fixed fill_rect and fill_span 8, 15 and 16 bit colorspaces for NV10Arch. Tested and OK on NV11.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11080 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -79,7 +79,7 @@ status_t nv_acc_wait_idle_dma()
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status_t nv_acc_init_dma()
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{
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uint16 cnt;
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uint32 surf_depth, cmd_depth;
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uint32 surf_depth, patt_depth, bitm_depth;
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/* reset the engine DMA stalls counter */
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err = 0;
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@@ -395,6 +395,9 @@ status_t nv_acc_init_dma()
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ACCW(BLIMIT1, (si->ps.memory_size - 1));
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/* pattern shape value = 8x8, 2 color */
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//fixme: setting this here means that we don't need to provide the acc
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//commands with it. But have other architectures this pre-programmed
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//explicitly??? I don't think so!
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ACCW(PAT_SHP, 0x00000000);
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/* Pgraph Beta AND value (fraction) b23-30 */
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ACCW(BETA_AND_VAL, 0xffffffff);
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@@ -735,17 +738,36 @@ status_t nv_acc_init_dma()
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{
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case B_CMAP8:
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surf_depth = 0x00000001;
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cmd_depth = 0x00000003;
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patt_depth = 0x00000003;
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//fixme: needed for NV11, checkout the rest!
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if (si->ps.card_arch < NV40A)
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bitm_depth = 0x00000001;
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else
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bitm_depth = 0x00000003;
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break;
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case B_RGB15_LITTLE:
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surf_depth = 0x00000004;
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patt_depth = 0x00000001;
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//fixme: needed for NV11, checkout the rest!
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if (si->ps.card_arch < NV40A)
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bitm_depth = 0x00000002;
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else
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bitm_depth = 0x00000001;
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break;
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case B_RGB16_LITTLE:
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surf_depth = 0x00000004;
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cmd_depth = 0x00000001;
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patt_depth = 0x00000001;
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//fixme: needed for NV11, checkout the rest!
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if (si->ps.card_arch < NV40A)
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bitm_depth = 0x00000003;
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else
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bitm_depth = 0x00000001;
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break;
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case B_RGB32_LITTLE:
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case B_RGBA32_LITTLE:
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surf_depth = 0x00000006;
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cmd_depth = 0x00000003;
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patt_depth = 0x00000003;
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bitm_depth = 0x00000003;
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break;
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default:
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LOG(8,("ACC_DMA: init, invalid bit depth\n"));
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@@ -770,13 +792,13 @@ status_t nv_acc_init_dma()
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if (nv_acc_fifofree_dma(2) != B_OK) return B_ERROR;
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/* set pattern colordepth (writing 2 32bit words) */
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nv_acc_cmd_dma(NV_IMAGE_PATTERN, NV_IMAGE_PATTERN_SETCOLORFORMAT, 1);
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si->engine.dma.cmdbuffer[si->engine.dma.current++] = cmd_depth; /* SetColorFormat */
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si->engine.dma.cmdbuffer[si->engine.dma.current++] = patt_depth; /* SetColorFormat */
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/* wait for room in fifo for bitmap colordepth setup cmd if needed */
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if (nv_acc_fifofree_dma(2) != B_OK) return B_ERROR;
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/* set bitmap colordepth (writing 2 32bit words) */
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nv_acc_cmd_dma(NV4_GDI_RECTANGLE_TEXT, NV4_GDI_RECTANGLE_TEXT_SETCOLORFORMAT, 1);
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si->engine.dma.cmdbuffer[si->engine.dma.current++] = cmd_depth; /* SetColorFormat */
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si->engine.dma.cmdbuffer[si->engine.dma.current++] = bitm_depth; /* SetColorFormat */
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/* tell the engine to fetch and execute all (new) commands in the DMA buffer */
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nv_start_dma();
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@@ -1080,7 +1102,31 @@ status_t nv_acc_setup_rectangle_dma(uint32 color)
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if (nv_acc_fifofree_dma(2) != B_OK) return B_ERROR;
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/* now setup color (writing 2 32bit words) */
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nv_acc_cmd_dma(NV4_GDI_RECTANGLE_TEXT, NV4_GDI_RECTANGLE_TEXT_COLOR1A, 1);
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si->engine.dma.cmdbuffer[si->engine.dma.current++] = color; /* Color1A */
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//fixme: needed for NV11, checkout the rest!
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if (si->ps.card_arch < NV40A)
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switch(si->dm.space)
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{
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case B_RGB15_LITTLE:
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/* fixme?
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* does the color provided by the system contain the alpha channel?
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* if it has one, it's on b5...
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* (if so, and we want to use it, modify this command to use 32-bit
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* source colorspace for this mode's desktop colorspace.) */
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si->engine.dma.cmdbuffer[si->engine.dma.current++] =
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(((color & 0x0000f800) >> 1) | ((color & 0x000007c0) >> 1) |
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(color & 0x0000001f)); /* Color1A */
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break;
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case B_RGB16_LITTLE:
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si->engine.dma.cmdbuffer[si->engine.dma.current++] =
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(((color & 0x0000f800) << 8) | ((color & 0x000007e0) << 5) |
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((color & 0x0000001f) << 3)); /* Color1A */
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break;
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default:
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si->engine.dma.cmdbuffer[si->engine.dma.current++] = color; /* Color1A */
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break;
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}
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else
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si->engine.dma.cmdbuffer[si->engine.dma.current++] = color; /* Color1A */
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return B_OK;
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}
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