type;
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//--------------------------------------------------------------------
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struct span
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{
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coord_type x;
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coord_type len;
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cover_type* covers;
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};
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typedef span* iterator;
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typedef const span* const_iterator;
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//--------------------------------------------------------------------
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scanline_u8_subpix() :
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m_min_x(0),
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m_last_x(0x7FFFFFF0),
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m_cur_span(0)
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{}
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//--------------------------------------------------------------------
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void reset(int min_x, int max_x)
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{
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unsigned max_len = 3*(max_x - min_x + 2);
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if(max_len > m_spans.size())
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{
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m_spans.resize(max_len);
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m_covers.resize(max_len);
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}
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m_last_x = 0x7FFFFFF0;
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m_min_x = min_x;
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m_cur_span = &m_spans[0];
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}
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//--------------------------------------------------------------------
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void add_cell(int x, unsigned cover1, unsigned cover2, unsigned cover3)
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{
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x -= m_min_x;
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m_covers[3*x] = (cover_type)cover1;
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m_covers[3*x+1] = (cover_type)cover2;
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m_covers[3*x+2] = (cover_type)cover3;
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if(x == m_last_x+1)
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{
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m_cur_span->len += 3;
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}
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else
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{
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m_cur_span++;
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m_cur_span->x = (coord_type)(x + m_min_x);
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m_cur_span->len = 3;
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m_cur_span->covers = &m_covers[3*x];
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}
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m_last_x = x;
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}
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//--------------------------------------------------------------------
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void finalize(int y)
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{
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m_y = y;
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}
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//--------------------------------------------------------------------
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void reset_spans()
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{
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m_last_x = 0x7FFFFFF0;
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m_cur_span = &m_spans[0];
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}
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//--------------------------------------------------------------------
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int y() const { return m_y; }
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unsigned num_spans() const { return unsigned(m_cur_span - &m_spans[0]); }
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const_iterator begin() const { return &m_spans[1]; }
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iterator begin() { return &m_spans[1]; }
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private:
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scanline_u8_subpix(const self_type&);
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const self_type& operator = (const self_type&);
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private:
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int m_min_x;
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int m_last_x;
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int m_y;
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pod_array<cover_type> m_covers;
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pod_array<span> m_spans;
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span* m_cur_span;
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};
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}
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#endif
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@@ -0,0 +1,85 @@
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/*
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* Copyright 2008, Andrej Spielmann <[email protected]>.
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* All rights reserved. Distributed under the terms of the MIT License.
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*
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* Copyright 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
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*
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*
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*/
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#include <Region.h>
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#include "agg_basics.h"
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#include "agg_array.h"
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#include "agg_renderer_base.h"
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#include "agg_renderer_scanline.h"
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namespace agg
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{
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//============================================render_scanline_subpix_solid
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template<class Scanline, class BaseRenderer, class ColorT>
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void render_scanline_subpix_solid(const Scanline& sl,
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BaseRenderer& ren,
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const ColorT& color)
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{
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int y = sl.y();
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unsigned num_spans = sl.num_spans();
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typename Scanline::const_iterator span = sl.begin();
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for(;;)
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{
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int x = span->x;
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if(span->len > 0)
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{
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ren.blend_solid_hspan_subpix(x, y, (unsigned)span->len,
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color,
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span->covers);
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}
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else
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{
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ren.blend_hline_subpix(x, y, (unsigned)(x - span->len - 1),
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color,
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*(span->covers));
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}
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if(--num_spans == 0) break;
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++span;
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}
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}
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//==========================================renderer_scanline_subpix_solid
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template<class BaseRenderer> class renderer_scanline_subpix_solid
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{
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public:
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typedef BaseRenderer base_ren_type;
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typedef typename base_ren_type::color_type color_type;
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//--------------------------------------------------------------------
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renderer_scanline_subpix_solid() : m_ren(0) {}
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renderer_scanline_subpix_solid(base_ren_type& ren) : m_ren(&ren) {}
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void attach(base_ren_type& ren)
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{
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m_ren = &ren;
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}
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//--------------------------------------------------------------------
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void color(const color_type& c) { m_color = c; }
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const color_type& color() const { return m_color; }
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//--------------------------------------------------------------------
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void prepare() {}
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//--------------------------------------------------------------------
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template<class Scanline> void render(const Scanline& sl)
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{
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render_scanline_subpix_solid(sl, *m_ren, m_color);
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}
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private:
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base_ren_type* m_ren;
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color_type m_color;
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};
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}
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